Best Role Ideas?

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NakedJogger
Goon
 
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Post Post #1050  (ISO)  » Sat Jul 04, 2015 6:17 pm

Modifier: Rich / X-Shot Rich / X-Shot Y-Day Rich

You are a X-Shot, Y-Day, Rich Townie. You are a wealthy member of the community and once you're gone people will listen to your last will.

You may PM the mod during the night to announce your decision upon X players to inherit your voting power for Y dayphases and a 'if you are reading this it means I'm dead' -type message, which will be featured in the flavor of the following daystart.

Runner
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Post Post #1051  (ISO)  » Sun Jul 05, 2015 5:29 pm

Has there been a game which was a UPick of ideas in this thread?

callforjudgement
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Post Post #1052  (ISO)  » Sun Jul 05, 2015 6:10 pm

Being able to UPick an entire role is typically a bad idea, because there are no resources subsequently left to the mod to balance the game.

This is why most UPicks are based on flavour.
scum · scam · seam · team · term · tern · torn · town

kuribo
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Post Post #1053  (ISO)  » Tue Aug 25, 2015 1:36 pm

Loose-Cannon Cop.

One more stunt like that and you're off the force FOR GOOD.

You may investigate a player at night, but if at any time you receive a not guilty result, you will be unable to investigate anymore.
Life is better with the sun on your back, the sand in between your toes, and the sound of the waves in your ear.
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Banakai
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Post Post #1054  (ISO)  » Tue Aug 25, 2015 2:15 pm

In post 1041, theelkspeaks wrote:You are an Easily Discouraged Cop Each night, you may investigate one player to determine if they are town or anti-town. However, if you ever target a pro-town player, you become discouraged with your own abilities and cease investigating.


on the last page

popsofctown
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Post Post #1055  (ISO)  » Fri Aug 28, 2015 9:51 am

You are a Town Harlequin. The Scum Funstopper maintains a "yes" or "no" guess on whether each townie is Town Harlequin. If you are lynched and the Scum Funstopper was guessing "yes", you die as normal. If you are lynched and the Scum Funstopper was guessing "no", the lynch fails, the mod confirms your alignment in thread, and you get one shot of Hider, Doctor, Cop, and Watcher that all must be used that night. You may also view the Scum Funstopper role pm.
You win with the town.


You are a Scum Funstopper. There is one Town Harlequin. You maintain guess of "yes" or "no" for each player in the game not on your scumteam, indicating whether you think that player is Town Harlequin. PM the mod at any time during the day to modify any of your guesses before the lynch scene, or to view your current guesslist. You are currently guessing "no" on each player.
When a player is lynched, if your guess is correct on whether that player is town Harlequin, nothing happens. If your guess is "Yes" but the player is not the town Harlequin, night phase is skipped. If your guess is "No", but the player is Town Harlequin after all, the Town Harlequin will survive and receive several bonuses. You may also view the Town Harlequin role pm.
If you die, your role is passed on to a teammate.
Your buddies are X, Y, and Z, you win when only scum players survive or nothing can prevent the same.


I simultaneously hate Jesters but want them to somehow be a thing.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"

Not_Mafia
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Post Post #1056  (ISO)  » Sat Mar 31, 2018 10:59 pm

Paranoid Knife Owner

A PGO that works through bulletproof vests

Ircher
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Post Post #1057  (ISO)  » Sat Mar 31, 2018 11:22 pm

wait, when was this thread a thing?

But Grand Idea is much better.
Semi-retired from Mafia as of September 2018. Check out my Player Ratings page!
Level Up is finished; feel free to pre-/in for the next time I run it.

Umlaut
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Post Post #1058  (ISO)  » Thu Jun 28, 2018 1:11 pm

You are a Town Mass-Surveillance Cop (better name plz?)

Each night you may choose exactly X players to investigate. You will receive a guilty result if at least one of those players is aligned against the Town, or a not guilty result if none of the players are aligned against the Town. If at least one investigation fails, you will receive no result.
“Umlaut is a riddle, wrapped in a mystery, inside an enigma, coated in something sticky.” – boring

Playing: Mini Normal 2067
Modding: ...

mith
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Post Post #1059  (ISO)  » Wed Aug 15, 2018 5:33 pm

I don't have a good name for this:

Doctor Variant
You may target one player at night. If they are the target of the Mafia's nightkill, they will be protected and the next Night will be skipped.

The idea here is that Doctor itself is weak in games without other power roles, due to a parity problem; if faced with an even number of players at the start of Day in this case, it is usually better for town to no-lynch and restore parity rather than lynch and hope the Doctor gains an extra lynch by blocking the kill again. Skipping the next Night makes it playable in games with other power roles that don't affect parity (Cop, Tracker, Watcher, etc.; but not Jailkeeper, Vig, anything that can remove or add a kill) - you get the bonus of an extra lynch, but you don't get an extra free investigation.

BulletNLynchproof
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Post Post #1060  (ISO)  » Fri Aug 24, 2018 7:29 am

In games with few power roles, this would similar to a deflector. If you can predict the scum's night kill, you effectively get a vig shot, which is similar to a lynch (an extra town-aligned kill). In fact, you can make it almost similar by making it a kill deflector, regardless of power roles. The only difference is replacing the extra lynch with a vig shot.
GTKAS - BNL

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Akira
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Post Post #1061  (ISO)  » Fri Oct 19, 2018 5:01 pm

Robot
(maybe this already exists, dunno)
You may target one player at night. If that player is the target of a kill, they will be protected from that kill. If not, you will receive that player's alignment.

It's basically a combination of cop and doctor, pretty op I think but might be nice as an x-shot.

Also,

Terminator
Town-aligned.
You may target one player at night. If that player is the target of a kill, they will be protected from that kill. If they are scum, you kill them. If neither, simply return their alignment.
|Town|-|6||2|
|Mafia|-|2||0|

Akira
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Post Post #1062  (ISO)  » Tue Oct 23, 2018 6:59 pm

Psychic
Can visit a player at night. That player's night action will be overridden by the mod, who will use it/direct it in the most beneficial way possible (for the targeted player) for that night.

I.e. if the psychic visits a doctor, that doctor will automatically protect that night's scumkill. If the psychic visits a cop, they will target scum (usually, or perhaps a scummy town player). If however the psychic visits scum, the action will be in the scum's best interest (i.e. kill the most powerful PR, etc.) even if the psychic is town-aligned. These aren't fixed rules though; simply put the mod has to direct/use the action in the best possible way given full knowledge of the setup, current situation and everyone else's night actions for that night.

Fortune Teller
Can visit a player at night. That player will receive a 'fortune'. This consists of a statement regarding a certain action that will occur to them in the future.

For example it could say "You will die on the next night", or "You will die the night after the next", or "You will be visited by someone special on the next night" (this can be specific or vague).

The content of the fortune will be at the mod's discretion, or can be somehow randomised.

Then, on the night of the fortune, if it is possible for the action to occur, then it will occur, by switching around the night actions however necessary (i.e. redirecting a NK onto the player, etc.)

I would definitely notify a cop if their action was redirected. As for other roles, not sure.
|Town|-|6||2|
|Mafia|-|2||0|

shortaru
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Post Post #1063  (ISO)  » Tue Oct 30, 2018 5:25 pm

Super Jester

Typical Jester mechanic with the added functionality of killing the hammer vote on the jester's wagon. (Supersaint + Jester)

It punishes the alignment that most directly allows the Super Jester's victory.

For instances when a Jester lynch doesn't end the game, obviously.
Does this post forward a scum win con, or do you just think I'm strange?

Strange != Scum

shortaru
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Post Post #1064  (ISO)  » Sat Nov 03, 2018 1:43 pm

In post 1059, mith wrote:I don't have a good name for this:

Doctor Variant
You may target one player at night. If they are the target of the Mafia's nightkill, they will be protected and the next Night will be skipped.

The idea here is that Doctor itself is weak in games without other power roles, due to a parity problem; if faced with an even number of players at the start of Day in this case, it is usually better for town to no-lynch and restore parity rather than lynch and hope the Doctor gains an extra lynch by blocking the kill again. Skipping the next Night makes it playable in games with other power roles that don't affect parity (Cop, Tracker, Watcher, etc.; but not Jailkeeper, Vig, anything that can remove or add a kill) - you get the bonus of an extra lynch, but you don't get an extra free investigation.

Guardian/Guardian Angel?
Does this post forward a scum win con, or do you just think I'm strange?

Strange != Scum

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