Mod-confirmed innocent who has to act as scummy as possible. Will win if lynched, can also win with town. If investigated the night before, suddenly acts pro-town the next day.
Tell the mod when you want to activate this ability. You will learn how many anti-town players (including Werewolves) were on the previous day's lynch wagon.
Moderator Notes:
Usage:
In the case of a deadline no lynch, the number of not voting anti-town players are reported.
Last edited by Ircher on Sun Sep 04, 2016 11:24 am, edited 1 time in total.
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Hosting: The Grand Neighborhood [Ongoing]
Has to make 1 person unlynchable every night for the entirety of the next day, which will be declared at the beginning of the day publicly. Cannot choose themselves.
Choose a player to target and send a 1d500-1 (dice tag) to the moderator. You will perform [[ABILITY]] on them based on the number you rolled (see the Grand Idea Mafia thread; your role corresponds with the post number); your effective role (minus alignment) for the night and following day is whatever you rolled.
Moderator Notes:
Usage:
Player MUST send the dice result AND their target in the same pm. In the case a night action or day action requires two targets, the player is designated as the second target. (Exception: For deflection, the player is the first target.) Factional abilities are not inherited; however, passive modifiers are inherited. If the player rolls a day ability, the ability will be used on the designated player at the end of the following day (Twilight). Moderator is allowed to reroll any roles deemed overpowered.
Last edited by Ircher on Wed Sep 07, 2016 12:50 pm, edited 2 times in total.
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Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
While alive, you render everyone vanilla. This means no one possesses any special abilities; however, factional abilities are not affected by this role.
Last edited by Ircher on Wed Sep 07, 2016 12:52 pm, edited 1 time in total.
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Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
A vanilla townie who can only start voting after being put at L-1 in that particular day. An attempt to vote before that will get you modkilled. Cannot reveal that your voting ability must be triggered.
I will be including all roles in the thread up to Post 1407 ("Mafia Jailkeeper"), apart from roles I consider unfair or unfun.
Town Agent
You may send a message to any player in the game, up to three times in the day. Once in the game you will be able to "spy" on a player. You will be PM'd with the contents of every post in any PTs they may have. Names will be removed.
Choose a player to target. If they are town, you will remove them from the game completely (counting as dead.) They will not flip and cannot be revived.
Last edited by Ircher on Sun Sep 04, 2016 11:34 am, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
Choose a player to target. If they are mafia, you will remove them from the game completely (counting as dead.) They will not flip and cannot be revived.
Last edited by Ircher on Sun Sep 04, 2016 11:35 am, edited 1 time in total.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]