Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #875 (ISO) » Fri Oct 17, 2014 12:56 pm

Post by BBmolla »

Alien Compulsive 1-shot Mass Monkey


Must throw poop at everyone in the game during the first possible time they can.

In post 872, Cheery Dog wrote:
Town Monkey


Throws poop at people, they now have poop.

In post 873, Cheery Dog wrote:

Now it'll never be deleted.

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Post Post #876 (ISO) » Fri Oct 17, 2014 12:58 pm

Post by theslimer3 »

Vanilla Town


I DONT EVEN
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Post Post #877 (ISO) » Fri Oct 17, 2014 5:09 pm

Post by Aronis »

Alien 1-shot Resolver


Once per game, you may choose to revise the Action Resolution for that night. The next night it would switch back to normal.

I.E. I make it where Kills resolve first, investigations second, redirections third, etc.
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Post Post #878 (ISO) » Fri Oct 17, 2014 5:15 pm

Post by Aronis »

Town Insane Actor


They can not place a vote that is not a hammer. If they are in a position to hammer, they will automatically do so.
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Post Post #879 (ISO) » Fri Oct 17, 2014 7:19 pm

Post by BBmolla »

Secret Double Voter Hipster


Is a double voter (vote is worth two) but this does not show up on votecounts.
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Post Post #880 (ISO) » Fri Oct 17, 2014 8:21 pm

Post by N »

Dual Voter
?
GTKAS

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Post Post #881 (ISO) » Fri Oct 17, 2014 8:31 pm

Post by BBmolla »

Trial Voter


Has three different votes that can be placed.
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Post Post #882 (ISO) » Fri Oct 17, 2014 8:42 pm

Post by Cheery Dog »

All Voter


Can either vote everyone or noone. A double hammer would result in two lynches.
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Post Post #883 (ISO) » Fri Oct 17, 2014 9:15 pm

Post by theslimer3 »

All Voter
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Post Post #884 (ISO) » Fri Oct 17, 2014 9:45 pm

Post by Shadowmod »

Double Dip Enabler

As long as they are alive, the game is running with double dip days.
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Post Post #885 (ISO) » Fri Oct 17, 2014 10:25 pm

Post by BBmolla »

Triple Voter


The hell is double dip
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Post Post #886 (ISO) » Sat Oct 18, 2014 1:18 am

Post by Siveure DtTrikyp »

SuperVoter Jester


You get a vote for everyone other living player in the game (not including yourself). The votecount will be adjusted accordingly.

You cannot vote for yourself.

You win if you are lynched.
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Post Post #887 (ISO) » Sat Oct 18, 2014 3:29 am

Post by Shadowmod »

Ypsilon Wolf

In post 885, BBmolla wrote:
Triple Voter


The hell is double dip

http://wiki.mafiascum.net/index.php?title=Double_Dip
To clarify: I mean the variant where every one has two votes, but on two different people and with two lynches a day.

In post 886, Siveure DtTrikyp wrote:
SuperVoter Jester


You get a vote for everyone other living player in the game (not including yourself). The votecount will be adjusted accordingly.

You cannot vote for yourself.

You win if you are lynched.

:(
Last edited by Shadowmod on Sat Oct 18, 2014 9:34 am, edited 1 time in total.
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Post Post #888 (ISO) » Sat Oct 18, 2014 7:08 am

Post by Kcdaspot »

Day-vig Jester


IT MUST HAPPEN
A question that sometimes drives me hazy: am I or are the others crazy?
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Post Post #889 (ISO) » Sat Oct 18, 2014 8:22 am

Post by Kaiveran »

Town Overcharge Day Vigilante


For every kill that hits you at night, you can kill someone during the day. If at any point you have more than 2 kills stored, you will explode.
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Post Post #890 (ISO) » Mon Oct 20, 2014 7:18 am

Post by BBmolla »

Prophet Suicide Bomber


At the start you are informed of how much of each alignment exist. During day 1, submit to the mod a number. You win if you predict which phase the game ends. (1 = day 1, night 1, 2 = day 2, night 2 etc.)
If you don't submit a number before the lynch you die.
If you get past the phase you predicted the game would end, you die.

(Note: This is the last role that will be included in the my run of the game.)
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Post Post #891 (ISO) » Mon Oct 20, 2014 7:45 am

Post by saulres »

Vanilla Town


In post 871, BBmolla wrote:I'll make a post saying only posts x-y apply


If you make x = 538 and y also = 538 I'll love you forever.
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Post Post #892 (ISO) » Mon Oct 20, 2014 8:14 am

Post by Pine »

Hunter Werewolf


Once per night, may investigate any player to learn whether they are Town or not Town. Further, if the investigator has a specifically anti-Werewolf power, the Hunter kills them.

Ex. A Werewolf Hunter or other PR that specifically targets Werewolves would be killed. A Cop that returns simply "Town/Not Town" would not. Protective roles work normally.

(Wow, Molla. That Prophet role is nasty. Do they count as Town for investigative purposes?)
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Post Post #893 (ISO) » Mon Oct 20, 2014 8:17 am

Post by theslimer3 »

Mafian Warewolfian townian triple traitor


Up for grabs by whoever targets first!
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Post Post #894 (ISO) » Mon Oct 20, 2014 8:21 am

Post by Pine »

Town Werewolf Slayer


Has a night kill, like a Vigilante

If target is Werewolf, kill goes undetected. If target was NOT a Werewolf, the target still dies, but the kill is reported as "Pine has been murdered, and the blood is on BBMolla's hands! He was a Vanilla Townie."
"Cry havoc, and let slip the wombat of war!"

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Post Post #895 (ISO) » Mon Oct 20, 2014 8:23 am

Post by Pine »

Werewolf Butcher


While alive, the Butcher must make its team's kills.

When the Butcher kills, it is reported as "Pine has been murdered, and the blood is on BBMolla's hands! He was a Vanilla Townie."
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
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, by W. Shakespeare
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Post Post #896 (ISO) » Mon Oct 20, 2014 8:25 am

Post by Pine »

Mafia Cutthroat


While alive, the Cutthroat must make its team's kills.

When the Butcher kills, it is reported as "Pine has been murdered, and the blood is on BBMolla's hands! He was a Vanilla Townie."
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #897 (ISO) » Mon Oct 20, 2014 8:28 am

Post by Pine »

Town Trigger-Happy Rookie


The Trigger-Happy Rookie is a variant Compulsive Vigilante

When the Trigger-Happy Rookie kills a Townie, it is reported as "Pine has been murdered, and the blood is on BBMolla's hands! He was a Vanilla Townie."

If the Trigger-Happy Rookie kills a Mafia member, it is reported normally, without their name attached
Last edited by Pine on Mon Oct 20, 2014 8:30 am, edited 1 time in total.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
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, by W. Shakespeare
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Post Post #898 (ISO) » Mon Oct 20, 2014 8:29 am

Post by BBmolla »

Warewolf


A werewolf with really good fashion. Any player the Warewolf visits is informed "You were visited by someone with really good taste in clothing!"

In post 892, Pine wrote:(Wow, Molla. That Prophet role is nasty. Do they count as Town for investigative purposes?)

Well Bloodhound gets "Not Town", most cops will get "Not Mafia" and "Not Werewolf" etc.

Also, is my name used even if I'm not in the game, or is "BBmolla" in that post equal to the player who has that role?
Last edited by BBmolla on Mon Oct 20, 2014 11:19 am, edited 1 time in total.
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Post Post #899 (ISO) » Mon Oct 20, 2014 10:00 am

Post by Pine »

Town Dungeons and Dragons Fanatic


Once per game, you may PM the mod at night with the message "I put on my robe and wizard hat." The following day, you must roll a twenty sided die every time you vote (in the same post) or the vote isn't counted.

If you roll:

1: You automatically lynch yourself.
2-10: You vote as normal.
11-19: Your vote counts as a double-vote
20: The player you vote is lynched.

You may only vote once per hour.

(I love this roll [sic])
"Cry havoc, and let slip the wombat of war!"

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