Civers unite!!!!

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
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Playing
such games should happen in the Mish Mash forum, of course.
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Post Post #13 (isolation #0) » Fri Jun 14, 2013 4:44 am

Post by Zachrulez »

In post 11, Bub Bidderskins wrote:Could we set up a play by email game so we don't have to work around people's schedules?
Can you still do that on Civ V? (I know you can on IV, I don't know if it's still a feature.)

I haven't played the game for a while.
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Post Post #28 (isolation #1) » Sat Jun 15, 2013 1:51 pm

Post by Zachrulez »

http://multiplayerrobot.com/

Does anyone have this? It apparently makes e-mail play possible for Civ V...
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Post Post #58 (isolation #2) » Wed Aug 28, 2013 7:09 am

Post by Zachrulez »

The moral of this story is to make sure you have a good stockpile of nukes as a deterrent if nothing else.
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Post Post #225 (isolation #3) » Fri Feb 20, 2015 8:55 am

Post by Zachrulez »

In post 224, Maestro wrote:Anybody know how "Score" is calculated? I find myself inevitably falling behind in
*something*
when I play games (MP or SP - doesn't matter which) and I assume it's a problem with my build path but I don't know where the problem lies. It must be somewhat of an accurate indicator of how well I'm doing so far, since I usually lose when I have a significantly lower "Score".

Is there a "standard" start?
What's everybody's "standard" starts?


The start of a civ game is a lot simpler than later on simply because at the start there's only so much you can do with each turn. As far as I know the score is a cumulative stat of how well you're doing in every category. About the only advice I could give if you're not keeping up with other civs in score is to try to grow your civ quicker. Chances are your growth is stagnating compared to everyone else.

Also it's been ages since I've played multiplayer civ or even civ at all. Multiplayer was pretty fun, but as far as I can tell no one here is organizing online games for civ.
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Post Post #230 (isolation #4) » Sat Feb 21, 2015 3:39 pm

Post by Zachrulez »

In post 227, Nexus wrote:Please post replying to this post if you would be interested in some kind of multiplayer game.


Sure.
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Post Post #252 (isolation #5) » Sun May 31, 2015 12:41 pm

Post by Zachrulez »

Will have to see what we have going on next weekend to see if I'll be able to do multiplayer.
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Post Post #300 (isolation #6) » Sat Jul 18, 2015 8:04 am

Post by Zachrulez »

Man, it's been a long time since I've actually played this last.
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Post Post #402 (isolation #7) » Sat Nov 12, 2016 9:37 am

Post by Zachrulez »

In post 390, chamber wrote:I'm not good enough yet to know if the AI is fucked. Enjoyed it so far though.
Doing a quick play for the first time, I have found the AI utterly unable to counter ranged warfare. Not sure if there are difficulty levels where they get better at this or what the default level is.
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Post Post #576 (isolation #8) » Mon Jul 31, 2017 9:38 am

Post by Zachrulez »

One of these days I might actually play some more Civ 6.
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