Board Games!
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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I've actually been looking for more games like Love Letter, Hanabi, Mascarade, and Coup. Our group has definitely gravitated towards the quick burst micro games to space out other activities. Our usual hangouts involve people coming and going at random times, so being able to start and finish a game in under 30 minutes is pretty important.green shirt thursdays-
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xRECKONERx GD is my Best Man
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Also, Juls, from my understanding there's a group that gets together to play Battlestar Galactica via Vassal every couple of weeks. (Mostly Brits I think). But also, lots of board games get run in MishMash, which is way easier to parse and play at your own pace. I've played Game of Thrones several times on Vassal with a few Scummers.
I'd actually like to get a BSW group going again, playing random games with scumchatters on BSW was like my favorite thing ever.green shirt thursdays-
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xRECKONERx GD is my Best Man
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In post 1505, quadz08 wrote:Reck, what about Tsuro?
I love Tsuro, I adore Tsuro, but the price tag doesn't sit well with me for being a "light" game (plus, I'd probably get Tsuro of the Seas).
Cash & Guns looks very interesting.green shirt thursdays-
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xRECKONERx GD is my Best Man
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I've had Agricola in a box for ~6 months now and all of us are too lazy to read the rulebook.
I'd be down for MishMash boardgames.
Also, there's a pretty good CSI sale right now: clicky.
Highlights:
- Ares Project @ $12
- Fluxx @ $7
- Steam Park @ $25green shirt thursdays-
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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In post 1571, Faraday wrote:Ya, 2nding ticket to ride, reck. REAL good game bet you'd love it.
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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In post 1636, Juls wrote:Seasons...It's on bsw yes? I would play if someone taught me.
I dunno if it's on BSW, I'm playing on Boardgamearena.green shirt thursdays-
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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Basics of Takenoko:
There are 3 ways to score points:
- Panda cards (move the Panda to eat the required amount of bamboo)
- Gardener cards (grow certain bamboo stalks to a certain height)
- Emperor cards (lay out the garden tiles in a certain pattern)
On your turn you get two actions to take from the following five options:
- Draw 3 garden tiles, and pick one to place
- Grab irrigation
- Move Gardener to grow bamboo
- Move Panda to eat bamboo
- Draw a new victory card (either Panda, Gardener, or Emperor card)
Free actions on each turn:
- Place irrigation
- Place powerups/modifiers
- Claim a victory card (if you complete a condition on a Panda/Gardener/Emperor card)
Tiles only grow bamboo if they're irrigated. Most victory points cards require the tiles being used to score to be irrigated as well.
Game continues until someone has claimed/revealed 9 victory cards, then there's one last round, then most points wins. Ezpz.green shirt thursdays-
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xRECKONERx GD is my Best Man
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In post 1651, Juls wrote:How did you invite me?
Is your username Juls? I just wrote that into one of the "reserve" slots.green shirt thursdays-
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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Hmm. Might need to have a go with the drafting mechanic then, but it still felt like it was too reliant on the right dice rolls at the right time to make your engine go off... not that it's particularly egregious, it's just that the less randomness in a game, the more I like it. (It's why I love Terra Mystica so much, they've essentially made a game with no random factors in it.)green shirt thursdays-
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xRECKONERx GD is my Best Man
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In post 1670, chamber wrote:Every game has elements of luck, even Terra Mystica (the luck is just not as encoded in the game). For sufficiently skilled players I assume it mostly comes down to picking races/bonus tile things.
I mean yeah, the only "randomness" in TM comes from pick order for races.green shirt thursdays-
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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xRECKONERx GD is my Best Man
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In post 1766, Faraday wrote:Reck (or anyone else who has it), what is dice masters like? It seems relatively cheap (yes, I know I'll need boosters) and looks neat.
I love it!
Haven't been able to play it much since I moved but it's quite fun. The meta right now (at least before the new expansion came out) was that people would play these janky combo decks and that was the only thing valid to play because it was so dominant... I think the new xpac fixed that a bit.
The dice are really just great to hold and play with and the game itself is simple enough to enjoy a casual game but complex enough to figure out highly tactical builds to optimize your team.green shirt thursdays-
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In post 1832, ChannelDelibird wrote:Stars even if it doesn't eclipse
icewutudidthere.joggreen shirt thursdays-
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finally got to play some of my Christmas haul last night:
Iota:Okay, this game is just...wow. It's a tiny game and it's deceptively easy to explain/understand, but my god I could almost feel my brain heating up from how hard it was having to work. The colors and shapes and numbers were all swirling around... wow. It feels like a super genius version of Scrabble. Playing this game is like learning to speak a different language in how your brain has to process and view the board and line up plays. I don't think this will get a TON of play but it will probably get some of the, "waiting around for people to show up" play.
Sushi Go!:The drafting mechanic is so simple... this is basically 7 Wonders for babies. Not that it's a bad thing at all -- it just didn't feel like there was a whole lot to it. Granted, maybe things become a little more evident in future playthroughs (like how many nagiri cards you should take on average) but the fact that it doesn't really evolve over its three rounds makes me a little sad. If they even through in a few big score cards near the end based on your first two rounds/sets, I think it'd work. But it's quick and painless to setup and play, which means it'll probably see a ton of "downtime between games while people mingle and smoke" play at our house.
Suburubia:Ho. Lee. Fuck. This game. This fucking game. First off, WOW it takes way longer to complete than I originally thought it would. It took us about 2.5 hours to play, with a quick 5 minute smoke break in the middle. But that first playthrough was like constant revelation after revelation. I can see how deeply strategic this game is... and the way it takes the drafting mechanic from Smallworld and re-appropriates it here is absolutely beautiful. What a gorgeous game, by the way... it's so well designed. It's a game where the theme/flavor is equally as strong as the mechanics, and I fucking LOVED it. While waiting for my turn, I'd just read through the different tiles and chuckle at how clever some of the flavor -> mechanics translations were. The last round, when we were in the C tiles, everyone was jittery and nervous, waiting for that 1 More Turn tile to flip. And when it did... man, everyone went into a panic on the last turn. And man, the reveal of the secret goals at the end was fucking great! I sort of wish you had more than one secret goal to go for, a la Keyflower, because only having the one feels a little bit like... the game is decided before final scoring. But this was great, and the mechanics were great, and while it took a little bit too long (compared to Keyflower, which takes like an hour tops) I think part of that might've been us not knowing the tiles and having to read them all over and over again.
Oh yeah and the speedbump mechanic... holy shit, that is GENIUS! Not only does it stop games from becoming snowball runaway victories, but it forces an interesting balancing mechanic in your strategies. I accidentally (seriously, without trying) kept getting reputation gains in the early game, so eventually my reputation was at +6 while everyone else had +1 or 0, which meant I was hitting tons of speedbumps. Eventually I had to buy a tile and place it STRATEGICALLY for the negative effect to bump down my reputation so I could build up a little bit of income.
Just... what a brilliant fucking game.
Sheriff of Nottingham arrives next week.green shirt thursdays-
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xRECKONERx GD is my Best Man
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In post 1868, Chevre wrote:Yeah. Sushi Go! Was literally in my Amazon Cart at one point but I didn't commit because it seemed like such a simple implementation of the drafting mechanic, and I was like, why go backwards from 7 wonders?
Yeah, that's my feeling, as well. Though, it is much quicker than 7 Wonders (like 15 minutes), and it's easier to get everything out quickly and get going. No removing cards based on number of players, no special ages to distribute, and it's a lot less complicated.green shirt thursdays-
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xRECKONERx GD is my Best Man
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so I got Sheriff of Nottingham in finally, and it's p great. The social manipulation is just delectable. Pretty easy game (and why the fuck are there so many coins when it's a ZERO SUM GAME) and I can't wait to replay it.
UMMM. Also. I got Mage Wars for my birthday.
What... the fuck... am I looking at...green shirt thursdays-
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xRECKONERx GD is my Best Man
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Yeah, BGA is where me/GreyICE/some others played Seasons and I think Spyrium.
There's also BrettspielWelt and it has stuff like Agricola, Power Grid, and a few others.green shirt thursdays-
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xRECKONERx GD is my Best Man
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