Large Social Game Queue OLD THREAD


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Post Post #200 (ISO) » Wed May 06, 2015 11:13 am

Post by CuddlyCaucasian »

In post 199, xofelf wrote:We've worked around that in the past. Mods of both games talk to each other to make sure not to schedule challenges at the same time so if they share players, then there's little to no conflict. Or at least, I've always been a huge advocate of mods communicating and always talk to mods running games during/before/after my own games. Because really, that's part of being a good mod. Taking care of your players and trying to make things work for as many people as possible as best you can.

>talks about taking care of your players
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Post Post #201 (ISO) » Wed May 06, 2015 11:14 am

Post by DeathNote »

for real tho
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Post Post #202 (ISO) » Wed May 06, 2015 11:15 am

Post by xofelf »

Ahahaha. Hey man, I advertise that as lots of chaos. And I give appropriate hugs and stuff as needed. Jeez. I'm not entirely heartless. I just like crazy games.
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Post Post #203 (ISO) » Wed May 06, 2015 11:16 am

Post by Flameaxe »

Pretty sure people know what they are signing up for ;)
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Post Post #204 (ISO) » Wed May 06, 2015 12:44 pm

Post by Crazy »

If there was enough interest to run two smaller games side-by-side, then couldn't the mods coordinate so that somebody didn't play in both games?

(Or, for funsies, ensure that each game had the exact same player list?)
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Post Post #205 (ISO) » Wed May 06, 2015 12:52 pm

Post by Cybele »

In post 204, Crazy wrote:funsies
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Post Post #206 (ISO) » Wed May 06, 2015 1:08 pm

Post by xofelf »

In post 204, Crazy wrote:If there was enough interest to run two smaller games side-by-side, then couldn't the mods coordinate so that somebody didn't play in both games?


Well that is the hope. But that really only works at not breaking ID rules if the mods aren't playing in each others games(which was the case in the past). But I mean if mods aren't playing in each others games, yes it could be done easily enough.
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Post Post #207 (ISO) » Wed May 06, 2015 2:32 pm

Post by Axxle »

I don't know why we should police who's playing in how many games, I would think some players are fully capable of being in multiple games and they should do so at their discretion.

Instead of games starting at the same time wouldn't it make more sense to stagger them? Maybe start one a month?
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Post Post #208 (ISO) » Wed May 06, 2015 5:30 pm

Post by Crazy »

I don't think anybody can actually play well in two games at the same time. At best, they're playing well in one game, and neglecting the other. Maybe some people would disagree with me, though.
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Post Post #209 (ISO) » Wed May 06, 2015 5:35 pm

Post by KingdomAces »

I think the bigger reason to limit people to one game is more because that would allow more different people to play, so regardless of how well people can manage multiple games, I still think it would be worth it to have some sort of control over that.
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Post Post #210 (ISO) » Wed May 06, 2015 5:43 pm

Post by Snakes »

I've double dipped before and I've been able to handle it. I don't think we're guaranteed to always have 32+ players wanting to play at the same time where we can't let someone play in two games if they think they can handle it.

On another site, there was someone who was in 8 games at once.
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Post Post #211 (ISO) » Wed May 06, 2015 6:07 pm

Post by DeathNote »

I feel like I can handle multiple games personally. The days that I am inactive are because of work and out of my control. However, the days I have time for the game, I devout plenty to it. I don't see why I can't share the weight of two games.

That being said, I like having 1 game at a time.
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Post Post #212 (ISO) » Thu May 07, 2015 12:14 am

Post by D3f3nd3r »

Enough people know their boundaries that it could work. I'd put a warning about it in the OP if that happened, but I wouldn't restrict it unless they've already tried it and failed.
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Post Post #213 (ISO) » Thu May 07, 2015 1:27 am

Post by Axxle »

I mostly don't want too many excess restrictions because if there are mods of anonymous games are going to have to talk to each other about player composition of their games and thus not only have to worry about more things, but might be disallowed from playing when they otherwise could. Although I guess if we had a restriction about not being able to play in two games, moderating a game is probably just as intensive or more as playing one so it might be a moot point.
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Post Post #214 (ISO) » Thu May 07, 2015 11:08 am

Post by D3f3nd3r »

Ceph's in to comod my game!
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Post Post #215 (ISO) » Thu May 07, 2015 12:04 pm

Post by Cephrir »

It's true, it's all truuuuue!
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Post Post #216 (ISO) » Thu May 07, 2015 12:10 pm

Post by Flameaxe »

I don't believe you
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Post Post #217 (ISO) » Thu May 07, 2015 2:07 pm

Post by CuddlyCaucasian »

I like modding because it's like, oh I'm definitely going to be committed to this game over the next two months, but with playing it's like oh I could stop having to be dedicated to this at any point and it's weird
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Post Post #218 (ISO) » Thu May 07, 2015 2:15 pm

Post by Flameaxe »

Can you just make that your signature
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Post Post #219 (ISO) » Thu May 07, 2015 2:37 pm

Post by CuddlyCaucasian »

maybe
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Post Post #220 (ISO) » Mon May 18, 2015 2:51 pm

Post by D3f3nd3r »

In post 214, D3f3nd3r wrote:Ceph's in to comod my game!


And the theme is officially...Music! Working title of Survivor: Battle of the Bands!
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Post Post #221 (ISO) » Mon May 18, 2015 4:18 pm

Post by CuddlyCaucasian »

YES THATS AMAZING I NEEDED THIS
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Post Post #222 (ISO) » Mon May 18, 2015 4:40 pm

Post by xRECKONERx »

DeathNote is helping me comod Star Wars

it's anonymous

also I *really* want to try to get it to coincide with the release of Episode 7 but i understand if the games in front of me are ready to go
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Post Post #223 (ISO) » Mon May 18, 2015 4:42 pm

Post by Flameaxe »

can everyone be jarjar

jk everyone is always jarjar
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Post Post #224 (ISO) » Mon May 18, 2015 4:43 pm

Post by xRECKONERx »

dont ruin the twist
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