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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Win % should be a whole number....In post 365, AGar wrote:Link to a straw poll about what rank you finished for the April season.
Personally hit 15. Might have hit 14 if not for getting trolled by Battle.net tonight when I was on a win streak and getting DC'd for a loss. Played 118 games, went 60-58 (.508 win percentage) in games that I actually got to play. Had quite a few situations where either the internet or the client trolled me and DC'd me before the game even started.
Spoiler: Matchup Stats
Felt like I played so many more hunters. SO MANY MORE.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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In post 756, Siveure DtTrikyp wrote:Wow.
Stoneskin gargoyle restore to full health actually counts as a heal.
Now, you'd think this combos great with cleric, but it also comboes awfully with auchenai.
Wow. That's hilarious!It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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In post 844, xRECKONERx wrote:They can't change any mana costs on the secrets, otherwise it defeats the purpose of the secret since people would know what you played if its mana cost was different.
Understood. Thanks for explaining the obvious to meIt's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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In post 926, chamber wrote:What rank are you oman?
In previous seasons I've been as high as 10, I think. Definitely 12.
This season I can't move past 18. Seriously. 18!
Paladin secrets is flat out OP. +3/+2 for 1 mana. Sounds totally balanced.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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In post 961, xRECKONERx wrote:Yeah I'm basically thinking my Leeroy will become a Cairne or Sylvanas.
I just.Fucking.Made One!It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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So I pulled ysera out of a pack and have been playing with her because I needed her, ya know. But then I just swapped Kel'Thuzad into my druid deck and OMG HE IS AMAZING. Does a really fun combo with Force of nature too. If you trade them all (ie if they die before the end of the turn) they resummon.
Kel'Thuzad is my new favourite card.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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In post 1088, xRECKONERx wrote:Warrior Cards
1x Execute
2x Upgrade
1x Whirlwind
1x Battle Rage
1x Cleave
2x Cruel Taskmaster
2x Fiery War Axe
2x Heroic Strike
1x Warsong Commander
2x Death's Bite
2x Kor'kron Elite
1x Mortal Strike
1x Arcanite Reaper
Neutral Cards
2x Amani Berserker
1x Loot Harder
2x Acolyte of Pain
2x Harvest Golem
2x Raging Worgen
1x Azure Drake
1x Argent Commander
Interesting, but basically isn't anything I don't already play in another deck. Higher focus on weapons maybe.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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In post 1101, Juls wrote:Nice pack! It must have been sylvanas day yesterday. I got her too! First non-crafted legendary in ages!
Besties!
In post 1103, Saki wrote:Is Naxx worth the $20 or no
This question will always come down to what $20 is to you. For me it was worth it (you'll actually get better cards than if you spent that $20 on packs, I'd say), but I enjoyed the characters, the changes, but still haven't done heroics.
It's a boring answer but...if you look up on youtube or wikia or whatever what Naxx is and go "Sounds like turdburgers", then it's not worth it. If you're asking if it's well crafted, yeah it is. Is $20 the price point I'd like to see on it....no, it's a little high. But I aint grinding that gold.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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In post 1122, xRECKONERx wrote:he was during beta but then he got nerfed to his current unplayable state
Playable in very specific decks.
I'm surprised he's not a bigger hit in handlock and equivalents.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Oman NK Immune Miller Vig
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Sunwalkers are amazing and definitely worth the craft cost. One of my favourite drops guaranteed to pull some hard removal before you drop your 8 mana legendary. Illidan has the problem of being a very "win more" card. 2/1s are going to do shit if you're behind, but if you're ahead in both board position and card advantage they'll keep you there day after day.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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So...I've been playing a lot of card games at the moment (mostly Netrunner and Hearthstone) and I'm really starting to enjoy hearthstone less and less. I just feel like there are a lot of cards that don't have counterplay. My current piece of shit card is Alexstraza. I can be winning and in a good position and my opponent does 15 damage to me and drops an 8/8 on the board for 9 mana. A couple of games in a row this has just completely fucked my tempo. I don't feel like there's any counterplay because even if I hex/SW:D/Poly whatever the minion, I've still just taken a full fifteen damage and been forced to use hard removal for 9 mana!
I like the game, I do, I just feel like sometimes my opponents can affect me without my having any significant ability to react to it. (SEE ALSO: MIND CONTROL!)It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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Be aware that the ranked system resets every month. when it resets you may end up as a brand new level 20 or something vsing a guy that is super pro with his legend deck. Just play though that
I enjoy it, but it's very light on, I would also use the 100g/pack gating system to allow you to become familiar with new cards rather than just buying 60 packs straight up.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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In post 1504, xRECKONERx wrote:I'm leaning Dr. Boom
go with that feeling.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Oman
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Oman NK Immune Miller Vig
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In post 2118, Glork wrote:Power creep will always exist,
Yes and no. Power creep happens when you design for "better" instead of "different". It doesn't have to happen, I rave about Netrunner as a game that avoided power creep throughout the term that I played it, over several new set releases.Spoiler: Me raving about Netrunner
Power creep happens more in Blizzard games than any other because power creep happens when you balance UP, which is Blizzard's mantra. One of their devs once said at a GDC or something that if Blizzard finds something is overpowered, they don't nerf it, they buff other stuff to bring that big OP thing back into line. This is because they don't want their players to feel like their toys are being taken away. The problem with this plan (and it's been great in WoW) is that when something like Boom drops, or any of those GvG cards which are + or ++ versions of existing base cards for the same mana cost (it's been a while since I played, but War Golem gets spoken about a lot, I mean, even Spider Tank is a 3/4 Mech for 3 which is nutbags). When that happens, and you're determined to balance up, you have two options: Go back and readjust all your old cards to be competitive with this new card you've created, OR release new cards to combat the powerful card by being powerful themselves. And only one of those choices allows the developers to monetize. You've got two War Golem, so you're not paying for it when they balance it up to an 8/8 body for 7. Instead they release an 8/8 war golem, give it a powerful battlecry, and call it Dr Boom. Then suddenly EVERYONE needs the new card to combat the slightly less new card, so everyone needs to buy packs, because we're balancing up.
Balancing up leads to power creep. Power creep happens A LOT, but that doesn't mean it's inevitable. I think the "Power creep will always exist" bit isn't entirely true. It's just part of Blizzard's development strategy.It's unfortunate that good oral sex excuses bad chemistry. - Korts - Oman
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