Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #682 (isolation #0) » Mon Oct 13, 2014 3:34 pm

Post by Flames682 »

Town All-Knowing Secret Voter


You know the alignment of every player (Town, Mafia, Werewolf, Cult, etc.) but not their role. Your role will flip as a Town Secret Voter. You must submit votes via PM to the mod. You cannot claim or hint that you are all-knowing. You cannot announce who you voted.

If a person has 3 public votes and 1 secret voter on them the vote count will say 4 people are voting that person but will only show the 3 public votes.
Last edited by Flames682 on Wed Oct 15, 2014 4:36 pm, edited 4 times in total.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #683 (isolation #1) » Mon Oct 13, 2014 3:40 pm

Post by Flames682 »

Town Bulletproof Lightning Rod
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Post Post #685 (isolation #2) » Mon Oct 13, 2014 3:52 pm

Post by Flames682 »

Copycat Vanilla Townie


Starts as VT. When lynched or killed in any way, the kill fails and you become the role and alignment of whoever hammered/killed you.

Told to be a normal Vanilla Townie at start of game, doesn't know actual role until he would die.
Last edited by Flames682 on Mon Oct 13, 2014 4:14 pm, edited 1 time in total.
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Post Post #686 (isolation #3) » Mon Oct 13, 2014 3:56 pm

Post by Flames682 »

Mafia Lurker


Can only post if 8 hours before a prod.
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Post Post #687 (isolation #4) » Mon Oct 13, 2014 3:58 pm

Post by Flames682 »

Mafia Nightstarter


The game will start at night instead of day.
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Post Post #688 (isolation #5) » Mon Oct 13, 2014 3:59 pm

Post by Flames682 »

Mafia Dayvig


Still has a factional nightkill but cannot carry it out unless you are the only Mafia left.
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Post Post #690 (isolation #6) » Mon Oct 13, 2014 4:05 pm

Post by Flames682 »

UrScum Re-Roller


Re-roll. You get that role but not the alignment and are still the alignment of UrScum. The mod will confirm your role at the beginning of day 2, but not your alignment.
Last edited by Flames682 on Mon Oct 13, 2014 4:12 pm, edited 2 times in total.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #691 (isolation #7) » Mon Oct 13, 2014 4:05 pm

Post by Flames682 »

Jester Re-Roller


Re-roll. You get that role but not the alignment and are still a Jester. The mod will confirm your role at the beginning of day 2, but not your alignment.
Last edited by Flames682 on Mon Oct 13, 2014 4:08 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #692 (isolation #8) » Mon Oct 13, 2014 4:05 pm

Post by Flames682 »

Town Re-Roller


Re-roll. You get that role but not the alignment and are still the alignment of Town. The mod will confirm your role at the beginning of day 2, but not your alignment.
Last edited by Flames682 on Mon Oct 13, 2014 4:08 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #693 (isolation #9) » Mon Oct 13, 2014 4:07 pm

Post by Flames682 »

Serial Killer Re-Roller


Re-roll. You get that role but not the alignment and are still the alignment of Serial Killer (with a nightkill as well). The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #694 (isolation #10) » Mon Oct 13, 2014 4:11 pm

Post by Flames682 »

Survivor Re-Roller


Re-roll. You get that role but not the alignment and are still a survivor. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #695 (isolation #11) » Mon Oct 13, 2014 4:12 pm

Post by Flames682 »

Lyncher Re-Roller


Re-roll. You get that role but not the alignment and are still a Lyncher. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #696 (isolation #12) » Mon Oct 13, 2014 4:12 pm

Post by Flames682 »

Unlyncher Re-Roller


Re-roll. You get that role but not the alignment and are still an Unlyncher. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #697 (isolation #13) » Mon Oct 13, 2014 4:15 pm

Post by Flames682 »

Catherine Re-Roller


Re-roll. You get that role but not the alignment and are still a Catherine. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #698 (isolation #14) » Mon Oct 13, 2014 4:16 pm

Post by Flames682 »

Cult Leader Re-Roller


Re-roll. You get that role but not the alignment and are still a Cult Leader. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #699 (isolation #15) » Mon Oct 13, 2014 4:21 pm

Post by Flames682 »

Alien Re-Roller


Re-roll. You get that role but not the alignment and are still an alien. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #700 (isolation #16) » Mon Oct 13, 2014 4:23 pm

Post by Flames682 »

Werewolf Re-Roller


Re-roll. You get that role but not the alignment and are still a Werewolf. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #701 (isolation #17) » Mon Oct 13, 2014 4:24 pm

Post by Flames682 »

Deathster Re-Roller


Re-roll. You get that role but not the alignment and are still a Deathster. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #702 (isolation #18) » Mon Oct 13, 2014 4:25 pm

Post by Flames682 »

Inquisitor Re-Roller


Re-roll. You get that role but not the alignment and are still a Inquisitor. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #703 (isolation #19) » Mon Oct 13, 2014 4:25 pm

Post by Flames682 »

Pikachu Re-Roller


Re-roll. You get that role but not the alignment and are still Pikachu. The mod will confirm your role at the beginning of day 2, but not your alignment.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #705 (isolation #20) » Mon Oct 13, 2014 4:36 pm

Post by Flames682 »

Deathly Ill


The Deathly Ill will die on Night 3 unless given medicine by the Compulsive Medicine Giver. This death cannot be prevented by anything but the medicine. You may never say you are deathly ill or hint at it (e.g. say your role initials are D.I. - up to mod's discretion). You win if you survive past night 3. If the game ends before then, you lose.

Role a number from 1 to (how many people are in the game, e.g. if 9 people are in the game then roll from 1-9). Add the ability of a Compulsive Medicine Giver to whoever's number was picked. That player must give out medicine to someone different each night until it reaches the Deathly Ill, but is not part of their wincon.
Last edited by Flames682 on Mon Oct 13, 2014 7:57 pm, edited 2 times in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #706 (isolation #21) » Mon Oct 13, 2014 4:37 pm

Post by Flames682 »

Deathly Ill
Last edited by Flames682 on Mon Oct 13, 2014 7:53 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #707 (isolation #22) » Mon Oct 13, 2014 4:37 pm

Post by Flames682 »

Deathly Ill
Last edited by Flames682 on Mon Oct 13, 2014 7:53 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #708 (isolation #23) » Mon Oct 13, 2014 4:39 pm

Post by Flames682 »

Pikachu
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #709 (isolation #24) » Mon Oct 13, 2014 4:39 pm

Post by Flames682 »

Pikachu
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #710 (isolation #25) » Mon Oct 13, 2014 4:40 pm

Post by Flames682 »

Pikachu
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #711 (isolation #26) » Mon Oct 13, 2014 4:40 pm

Post by Flames682 »

Pikachu
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #712 (isolation #27) » Mon Oct 13, 2014 4:41 pm

Post by Flames682 »

Deathly Ill
Last edited by Flames682 on Mon Oct 13, 2014 7:53 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #713 (isolation #28) » Mon Oct 13, 2014 4:41 pm

Post by Flames682 »

Deathly Ill
Last edited by Flames682 on Mon Oct 13, 2014 7:54 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #714 (isolation #29) » Mon Oct 13, 2014 4:41 pm

Post by Flames682 »

Deathly Ill
Last edited by Flames682 on Mon Oct 13, 2014 7:54 pm, edited 1 time in total.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #715 (isolation #30) » Mon Oct 13, 2014 5:08 pm

Post by Flames682 »

Assassin


Spoiler: Test roll
Let's see what I come up with for rolling 9p (post 0 included):

695 446 75 207 28 281 607 36 544

Lyncher Compulsive Mailman (Was Lyncher Re-Roller, rolled 100)

Mafia Mega Gladiator

Super Vanilla Townie

Vanilla Townie

Vanilla Townie (Was Town 2-shot Friendly Neighborizer)

Vanilla Townie (Was Town Vengeful Supersaint)

Vanilla Townie (Was Lynchproof Townie)

Vanilla Townie (Was Town Mason)

Vanilla Townie (Was Town Compulsive Bee)


Welp, there's a lot of
was
in this game.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #716 (isolation #31) » Mon Oct 13, 2014 7:38 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)


All roles flips are hidden at death when you are alive. During the night, you can revive one player. You win if the game reaches day 5, then the game will end and you will be the sole winner.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #717 (isolation #32) » Mon Oct 13, 2014 7:38 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)
Stop using gut as a reason to state someone is scum. Now.

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Post Post #718 (isolation #33) » Mon Oct 13, 2014 7:38 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #719 (isolation #34) » Mon Oct 13, 2014 7:39 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #720 (isolation #35) » Mon Oct 13, 2014 7:39 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Post Post #721 (isolation #36) » Mon Oct 13, 2014 7:39 pm

Post by Flames682 »

Bulletproof Nuclear Bomb (Self-aligned)
Stop using gut as a reason to state someone is scum. Now.

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Post Post #727 (isolation #37) » Mon Oct 13, 2014 7:49 pm

Post by Flames682 »

Vanilla Townie


We should really randomize this whole thread and then roll. Just because getting 721 and then 722 would be hugely unlikely. This goes for a lot of stuff in this thread.
Stop using gut as a reason to state someone is scum. Now.

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Post Post #733 (isolation #38) » Mon Oct 13, 2014 7:58 pm

Post by Flames682 »

Deathly Ill


In post 731, Kaiveran wrote:
Vanilla Townie


In post 727, Flames682 wrote:

We should really randomize this whole thread and then roll. Just because getting 721 and then 722 would be hugely unlikely. This goes for a lot of stuff in this thread.


I think maybe we should stop things at about 800 and then organize it like a traditional X Idea Mafia setup.


We would need to remove the unbalanced roles then make it like an X Idea Mafia setup
Stop using gut as a reason to state someone is scum. Now.

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Post Post #734 (isolation #39) » Mon Oct 13, 2014 8:00 pm

Post by Flames682 »

Mafia Goon


In post 732, Cheery Dog wrote:
Mafia Day Godfather


In post 727, Flames682 wrote:
Vanilla Townie


We should really randomize this whole thread and then roll. Just because getting 721 and then 722 would be hugely unlikely. This goes for a lot of stuff in this thread.

That would not change the actual likelihood of them both being drawn


True, it would still be highly unlikely. Any way to solve this?
Stop using gut as a reason to state someone is scum. Now.

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Post Post #735 (isolation #40) » Mon Oct 13, 2014 8:02 pm

Post by Flames682 »

Bulletproof Nuclear Bomb


Maybe just make it like the Deathly Ill where it adds an ability to someone's role?
Stop using gut as a reason to state someone is scum. Now.

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Post Post #737 (isolation #41) » Mon Oct 13, 2014 8:11 pm

Post by Flames682 »

Town Sonic


Re-roll. You gain that role but not the alignment of that post. However, you do it one phase in advance (e.g. if you got a mafia cop, you're a town sonic cop, and you do night 1 actions in day 1. If you get Werewolf dayvig you get to vig on night 1, but not during the day.).

Yeah but if there's a missle commander but no nuclear bomb then your role is useless. And that chance is very high that there will be no nuclear bomb
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Post Post #738 (isolation #42) » Mon Oct 13, 2014 8:15 pm

Post by Flames682 »

Werewolf Sonic


Same thing but if you get a dayvig then you just have an individual kill at night in addition to your fac kill.
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Post Post #739 (isolation #43) » Mon Oct 13, 2014 8:16 pm

Post by Flames682 »

Mafia Sonic
Stop using gut as a reason to state someone is scum. Now.

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Post Post #740 (isolation #44) » Mon Oct 13, 2014 8:16 pm

Post by Flames682 »

Survivor Sonic
Stop using gut as a reason to state someone is scum. Now.

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Post Post #741 (isolation #45) » Mon Oct 13, 2014 8:17 pm

Post by Flames682 »

Serial Killer Sonic


Still gets a re-roll, still does nightkill at night however.
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Post Post #742 (isolation #46) » Mon Oct 13, 2014 8:22 pm

Post by Flames682 »

UrScum Goon


Changed it
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Post Post #743 (isolation #47) » Mon Oct 13, 2014 8:22 pm

Post by Flames682 »

Werewolf Compulsive Fruit Vendor
Last edited by Flames682 on Tue Oct 14, 2014 6:36 am, edited 1 time in total.
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Post Post #744 (isolation #48) » Mon Oct 13, 2014 8:22 pm

Post by Flames682 »

Mafia Re-Roller
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Post Post #745 (isolation #49) » Mon Oct 13, 2014 8:22 pm

Post by Flames682 »

Town Drunk


Randomize these 6 actions. Each night the town drunk must choose a number and who to target, which will attribute to the ability with that number. The player is not given the list of abilities. A different number must be submitted each night.

1 - Kill
2 - Roleblock
3 - Cop
4 - Track
5 - Give Fruit
6 - Become Miller
Last edited by Flames682 on Tue Oct 14, 2014 6:40 am, edited 1 time in total.
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Post Post #746 (isolation #50) » Mon Oct 13, 2014 8:23 pm

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Alien Buzzqueen
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Post Post #747 (isolation #51) » Mon Oct 13, 2014 8:23 pm

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Deathster
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Post Post #748 (isolation #52) » Mon Oct 13, 2014 8:24 pm

Post by Flames682 »

Town Quick Re-Roller


Reroll. Gain the role but not the alignment of that post. Your actions resolve before any other night action (meaning a kill would happen before roleblock).
Last edited by Flames682 on Tue Oct 14, 2014 6:51 am, edited 1 time in total.
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Post Post #759 (isolation #53) » Tue Oct 14, 2014 6:34 am

Post by Flames682 »

UrScum Rolecop


Sorry guys, looking back at the pokemon trainer thing it's terrible, it was like 3 am. I changed all of the pokemon trainers to something else.
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Post Post #777 (isolation #54) » Wed Oct 15, 2014 10:06 am

Post by Flames682 »

Cultafia Leader


You can recruit someone each night. When you die, your cult loses the ability to recruit but will gain a nightkill.
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Post Post #778 (isolation #55) » Wed Oct 15, 2014 10:13 am

Post by Flames682 »

Town Orange Thermometer


Each player starts out at 100 degrees. Every time a players performs an ability/action (including day actions), their temperature will go down by 10 degrees. Each night you can ask the mod for a temperature list, and the mod will give you everybody's temperatures after the night has ended.

Roleblocking, cult recruiting, factional nightkills, and dayvigging are examples of abilities/actions. If it is a factional nightkill, only the player who did the nightkill will have his/her temperature dropped. Voting and talking are NOT counted as abilities or actions in this case.
Last edited by Flames682 on Wed Oct 15, 2014 10:32 am, edited 1 time in total.
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Post Post #779 (isolation #56) » Wed Oct 15, 2014 10:13 am

Post by Flames682 »

Mafia Orange Thermometer
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Post Post #780 (isolation #57) » Wed Oct 15, 2014 10:13 am

Post by Flames682 »

Werewolf Orange Thermometer
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Post Post #781 (isolation #58) » Wed Oct 15, 2014 10:13 am

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Post Post #782 (isolation #59) » Wed Oct 15, 2014 10:13 am

Post by Flames682 »

Survivor Orange Thermometer
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Post Post #788 (isolation #60) » Wed Oct 15, 2014 10:29 am

Post by Flames682 »

Town Post Restrictor


Each night, you may assign different post restrictions on different people. You can only do this on half the player list rounded down and you cannot post restrict more than 4 players at once. The post restrictions will wear off at the end of the day. You may not post restrict the same person two nights in a row. The post restriction cannot be game breaking such as no talking at all or saying only "I am groot." (Up to mod's discretion which restrictions are appropriate).

Example of okay post restriction: Only talking in caps.
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Post Post #789 (isolation #61) » Wed Oct 15, 2014 10:30 am

Post by Flames682 »

Mafia Post Restrictor


In post 783, BBmolla wrote:For thermometer, do factional actions like night kills and recruits count as abilities?


Yes, but only the person who did the kill or recruit will have the temperature dropped
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Post Post #790 (isolation #62) » Wed Oct 15, 2014 10:34 am

Post by Flames682 »

Werewolf Post Restrictor


In post 787, FakeGod wrote:I would like to put in one more instance of Barney the Dinosaur, unless there are objections.


Take away the stupid 100 votes and I'll accept it.
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Post Post #791 (isolation #63) » Wed Oct 15, 2014 10:34 am

Post by Flames682 »

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Post Post #792 (isolation #64) » Wed Oct 15, 2014 10:34 am

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Post Post #794 (isolation #65) » Wed Oct 15, 2014 10:44 am

Post by Flames682 »

Mafia Bulletproof Lightning Rod


Also super vanilla townie should only have half the town players be VTs chosen randomly. Just look at this .
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Post Post #795 (isolation #66) » Wed Oct 15, 2014 10:44 am

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Town Lurker
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Post Post #796 (isolation #67) » Wed Oct 15, 2014 10:45 am

Post by Flames682 »

Town Nightstarter
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Post Post #797 (isolation #68) » Wed Oct 15, 2014 10:45 am

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Werewolf Bulletproof Lightning Rod
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Post Post #798 (isolation #69) » Wed Oct 15, 2014 10:45 am

Post by Flames682 »

Werewolf Lurker
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Post Post #799 (isolation #70) » Wed Oct 15, 2014 10:46 am

Post by Flames682 »

Survivor All-Knowing Secret Voter
Last edited by Flames682 on Wed Oct 15, 2014 4:30 pm, edited 2 times in total.
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Post Post #800 (isolation #71) » Wed Oct 15, 2014 10:46 am

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Werewolf Nightstarter
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Post Post #801 (isolation #72) » Wed Oct 15, 2014 10:47 am

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Serial Killer Nightstarter
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Post Post #808 (isolation #73) » Wed Oct 15, 2014 12:32 pm

Post by Flames682 »

Compulsive babysitter miller


In post 807, FakeGod wrote:
Vanilla Townie


In post 794, Flames682 wrote:
Mafia Bulletproof Lightning Rod


Also super vanilla townie should only have half the town players be VTs chosen randomly. Just look at this .

dude there are like not even 10 super vanilla townie

there are over 800 posts and counting


Doesn't change the fact that when it's drawn it hugely messes up the town.
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Post Post #822 (isolation #74) » Wed Oct 15, 2014 4:27 pm

Post by Flames682 »

Town Secret Voter


Can only submit vote via PM to mod. Cannot announce who he has voted.

In post 816, BBmolla wrote:
Deathly Ill Doctor


Do you mean as in protect someone else from a kill like a regular doctor or a giving medicine doctor to the deathly ill?
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Post Post #823 (isolation #75) » Wed Oct 15, 2014 4:31 pm

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Post Post #824 (isolation #76) » Wed Oct 15, 2014 4:31 pm

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Post Post #825 (isolation #77) » Wed Oct 15, 2014 4:32 pm

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Alien Secret Voter
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Post Post #826 (isolation #78) » Wed Oct 15, 2014 4:32 pm

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Serial Killer Secret Voter
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Post Post #828 (isolation #79) » Wed Oct 15, 2014 4:49 pm

Post by Flames682 »

Werewolf


Molla roles should start from post #1 instead of #0 to avoid confusion when randomizing roles.
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Post Post #831 (isolation #80) » Wed Oct 15, 2014 9:19 pm

Post by Flames682 »

Town Duelist


During each day, you may challenge one player to a duel by typing
Duel: [name]
in the thread. During a time when both players are online, the mod will PM both players of the duel via PM sent to both of them. After informing them, both players must confirm the duel. At a random time within 30 minutes after both players confirm, the mod will send a PM to both players saying "draw." Players must send a PM replying to all (the other player and the mod) saying "Cock gun, shoot [other player name, no acronyms]" in those exact words. The player who sends the PM first saying this will kill the other player and day will continue.

Suggestions are definitely welcomed. I wanted something where it is whoever is quicker without having just a competition of who logs on first.
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Post Post #848 (isolation #81) » Thu Oct 16, 2014 11:12 am

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Post Post #849 (isolation #82) » Thu Oct 16, 2014 11:13 am

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Post Post #850 (isolation #83) » Thu Oct 16, 2014 11:13 am

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Post Post #851 (isolation #84) » Thu Oct 16, 2014 11:13 am

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Post Post #917 (isolation #85) » Tue Oct 28, 2014 5:43 am

Post by Flames682 »

Re-Roll


In post 853, theslimer3 wrote:
Ebola-chan

(Player must target a player every night. Has a 70% chance of killing. If the player is not killed, the user will die and the role of the target will have a modifier of ebola)


What alignment is this and what wincon
Last edited by Flames682 on Tue Oct 28, 2014 9:16 pm, edited 1 time in total.
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Post Post #948 (isolation #86) » Thu Oct 30, 2014 6:50 pm

Post by Flames682 »

Deathly Ill


In post 946, Siveure DtTrikyp wrote:
Probably Banned Immediately


You can kill a player at any time by pming that you wish to do so to the mod.

You win when all players are dead.


I'd add this to terrible roles to not use
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Post Post #957 (isolation #87) » Fri Oct 31, 2014 9:17 am

Post by Flames682 »

Town Mr. Game and Watch


All night actions that target you instead go to the next person in the player list. Example: If you're number 2 on the player list then the action gets directed to player number 3 (or the next player alive if player 3 is dead). The player performing the night action is told who it was redirected to. If you're the last in the player list (player 13 in a Mini Theme, etc.), then it gets redirected to player 1.
Last edited by Flames682 on Fri Oct 31, 2014 9:19 am, edited 1 time in total.
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Post Post #958 (isolation #88) » Fri Oct 31, 2014 9:17 am

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Post Post #959 (isolation #89) » Fri Oct 31, 2014 9:18 am

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Werewolf Mr. Game and Watch
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Post Post #960 (isolation #90) » Fri Oct 31, 2014 9:20 am

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Post Post #961 (isolation #91) » Sat Nov 01, 2014 11:14 am

Post by Flames682 »

VT


Can someone post a count of all the roles?
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Post Post #984 (isolation #92) » Wed Dec 17, 2014 5:00 pm

Post by Flames682 »

Lyncher


Stop with the modifiers ffs. Also that French role is stupid and is meaningless.
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Post Post #1015 (isolation #93) » Sat Dec 20, 2014 7:08 pm

Post by Flames682 »

VT


In post 1014, Marquis wrote:
Vanilla Townie


Spoiler: For post numbers 0-1013, each number in this spoiler links to that post.























































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































For my game, I gave you two numbers. Click the numbers I gave you here to find what role each of them corresponds with, then tell me which post number/role you want.

let me in this game pls
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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Flames682
Flames682
Mafia Scum
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Flames682
Mafia Scum
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Posts: 3059
Joined: May 30, 2014

Post Post #1019 (isolation #94) » Sat Dec 20, 2014 7:45 pm

Post by Flames682 »

Goon


Can we not turn this into a shitty thread.
Stop using gut as a reason to state someone is scum. Now.

If you want my meta click my wiki for a list of all my games. Warning: my meta changes.
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