For archiving signup threads after their corresponding games are complete.
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Post #24 (isolation #0 ) » Thu Apr 21, 2016 2:35 pm
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by Creature » Thu Apr 21, 2016 2:35 pm
/in 606 as a hydra with myself
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Post #70 (isolation #1 ) » Tue May 03, 2016 10:17 am
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by Creature » Tue May 03, 2016 10:17 am
/in UPick Horror
Quite surprised nobody has joined so far.
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Post #84 (isolation #2 ) » Sat May 07, 2016 12:58 am
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by Creature » Sat May 07, 2016 12:58 am
/in killer
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Post #123 (isolation #3 ) » Wed May 11, 2016 4:11 am
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by Creature » Wed May 11, 2016 4:11 am
/confirm pre-in
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Post #218 (isolation #4 ) » Wed Jun 01, 2016 4:21 am
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by Creature » Wed Jun 01, 2016 4:21 am
confirm
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Post #277 (isolation #5 ) » Thu Jun 09, 2016 4:19 am
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by Creature » Thu Jun 09, 2016 4:19 am
/in House
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Post #307 (isolation #6 ) » Fri Jun 10, 2016 11:43 pm
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by Creature » Fri Jun 10, 2016 11:43 pm
/in S_S
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Post #316 (isolation #7 ) » Sat Jun 11, 2016 8:20 am
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by Creature » Sat Jun 11, 2016 8:20 am
Ranger
Florestan (unconfirmed pre-in)
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Yume
Frozen Angel
Apricity
Shadow_step
House
KuroiXHF
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Post #392 (isolation #8 ) » Fri Jul 01, 2016 4:29 am
Post
by Creature » Fri Jul 01, 2016 4:29 am
/in to mod
Game Name:
Dumb Ways to Lynch
Game Type:
Open/Theme
Game Size:
9 players
Bastard?:
Yes, but no mod lies.
Hydras Allowed?:
Yes.
Other Restrictions?:
WotC enabled.
Description:
Nightless.
6 townies vs 3 goons.
Various different lynch mechanisms.
Last edited by
Creature on Sun Jul 10, 2016 4:59 am, edited 1 time in total.
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Post #418 (isolation #9 ) » Sun Jul 10, 2016 4:58 am
Post
by Creature » Sun Jul 10, 2016 4:58 am
In post 392 , Creature wrote: /in to mod
Game Name:
Dumb Ways to Lynch
Game Type:
Open/Theme
Game Size:
9 players
Bastard?:
No.
Hydras Allowed?:
Yes.
Other Restrictions?:
WotC enabled.
Description:
Nightless.
6 townies vs 3 goons.
Various different lynch mechanisms.
Actually this might be bastard, but I won't lie about roles/mechanisms.
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Post #458 (isolation #10 ) » Sat Jul 16, 2016 2:47 am
Post
by Creature » Sat Jul 16, 2016 2:47 am
vs
"Dumb Ways to Die" flavor, but it will indicate absolutely nothing.
Various diferente lynch mechanisms.
You'll get full instructions on the lynch mechanism of the day at the start.
There will have rulesets to ensure a lynch happens.
Mechanisms won't work differently for a specific alignment.
Some mechanisms might be considered bastard, but I won't lie about how they work.
(flavor image)
Welcome, X. You are [flavor].
You are aligned with town. You win when all mafia members are eliminated.
(flavor image)
Welcome, X. You are [flavor].
You are aligned with mafia. You win when town can no longer stop you from taking over.
Your teammates are Y and Z, you can communicate with them here.
P.S.: Game will end when I indicate it. If I don't indicate, the game is still ongoing.
I have a pre-in from Eggman.
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Post #459 (isolation #11 ) » Sat Jul 16, 2016 2:48 am
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by Creature » Sat Jul 16, 2016 2:48 am
/in Cakez and beeboy
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Post #500 (isolation #12 ) » Sat Jul 23, 2016 1:55 am
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by Creature » Sat Jul 23, 2016 1:55 am
/in grandest idea
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Post #528 (isolation #13 ) » Tue Jul 26, 2016 1:54 am
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by Creature » Tue Jul 26, 2016 1:54 am
/in Kuroi
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Post #554 (isolation #14 ) » Fri Jul 29, 2016 9:31 am
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by Creature » Fri Jul 29, 2016 9:31 am
Micro 627 | Dumb Ways to Lynch has ended in a
MTown
win.
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Post #693 (isolation #15 ) » Mon Aug 15, 2016 12:00 pm
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by Creature » Mon Aug 15, 2016 12:00 pm
/in Scummer UPick
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Post #738 (isolation #16 ) » Sun Aug 21, 2016 1:19 pm
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by Creature » Sun Aug 21, 2016 1:19 pm
/in guilties
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Post #847 (isolation #17 ) » Mon Sep 19, 2016 11:31 am
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by Creature » Mon Sep 19, 2016 11:31 am
/in Hot Fuzz
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Post #866 (isolation #18 ) » Thu Sep 22, 2016 5:30 am
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by Creature » Thu Sep 22, 2016 5:30 am
/in BIOLOGY
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Post #867 (isolation #19 ) » Thu Sep 22, 2016 8:20 am
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by Creature » Thu Sep 22, 2016 8:20 am
Actually, /in True Love
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Post #969 (isolation #20 ) » Sat Oct 08, 2016 4:06 am
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by Creature » Sat Oct 08, 2016 4:06 am
/in Double Day
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Post #1059 (isolation #21 ) » Fri Oct 28, 2016 2:24 am
Post
by Creature » Fri Oct 28, 2016 2:24 am
Game Name:
Scumteam UnPick
Game Type:
Open
Game Size:
8 players
Bastard?:
No
Hydras Allowed?:
Yes, but both heads of a hydra must individually comply with activity requirements.
Other Restrictions?:
No
Description:
It's a 6:2 vanilla game, but the Night 1 phase will be skipped. Scum will have daytalk and they're forced to nightkill.
Every player must submit two (different) scumteam picks, these two scumteam picks won't be rolled.
You cannot include yourself in any of the picks.
You must use distinct players (such A-B and C-D, not A-B and A-C).
Accepting up to 4 pre-ins.
(I confirm the below)
Last edited by
Creature on Fri Oct 28, 2016 2:52 am, edited 1 time in total.
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Post #1063 (isolation #22 ) » Sun Oct 30, 2016 1:12 am
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by Creature » Sun Oct 30, 2016 1:12 am
/in Vanillite
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Post #1199 (isolation #23 ) » Mon Nov 28, 2016 8:47 am
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by Creature » Mon Nov 28, 2016 8:47 am
/in Chosen
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Post #1291 (isolation #24 ) » Tue Dec 20, 2016 7:18 am
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by Creature » Tue Dec 20, 2016 7:18 am
/in Bee Movie
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Post #1404 (isolation #25 ) » Mon Jan 23, 2017 11:39 am
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by Creature » Mon Jan 23, 2017 11:39 am
Confirming ^
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Post #1412 (isolation #26 ) » Tue Jan 24, 2017 12:48 pm
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by Creature » Tue Jan 24, 2017 12:48 pm
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Post #1544 (isolation #27 ) » Fri Feb 17, 2017 9:43 am
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by Creature » Fri Feb 17, 2017 9:43 am
/in N_M
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Post #1607 (isolation #28 ) » Tue Mar 07, 2017 10:03 am
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by Creature » Tue Mar 07, 2017 10:03 am
/confirm pre-in
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Post #1737 (isolation #29 ) » Sat Apr 08, 2017 12:37 am
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by Creature » Sat Apr 08, 2017 12:37 am
/in eager
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Post #1787 (isolation #30 ) » Thu Apr 20, 2017 7:20 am
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by Creature » Thu Apr 20, 2017 7:20 am
/in TWD
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Post #1789 (isolation #31 ) » Thu Apr 20, 2017 7:32 am
Post
by Creature » Thu Apr 20, 2017 7:32 am
Game Name:
Normal Idea Mafia
Game Type:
Semi-Open
Game Size:
9 players
Bastard?:
No
Hydras Allowed?:
Yes
Other Restrictions?:
No
Description:
It's another run of Something_Smart's Normal Idea Mafia. It's basically Great Idea Mafia , however, with only the roles that would be approved in a Normal setup. You can see how it works here .
Accepting pre-ins (Up to 6).
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Post #1813 (isolation #32 ) » Sat Apr 22, 2017 7:55 am
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by Creature » Sat Apr 22, 2017 7:55 am
I have a pre-in from Something_Smart
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Post #1929 (isolation #33 ) » Fri May 12, 2017 9:26 am
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by Creature » Fri May 12, 2017 9:26 am
/in Not_Mafia
Just so I can kill that hydra.
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Post #2177 (isolation #34 ) » Tue Jun 27, 2017 12:06 pm
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by Creature » Tue Jun 27, 2017 12:06 pm
Micro 707 ended with a
Town
win.
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Post #2181 (isolation #35 ) » Tue Jun 27, 2017 2:18 pm
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by Creature » Tue Jun 27, 2017 2:18 pm
/in Perfect Blue
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Post #2222 (isolation #36 ) » Fri Jul 07, 2017 7:43 am
Post
by Creature » Fri Jul 07, 2017 7:43 am
Game Name:
Scumteam UnPick II
Game Type:
Open
Game Size:
8 players
Bastard?:
No
Hydras Allowed?:
Yes, but both heads of a hydra must individually comply with activity requirements.
Other Restrictions?:
No
Description:
6:2 vanilla game. Day 1 will hold two lynches, however the lynched players are only flipped at the end of the day.
Scum will have daytalk and they're forced to nightkill.
Other than D1 which will count as two days, all days have a deadline of seven days, while nights have a deadline of two days.
Every player must submit two (different) scumteam picks, these two scumteam picks won't be rolled.
You cannot include yourself in any of the picks.
You must use distinct players (such A-B and C-D, not A-B and A-C).
Accepting up to 5 pre-ins.
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Post #2329 (isolation #37 ) » Mon Jul 31, 2017 10:13 am
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by Creature » Mon Jul 31, 2017 10:13 am
/in Greater Idea
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Post #2378 (isolation #38 ) » Thu Aug 10, 2017 12:01 pm
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by Creature » Thu Aug 10, 2017 12:01 pm
Micro 731 has ended in a
Mafia
victory.
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Post #2489 (isolation #39 ) » Sat Sep 09, 2017 7:45 am
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by Creature » Sat Sep 09, 2017 7:45 am
/in MariaR
Want to see if I'll get a less boring playerlist.
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