What if everyone played one game

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Post Post #2 (isolation #0) » Sat May 07, 2016 8:34 am

Post by Frozen Angel »

there might be a way to make so many separate games that will link to each other by some mechanics. I like to play/mod such a game!
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Post Post #24 (isolation #1) » Sun May 08, 2016 1:47 am

Post by Frozen Angel »

In post 22, callforjudgement wrote:I guess this thread is a good place to mention an idea I had a while back.

The idea is that whenever someone died, a new player from outside the game would be added in to keep the playerlist at the same size. Players win or lose based on how well their faction did while they were in the game; neither faction ever wins or loses the whole thing, just individual players, and the game lasts indefinitely or until nobody wants to continue playing. (Players would be able to rejoin the game after leaving it if none of the players who were alive at the time they left are still there, although they would have to do so on an alt.)

Theoretically the setup could expand up to involving Mafiascum's entire playerlist, over the course of several centuries, and yet would remain manageable at all times. It also works a lot better if some of the players don't want to play :-P
this way some slots will be marked for obvtown and some obvscum after some rounds screwing it up.
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Post Post #26 (isolation #2) » Sun May 08, 2016 1:59 am

Post by Frozen Angel »

No I mean player X is lynched becuase he was scummy. Player Y came to his slot. Y will be punished for just being X's replacement, after some cycles this cycle of meta will ruin the game
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Post Post #28 (isolation #3) » Sun May 08, 2016 2:29 am

Post by Frozen Angel »

Now we're talking!

so the faction of the new slot might change?

what is the thing that keep the game balanced? plus is it guaranteed that more than half of the players are still town? becuase if not the game will be scum associations to lynch a poor useless townie!
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Post Post #51 (isolation #4) » Wed Feb 06, 2019 8:07 am

Post by Frozen Angel »

lol
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