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Post Post #6475 (ISO) » Thu Oct 15, 2015 9:25 am

Post by Ythan »

Although I believe if you used clone in particular on a spike feeder it would die yes, since it already entered as a creature.
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Post Post #6476 (ISO) » Thu Oct 15, 2015 9:35 am

Post by hasdgfas »

In post 6473, Sudo_Nym wrote:I was pretty sure about the temporary effects not copying, but it was the loyalty counters I wasn't sure of, since that's different from a temporary effect. I guess that doesn't transfer to the copy, either.

That does mean that copying something like Spike Feeder is pointless, since you don't get the +1/+1 counters and it dies immediately.

How does that accord with copying a copy? If I Clone your Clone, then I get whatever your Clone was copying, not a copy of Clone itself. I assume this as something to with Timestamps, since I think they're both Layer 1 effects?


Planeswalkers are treated as having an ETB effect that says “This permanent enters the battlefield
with a number of loyalty counters on it equal to its printed loyalty number.”

A copy of a permanent still has to enter the battlefield and will still have any ETB effects work, whether it's a replacement effect or an ETB trigger. So you still get the counters if it's Clone specifically. If something is already on the battlefield and becomes a copy of Spike Feeder, it will just die immediately

As far as Cloning a Clone, you do get the copy of whatever the first Clone is Cloning, because it's never actually anything else. It has a particular set of copiable effects, and according to the CR, a copy's copiable values are whatever it has copied.
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Post Post #6477 (ISO) » Thu Oct 15, 2015 9:57 am

Post by chamber »

Clone effects are pretty simple in most instances I think. You just get a copy of the card as it's printed. The only oddities are if you clone a clone you copy what it cloned not the clone itself, and a clone can't copy something it enters play the same time as. So if you living end a clone into play it's just going to die.
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Post Post #6478 (ISO) » Thu Oct 15, 2015 10:05 am

Post by Sudo_Nym »

So if I copy, I get a copy, and any copy of my copy is a copy of the copy that I'm copying, unless it's a Clone, in which case the Clone is the copy and not a Clone, so the copy is the copy and not the Clone, unless the Clone is a Clone, is which case the copy isn't a copy or a Clone and both Clone and copy are destroyed.
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Post Post #6479 (ISO) » Thu Oct 15, 2015 10:16 am

Post by Ythan »

Scratch what I said about Clone, it
enters the battlefield as
a copy and therefore etb triggers.
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Post Post #6480 (ISO) » Thu Oct 15, 2015 3:07 pm

Post by Ythan »

Who plays Modern? I'm tired of rotations but I don't want to jump into a format nobody plays.
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Post Post #6481 (ISO) » Thu Oct 15, 2015 4:01 pm

Post by hasdgfas »

In post 6480, Ythan wrote:Who plays Modern? I'm tired of rotations but I don't want to jump into a format nobody plays.


I play Modern when I find the time. That's currently: In between rounds or beforehand on Standard night, and occasionally on Fridays if I don't feel like doing Sealed.
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Post Post #6482 (ISO) » Thu Oct 15, 2015 4:39 pm

Post by theelkspeaks »

I'm slowly building towards a modern deck by selling any money cards I get in draft/sealed - I want to play it but it's a bit pricey.
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Post Post #6483 (ISO) » Thu Oct 15, 2015 4:40 pm

Post by hasdgfas »

In post 6482, theelkspeaks wrote:I'm slowly building towards a modern deck by selling any money cards I get in draft/sealed - I want to play it but it's a bit pricey.


Which deck?
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Post Post #6484 (ISO) » Thu Oct 15, 2015 5:01 pm

Post by theelkspeaks »

R/G Tron
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Post Post #6485 (ISO) » Thu Oct 15, 2015 5:18 pm

Post by bv310 »

I adore Modern, and it's most of the Competitive Magic I play, besides some occasional dalliances in Pauper and Standard. What do you want to know?
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Post Post #6486 (ISO) » Thu Oct 15, 2015 5:34 pm

Post by Ythan »

In post 6482, theelkspeaks wrote:I'm slowly building towards a modern deck by selling any money cards I get in draft/sealed - I want to play it but it's a bit pricey.

Less pricey than legacy and vintage at least.
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Post Post #6487 (ISO) » Thu Oct 15, 2015 5:52 pm

Post by InflatablePie »

In post 6480, Ythan wrote:Who plays Modern? I'm tired of rotations but I don't want to jump into a format nobody plays.


funny you say that, I'm having proxy decks printed out on Monday because our LGS does (unsanctioned) monthly unlimited proxies Modern tourneys.

currently printing out:
TarmoTwin
Scapeshift
RG Tron (feat. Newlamog)
Jund (some weird list that placed very high at an SCG Open I think, without Bobs and with MB Bitterblossom/Pack Rat/2 Huntmasters)
Suicide Zoo
Living End

taking suggestions for ~4 more common decks to make a solid gauntlet of sorts. definitely need another control deck besides Scapeshift - leaning Esper. and probably should add Burn and/or Affinity (the latter, I'd be interested in testing Karsten's Days Undoing or Hangerback variants, so if anyone has experience with the deck...).

but yeah, trying to get Reck and Gamma to play/get into Modern so I'm giving Gamma the Jund deck (Huntmaster being his favorite card), Will RG Tron, and I'm playing either TarmoTwin or Scapeshift. other decks will be backups and/or used for testing. and I might get esurio to play Suicide Zoo (which looks hella fun).

or I can build modern cheerios
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Post Post #6488 (ISO) » Thu Oct 15, 2015 6:24 pm

Post by bv310 »

Grixis Control, Merfolk, Affinity, and Burn are your missing gauntlet decks. You also need Amulet Bloom in there, probably in place of Suicide Zoo.

For Affinity, don't get fancy. The current version that runs 4 Galvanic Blasts is going to be the most efficient list. Don't tell yourself you're setting up a gauntlet, and then run mediocre versions of the decks in it. That just makes you get unrealistic expectations of your matchups. Same with Jund. Don't run some crazy Jund brew that happened to do well at one SCG IQ. Play the real version.
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Post Post #6489 (ISO) » Thu Oct 15, 2015 6:39 pm

Post by Shinobi »

In post 6468, DeathNote wrote:It is certainly addicting. Is it a standard deck?


Yep. I'll upload the decklist when I wake up tomorrow - I'm heading off to bed now.

In other news, I wound up going to my first draft today and went 1-2 in best of 3 sets. Every single game I won was because I played Ulamog, the Ceaseless Hunger. Apparently he's a super good card and good enough to be worth a draft on his own.
¯\_(ツ)_/¯

No but really my deck had a bunch of "meh" landfall cards - I had a couple of good spells in there and a good artifact or two but my creatures were generally lackluster and only served to protect me while I looked for Ulamog. He's easily the most valuable card I have in my collection and I might be in the market to try to fashion a deck around him at some point.
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Post Post #6490 (ISO) » Fri Oct 16, 2015 4:46 am

Post by Shinobi »

Alright, so here's my deck:

Spoiler:
2x Pia and Kiran Nalaar
2x Reclusive Artificer
2x Whirler Rogue
1x Shaman of the Great Hunt
4x Thopter Engineer
4x Chief of the Foundry
2x Ruination Guide
2x Bonded Construct
2x Ghirapur Gearcrafter
1x Sarkhan, the Dragonspeaker

1x Dragon Fodder
2x Collateral Damage
1x Ghirapur Aether Grid (sp?)
2x Wild Slash
2x Trumpet Blast
1x Magmatic Insight
2x Artificer's Epiphany

1x Foundry of the Consuls
2x Tomb of the Spirit Dragon
4x Sweetwater Cliffs
9x Island
9x Mountain

Sideboard:
1x Boiling Earth
1x Negate
1x Orbs of Warding
1x Touch of the Void


Also, is it too outside the realm of possibility to create a deck centered on pumping out Ulamog? I was thinking
maybe
something like a Blue/Green deck with lots of draw and and defensive options to stall until I get him but I'm not sure if that would be super viable or not.
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Post Post #6491 (ISO) » Fri Oct 16, 2015 5:05 am

Post by chamber »

format is really young so it's hard to say whats good. Will have a better idea after the protour. I think green ramp + eldrazi is at least a possible good deck though.
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Post Post #6492 (ISO) » Fri Oct 16, 2015 9:30 am

Post by InflatablePie »

In post 6488, bv310 wrote:Grixis Control, Merfolk, Affinity, and Burn are your missing gauntlet decks. You also need Amulet Bloom in there, probably in place of Suicide Zoo.

For Affinity, don't get fancy. The current version that runs 4 Galvanic Blasts is going to be the most efficient list. Don't tell yourself you're setting up a gauntlet, and then run mediocre versions of the decks in it. That just makes you get unrealistic expectations of your matchups. Same with Jund. Don't run some crazy Jund brew that happened to do well at one SCG IQ. Play the real version.


I'm proxying extras to slot in when I'm wanting to play something more standard or test against an actual gauntlet. No worries there.

Is Merfolk that common? I feel like I'd see more Bloom Titan (and Suicide Zoo is a deck I'm letting esu try out, not necessarily using it for testing). On the other hand it also seems like a difficult deck to pilot properly with a bunch of inexperienced players attempting to learn their own decks so idk
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Post Post #6493 (ISO) » Fri Oct 16, 2015 11:23 am

Post by DeathNote »

I'm having a hard time against Atarka Red but I guess so is everyone.

I can rock Control decks and even do decent against BANT megamorph and G/W
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Post Post #6494 (ISO) » Sat Oct 17, 2015 8:50 am

Post by bv310 »

In post 6492, InflatablePie wrote:
In post 6488, bv310 wrote:Grixis Control, Merfolk, Affinity, and Burn are your missing gauntlet decks. You also need Amulet Bloom in there, probably in place of Suicide Zoo.

For Affinity, don't get fancy. The current version that runs 4 Galvanic Blasts is going to be the most efficient list. Don't tell yourself you're setting up a gauntlet, and then run mediocre versions of the decks in it. That just makes you get unrealistic expectations of your matchups. Same with Jund. Don't run some crazy Jund brew that happened to do well at one SCG IQ. Play the real version.


I'm proxying extras to slot in when I'm wanting to play something more standard or test against an actual gauntlet. No worries there.

Is Merfolk that common? I feel like I'd see more Bloom Titan (and Suicide Zoo is a deck I'm letting esu try out, not necessarily using it for testing). On the other hand it also seems like a difficult deck to pilot properly with a bunch of inexperienced players attempting to learn their own decks so idk

Merfolk, Titan, Jund, and Affinity are the 4 most popular lists in Dailies according to mtggoldfish
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Post Post #6495 (ISO) » Sun Oct 18, 2015 4:46 pm

Post by Natirasha »

In every world, at every time.

Abzan wins the pro tour.

I'm not too mad though because I'm doing well in testing against it.
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Post Post #6496 (ISO) » Sun Oct 18, 2015 5:05 pm

Post by DeathNote »

Boring to see so many similar decks. Is Standard always like this?
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Post Post #6497 (ISO) » Sun Oct 18, 2015 5:12 pm

Post by Ythan »

It's not just standard. Yeah it hurts though.
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Post Post #6498 (ISO) » Sun Oct 18, 2015 5:55 pm

Post by bv310 »

Modern and Legacy are much more diverse, simply due to card pool size. I recommend either of those if you're in the mood for deck variety.
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Post Post #6499 (ISO) » Sun Oct 18, 2015 7:59 pm

Post by DeathNote »

But the top decks are usually 3 to 5 archtypes then?
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