Scummies Ideas, Suggestions and Comments Thread

This forum is for discussion related to the game.
User avatar
Katsuki
Katsuki
Cupcake
User avatar
User avatar
Katsuki
Cupcake
Cupcake
Posts: 14872
Joined: April 26, 2010
Location: In your head~

Post Post #835 (isolation #0) » Tue Apr 05, 2016 1:34 pm

Post by Katsuki »

In post 778, Nachomamma8 wrote:We're awarding Don Corelone for a single game performance even though one of the most important qualities of a good scum player is also consistency; you're not a good scum player if you only win one game because people can't read you. You're a good scum player if you constantly stay ahead of the curve and are able to make people townread you for different reasons after you've already fooled them one way or another.


SO MUCH THIS!!! I can not agree with this more! A single scum game or great scum move does not a make a great scum player.

While I disagree wholeheartedly, I can somewhat understand the argument for removing BEST TOWN PERFORMANCE. However, I do NOT get why BEST SCUM TEAM is being removed, when this award tends to be well deserved as great scum team play requires cohesion, strategy, and execution. In addition, everyone tends to focus on the scum players who are able to make it to end-game, but often times not enough credit is given to the scum player BEING bussed, as there is a right and wrong way of being bussed (for an example of this, please read TM: AGGRESSIVE MIND GAMES, where Fugi played exceptional in his role (but got very little post-game credit for it) while being powerbussed by both his scumbuddies, especially Fate, and not only avoided a lynch, but also led to the vengeful shooting another town, AND clearing his scumbuddies in the process due to the interactions while BEING bussed).

I highly disagree with Don Corleone being transformed into a single game award as oppose to body of work. I would point to my 2013 Don nomination as an example, where I played exceptionally and contributed heavily to all my scum wins (4-5 games I forget the exact number). Granted I lost out to Muffin over his performance in a single game (not to take away from his scumplay as he is an exceptional scum player), and won my Don due to my play in a single game too, but like Paragon, it should be awarded for a body of work as oppose to a single game, as that is the TRUE mark of either a STRONG TOWN OR SCUM PLAYER.

I mean, I can have my towngames where I have 100% accuracy or carry the entire town, but am I widely recognized as a strong town player? (answer is no :P) Same principal for DON CORLEONE IMO.
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
a
k
e
M
a
f
i
a
I
I
coming to you summer 2011! ~ Pre-ins: 11/13
User avatar
Katsuki
Katsuki
Cupcake
User avatar
User avatar
Katsuki
Cupcake
Cupcake
Posts: 14872
Joined: April 26, 2010
Location: In your head~

Post Post #837 (isolation #1) » Tue Apr 05, 2016 5:14 pm

Post by Katsuki »

2)
But that's the beauty of what separates exceptional scum players from ordinary ones - the ability to get away with highway robbery again and again. I disagree that the unique maneuvering required for great scum play can not be judged well over the course of a body of work. Players still currently active with strong scumgames and examples of the aforementioned include Nacho and muffinman.

3)
I can see the thought process behind changing Don Corleone, but to me it just seems more so rewarding for flashy plays as oppose to efficiency+consistancy. If we were to compare it to sports (lets say basketball), it'd be akin to whether we're aiming to recognize the player who always puts up flashy highlight reels and averages 20ppg, or the player who is not as flashy but puts up 30pts/10A/10R per game. Anyone can make flashy one-time plays, but part of great scum play is having moves you can pull off reliably and on a consistent basis (such as the art of fakeclaiming).

As for the last point, I would imagine that much like writing, mafia is an incredibly difficult subject to judge by using a rubric, as no two games are the same. By no means do I envy the job the Scummies-reviewers are tasked with, but for things like mafia, they were always going to be more subjective than objective, and I would caution against over-objectifying things.

Do you think there are issues with the current methods of judging? If so, any examples of what?
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
a
k
e
M
a
f
i
a
I
I
coming to you summer 2011! ~ Pre-ins: 11/13
Post Reply

Return to “Mafia Discussion”