Maru, I'm going to be tacking an item room onto what is currently the roof of the ground floor shack. It'll look like the item rooms from my compound on the last server.
If you want to actually use my house as your home base, you're welcome to store your stuff in the chests.
In post 14781, Rob14 wrote:Maruchan - can you give us an estimate of how much it would cost to make it worth your while for your hosting company to script us an IRC coded into the server (i.e. resistant to update-changes)? I would 100% be willing to contribute to that, and it's the best fix for everyone I think (cause it gets Maru's hosting company some money too, which they totally deserve for all they've done for us over the many months)
If I knew how to do it or had the time to learn who to do it, I would. But at the moment only Corin is, and he doesn't see MS as being a customer even though I currently do pay so he should start treating you guys like customers and quit his QQing/
I'm probably going to be starting on the subway soon. I'm thinking that I'll have it be on the 50th level, unless someone has another suggestion. So far the stops are my cube, mining outpost, Spawn Tower, and UT's place. Anyplace else?
Maestro, when did you want that ax back? It's been very useful, but it probably has a quarter of its uses left, which will probably be used up during the subway project. Did you want it back, or should I keep it at this point?
Bulbazak is so town that everytime someone votes him Mastin coughs blood.
In post 14805, Maruchan wrote:GOD DAMN IT FUCKING 1.6 IS MAKING MODDING SO COMPLICATED GRRRRRRRRR
This. Forge borks the sounds and if I try to install a mod directly into the minecraft.jar, it doesn't work. Seems the launcher will re-download the *.jar and overwrite what I just added.
EDIT: AT least in Windows, from what I've been able to find out on the web, Linux and Mac don't seem to have the Forge sound problem for some reason.
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
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I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
In post 14810, Oso wrote:if I try to install a mod directly into the minecraft.jar, it doesn't work. Seems the launcher will re-download the *.jar and overwrite what I just added.
The Forge Install requires you make a copy. It didn't connect that to modify the *.jar, I might also need to do that.
That link was helpful.
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
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I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
Sure, I don't know when I could help with it but yeah, go right ahead
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
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I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
I've lost my config folder. Yeah, you read that right. I forgot where KMP and all its relevant folders are saved. If someone can clue me into that (if there is indeed a standard place), then I'll zip mine up and upload it.
Also, just a heads-up: I said this rather rudely in IRC, but basically my point was that people who played on the last Vanilla server should understand that I don't have the whitelist from that server. I've said as much several times in-thread. All I ask is that instead of posting on here or in IRC asking why you aren't whitelisted or asking to be whitelisted, understand that if you hadn't been on the current Vanilla before I reinstalled the whitelist, you WON'T be whitelisted. Just give me your UN again and you'll be in. I'd rather do it preemptively; I don't want to have to do it AFTER you you find out you aren't whitelisted because you haven't been keeping up on the thread.