Micro Queue (Players & Moderators) (OLD)

For archiving signup threads after their corresponding games are complete.
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Post Post #134 (isolation #0) » Mon Oct 13, 2014 7:19 am

Post by BBmolla »

/confirm pre-in 403
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Post Post #233 (isolation #1) » Fri Oct 17, 2014 10:40 am

Post by BBmolla »

406 has pre-ins from:

CDB
Flames682
Pine


If you sent me a pre-in and I missed it just pm me to remind me it was sent, there are the ones I remember.
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Post Post #258 (isolation #2) » Mon Oct 20, 2014 7:25 am

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Game will go up once I get home from school.
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Post Post #277 (isolation #3) » Thu Oct 23, 2014 8:58 pm

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/in 408 and 409
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Post Post #873 (isolation #4) » Thu Jan 22, 2015 12:03 pm

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/in triplicate
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Post Post #960 (isolation #5) » Mon Feb 09, 2015 2:41 pm

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/in 442
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Post Post #1057 (isolation #6) » Sat Feb 28, 2015 5:16 pm

Post by BBmolla »

Game Name: Personal Skills Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement: At the start of the game, everyone chooses how good they are at basic skills, such as voting and talking. These alter how powerful you are. More details on specifics at signups.
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Post Post #1058 (isolation #7) » Sat Feb 28, 2015 5:17 pm

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^/in to mod

If I'm not allowed to, hit me up Quadz.
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Post Post #1122 (isolation #8) » Thu Mar 12, 2015 12:01 pm

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/out to mod


Very busy now.
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Post Post #1218 (isolation #9) » Sun Mar 29, 2015 11:18 pm

Post by BBmolla »

/in to mod Molla's New Roles Mafia

Game Name: Molla's New Roles Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement: I created 9 newish roles and randomly made two of them mafia.
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Post Post #1338 (isolation #10) » Mon Apr 13, 2015 9:21 am

Post by BBmolla »

Molla's New Roles Mafia has /pre-ins from House and saulres
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Post Post #1360 (isolation #11) » Mon Apr 13, 2015 9:57 pm

Post by BBmolla »

hydra is fine
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Post Post #1380 (isolation #12) » Wed Apr 15, 2015 9:03 pm

Post by BBmolla »

Hey I'm a bit down tonight, gonna go work out and go to bed. I'll get this up tomorrow,
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Post Post #1560 (isolation #13) » Tue May 12, 2015 10:34 pm

Post by BBmolla »

/in to mod

Game Name: Staring Contest 4p
Game Type: Open
Game Size: 4

Optional Caption/Description of Game upon announcement: We need a Fifth's wannabe brother. Setup details here. Basically, nightless. Two players are always lynched no matter what. If town are the last two left alive, they win. Otherwise, the first lynched player is revealed and any dead town members must privately guess who the other town member is.
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Post Post #1565 (isolation #14) » Wed May 13, 2015 6:59 pm

Post by BBmolla »

In post 1564, saulres wrote:Oh town could be the first two lynches and they have to guess each other?

Yes, but in that case only the flipped town player would be guessing, as the unflipped knows who the other town is lol.
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Post Post #1598 (isolation #15) » Mon May 18, 2015 9:13 am

Post by BBmolla »

/in vengeful
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Post Post #1612 (isolation #16) » Tue May 19, 2015 11:43 am

Post by BBmolla »

Micro 465 ends in a
TOWN VICTORY ADSAJBVFASDVASDV
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Post Post #1613 (isolation #17) » Tue May 19, 2015 12:02 pm

Post by BBmolla »

/in to mod

Game Name: Hollywood Illusions
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: Details here.
1 Mafia Actress
(role-cop that flips as the role of the last person they targeted)

1 Mafia Illusionist
(1-shot day-vig that can choose someone at night to disguise his next day's shot as)

1 Dayvig Giver
(chooses one person at night to give a 1-shot day-vig ability to)

1 Named Townie
1 Bleeder
(if anyone attempts to kill the bleeder, he suffers a prolonged death, and survives until the end of the day phase. this includes being day-vig'd or night-killed. if night-kiled, recieves a message from mod that he is bleeding)

4 Vanilla Townies
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Post Post #1620 (isolation #18) » Fri May 22, 2015 6:57 pm

Post by BBmolla »

deadqueue
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Post Post #1714 (isolation #19) » Wed Jun 03, 2015 3:56 pm

Post by BBmolla »

/in to mod Merry Mafia


Game Name: Merry Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement:
"He robbyt me and my felowes bothe
Of twenti marke in serten;
If that false owtlay be takyn,
For sothe we wolde be fayn."
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Post Post #1715 (isolation #20) » Wed Jun 03, 2015 3:56 pm

Post by BBmolla »

/in to mod Merry Mafia


Game Name: Merry Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement:
"He robbyt me and my felowes bothe
Of twenti marke in serten;
If that false owtlay be takyn,
For sothe we wolde be fayn."
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Post Post #1716 (isolation #21) » Wed Jun 03, 2015 3:57 pm

Post by BBmolla »

Sorry about double post don't know why it keeps happening.
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Post Post #1734 (isolation #22) » Sun Jun 07, 2015 3:04 pm

Post by BBmolla »

Micro 481 ends in a
MAFIA!_!_!_!_!
victory!
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Post Post #1739 (isolation #23) » Mon Jun 08, 2015 4:01 pm

Post by BBmolla »

/in to mod

Game Name: Literally Just Nine Serial Killers Mafia
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: Literally just nine serial killers. Each serial killer has a 1-shot commute and a 1-shot jailkeep. One of these may be used at night along with the "factional kill."
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Post Post #1750 (isolation #24) » Tue Jun 09, 2015 9:46 pm

Post by BBmolla »

In post 1741, Soft-spoken wrote:
In post 1739, BBmolla wrote:/in to mod

Game Name: Literally Just Nine Serial Killers Mafia
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: Literally just nine serial killers. Each serial killer has a 1-shot commute and a 1-shot jailkeep. One of these may be used at night along with the "factional kill."
im usually open-minded about setups, but that sounds more like a game of survivor than a game of mafia.

It's more mafia then some of the setups I've seen here, just saying.
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Post Post #1751 (isolation #25) » Tue Jun 09, 2015 9:48 pm

Post by BBmolla »

but no I wouldn't necesarrily call it mafia.
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Post Post #1775 (isolation #26) » Wed Jun 10, 2015 9:24 pm

Post by BBmolla »

In post 1754, quadz08 wrote:
In post 1750, BBmolla wrote:
In post 1741, Soft-spoken wrote:
In post 1739, BBmolla wrote:/in to mod

Game Name: Literally Just Nine Serial Killers Mafia
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: Literally just nine serial killers. Each serial killer has a 1-shot commute and a 1-shot jailkeep. One of these may be used at night along with the "factional kill."
im usually open-minded about setups, but that sounds more like a game of survivor than a game of mafia.

It's more mafia then some of the setups I've seen here, just saying.

it's not mafia at all, and won't go through the queue

if you have concerns with other setups you've seen in a similar vein, please point them out and I will brain at them.

Word sorry <3
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Post Post #1776 (isolation #27) » Wed Jun 10, 2015 9:25 pm

Post by BBmolla »

/in 488
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Post Post #1785 (isolation #28) » Thu Jun 11, 2015 7:08 pm

Post by BBmolla »

/in to mod M. Night Shyamalanfia

Game Name: M. Night Shyamalanfia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement: Image
May contain elements that some consider bastard. No jesters or cults.
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Post Post #1829 (isolation #29) » Sat Jun 20, 2015 8:32 pm

Post by BBmolla »

Merry Mafia




Join!
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Post Post #1849 (isolation #30) » Wed Jun 24, 2015 2:22 pm

Post by BBmolla »

ty guys I love you
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Post Post #1894 (isolation #31) » Sat Jun 27, 2015 3:05 pm

Post by BBmolla »

/out to mod M. Night Shyamalanfia

Want to pace myself.
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Post Post #2011 (isolation #32) » Fri Jul 10, 2015 9:09 am

Post by BBmolla »

/in 496 if there is still that spot
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Post Post #2173 (isolation #33) » Sat Jul 25, 2015 1:29 pm

Post by BBmolla »

/in 504 and 505
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Post Post #2490 (isolation #34) » Thu Aug 27, 2015 12:33 pm

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/in 522
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Post Post #2719 (isolation #35) » Sat Sep 26, 2015 11:40 am

Post by BBmolla »

/in to mod

Game Name: Two For One 5p
Game Type: Open
Game Size: 5p

Optional Caption/Description of Game upon announcement:
In post 8408, BBmolla wrote:
None Die Alone
Two For One 5p


5 Players

2 Mafia Goons

3 Vanilla Townies


  • Players may only lynch combinations of players. (Ex: VOTE: PlayerA/PlayerB)
  • Once a lynch is reached, the halves flip Alignment/Alignment, with the alignments not specifying which player. Players remain alive. (So Town/Town if both town, Town/Scum if one is scum, Scum/Scum is both scum)
  • Town wins if the correct Scum/Scum combo is lynched.
  • Scum win if three town halves are lynched.
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Post Post #2791 (isolation #36) » Fri Oct 09, 2015 8:02 pm

Post by BBmolla »

goes up tomorrow morning.
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Post Post #2977 (isolation #37) » Sun Nov 01, 2015 2:28 pm

Post by BBmolla »

/in 546
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Post Post #3062 (isolation #38) » Mon Nov 16, 2015 10:38 pm

Post by BBmolla »

/in to Mod

Game Name: Confidential
Game Type: Open
Game Size: 9

Optional Caption/Description of Game upon announcement:
1 President
(At any time may post "Give Plans To: PLAYER." If the PLAYER is the Secret Agent, the game is over and Blue wins.)

1 Secret Agent
(Wants the President [or his daughter in the case of his death] to give him the plans.)

1 President's Daughter
(If the President dies via lynch or suicide bomb, the President's Daughter has 24 hours to "Give Plans To: PLAYER." If the PLAYER is the Secret Agent, the game is over and Blue wins.)

1 Secret Agent's Son
(If the Secret Agent dies via lynch or suicide bomb, the President has 24 hours to "Give Plans To: PLAYER." If the PLAYER is the Secret Agent's Son, the game is over and Blue wins.)

2 Civilians
(Win with team Blue)

1 Badco Traitor
(Does not know who his partners are and vice versa, but wins with the Badco.)

2 Badco Suicide Bombers
(Can "Suicide Bomb: PLAYER" at any time, killing the Suicide Bomber and the Player immediately. Badco wins if the President gives the plans to the incorrect person or can no longer succeed due to key figures being dead.)


  • 1 week game length total.
  • Players may talk in private at any time. All possible Role PMs will be made public in the first post. If I find you're doing sketchy shit like taking pictures of your monitor to prove your role, you're banned from my games forever.
  • There is still a forum topic where people can discuss things publicly as they please.
  • No nights, only two lynches that may take place over the game. Lynches aren't required to happen.
  • A lynched Badco Suicide Bomber may use his Suicide Bomb upon being lynched.
Last edited by BBmolla on Tue Nov 17, 2015 12:13 pm, edited 1 time in total.
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Post Post #3070 (isolation #39) » Tue Nov 17, 2015 12:13 pm

Post by BBmolla »

Confidential

Mod Note: This is a test. My players in face to face grow bored of the same old mafia games/setups and I'm looking for new games to try out. I introduced Popcorn Mafia last time and they loved that. I do not know the balance of this, and it's possible the game is just not fun/salvageable. If this is the case, please feel free to comment on possible ways to fix afterwards or if it's just not worth fixing.

Couple edits to the setup:
  • A lynched Badco Suicide Bomber may use his Suicide Bomb upon being lynched.
  • I added Secret Agent's Son to prevent a breaking strategy I thought of.


As with all of my setups, I apologize for any oversights in advance!


[off topic: shit bring back 549 I woulda /in'd if I saw it :( ]
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Post Post #3101 (isolation #40) » Mon Nov 23, 2015 9:42 am

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/in star wars
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Post Post #3288 (isolation #41) » Wed Dec 09, 2015 1:43 pm

Post by BBmolla »

/in to mod


Game Name: TRUE Pokemon Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement: At the start of the game, everyone submits to me a pokemon. During day 1, everyone may only use the vote tag, quote (without altering the quote at all), and say their pokemon name (if Pikachu, "Pikachu", "Pika", and "Chu" will be okay). Each pokemon will have a one-shot ability. After every lynch, the lynched player will choose three players to be "caught" by three specific pokemon trainers of the lynched players choosing. These can not be players who are already caught. Each trainer gives another ability to the caught player.
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Post Post #3320 (isolation #42) » Mon Dec 14, 2015 10:59 pm

Post by BBmolla »

pre-ins from Davsto and Courier New

Plus whoever were the first two to pre-in publicly I suppose
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