[Penultima] Mist7676 vs Nobody Special

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Post Post #75 (ISO) » Wed Jun 10, 2015 6:10 pm

Post by JerryArr »

In post 73, Mist7676 wrote:
Hopper B1 takes Hopper B4

Invalid move, Nobody Special's turn
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Post Post #76 (ISO) » Wed Jun 10, 2015 6:38 pm

Post by Mist7676 »

D: do you know something I don't? ~
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Post Post #77 (ISO) » Thu Jun 11, 2015 2:13 am

Post by Nobody Special »

No, just logic. :cool:
....what?



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Post Post #78 (ISO) » Thu Jun 11, 2015 2:21 am

Post by Nobody Special »

Apostle: Invoke g6-f6


(If I need to specify, it's the Apostle at f8)



In post 0, JerryArr wrote:An invoke can consist of one or more moves for OTHER pieces. A piece that uses an invoke command does not move itself.


Question: Does the above explicitly rule out the existence of a non-invoke move for a piece that has the ability to invoke?
....what?



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Post Post #79 (ISO) » Thu Jun 11, 2015 3:50 am

Post by JerryArr »

In post 78, Nobody Special wrote:
Apostle: Invoke g6-f6


(If I need to specify, it's the Apostle at f8)


Invalid move, Mist7676's turn.

(And yes, you do need to specify.)

In post 78, Nobody Special wrote:
In post 0, JerryArr wrote:An invoke can consist of one or more moves for OTHER pieces. A piece that uses an invoke command does not move itself.


Question: Does the above explicitly rule out the existence of a non-invoke move for a piece that has the ability to invoke?

All pieces have a non-invoke move, regardless of if they have an invoke move.
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Post Post #80 (ISO) » Thu Jun 11, 2015 5:18 am

Post by Nobody Special »

Curiouser and curiouser.
....what?



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Post Post #81 (ISO) » Wed Jun 17, 2015 12:11 pm

Post by JerryArr »

Mist7676 was prodded.
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Post Post #82 (ISO) » Wed Jun 17, 2015 5:51 pm

Post by Mist7676 »

I was!

Question: Could I try and move two pieces at a time?

Hoppe B2 takes Hopper B4
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Post Post #83 (ISO) » Thu Jun 18, 2015 4:01 am

Post by JerryArr »

In post 82, Mist7676 wrote:I was!

Question: Could I try and move two pieces at a time?

Only if it's part of an invoke.

In post 82, Mist7676 wrote:
Hoppe B2 takes Hopper B4

There's no piece on B2.
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Post Post #84 (ISO) » Thu Jun 18, 2015 10:18 am

Post by Mist7676 »

That's what I meant, yeah. And sorry, it's been a while

Hopper B1 takes Hopper B4
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Post Post #85 (ISO) » Thu Jun 18, 2015 10:28 am

Post by JerryArr »

In post 84, Mist7676 wrote:That's what I meant, yeah. And sorry, it's been a while

Hopper B1 takes Hopper B4

No problem.

Except with this invalid move. It's Nobody Special's turn.
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Post Post #86 (ISO) » Thu Jun 18, 2015 10:47 am

Post by Nobody Special »

I am unable to make the chessboard in the first post go back in moves, to look at things.

When I made my move 12, was the Phalanx there (like it is now), in the path of the move?


Related, and I don't know if you're able to answer this, if the Hopper able to capture pieces? If so, how?
....what?



Blitz: Picking Simplicity taking pre-ins; PM for info. (0/13)
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Post Post #87 (ISO) » Thu Jun 18, 2015 6:12 pm

Post by JerryArr »

In post 86, Nobody Special wrote:I am unable to make the chessboard in the first post go back in moves, to look at things.

I know, and I apologize for this. Unfortunately, there doesn't seem to be any way to allow pieces to move any way I'd like with the forum's code as it is now. I do use the code's comment function, though, but it's nowhere near as convenient.

In post 86, Nobody Special wrote:When I made my move 12, was the Phalanx there (like it is now), in the path of the move?

I'm assuming you mean the Phalanx currently at B3. Yes.


In post 86, Nobody Special wrote:Related, and I don't know if you're able to answer this, if the Hopper able to capture pieces? If so, how?

I can say that the Hopper, like all pieces, can capture pieces, but I cannot say how.
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Post Post #88 (ISO) » Thu Jun 18, 2015 6:36 pm

Post by Nobody Special »

Sorry for not specifying: I meant the Phalanx at f5.
....what?



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Post Post #89 (ISO) » Thu Jun 18, 2015 7:02 pm

Post by JerryArr »

In post 88, Nobody Special wrote:Sorry for not specifying: I meant the Phalanx at f5.

Yes, the F5 Phalanx was there.
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Post Post #90 (ISO) » Thu Jun 18, 2015 7:17 pm

Post by Nobody Special »

Phalanx: b6-b5
....what?



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Post Post #91 (ISO) » Thu Jun 18, 2015 7:21 pm

Post by JerryArr »

In post 90, Nobody Special wrote:
Phalanx: b6-b5

Valid move completed.
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Post Post #92 (ISO) » Sat Jun 20, 2015 5:19 am

Post by Mist7676 »

Invoke Vacuum
idk

Craven E1 to D1


FOR SCIENCE.
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Post Post #93 (ISO) » Sat Jun 20, 2015 8:10 am

Post by JerryArr »

In post 92, Mist7676 wrote:
Invoke Vacuum
idk

Craven E1 to D1


FOR SCIENCE.

Invalid move, Nobody Special's turn.

I do appreciate the science, though!
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Post Post #94 (ISO) » Sat Jun 20, 2015 8:49 am

Post by Nobody Special »

Backup Dancer: c7-c6



For clarification: Did the Spectators create their moves individually, or did they have communication?
....what?



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Post Post #95 (ISO) » Sat Jun 20, 2015 1:27 pm

Post by JerryArr »

In post 94, Nobody Special wrote:
Backup Dancer: c7-c6

Valid move completed.

In post 94, Nobody Special wrote:For clarification: Did the Spectators create their moves individually, or did they have communication?

Although most of the moves were created individually, there was a Private Topic where suggestions and tweaks were given.
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Post Post #96 (ISO) » Mon Jun 22, 2015 10:40 am

Post by Mist7676 »

The Apostle F1 to E2
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Post Post #97 (ISO) » Mon Jun 22, 2015 11:00 am

Post by JerryArr »

In post 96, Mist7676 wrote:
The Apostle F1 to E2

Valid move completed.
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Post Post #98 (ISO) » Mon Jun 22, 2015 8:02 pm

Post by Nobody Special »

Phalanx: e7-e6
....what?



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Post Post #99 (ISO) » Tue Jun 23, 2015 9:08 am

Post by JerryArr »

In post 98, Nobody Special wrote:
Phalanx: e7-e6

Valid move completed.
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