League of Legends (Old)

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Post Post #50275 (isolation #200) » Sun May 08, 2016 7:23 pm

Post by drmyshottyizsik »

shouldn't have died
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Post Post #50327 (isolation #201) » Fri May 13, 2016 5:22 am

Post by drmyshottyizsik »

boss is gone time for league at work
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Post Post #50374 (isolation #202) » Fri May 20, 2016 4:00 am

Post by drmyshottyizsik »

In post 50373, inte wrote:okay, but where is the Riot statement that the information is factually correct?
Probably comes from the riot API
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Post Post #50377 (isolation #203) » Fri May 20, 2016 4:27 am

Post by drmyshottyizsik »

In post 50376, zoraster wrote:
In post 50375, inte wrote:
In post 50374, drmyshottyizsik wrote:
In post 50373, inte wrote:okay, but where is the Riot statement that the information is factually correct?
Probably comes from the riot API
apis can be changed, incorrect, or require additional magic to be 'correct'

where is the riot api to mmr distribution?

also, its 2016
I don't understand your issue. It's gathered through an official riot API. Why would riot need to make an additional statement that the data is correct? If you want to stick your fingers in your ears and say "la la la" in order to keep making your point about how it's "completely arbitrary" I guess you can, but you're wrong.

I don't think the league system is the perfect way to categorize skill by any means (it's balanced against some other concerns), but it's not arbitrary.
This, also it doesn't need to be updated(and maybe my knowledge of computers and programming and etc.. taint me here) it is dynamically updated as the database is updated as you play each game you play.
#freeShotty
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Post Post #50380 (isolation #204) » Fri May 20, 2016 5:12 am

Post by drmyshottyizsik »

In post 50378, inte wrote:
In post 50377, drmyshottyizsik wrote:
In post 50376, zoraster wrote:
In post 50375, inte wrote:
In post 50374, drmyshottyizsik wrote:
In post 50373, inte wrote:okay, but where is the Riot statement that the information is factually correct?
Probably comes from the riot API
apis can be changed, incorrect, or require additional magic to be 'correct'

where is the riot api to mmr distribution?

also, its 2016
I don't understand your issue. It's gathered through an official riot API. Why would riot need to make an additional statement that the data is correct? If you want to stick your fingers in your ears and say "la la la" in order to keep making your point about how it's "completely arbitrary" I guess you can, but you're wrong.

I don't think the league system is the perfect way to categorize skill by any means (it's balanced against some other concerns), but it's not arbitrary.
This, also it doesn't need to be updated(and maybe my knowledge of computers and programming and etc.. taint me here) it is dynamically updated as the database is updated as you play each game you play.
yes, it needs to be made official (and Riot to stand behind it) or else it has a potential for being incorrect

there are league endpoints which break down the number of divisions and players per divison, which is easy math to retrieve, but why doesn't Riot offer any explanation to the layperson, and instead requires 3rd party tools?
you know what an api is....?
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Post Post #50385 (isolation #205) » Fri May 20, 2016 7:51 am

Post by drmyshottyizsik »

hey it's page 2016 :)
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