Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #1175 (ISO) » Fri Jan 16, 2015 2:53 am

Post by Whatisswag »

In post 1173, Cheery Dog wrote:
Town Anti-Bastardary


Any abilities that would be considered bastard by the mod are removed and the player vanillaised.
Jester/Lyncher/Cult/Other bastard factions are not effected due to their bastard bits being their alignment.


I think this should be taken to be a bastard role or those two will contradict each other.

Town Bastardery


You are town with no abilities other than the fact that you have a role name called "Bastardary"
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Post Post #1176 (ISO) » Fri Jan 16, 2015 3:12 am

Post by Toon Fighter »

Lyncher Jester


To win, you must make sure the Moderator gets lynched and that you get lynched the following day. Good luck
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Post Post #1177 (ISO) » Fri Jan 16, 2015 3:13 am

Post by Toon Fighter »

Mafia Bastardizer


Every night, you must target a player. That player's role will be randomized to a bastard one of the same alignment. You win with Mafia.
~Toon fighter~
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Post Post #1178 (ISO) » Fri Jan 16, 2015 3:23 am

Post by eyestott »

Innocent Child day Vig

In post 1169, Toon Fighter wrote:just to bump this thread a bit:

Mafia Innocent Child Godfather


You are exposed as innocent by the mod day 1. You turn innocent if you are investigated. You win with the mafia

This Is too bad to be in.
It means that an IC is no longer confirmed, meaning that ICs are now not ICs.
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Post Post #1179 (ISO) » Fri Jan 16, 2015 9:05 am

Post by Siveure DtTrikyp »

Vanilla Townie

At whatisswag, is the difference between bastardery and bastardary intentional?
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Post Post #1180 (ISO) » Sat Jan 17, 2015 3:26 am

Post by Whatisswag »

In post 1179, Siveure DtTrikyp wrote:Vanilla Townie

At whatisswag, is the difference between bastardery and bastardary intentional?


yes, one is a guy with an ability, one is just a guy with that role name the other guy has.

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Post Post #1181 (ISO) » Sun Jan 25, 2015 2:29 am

Post by Shadowmod »

Town Census Commissioner


Each night, can target a player and learn ho many living players that person's alignment has. All alignments that start out with only one player will be summarized under one "other/neutral alignment" cathegory (p.e. if there are a Neutral Survivor and an SK at the start of the game, targeting either of them will return the result "this player alignment group consists of two members").
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Post Post #1182 (ISO) » Sun Jan 25, 2015 9:53 am

Post by Toon Fighter »

Town Steroid-laced vigilante

You are a strong man, and can challenge a player every night. That player will most likely be killed, unless he/she carries a gun, in which case you get coward and back away. (SK typically carry knives, cops, vigilantes and mafia carry guns, it may vary with other roles)
Also, when a cop investigates you, they will discover your steroids and try some, making them insane for the rest of the game. If a doctor tries to protect you, your pills will make your weak heart fail, and you will die. You win with town.
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Post Post #1183 (ISO) » Sun Jan 25, 2015 9:56 am

Post by Toon Fighter »

Mafia steroid dealer

You may give a pack of steroids to a player each night. That will turn them into a Steroid-Laced Vigilante in addition to their current role and alignment. Check post 1182 of Grand Idea Mafia for information about the role. You win with the Mafia
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Post Post #1184 (ISO) » Mon Jan 26, 2015 6:08 pm

Post by chesskid3 »

In post 1017, ActionDan wrote:
Chesskid


This thread is dumb.

PM Chesskid and ask for a role. W/e he gives you is your role that you PM to the mod.
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Post Post #1185 (ISO) » Tue Jan 27, 2015 3:38 am

Post by Whatisswag »

Wat lol...
In post 1184, chesskid3 wrote:
In post 1017, ActionDan wrote:
Chesskid


This thread is dumb.

PM Chesskid and ask for a role. W/e he gives you is your role that you PM to the mod.


Chesskid3


PM Chesskid and ask for 3 roles. Select the role that you like out of those three.
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Post Post #1186 (ISO) » Tue Jan 27, 2015 4:42 am

Post by Jackel98 »

Innocent Child PGO

Exposed as town by mod at the beginning of D1.
Kills anybody who targets it.
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Post Post #1187 (ISO) » Thu Jan 29, 2015 12:39 am

Post by Toon Fighter »

Town Compulsive Public Day Cop


At the first post you make each day game, you must nominate another player with:
Public Investigate: Player xxx
. You will be informed of that player's alignment. If you do not choose any player, you will be modkilled. You win with town
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Post Post #1188 (ISO) » Thu Jan 29, 2015 12:39 am

Post by Toon Fighter »

Mafia Guilty Adult


You are mod confirmed guilty. You win with Mafia
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Post Post #1189 (ISO) » Thu Jan 29, 2015 8:31 pm

Post by theslimer3 »

Town Guilty Adult


You're mod confirmed guilty. Of what? Hopefully not murder. You win with town
Im a black cat anyway.
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Post Post #1190 (ISO) » Thu Jan 29, 2015 8:33 pm

Post by theslimer3 »

Town Guilty Adult
Last edited by theslimer3 on Thu Jan 29, 2015 8:33 pm, edited 1 time in total.
Im a black cat anyway.
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Post Post #1191 (ISO) » Thu Jan 29, 2015 8:33 pm

Post by theslimer3 »

Town Guilty Adult
Im a black cat anyway.
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Post Post #1192 (ISO) » Thu Jan 29, 2015 11:46 pm

Post by Cheery Dog »

Town Retrialer


Any should be mod confirmations don't happen as you've scheduled a new trial for them after the game's finishes. (after they can be revealed like all other roles)
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Post Post #1193 (ISO) » Fri Feb 20, 2015 8:20 pm

Post by Whatisswag »

Nickname Mafia Goon


Your mafia partners only know you as "nickname mafia goon", but not who you are.

EDIT: Note: This investigates as "Nickname" to Rolecops and vanilla to vanilla cops.
Last edited by Whatisswag on Sun Feb 22, 2015 2:06 am, edited 2 times in total.
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Post Post #1194 (ISO) » Fri Feb 20, 2015 9:32 pm

Post by Klingoncelt »

In post 1193, Whatisswag wrote:
Nickname Mafia Goon


Your mafia partners only know you as "nickname mafia goon", but not who you are.


That would make Night Chat a problem, an alt would have to be created and everyone forgets to use their alt at some point ...
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Post Post #1195 (ISO) » Sat Feb 21, 2015 4:35 pm

Post by Whatisswag »

Nickname Mason


@above, the mafia goon is allowed to reveal to teammates who he is. But there always exist people who scum-team hunt instead of scumhunt. This prevents obviously relations. Basically, I am allowing the goon and the mason to make a choice.

Note: This investigates as "Nickname" to Rolecops and vanilla to vanilla cops.
Last edited by Whatisswag on Sun Feb 22, 2015 2:05 am, edited 1 time in total.
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Post Post #1196 (ISO) » Sat Feb 21, 2015 8:57 pm

Post by TheSoldier »

Third-Party Vanilla Seeker


Every night you may target a player to find out if they are vanilla or non-vanilla. You win and leave the game when you have discovered three vanillas. Goons are vanilla.
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Post Post #1197 (ISO) » Sat Feb 21, 2015 8:58 pm

Post by TheSoldier »

Vanilla Town
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Post Post #1198 (ISO) » Sat Feb 21, 2015 8:58 pm

Post by TheSoldier »

Mafia Goon
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Post Post #1199 (ISO) » Thu Mar 12, 2015 10:20 am

Post by Wake1 »

I was thinking of a role called a
Dreadnought
. Typically, it'd be Mafia-aligned, but can also be used as Town. Basically, it'd target one other player each Night. During the next Day, that player would incur 'Hated' status. The player affected would also be informed of that fact (a variant would not have the player informed). After that Day passes, the status would fade away.

Could this be utilized in a Normal game? Is it too powerful?
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