Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #1825 (ISO) » Fri Mar 25, 2016 5:29 pm

Post by callforjudgement »

Town Psychologist


Each night, you may scan a player. The mod will tell you whether or not that player has an ability to kill (either through their own role or as a factional kill), but has not personally used that ability. (If you get an answer of "does not have an unused killing ability", you will not be able to determine whether this is because the player has no killing ability, or whether the player has a killing ability but has already used it at least once.)
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Post Post #1826 (ISO) » Fri Mar 25, 2016 5:30 pm

Post by callforjudgement »

Night 2 Town Join Year Cop


At the end of night 2, the moderator will select a random Mafia member, and PM you the year in which that player joined the site (as seen in that player's profile).
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· scam · seam · team · term · tern · torn ·
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Post Post #1827 (ISO) » Fri Mar 25, 2016 5:53 pm

Post by a plain farmer »

Town 1-Shot Death Faker


Once per game, during the day, you may PM the mod with the number of a post from this thread. The mod will then announce your death in the thread and flip you as the role of that post. The vote count will be reset, and the number of votes required to lynch will be lowered if applicable. However, you are not dead, and once you post in the thread again, the number of votes to lynch will go back to what it was. You must post in the thread before the day's end, though, or you will actually die and the mod will then reveal your true role.
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Post Post #1828 (ISO) » Fri Mar 25, 2016 5:54 pm

Post by a plain farmer »

1-Shot Death Faker


Same as above, except the alignment, either Town or Mafia, is determined by the mod via coin flip before the roles are sent out.
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Post Post #1829 (ISO) » Fri Mar 25, 2016 6:06 pm

Post by Cheery Dog »

Multi-shot Similarity Serial Killer

May elect to shoot as many people as they like. If they all share the same alignment, they all die, otherwise it fails.
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #1830 (ISO) » Sat Mar 26, 2016 12:54 am

Post by BNL »

Town Complexity Cop


Each night, you may target someone. You will be told the number of roles used to generate his role.

For example: This: 1.

1-shot Global X (1697) -> This: 2
Mafia JOAT (1550) -> Any other 5: 6
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
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Post Post #1831 (ISO) » Sat Mar 26, 2016 12:56 am

Post by BNL »

Town bad Doctor
Someone help me think of a better name

You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
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Post Post #1832 (ISO) » Sat Mar 26, 2016 3:48 am

Post by Dwlee99 »

Vanilla Townie
In post 1831, BNL wrote:
Town bad Doctor
Someone help me think of a better name

You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.

Town Vestmaker? like makes a vest or something for that person.
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Post Post #1833 (ISO) » Sat Mar 26, 2016 4:00 am

Post by Sméagol »

Vanilla
(alignment up to mod's discretion)

"Macho maker but then becomes bulletproof.. guy".
"Super Soldier serum injector".
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Post Post #1834 (ISO) » Sat Mar 26, 2016 4:12 am

Post by chilledtea »

Vanilla (any alignment)



In post 1831, BulletNLynchproof wrote:
Town bad Doctor Someone help me think of a better name

You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.


Town Blacksmith? Town Supreme Blacksmith? Town Military Blacksmith?
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Post Post #1835 (ISO) » Sat Mar 26, 2016 4:54 am

Post by Felissan »

1-Shot Bulletproof Werewolf

In post 1831, BNL wrote:
Town bad Doctor
Someone help me think of a better name

How about Bob?
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #1836 (ISO) » Sat Mar 26, 2016 7:44 am

Post by callforjudgement »

Mafia Seer


Re: #, how about "Surgeon"? The target is vulnerable while having an operation performed on them, but are much stronger once it ends.
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Post Post #1837 (ISO) » Sat Mar 26, 2016 12:41 pm

Post by kirroha »

In post 1822, kirroha wrote:
In post 1808, Sméagol wrote:
KAIN TEPES
(alignment up to mod's discretion)
Post restriction: every sentence you post MUST INCLUDE at least several words IN CAPS!!

Comment

SORRY COULDN'T RESIST


More post restrictions:
1. In every post, at least three sentences must end with "!!!!!!!!!" or "....!!!!". Posts with less than three sentences will need to have all sentences end with exclamation points.
2. Vote must change once every 3 posts
3. Once every day must post "I AM KAIN TEPES!!!!!!!!"
4. Must change display picture to a Milltank.
with a chainsaw.
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Post Post #1838 (ISO) » Sat Mar 26, 2016 1:18 pm

Post by Sméagol »

Town Bob


You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.

In post 1831, BNL wrote:
Town bad Doctor
Someone help me think of a better name

You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.

In post 1835, Felissan wrote:[..]
How about Bob?
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sign-ups
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running
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coming up
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Post Post #1839 (ISO) » Sat Mar 26, 2016 1:20 pm

Post by Sméagol »

Town weak compulsive non-consecutive traveler
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #1840 (ISO) » Sat Mar 26, 2016 1:31 pm

Post by Sméagol »

Fruit thrower
(alignment up to mod's discretion)
Target player will receive the following message:
Someone threw a
fruit
in your face!

Fruit is customizable by player.
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sign-ups
: none
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running
: none
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coming up
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Post Post #1841 (ISO) » Sat Mar 26, 2016 8:40 pm

Post by callforjudgement »

Mafia Ascetic
scum
· scam · seam · team · term · tern · torn ·
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Post Post #1842 (ISO) » Sun Mar 27, 2016 2:45 am

Post by Sméagol »

Mountainous lylo enabler
(alignment up to mod's discretion)
If you're alive, and 4 players or less remain, all non-factional abilities will be disabled.
Last edited by Sméagol on Wed Nov 23, 2016 10:02 am, edited 1 time in total.
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sign-ups
: none
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running
: none
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Post Post #1843 (ISO) » Sun Mar 27, 2016 3:13 am

Post by BNL »

Town Prodder


If someone is due a prod but the mod hasn't prodded him yet, you may send a PM to him. (Note that rules regarding ongoing games still apply: your PM may discuss only this game)
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
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Post Post #1844 (ISO) » Sun Mar 27, 2016 8:02 am

Post by callforjudgement »

Mafia Venge-Vanillaizer
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #1845 (ISO) » Sun Mar 27, 2016 8:47 am

Post by Nahdia »

In post 1822, kirroha wrote:
In post 1808, Sméagol wrote:
KAIN TEPES
(alignment up to mod's discretion)
Post restriction: every sentence you post MUST INCLUDE at least several words IN CAPS!!

Comment

SORRY COULDN'T RESIST


More post restrictions:
1. In every post, at least three sentences must end with "!!!!!!!!!" or "....!!!!". Posts with less than three sentences will need to have all sentences end with exclamation points.
2. Vote must change once every 3 posts
3. Once every day must post "I AM KAIN TEPES!!!!!!!!"
4. Must change display picture to a Milltank.
Mod flips a coin during pregame setup. If it's tails, KAINTEPES' /in is rejected and the slot becomes a VT.
we're all made of stories | remember to take your b12 | sign up for a GTKAS thread! (request access here)

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-Zaphkael, 2020
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Post Post #1846 (ISO) » Sun Mar 27, 2016 1:38 pm

Post by Ircher »

Town D1 Vigilante N1 Vigilante D2 Gunsmith N2 Vanilla Cop D3 Modified Neigbhborizer N3 Neighborizer D4 Doctor N4 Doctor D5 Roleblocker N5 Roleblocker


On day 1, you may attempt to shoot a player during the day.
On night 1, you may attempt to shoot a player at night.
On day 2, you may attempt to learn if someone possesses a gun.
On night 2, you may attempt to learn if someone is vanilla or not vanilla.
On day 3, you may neighborize a player which creates a new private neighborhood thread (with DayTalk enabled).
On night 3, you may neigbhorize a player which creates a new private neighborhood thread (with DayTalk dependent on other factors and by default, no DayTalk).
On day 4, you may attempt to protect a player from a single kill performed later in the day.
On night 4, you may attempt to protect a player from a single kill performed that night.
On day 5, you may attempt to roleblock a player. This will block any and all subsequent actions they perform that day.
On night 5, you may attempt to roleblock a player. This will block any actions they perform that night.

Non-investigative day abilities should be resolved immediately; investigatives should receive their results at Twiight (after the hammer but before the flip) (or later). Note that for day abilities (other than investigative which should be resolved last), they are resolved at the time they are used, and their impact lasts for as long as they are relevant. (Eg: If player A roleblocks player B who then attempts to jailkeep player A later in the day, and player C shoots A after player B's action, player A will die because player A's roleblock resolved first.)
Last edited by Ircher on Fri Apr 06, 2018 1:58 pm, edited 1 time in total.
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Post Post #1847 (ISO) » Sun Mar 27, 2016 1:41 pm

Post by Ircher »

Mafia D1 Vigilante N1 Vigilante D2 Tracker N2 Neapolitan D3 Commuter N3 Bus Driver D4 Doctor N4 Doctor D5 Roleblocker N5 Roleblocker


See above post too for implementation details.
Last edited by Ircher on Sun Jun 09, 2019 12:47 pm, edited 3 times in total.
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Post Post #1848 (ISO) » Sun Mar 27, 2016 1:44 pm

Post by Ircher »

Alien D1 Vigilante N1 Poisoner D2 FBI Agent N2 Rolecop D3 Encryptor N3 Fruit Vendor D4 Doctor N4 Rolestopper D5 Roleblocker N5 Jailkeeper


See for general implementation details.

On day 1, you may attempt to shoot another player.
On night 1, you may attempt to poison a player. They will die at the end of the following night, and the cause of death shall be explicitly listed as poison.
On day 2, you may attempt to learn if a player is/is not a serial killer or other self-aligned third-party role.
On night 2, you may attempt to learn the full name of a player's role as well as the associated role pm (with redactions especially alignment).
On day 3, you allow the Alien faction to talk during this day (if they cannot already do so).
On night 3, you may attempt to send fruit to a player; they will receive a message stating that you sent them fruit.
On day 4, you may attempt to protect a player from a single future kill attempt performed during that day.
On night 4, you may attempt to rolestop a player which protects them from all kills as well as render them ascetic for that night.
On day 5, you may attempt to roleblock a player preventing their subsequent actions during that day.
On night 5, you may attempt to jailkeep a player, which protects them from all kills and prevents them from performing any night actions for that night.
Last edited by Ircher on Sat Mar 07, 2020 3:03 pm, edited 3 times in total.
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Post Post #1849 (ISO) » Sun Mar 27, 2016 1:48 pm

Post by Ircher »

Werewolf D1 Vigilante N1 Poisoner D2 Cop N2 Vanilla Cop D3 Commuter N3 Fruit Vendor D4 Rolestopper N4 Jailkeeper D5 Roleblocker N5 Roleblocker


for implementation details.

See the above post for how poisoner works.
Note that commuters during the day leave the thread upon commuting and can neither vote nor be voted for for the remainder of the day.
Last edited by Ircher on Fri Apr 06, 2018 2:07 pm, edited 1 time in total.
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