A VERY-ill-advised text-based adventure

For completed/abandoned Mish Mash Games.
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A VERY-ill-advised text-based adventure

Post Post #0 (isolation #0) » Fri May 20, 2016 7:26 pm

Post by Aronis »

(Recreated with everything from mastin2)


This VERY-ill-advised game, like its predecessor, doesn't have an origin story.

ENTER ACTION: ___________
Last edited by Aronis on Sun May 22, 2016 7:27 am, edited 1 time in total.
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Post Post #3 (isolation #1) » Fri May 20, 2016 9:07 pm

Post by Aronis »

PLAYER "Haschel Cedricson" HAS JOINED THE GAME
In post 1, Haschel Cedricson wrote:
Remove hat
ACTION FAILEDYou try to remove your hat, but are prevented by two major obstacles. Number 1, upon trying to remove your hat you realize that your hands are tied behind your back and that you are strapped to a chair unable to move. In addition to that, you have no hat and therefore trying to remove it would be a futile action.

ENTER ACTION: __________


PLAYER "Cheery Dog" HAS JOINED THE GAME
In post 2, Cheery Dog wrote:
Open door
ACTION FAILEDYou are also tied to a chair and incapable of making such a movement at this time. However, you can make out what appears to be a wooden door at the front of the dimly lit room you are currently in. Perhaps if you could escape your current predicament you would be able to open it.

ENTER ACTION: __________
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Post Post #16 (isolation #2) » Sat May 21, 2016 5:59 am

Post by Aronis »

PLAYER "Bogre" HAS JOINED THE GAME
In post 4, Bogre wrote:
LOOK AROUND
PLAYER "Bellaphant" HAS JOINED THE GAME
In post 6, Bellaphant wrote:
look around
RESULTYou are all at the back of a large square room in chairs side by side. There are two windows at the front of the room with a door in between them providing your only source of light. On the left wall there is a fireplace and in the front right corner of the room is a small table with a bottle. Otherwise the room is empty.

ENTER ACTION: __________


PLAYER "randomidget" HAS JOINED THE GAME
In post 5, Randomnamechange wrote:
Check if I am injured
RESULTYou do not detect any serious injuries to your body.

ENTER ACTION: __________

In post 7, Cheery Dog wrote:
Kick chair leg repeatedly
RESULTYou begin to kick the chair leg repeatedly. Your foot begins to get sore from the repeated beating, but finally the wood begins to crack and the chair leg breaks causing you to fall forward hitting your forehead and knees on the stone floor. ouch

ENTER ACTION: __________


PLAYER "Elekitu" HAS JOINED THE GAME
In post 8, Elekitu wrote:
cry
RESULTYou cry.

ENTER ACTION: __________


PLAYER "Kappy" HAS JOINED THE GAME
In post 9, Kappy wrote:
Join Game
ENTER ACTION: __________


PLAYER "Radja" HAS JOINED THE GAME
In post 10, Radja wrote:
open eyes
RESULTYou open your eyes.

ENTER ACTION: __________


PLAYER "Xalxe" HAS JOINED THE GAME
In post 11, Xalxe wrote:
Check for Man in Trenchcoat
RESULTYou look around the room for someone in a trenchcoat perhaps hoping to find an important figure from your past? Unfortunately everyone appears to be wearing standard prison uniforms and there is no man in a trenchcoat.

ENTER ACTION: __________


PLAYER "Felissan" HAS JOINED THE GAME
In post 12, Felissan wrote:Lose The Game
ACTION FAILEDYou wonder about how you could lose the game. Dying seems to be the most obvious way to lose and that shouldn't be a hard task. However, you will need to make a more specific action in order to die.

ENTER ACTION: __________


PLAYER "KingdomAces" HAS JOINED THE GAME
In post 13, KingdomAces wrote:
Attempt to tip chair over
RESULTYou lean back in the chair farther and farther until it finally falls backwards, and the chair with you strapped to it crash onto the stone floor. ouch

ENTER ACTION: __________

In post 14, Haschel Cedricson wrote:
Look for hat
RESULTYou look around the room for a hat you might be able to get to. Unfortunately there isn't one.

ENTER ACTION: __________


PLAYER "Save The Dragons" HAS JOINED THE GAME
In post 15, Save The Dragons wrote:
Turn into a chicken
ACTION FAILEDYou imagine yourself turning into a chicken trying to make it happen. Unfortunately you remain in your humanoid form. You do not possess the ability to shapeshift at the moment.

ENTER ACTION: __________
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Post Post #24 (isolation #3) » Sat May 21, 2016 1:58 pm

Post by Aronis »

NOTICE
The sound of hooves and a carriage can be heard coming from outside the door.

In post 17, Felissan wrote:Scoot towards the table.
RESULTYou slowly scoot towards the table until you finally get reasonably close to it.

ENTER ACTION: __________

In post 18, Kappy wrote:
Start conversation with others:
"How are you guys?"
RESULTYou say "How are you guys?" hoping for a response from someone.

ENTER ACTION: __________

In post 19, KingdomAces wrote:
Attempt to move towards the fireplace.
RESULTYour precarious position makes it a difficult and uncomfortable task, but you finally struggle over to the fireplace.

ENTER ACTION: __________

In post 20, Randomnamechange wrote:
Pretend to have a seizure to distract guards
ACTION FAILEDThere are no guards in the room, so your acting does nothing more than entertain or annoy those around you.

ENTER ACTION: __________

In post 21, Xalxe wrote:Roll KA towards the fireplace
ACTION FAILEDIn your current position it will be difficult to assist KA without a more thorough plan.

ENTER ACTION: __________

In post 22, Cheery Dog wrote:Pick up broken chair leg with teeth
RESULTYou manage to squirm into a position in which you try to pick the chair leg up with your teeth. Upon biting it, you determine that it is hard, tastes poorly, and is not edible. It might be fun to play fetch with though, so you hold it between your teeth for the time being.

ENTER ACTION: __________

In post 23, Bogre wrote:
CHECK IF LEGS ARE FREE
RESULTYour legs are not bound to the chair by any ropes.

ENTER ACTION: __________
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Post Post #25 (isolation #4) » Sat May 21, 2016 1:59 pm

Post by Aronis »

Pagetop! :]
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Post Post #39 (isolation #5) » Sun May 22, 2016 8:03 am

Post by Aronis »

NOTICE
The sound of voices are heard outside, followed by footsteps approaching the door. You have time for quick one action before [mystery] enters the room.

In post 26, Cheery Dog wrote:Attempt to use chair leg to cut ropes binding the hands of the closest other person.
ACTION FAILEDYou begin trying to saw through the bonds of "Haschel Cedricson". Unfortunately due to the lack of sharpness and your poor grip of the chair leg you are unsuccessful.

ENTER ACTION: __________


PLAYER "ConManMick" HAS JOINED THE GAME
In post 28, ConManMick wrote:Sing the teapot song and hop the chair to the wall
RESULTYou begin singing a song about teapots as you hop in your chair until you reach the back wall of the room.

ENTER ACTION: __________

In post 29, KingdomAces wrote:Hey, it should be easier to move around when on the ground than sitting up, since there are more controlled points of contact with the ground.

Anyway, in the spirit of ill-advised...
Burn off binds
RESULTYou think to yourself that it is probably easier to move while on the ground than if you were sitting up. Then despite common sense telling you not to, you stick your hands into the fireplace trying to get the flames to burn off your bonds. The flames do the trick and burn your hands and the rope allowing you greater movement with your hands now. You feel sharp pain as a result of your reckless action, something cold might help ease the pain.

ENTER ACTION: __________

In post 27, Kappy wrote:
Say:
"I'm bored already. You guys?"
In post 30, Kappy wrote:
Jump into fireplace.
RESULTYou say "I'm bored already. You guys?" once again hoping for a response. Unfortunately, except for someone singing a teapot song, nobody has seemed like the talkative type. Then coming up with a very idiotic idea, you begin moving your chair over to the fireplace and topple yourself right into it. The flames burn your bonds and light your uniform and chair on fire causing you serious burns in the process. Your health is in critical condition.

ENTER ACTION: __________


PLAYER "mastin2" HAS JOINED THE GAME
In post 31, mastin2 wrote:I have morbid curiosity for what was and wasn't used.
(When Aronis said 'permission', what was really meant was, "I gave Aronis
everything
.")
RESULTYou sit in your chair with morbid curiosity about what surprises this world holds and what it doesn't. Perhaps if you escape and explore you might discover the answers you seek. You also get a form of telepathic communication telling you "OP has been updated".

ENTER ACTION: __________

In post 32, Radja wrote:
look around
RESULTYou look around. You see two people near the table at the right front of the room. A person on fire to your left. In addition to that you see a man with his back to you standing outside one of the windows. You can tell that he is wearing chain mail armor.

ENTER ACTION: __________

In post 33, Randomnamechange wrote:Say "does anyone know where we are?"
RESULTYou say "Does anyone know where we are?" hoping for a response. Perhaps if people were not so focused on asking questions and stopped to answer a few, they could have an actual conversation with each other.

ENTER ACTION: __________

In post 34, Felissan wrote:Attempt to grab the bottle with my right hand.
RESULTYou twist your chair into a position that you can grab the bottle. Picking it up, you discover that it is full of liquid.

ENTER ACTION: __________

In post 35, Elekitu wrote:
keep crying
RESULTYou continue crying.

ENTER ACTION: __________

In post 36, Xalxe wrote:
Lean forward in my chair until I can stand up
RESULTYou carefully lean forward in your chair until you can stand up. Despite the extra weight of carrying the chair, you should be able to move a little bit easier.

ENTER ACTION: __________

In post 37, Bellaphant wrote:Try to stand up, carefully, and move towards the bottle...
RESULTYou stand up and slowly walk over to Felissan who is currently holding the bottle.

ENTER ACTION: __________


PLAYER "Titus" HAS JOINED THE GAME
In post 38, Titus wrote:I enter, wearing a trenchcoat
RESULTYou notice that unlike those stuck in the room with you, you have a trenchcoat on over your prison uniform.

ENTER ACTION: __________
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Post Post #53 (isolation #6) » Mon May 23, 2016 9:04 am

Post by Aronis »

In post 40, Xalxe wrote:
Waddle over to Titus, examine his bonds
RESULTYou slowly move over towards "Titus". Upon examination you determine that the bonds are the same as yours. A rope tying the hands together and another rope keeping the arms pinned to the chair.

ENTER ACTION: __________

In post 41, Felissan wrote:Smash the bottle on the table and cut Bellaphant's binds with the broken glass.
RESULTYou smash the glass bottle on the table, the pieces shattering on the table and floor creating a minor hazard. Picking up one of the larger pieces of glass you successfully slice "Bellaphant" free from the binds.

ENTER ACTION: __________


PLAYER "Errantparabola" HAS JOINED THE GAME
In post 42, Errantparabola wrote:Tell KA to put his hands in the puddle of liquid on the table and holler at the chain mail guy.
RESULTYou indicate to the person with the burnt hands that he should put them in the liquid, but he declines. Turning your attention to the man in the window, you yell something at him. He either can't hear you or doesn't care as you get no reaction.

ENTER ACTION: __________

In post 43, Elekitu wrote:
sob
RESULTYou sob. Perhaps you are hoping for sympathy, unfortunately nobody in this rather harsh world seems to care.

ENTER ACTION: __________

In post 44, ConManMick wrote:Stand up and slam the chair repeatedly against the wall, whilst continuing the teapot song
RESULTYou stand up and begin ramming the chair against the wall. Unfortunately you are not able to muster a strong enough force to smash the chair.

ENTER ACTION: __________

In post 45, KingdomAces wrote:I don't think that there's any puddles, and putting my hands in something that could be dangerous sounds like a bad idea.

If I'm free, throw the chair through the window, otherwise remove the rest of the binds.
RESULTYou slip your hands out of the remaining binds and then picking up the chair you hurl it through the window, shattering the glass and knocking the man outside to the ground.

ENTER ACTION: __________

In post 47, Bellaphant wrote:If Feli can unbind me, work to unbind others in the room while asking if they know how they got here
RESULTYou wait for "Felissan" to unbind you and then get up preparing to help others escape their binds, but are halted by the door opening.

ENTER ACTION: __________

In post 48, Kappy wrote:
Answer Bellaphant,
"no, but suicide seems the fastest way out!"
In post 46, Kappy wrote:
As the fireplace did not completely kill me, find another way to HURT: Kappy
FINAL RESULTDoing nothing to combat the critical condition of your body and having seemingly lost the will to live. You cannot even muster a response as you slowly lose consciousness and succumb to your wounds.

You have died. Game over.

In post 49, Bogre wrote:
Stand awkwardly, and swing chair against wall to break it
ACTION FAILEDYou stand up and begin ramming the chair against the wall. Unfortunately you are not able to muster a strong enough force to smash the chair.

ENTER ACTION: __________

In post 50, Cheery Dog wrote:Drop chair leg and authentic to use teeth on the knots
ACTION FAILEDYou begin trying to use your teeth to get through the bonds. You make progress, but are halted by the door opening before you could succeed.

ENTER ACTION: __________

In post 51, Randomnamechange wrote:Look at the door
RESULTYou watch the door waiting for something and get a perfect view as three men rush through the door, all carrying swords and wearing similar gear to the man outside the window. They are clearly alarmed by your companions actions and prepared to strike.

ENTER ACTION: __________

In post 52, Radja wrote:
investigate the chainmail fella.
ACTION FAILEDYou look at the guard outside the window trying to investigate him further, but are halted by a chair crashing through the window and disrupting your view.

ENTER ACTION: __________
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Post Post #68 (isolation #7) » Tue May 24, 2016 6:01 pm

Post by Aronis »

I will update this tomorrow morning. Srry about the delay
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Post Post #70 (isolation #8) » Wed May 25, 2016 5:54 am

Post by Aronis »

In post 54, Kappy wrote:
From heaven, yell,
"I escaped!"
ACTION FAILEDYou try to yell something, but all you can muster is screams of agony. And then you suddenly realize, you are not in heaven. No, someplace far worse. :twisted:

In post 55, Felissan wrote:Look at the intruders with an innocent look, and say: "Wasn't me."
RESULTYou look at the intruders innocently and say "Wasn't me." They don't really seem to care about you at the moment considering your idle state, which you take as a good sign.

ENTER ACTION: __________

In post 56, Elekitu wrote:
Cry the intruders to death
ACTION FAILEDYou continue to cry dramatically hoping to harm the intruders. Unfortunately your actions do nothing more than slightly irritate them.

ENTER ACTION: __________

In post 57, KingdomAces wrote:
Jump out the window, pin the guy down, and take his weapon. Demand at least one of the four tell us what is going on.


(If for some reason the one outside doesn't have a weapon, threaten to strangle him instead.)
RESULTYou jump out the window and quickly steal the sword from the guard you had hit moments ago before he has a chance to respond. And then demand one of the four- Wait a minute, did you miscount? Outside you notice two soldiers on horses and an extra soldier standing by a wooden carriage. Not to mention that there is also a driver for the carriage, luckily he doesn't appear to be armed. The guard standing by the carriage quickly draws his sword and approaches you along with one of the guards from inside rushing out ready to fight you. They don't seem interested in explaining things to you.

ENTER ACTION: __________

In post 58, Randomnamechange wrote:"I surrender"
RESULTYou say "I surrender." They don't really seem to care about you at the moment considering your idle state, which you take as a good sign.

ENTER ACTION: __________


PLAYER "Kcdaspot" HAS JOINED THE GAME
In post 59, Kcdaspot wrote:Dance
ACTION FAILEDYou try to dance, but due to your current predicament, you are unable to.

ENTER ACTION: __________

In post 60, Cheery Dog wrote:Pick up chair leg with teeth again.
RESULTOnce again you pick up the chair leg with your teeth.

ENTER ACTION: __________

In post 61, Xalxe wrote:
Place chair legs onto Titus' chest. Sit on chair.
RESULTYou place your chair legs onto Titus and then sit in the chair, but find it rather wobbly. Be careful you don't fall.

ENTER ACTION: __________

In post 62, Bellaphant wrote:Stand behind Radja, and ask the guards how we can help them
RESULTYou cower behind Radja asking the guards about how you can help them. They don't respond seemingly preoccupied.

ENTER ACTION: __________

In post 63, ConManMick wrote:Sit back down, and continue the teapot song, only quieter. Also I watch the guards
RESULTYou watch the guards, still continuing your teapot song. One runs over to cut off "Bogre", while the other deals with "Annadog40" both intent on not letting anyone escape.

ENTER ACTION: __________

In post 64, Radja wrote:
Stay quiet and check how well armed the guards are.
RESULTA visual inspection of the two remaining guards inside reveals that in addition to their swords, they appear to be carrying daggers.

ENTER ACTION: __________

In post 65, Bogre wrote:
Back up to window, and fall out of it chair-first after KingdomAces
ACTION FAILEDYou begin backing up to the window only to be halted by one of the guards who has taken notice of your action. Seeing what you are trying to do, he topples your chair causing you to fall on the floor.

ENTER ACTION: __________


PLAYER "Annadog40" HAS JOINED THE GAME
In post 67, Annadog40 wrote:
Stand up and try to sneak past the guards while they are distracted.
ACTION FAILEDYou stand up awkwardly trying to sneak past the guards, unfortunately it doesn't work as one of the guards catches notice of you trying to leave and walks over making his presence known and forcing you to stop.

ENTER ACTION: __________


PLAYER "Fluminator" HAS JOINED THE GAME
In post 69, Fluminator wrote:
I go to Jamaica and join its bobsled team.
ACTION FAILEDYou try to go to someplace called Jamaica and go bobsledding. Unfortunately you have no idea what or where those things are and even if you did, the guards wouldn't be to keen on letting you leave.

ENTER ACTION: __________


NOTICE
Finished dealing with the escapees, at least most of them. One guard finally speaks "If everyone just cooperates this will all end well."

Meanwhile his counterpart begins cutting off everyone's binds with his dagger, starting with those who had remained still the entire time.
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Post Post #90 (isolation #9) » Thu May 26, 2016 5:30 am

Post by Aronis »

In post 71, Xalxe wrote:
Flirt with the guards.
RESULT"Shut up." the guard says as he slices your binds free, clearly unhappy with all the commotion.

ENTER ACTION: __________

In post 72, ConManMick wrote:(hey, maybe they're here to help us?)
begin the teapot song power solo and wait to be unbound

(As a side note, I was drunk when I first posted here but I already committed to this song so it's happening)
RESULT"Shut up." the guard says as he slices your binds free, clearly unhappy with all the commotion.

ENTER ACTION: __________

In post 73, Randomnamechange wrote:Say to the guard who unties me "can you explain what is going on to us?"
RESULT"You're going back to where you belong." he replies, slicing your binds and setting you free.

ENTER ACTION: __________

In post 75, KingdomAces wrote:Hmmm, maybe I misjudged the situation. Well might as well try to make the most out of this, and the fact that I have a hostage.

Hold sword to fallen guard's throat, while holding him in front of me. Say "I don't really want hurt you. If you stand back and provide a good reason for locking us up, I'll surrender." If possible, back away to a part of the wall where there isn't a window behind me while still keeping the guard hostage.
RESULTYou hold the sword to the guards throat as you move away from the window and door towards the edge of the building. They keep their distance as you back away, not wanting to escalate the situation. "Let him go and we can talk" the guard says as you pick up on a hint of fear in his voice. Fear of what you might do.

ENTER ACTION: __________

In post 76, Elekitu wrote:
Consider not crying for a moment, then realize how stupid it would be and cry at my own stupidity
RESULTYou stop crying for a moment as the guard walks over and cuts your binds free. Then begin crying again which prompts an unwelcome response from some players and the guards. The guard hollers at you to shut up and other players seem to have the same feelings. As you are met with a shoe flying at you and then attacked by another angry player who manages to land a punch on your face.

ENTER ACTION: __________

In post 74, Annadog40 wrote:Ask guard "What defines 'ends well?'"
In post 77, Annadog40 wrote:Wiggle my shoe off my right foot and pick it up with my right foot then throw it at Elekitu
In post 81, Annadog40 wrote:I tossed that one at you but I

Take off other shoe and hold it with my right foot.
RESULT"You don't die" he says, cutting your binds free and giving you the perfect opportunity to take off your shoes, one which you throw at "Elekitu" and the other you hold in your hand. Luckily the guard has already moved on and doesn't appear to notice your actions or just doesn't care.

ENTER ACTION: __________

In post 78, Felissan wrote:As I look around, I try to analyze the situation. I'm armed with a broken bottle, Cheery Dog with a chair leg, Titus with Xalxe, Elekitu with tears, and CMM with the teapot song.
We're outnumbering them! Charge at the closest one with my bottle.
RESULTAs soon as the guard slices your binds and moves on, you charge at him hoping others will join in, but they don't. You charge at him with the remains of the bottle, he sidesteps your attack and slices your arm, while the other guards watches, clearly amused by your foolishness. You will need a better weapon or a more coordinated attack if you want to succeed.

ENTER ACTION: __________

In post 82, Radja wrote:
"Why have we been locked up like this?"
RESULT"Because you deserve it" he replies, slicing your binds and setting you free.

ENTER ACTION: __________


PLAYER "Aero787" HAS JOINED THE GAME
In post 83, Aero787 wrote:Punch Elekitu in the face
RESULTAs soon as the guard cuts you free, you run towards "Elekitu" punching them in the face. The guard chuckles as you do, thinking that it was about time somebody did something.

ENTER ACTION: __________

In post 84, Cheery Dog wrote:Wag tail.
RESULTYou wag your tail as the guard cuts your binds. Clearly excited about getting to go somewhere.

ENTER ACTION: __________
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Post Post #105 (isolation #10) » Fri May 27, 2016 6:13 am

Post by Aronis »

In post 92, Elekitu wrote:
Cry because no other player loves me
RESULTYou cry even more, this time because you believe that nobody loves you.

ENTER ACTION: __________

In post 93, Annadog40 wrote:Pick up rope from my chair and stuff it into my shoe while the guards aren't looking
RESULTYou pick up the rope and stuff it into your remaining shoe while the guards are distracted.

ENTER ACTION: __________

In post 97, Fluminator wrote:I distract the guards by doing the hokey pokey.
ACTION FAILEDYou do the hokey pokey in an attempt to distract the guards. Unfortunately they don't pay you any attention.

ENTER ACTION: __________

In post 98, Radja wrote:
"Okay, we're free then? Let's go fellas!"

Radja moves towards the door and opens it.
RESULT"No, you're coming with us." he says. Stepping outside and directing you to follow him.

ENTER ACTION: __________

In post 99, Randomnamechange wrote:Saunter after Radja.
RESULTYou follow "Radja" towards the door.

ENTER ACTION: __________

In post 100, ConManMick wrote:
Rush over to Felissan to dress the wound, whilst aggressively singing the next verse at the guard who hit him. I shall also tag along with whoever co-ordinates the next bum-rush
RESULTYou rush over to help "Felissan", while aggressively singing at the guard. He steps back and lets you help with the wounds, believing he has gotten his point across.

ENTER ACTION: __________

In post 101, Felissan wrote:
Give my half-bottle to Elekitu as a hat so he stops crying
RESULTYou hand the remains of the bottle to "Elekitu" to use in hopes of quieting them.

ENTER ACTION: __________

In post 102, KingdomAces wrote:Fine.

Knock hostage out, then let him go. Assume defensive stance. "Okay. So, what do you want with us."


Also, since they're removing the bonds, I assume that they are supposed to be giving us plot or something. You shouldn't let your guard down, but going with an all-out attack might end up being counterproductive. I probably overreacted, so now I'm just trying to get away unharmed, and giving myself multiple options on how to do that.
RESULTSeeing that you have let the hostage go, the nearest guard charges you, slashing at your head with his sword.

ENTER ACTION: __________

In post 103, Annadog40 wrote:Pick up strange liquid and put it on Felissan's wounds.
ACTION FAILEDThe liquid has dispersed to a point that you cannot pick it up.

ENTER ACTION: __________

In post 104, Cheery Dog wrote:Close the door
RESULTYou rush forward to close the door as soon as the guard leaves, slamming it shut in "Radja" and "randommidget" face preventing them from leaving.

ENTER ACTION: __________
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Post Post #122 (isolation #11) » Sat May 28, 2016 5:32 am

Post by Aronis »

In post 106, Annadog40 wrote:Grab Elekitu, throw them at the guard, then rush out the window.
ACTION FAILEDYou cannot muster the strength to pick up and throw Elekitu.

ENTER ACTION: __________

In post 107, KingdomAces wrote:
Duck and swing sword at the legs of attacking guard.


Also, are there any rules regarding multiple actions in a single turn? In this case, since the ability to preform my next action relies on an NPC's reaction to the current one, I don't think I'd be able to do something that just assumes my action succeeds, like disarming him as he staggers.
RESULTYou duck and slice at the oncoming guards legs, which causes him to stagger back giving the perfect opportunity for the second guard to rush you and try to impale you in the side.

You're allowed to try to make multiple actions in a turn/conditional actions, just no guarantee they will all succeed though if it depends on a variable outside of your control.

ENTER ACTION: __________

In post 108, Cheery Dog wrote:Nail chair leg to the door
ACTION FAILEDYou come up with the wonderful idea to nail the chair leg to the door, but unfortunately can't after realizing you're missing nails and a hammer.

ENTER ACTION: __________

In post 109, ConManMick wrote:I have to pour out the proto sprots
also a teasong pot
What???
In post 110, Radja wrote:
step back and try to calm down the guards. "Easy now people, I'm sure this is a misunderstanding"
RESULTYou try to calm the guards down. The one inside is cautiously watching the situation unfold at the moment. All other guards are outside.

ENTER ACTION: __________

In post 111, Elekitu wrote:
Get cut by the broken bottle
Keep crying because it hurts
RESULTYou get a minor scratch on the arm thanks to the bottles sharpness. You then cry because it hurts.

ENTER ACTION: __________

In post 113, Bogre wrote:
Allow bindings to be cut, stand, and follow Radja as instructed
RESULTYou move over to the door next to Radja, waiting to see what he will do.

ENTER ACTION: __________

In post 116, Felissan wrote:
Try to remember my past.

EDIT: I don't see what you're speaking of, Elek.
ACTION FAILEDYou try to remember something, anything about your past. But you can't.

ENTER ACTION: __________

In post 118, Randomnamechange wrote:Fair enough
Open the door and follow the guard
In post 112, Randomnamechange wrote:
Follow the guard signalling to Radja.
RESULTYou open the door and follow the guard outside and motioning for "Radja" to come with you.

ENTER ACTION: __________
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Post Post #132 (isolation #12) » Tue May 31, 2016 5:03 pm

Post by Aronis »

I didn't forget about this and will update either tomorrow morning if I get the chance or whenever I get home. Srry about the delay.
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Post Post #133 (isolation #13) » Wed Jun 01, 2016 4:00 pm

Post by Aronis »

finally updated!
In post 123, Randomnamechange wrote:
Look around and see if anyone else is in the area. Pay attention to the guard I am following.
RESULTYou look around and spot the two guards on horsemen who are observing the situation at the moment. The carriage driver is sitting atop the carriage doing nothing. Then two guards and "KingdomAces" are fighting near the broken window. You follow the guard over to the back of the carriage where he stops and says "Get in."

ENTER ACTION: __________

In post 125, KingdomAces wrote:
Jump backwards at the last second, then shove the second guard into the first. Disarm as many guards as possible.
RESULTYou jump backwards and shove the guards into each other causing them to crash to the ground away from you. They both appear to have a firm grip on their weaponry however and might be able to recover by the time you reach them, an offensive move would probably have better success considering their current position.

ENTER ACTION: __________

In post 126, Cheery Dog wrote:Light chair leg on fire
RESULTYou hold the chair leg in the fire waiting for it to ignite. You guess that with time it will finally ignite, but it will require waiting a minute or two.

ENTER ACTION: __________

In post 124, Annadog40 wrote:Check to see if I, the other prisoners and the guards have tails.
In post 127, Annadog40 wrote:Jump out window.
RESULTYou can tell that "Cheery Dog" has a tail, nobody else around you appears to. You can't remember whether or not you do. After investigating the mysterious tail, you jump, well more like step, out the window carefully making sure to avoid the chair and glass.

ENTER ACTION: __________

In post 128, Radja wrote:
Follow the guard outside.
RESULTYou follow the guard and "randommidget" outside and over to the back of the carriage where the guard stops and says "Get in."

ENTER ACTION: __________

In post 131, Felissan wrote:Inspire competence to KingdomAces.
ACTION FAILEDYou try to inspire confidence in "KingdomAces" perhaps thinking you still have some sort of a mental connection with your fellow players, unfortunately it doesn't work.

ENTER ACTION: __________
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Post Post #142 (isolation #14) » Fri Jun 03, 2016 8:58 am

Post by Aronis »

In post 134, Cheery Dog wrote:Once the leg is alight, head outside towards the carriage.
RESULTYou wait until the chair leg finally catches on fire and then head out the door on your way to the carriage.

ENTER ACTION: __________

In post 135, ConManMick wrote:I attempt to inspire my fellow players by coming up with an entirely new verse to the teapot song
RESULTYou create an entirely new verse to your teapot song and begin singing it. You hope it will inspire people, but there are no visible results that you can see.

ENTER ACTION: __________

In post 136, Randomnamechange wrote:
get in the carriage
RESULTYou climb in the carriage, sitting at the front on the right side.

ENTER ACTION: __________

In post 137, Radja wrote:
In post 136, Randomnamechange wrote:
get in the carriage
RESULTYou climb in the carriage, sitting at the front on the left side.

ENTER ACTION: __________

In post 138, KingdomAces wrote:
Run up and kick and/or step on the chest of one of the guards. Use any free time to scan their armor for weak points or holes, and strike at any found on the legs while trying to avoid doing permanent damage.


At this point, I'm fairly sure surrendering would be more helpful to everyone involved, including myself, but I really want to keep this sword.
RESULTYou run and step on the chest of one guard while the other rolls to his feet a short distance away. You weakly slice at a weak point in the man's armor, giving him a minor cut that only serves to anger him. Meanwhile the other guard appears to be slowly retreating.

ENTER ACTION: __________

In post 139, Felissan wrote:
Sing to KA so he's more likely to succeed
RESULTYou join in the singing. You hope it will inspire people, specifically "KingdomAces", but there are no visible results that you can see.

ENTER ACTION: __________

In post 140, Annadog40 wrote:Shout that there is a guy with a flame stick!
RESULTYou shout a warning about someone carrying a flaming stick. You notice the guard at the rear of the carriage heed your call as he moves toward the person with the stick, prepared to intercept him.

ENTER ACTION: __________

In post 141, Elekitu wrote:
Cry to KA so he's more likely to succeed
RESULTYou continue crying. You hope it will inspire people, specifically "KingdomAces", but there are no visible results that you can see.

ENTER ACTION: __________
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Post Post #153 (isolation #15) » Tue Jun 07, 2016 3:20 am

Post by Aronis »

I will try to update this was soon as I get home from school today
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Post Post #154 (isolation #16) » Tue Jun 07, 2016 7:36 am

Post by Aronis »

In post 143, Annadog40 wrote:Look for a bucket.
RESULTYou look around, hoping to spot a bucket. You can see a well off in the distance to your right and guess that it would probably have one, but you would have to get past the guards in order to get to it.

ENTER ACTION: __________

In post 144, KingdomAces wrote:
Punch the injured one in the face, in an attempt to knock him out. To the other one, say "One last time, why are we here, and where are you taking us?"
RESULTYou punch the injured guard in the face. Then you try talking to the second guard, but he is already running towards the carriage, yelling at the driver to leave.

ENTER ACTION: __________

In post 145, ConManMick wrote:Shoulder charge the guard advancing on cheery dog, and, as per usual, continue with the teapot song
RESULTWhile the guard is distracted by "Cheery Dog", you take the opportunity to shoulder charge him and knock him over.

ENTER ACTION: __________

In post 146, Cheery Dog wrote:Hide flaming stick behind back and get into the carriage
ACTION FAILEDYou try hiding the flaming stick behind your back and approaching the carriage, the guard approaches you and tells you to stop where you are, but he is knocked over. You feel the heat radiating from your flaming stick being held to closely to your back.

ENTER ACTION: __________

In post 147, Klazam wrote:
I walk in from behind the carriage, yelling "meet my little friend" as I shoot at the guard that is threatening KA the most with a machine-crossbow
ACTION FAILEDYou are currently standing in the room with no weapons.

ENTER ACTION: __________

In post 149, Felissan wrote:
Go look for another exit while the guards are busy.
RESULTYou look around the room for a second exit, but are unable to find one.

ENTER ACTION: __________

In post 150, Radja wrote:
exchange a funny story with randomidget
RESULTYou tell "randomidget" a funny story. "randomidget" responds by laughing and then tells you a funny story related to yours.

ENTER ACTION: __________

In post 151, Elekitu wrote:
cry for no specific reason
RESULTYou cry for no specific reason.

ENTER ACTION: __________

In post 148, Randomnamechange wrote:
say to radja "well this is a bit of a shitstorm"
In post 152, Randomnamechange wrote:
Laugh at Radja's funny story. Tell an equally funny story relating to his story's subject matter
RESULTYou say "well this is a bit of a shitstorm", then laugh at "Radja"'s story and respond by telling him one.

ENTER ACTION: __________
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Post Post #166 (isolation #17) » Mon Jun 13, 2016 9:45 am

Post by Aronis »

In post 155, Radja wrote:
wait for the carriage to leave
RESULTYou sit in the carriage, watching as as it slowly starts moving. It heads out of the village gates and for a castle off in the distance.

ENTER ACTION: __________

In post 156, Annadog40 wrote:Ask guard if I can get a bucket to put out fire.

If guard says yes, walk to the well and look inside.
ACTION FAILEDThe guards are either defeated or fleeing and you cannot find anyone to ask.

ENTER ACTION: __________

In post 157, Randomnamechange wrote:
In post 155, Radja wrote:
wait for the carriage to leave
RESULTYou sit in the carriage, watching as as it slowly starts moving. It heads out of the village gates and for a castle off in the distance.

ENTER ACTION: __________

In post 158, KingdomAces wrote:So unhelpful. Anyway, if they're done attacking me, I'm not going to take the fight back to them

Examine surroundings. If nothing tries to attack me, loot the fallen guards, for as much as my inventory can hold.
RESULTYou begin looting the nearest guard. You take his dagger and a small pouch containing a few golden coins. You could also take his armor and wear it yourself, if you would like.

ENTER ACTION: __________

In post 159, Cheery Dog wrote:Jump in carriage.
RESULTYou try to jump in the carriage but are cut off by one of the horsemen preventing you from reaching it before it can leave.

ENTER ACTION: __________

In post 160, Felissan wrote:
Rush outside to jump down the well
RESULTYou run outside heading towards the well. Considering your low energy level, the lengthy run will take you a little while.

ENTER ACTION: __________

In post 161, Klazam wrote:
Run outside, looking around quickly for a weapon i can acquire. If there is one, i pick it up.
RESULTYou run outside and steal a sword from one of the defeated guards.

ENTER ACTION: __________

In post 162, Kublai Khan wrote:Ride inside carriage.
RESULTYou run outside and jump in the carriage, the guard allowing you to enter considering your lack of a weapon. You sit in the carriage, watching as as it slowly starts moving. It heads out of the village gates and for a castle off in the distance.

ENTER ACTION: __________

In post 163, Klazam wrote:Is this a Roll To Dodge style thing where i have a chance to succeed at anything, or is it something you direct?
ANSWERSome things like fights and combat are determined randomly sometimes, puzzles and stuff like that, not so much.

In post 165, Elekitu wrote:Yes, you did
Cry the death of this game
RESULTYou cry about the "death of this game".

ENTER ACTION: __________
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Post Post #184 (isolation #18) » Tue Jun 14, 2016 10:38 am

Post by Aronis »

In post 172, Felissan wrote:
Keep running towards the well, getting ready for a triple flip when going down.
RESULTYou continue running towards the well. Upon reaching it, you jump down expecting to land in the water that is sure to be at the bottom, only it isn't. An illusion, perhaps? It seems as if you are falling endlessly as the stone walls of the well disappear and you are engulfed into darkness. You have discovered a portal.

ENTER LOCATION: __________

In post 173, KuroiXHF wrote:Propose to the Queen of England.
ACTION FAILEDYou want to propose to the Queen of England. Unfortunately you are in a village that it is certainly not England and there is no Queen in sight. Perhaps you should try a different action?

ENTER ACTION: __________

In post 174, Cheery Dog wrote:Throw the burning chair leg at the carriage in disgust and then walk off in the opposite direction than the carriage is now heading
RESULTYou throw the burning chair leg at the carriage in frustration that it left you. Then you turn around and decide to head deeper into the village towards the well and the other buildings. And maybe, just maybe towards other people.

ENTER ACTION: __________


In post 171, KingdomAces wrote:
Take some armor as long as they are wearing something else underneath it. Start walking towards the castle.


And now I get to do nothing for quite a few rounds.
In post 177, KingdomAces wrote:And stop Annadog from stripping them.
In post 179, KingdomAces wrote:Yeah, well I think people would be more suspicious of the swords, so I doubt it matters what we're wearing.
RESULTYou join in the looting of the three unconscious guards taking their boots, chest plate, and helmet. While it won't provide you with protection from everything, it should certainly help if you have to fight. Then after making sure "Annadog40" isn't going to strip the guards you begin heading towards the castle. A journey that will take an exceptionally long time considering the fact that you are travelling by foot and haven't eaten or drank anything in a good while. Not to mention the heavy armor weighing you down.

ENTER ACTION: __________


In post 168, Klazam wrote:
Go to KA, and try to figure out wheter we should follow the carriage. Also prevent annadog from looting, violently if need be, unless it gets spilt between the three of us.
In post 175, Klazam wrote:
In post 171, KingdomAces wrote:
Take some armor as long as they are wearing something else underneath it. Start walking towards the castle.


And now I get to do nothing for quite a few rounds.
Guess i'll do this too
RESULTYou confront "Annadog40", prepared to fight for your share of the loot if needed and prevent her from stripping the guards, luckily she is agreeable. You acquire some boots, a chest plate, a helmet, and some gold coins. Then you start following "KingdomAces" on his long journey to the castle, not in any better shape then he is when it comes to supplies and energy.

ENTER ACTION: __________


In post 167, Annadog40 wrote:Loot the bodies and take everything and change clothing.
In post 169, Annadog40 wrote:I back up with arms up and say "Ok man, no need to get violent."
In post 176, Annadog40 wrote:Take what they are wearing underneath and switch out my clothing.
In post 178, Annadog40 wrote:Say "Taking their clothing will help us blend into a crowd so we aren't arrested when we leave. People are gonna be suspicious if they see someone dressed in prison garments. We can always give them our prison clothing."
In post 180, Annadog40 wrote:"Not with the armor. You'll be able to pass as a guard. There isn't enough armor for everyone to suit up so some of us could try to pass as civilians."
RESULTAfter agreeing to share the loot, you manage to obtain a dagger and some of the gold coins, but are stopped before you can strip them of their clothing.

ENTER ACTION: __________

In post 170, ConManMick wrote:
Join the looters
In post 181, ConManMick wrote:
quietly hum teapot song while I wait for the remaining group to finalise a plan of action

Also we should check the prison for additional arms and armour, gear etc
RESULTYou join in the looting of the three unconscious guards. You manage to obtain the remaining sword, a dagger, and some of the gold coins.

ENTER ACTION: __________



PLAYER "Ircher" HAS JOINED THE GAME
In post 182, Ircher wrote:
/in (?)
RESULTENTER ACTION: __________


In post 183, Kublai Khan wrote:
Flatter and chat up the guards about the castle
RESULTYou begin flattering the guard nearest you giving him many compliments. While nothing spectacular happens, his mood seems to lighten and he seems more friendly towards you and the rest of the people in the carriage. While the going is slow, you can tell that you are making progress as the carriage travels along the rough dirt road towards the castle.

ENTER ACTION: __________
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Post Post #198 (isolation #19) » Mon Jun 20, 2016 7:01 am

Post by Aronis »

srry, I'll update this in a few min
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Post Post #199 (isolation #20) » Mon Jun 20, 2016 7:30 am

Post by Aronis »

bump
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Post Post #200 (isolation #21) » Mon Jun 20, 2016 7:30 am

Post by Aronis »

PAGETOP!!!!!!!

In post 185, KuroiXHF wrote:Propose to the first person I meet.
ACTION FAILEDYou decide that getting to propose to the Queen of England is something of a fairy tale. So you decide to just propose to the first person you meet. But that actually requires you to meet somebody. Perhaps you should try talking to one of your fellow players in the house with you or searching for a villager.

ENTER ACTION: __________

In post 186, KingdomAces wrote:
Head to the well instead, and try to figure out exactly what the portal is and how safe it is.


Nevermind, this seems like a better use of my time.
RESULTYou start walking towards the well, deciding it would be a much more worthwhile endeavor.

ENTER ACTION: __________

In post 187, Felissan wrote:Heck yeah, I advanced the plot!
Try to figure out how much time I have left before hitting whatever there is below me
RESULTYou try to figure out how much time you have left, but cannot. You appear to be floating in the darkness with no end in sight.

ENTER LOCATION: __________

In post 188, Cheery Dog wrote:Knock on the closest door
RESULTYou start walking towards the nearest house across from the building you started in. You can see smoke coming from its chimney leading you to believe someone must be home. Arriving at the porch, you knock on the door, but no response is heard.

ENTER ACTION: __________

In post 189, Ircher wrote:
Look Around


You don't even tell me where I am! I'm hoping I don't have to read the previous 8 pages.

Edit: (Blasted literal interpreters. Never do what you want/expect them to do.)
RESULTYou look around. The floor you are standing is made of stone. Their are two windows and a door at the front of the room. The window on your right is shattered. You also see many chairs scattered about the room in utter chaos and a few other players wearing prison clothes like yourself.

ENTER ACTION: __________

In post 190, Randomnamechange wrote:
Say to the nearest guard "Can you tell us anything about what is happening, or is there someone we could speak to to find out?
RESULT"You can talk to the captain when we get inside." The guard says. You notice your carriage pulling up to the castle. It pauses as the wooden drawbridge slowly begins to lower.

ENTER ACTION: __________

In post 191, Kublai Khan wrote:
Start telling some progressively dirtier jokes to the guards.
RESULTYou continue joking around with the guard, each joke you tell dirtier than the last. He doesn't seem to care. You notice your carriage pulling up to the castle. It pauses as the wooden drawbridge slowly begins to lower.

ENTER ACTION: __________

In post 192, Kappy wrote:
Attempt to be reincarnated after my earlier death.
RESULTReincarnation is such a puzzling and rather flawed idea. But by some miracle you have reappeared in the starting room
seemingly
unharmed.

ENTER ACTION: __________

In post 193, Klazam wrote:
Follow KA's lead for now. I also look around the well for any other sign of habitation.
RESULTYou continue following "KingdomAces" heading towards the well with him.

ENTER ACTION: __________

In post 194, Annadog40 wrote:"You guys are lame" I say then walk off into the house to look for stuff.
RESULTYou walk back into the starting house to look for something. You don't discover anything you haven't seen before.

ENTER ACTION: __________

In post 195, Elekitu wrote:
Wonder if I'm still in the room from the beginning, and cry
RESULTYou cry. This time because you realize you haven't moved an inch since the game started.

ENTER ACTION: __________


PLAYER "itlepip" HAS JOINED THE GAME.
In post 196, itlepip wrote:
Drink tea
ACTION FAILEDYou want to drink tea, but realize that there is no tea near you.

ENTER ACTION: __________
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Post Post #221 (isolation #22) » Thu Jun 23, 2016 9:43 am

Post by Aronis »

In post 201, KuroiXHF wrote:Ugh...

*Run off to find a villager. Anyone.*
RESULTYou run to the front of the house where "Cheery Dog" currently is hoping to find some people. Only first you'll have to get them to let you inside or force your way in, but wait! "Cheery Dog" has that covered. So you follow him inside via the window. Now where to look for people . . .

ENTER ACTION: __________

In post 202, Ircher wrote:
Search for Key
RESULTYou search the house you are currently in for a key to something. Unfortunately a quick scan of the area does not reveal anything about a key.

ENTER ACTION: __________

In post 204, itlepip wrote:
Ask nearest person if they have tea or know where tea may be
ACTION FAILEDYou look around the room for somebody who might know something about tea, but see nobody. Perhaps you should try looking in another location for people.

ENTER ACTION: __________

In post 205, Randomnamechange wrote:
Wait until we arrive

Doesn't seem to be much else to do.
RESULTReaching the conclusion that there is nothing better to do then wait until you arrive, you do just that. Luckily it only takes a few moments longer for the carriage to be pulled to a halt inside the castle. The two guards jump out first, requesting that you follow them to meet their captain who appears to be in control of this castle.

ENTER ACTION: __________

In post 208, Kublai Khan wrote:
Ask the name of the castle
RESULTYou ask the nearest guard the name of the castle to which he replies "Bast". Meanwhile the carriage pulls to a halt inside the castle. The two guards jump out first, requesting that you follow them to meet their captain who appears to be in control of this castle.

ENTER ACTION: __________


In post 206, KingdomAces wrote:
Examine Well
In post 209, KingdomAces wrote:If I have some free time, attempt to psychically attack Annadog40.
RESULTYou examine the well. It appears to be made of stone with water at the bottom with seemingly nothing unusual about it. You notice that there is a bucket with a rope nearby. Probably for retrieving water. Turning your attention to "Annadog40" you try to psychically attack the player. At first you notice no effects until the players begins running away from you. Perhaps your attack worked after all.

ENTER ACTION: __________

In post 207, Annadog40 wrote:Go back and loot the bodies of everything now that everyone is gone. Mhahahaha.
In post 210, Annadog40 wrote:If KingdomAces has some free time, defend myself and run away.
RESULTYou prepare to loot the unconscious guards of
everything
. But decide to stop and run away instead as if something like a psychic attack would actually hurt you. Not to mention the fact that running from such an attack would be rather futile assuming it actually worked to begin with.

ENTER ACTION: __________

In post 211, Cheery Dog wrote:Attempt to get myself into house.
RESULTYou try to open the door to the house, but it won't budge. Clearly prevented by something blocking it from inside. The door is made of heavy wood and would be very difficult to break especially without some form of a weapon. So you take a different approach. Picking up a decent sized rock, you throw it into the nearest window, shatter the glass, and give yourself access to the house.

ENTER ACTION: __________

In post 213, ConManMick wrote:I briefly forget the words to the teapot song whilst I try to discern who is now armed and armoured
RESULTYou forget the words to the teapot song. D: Only you don't really forget them, because as you try to force yourself to stopping thinking about them you find that you can only think about them. Until you are distracted by figuring out who is and is not armored at which point you simply store the words to the teapot song in the back corner of your mind and focus on that. You notice that one of the unconscious guards, who probably won't be unconscious for much longer, is armored along with "Klazam" and "KingdomAces."

ENTER ACTION: __________

In post 214, Radja wrote:are we there yet?
RESULT"What does it look like?" the nearest guard asks you, amazed at your stupidity as the carriage pulls to a halt inside the castle. The two guards jump out first, requesting that you follow them to meet their captain who appears to be in control of this castle.

ENTER ACTION: __________


PLAYER "lalaladucks" HAS JOINED THE GAME
In post 215, lalaladucks wrote:

Code: Select all

enter game

Code: Select all

leave starting room through window

Code: Select all

go over to well and jump into it

Code: Select all

go to LOCATION: castle
RESULTYou quickly get into action by hopping through the broken window and begin running towards the well with the intent of jumping down it.

ENTER ACTION: __________

In post 216, Kcdaspot wrote:Dance
RESULTYou dance.

ENTER ACTION: __________


PLAYER "McMenno" HAS JOINED THE GAME
In post 217, McMenno wrote:Wait... This has been... Restarted? Oh! Life has a purpose again!

>Request a summary of events up to this points

>Do a silly dance
RESULTYou excitedly rejoice that your life has a purpose again. Then try to recall what has happened to you. Only your memory seems to be blank. You decide that dancing might help you recall some important event from your past, so you try dancing.

ENTER ACTION: __________

In post 218, Klazam wrote:
drop a gold coin down the well and listen
RESULTYou drop one of your gold coins down the well and listen. After a second, you hear the sound of it hitting the water.

ENTER ACTION: __________

In post 203, Felissan wrote:
Sing 99 Bottles of Beer on the Wall to see if there's anything around that will react
In post 219, Felissan wrote:
Dodge the coin
ACTION FAILEDYou try to sing, but your attempts do nothing as you notice that there is no sound in this strange area. You also try dodging a coin? Only there is no coin, how peculiar. You notice yourself getting slowly disoriented and sick as you continue to just float on seemingly thin air. It would probably be wise to get out of this area as soon as possible.

ENTER LOCATION: __________

In post 220, Elekitu wrote:
Cry in rhythm with the silly dance
RESULTYou cry even more. As you do you find yourself growing increasingly thirsty. Perhaps you have dehydrated yourself with all the tears. It would probably be wise to get some water.

ENTER ACTION: __________
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Post Post #236 (isolation #23) » Fri Jun 24, 2016 6:17 am

Post by Aronis »

In post 222, Randomnamechange wrote:
Follow the guards, looking for nearby people and buildings
RESULTYou follow the guards down a hallway and up some stairs . . . Until you finally arrive and see the captain. Along your journey you noticed a few guards and a plethora of rooms that would probably be a delight to explore if you were to get the opportunity. One of the guards that escorted you and the captain take a moment to themselves to talk, presumably about your fate.

ENTER ACTION: __________

In post 223, KuroiXHF wrote:
I will follow Cheery Dog and keep him amused by continually asking, "Are we there yet," not specifying where 'there' is.
RESULTYou follow "Cheery Dog" around the house constantly asking the player "Are we there yet?" in an attempt to amuse or more likely annoy.

ENTER ACTION: __________

In post 224, Klazam wrote:
Be confused, and see if there's any horses or personal conveyances i can steal
RESULTYou are confused by the strange tendencies of the well and decide to see if there are any horses. You are in luck as you venture around to the back of the house you started in where you discover a stable. You see three horses and a small carriage parked off to the side. You also notice a villager tending to one of the horses, he has not noticed you yet.

ENTER ACTION: __________

In post 225, Felissan wrote:
Try to create a link between my location and the rest of the world by singing the teapot song.
In post 226, Felissan wrote:Oh, wait, right, no sound.
Lick my hand to see if there's any taste in this place.


Ponder the meaning of existence.
RESULTYou try to sing and lick your hand but cannot. Your disoriented state grows worse as you linger in this area as you begin getting feelings similar to that of sea sickness.

ENTER LOCATION: __________

In post 227, Ircher wrote:
Pickpocket the nearest guard (if there isn't a guard nearby, then the nearest prisoner.)


Note: Looking for things like keys and items that can be used as weapons, especially heavy, blunt items.

Edit:
To clarify, I will distract whoever I'm pickpocketing with a loud, obnoxiously high-pitched, voice.
RESULTThere are no guards in the building you are in at the moment, so you decide to pickpocket "Elekitu", unfortunately they don't have any items on them that would be of use to you.

ENTER ACTION: __________

In post 228, KingdomAces wrote:
Raise bucket.


Drop bucket in well, then raise it once it hits the bottom.
RESULTYou drop the bucket in the well and then slowly raise it up full of water.

ENTER ACTION: __________

In post 229, Cheery Dog wrote:Explore house
RESULTYou look around the house. You appear to have entered into their main living space. It's similar to the house you started in, just with a lot more furniture. You notice a pot hanging over the fireplace, which probably contains some type of food. You also notice a staircase leading to an upstairs area. There are no people in sight, but judging by the condition of the house they are probably hiding somewhere nearby.

ENTER ACTION: __________

In post 230, Kublai Khan wrote:
Promptly follow the guards to meet their captain who appears to be in control of this castle. Salute their captain.

Also, wonder why the teapot song is stuck in my head.
RESULTYou follow the guards down a hallway and up some stairs . . . Until you finally arrive and see the captain. You salute the captain, which seems to amuse him more than anything. One of the guards that escorted you and the captain take a moment to themselves to talk, presumably about your fate.

ENTER ACTION: __________

In post 231, itlepip wrote:leave house.
w
w
w
w
w
w
n
n
grab all
inventory.
RESULTYou leave the house through the front door.

ENTER ACTION: __________

In post 232, lalaladucks wrote:had to try all those actions at once :p

Code: Select all

go over to well and jump into it
RESULTYou walk over to the well and jump into it falling down into the cold water.

ENTER ACTION: __________

In post 233, Annadog40 wrote:CURSE THE DISTRACTION, Attempt again to loot guard of everything and not let my superstitions get in the way.
RESULTYou decide to loot the guard of
everything
.

ENTER ACTION: __________

In post 234, McMenno wrote:>I jump into the well... As well! Then I congratulate myself on my clever pun.
RESULTYou walk over to the well and jump into it falling down into the cold water. Oh and you congratulate yourself on your "clever" pun.

ENTER ACTION: __________

In post 235, ConManMick wrote:
I grab the unconscious guard, tie some rope around us, and jump into the well, launching into the power ballad of the teapot song as I do so, such that it echoes magnificently up the well to my fellow players.
RESULTYou grab one of the unconscious guards and drag him over to the well with you. You are unable to tie any rope around the both of you due to you not having any rope. But that does not stop you from leaping into the well with the guard while singing your teapot song. You and the guard fall into the cold water which wakes the guard who starts screaming and flailing about, struggling to stay afloat.

ENTER ACTION: __________
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Post Post #261 (isolation #24) » Mon Jul 25, 2016 4:45 pm

Post by Aronis »

Hmmm.
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Post Post #263 (isolation #25) » Tue Jul 26, 2016 5:38 am

Post by Aronis »

In post 237, Ircher wrote:
Exit the house through the front door and search for a map.


Code: Select all

    IF map_found == TRUE THEN
        read_map()
    ELSE
        search_for_paper_and_something_to_write_with()
        look_around_area_in_front_of_the_front_door()
        make_map_as_i_look_around()
    ENDIF
    
RESULTYou walk outside and look around for a map or at least something to write on. Unfortunately your quick survey of the surrounding area and front of the house yields nothing. An interior area would probably be more likely to have a map.

ENTER ACTION: __________

In post 238, KuroiXHF wrote:
I decide that Cheery Dog is the one for me and I ask him for his hand in marriage.
RESULTYou decide that "Cheery Dog" is the one for you and ask for his hand in marriage. He says no. D:

ENTER ACTION: __________

In post 240, Kublai Khan wrote:
Stand at attention, awaiting fate. Try hard to remember who I was and what I was doing before the blindfold room.
In post 245, Randomnamechange wrote:
In post 240, Kublai Khan wrote:Stand at attention, awaiting fate. Try hard to remember who I was and what I was doing before the blindfold room.
RESULTYou stand at attention trying to remember who you were, but are interrupted
(dont worry, you werent going to remember anything)
by the captain who offers you a deal: "Considering your cooperation, perhaps we can work out a deal. Your comrades back in the village have left me shorthanded around the castle. So in exchange for your assistance over the course of the next few days, I will grant you freedom. Or you can always go back to where you started. What do you think?"

ENTER ACTION: __________

In post 246, Klazam wrote:
Walk up to the villager-

IF he notices me: "Hey, the lord has need of those two horses. Thank you for your service, here's some gold for your inconvenience. You can go to the village bursar to get more reimbursement if you wish, tomorrow morning" Take the most healthiest two.

IF he doesnt: Stab him in the back and clap my hand over his mouth to prevent him screaming. Make sure he's dead, check his pockets for any valuables. Hitch the horses to the carriage, and get on.


(not sure how much actions i can take beyond this point. My intent is to bring the horses and/or the carriage to kingdom aces, pick him up, and head off to the castle, enjoying a much deserved sip of cool water from his well bucket.)
RESULTYou sneak up on the villager and stab him in the back, clasping your hand over his mouth to make sure he cannot utter much of a sound. He struggles for a moment before dying. Leaving you free to begin hitching the horses to the carriage.

ENTER ACTION: __________

In post 247, Annadog40 wrote:Check to see what I looted from the guards.
RESULTYou looted quite a lot of things. You have a dagger, six gold coins, a couple of eyes, some clothing, an arm, and a scalp to name a few things.

ENTER ACTION: __________

In post 248, KingdomAces wrote:I guess the portal only has room for one person at a time, or something. Oh well, I think I'll just wait to see if Klazam gets those horses.

Check the nearby area for a more convenient container.
RESULTYou look around for a better container, but cannot find one that would be suitable for holding water.

ENTER ACTION: __________

In post 249, Cheery Dog wrote:Reject KuroiXHF's offer.
Taste the food from the pot.
RESULTYou coldly reject the offer made by "KuroiXHF." You taste the food from the pot discovering that it is some sort of beef stew. It is also very hot and you burn your tongue. Perhaps serving yourself a smaller portion and giving it time to cool off would work best.

ENTER ACTION: __________

In post 252, itlepip wrote:look around

move north

move north

move east

move west
RESULTYou look around the village. You are currently in front of a small house near the edge of the village. To one side it a bridge that would allow you to exit the village. Directly across from you is another house. And lastly, there are more houses and the well to the north. You begin heading in that direction, only you suddenly pause for a moment to walk to the east and then back to the west.

ENTER ACTION: __________

In post 257, Felissan wrote:
Go 30 feet above the well

Infinite loop GO!
RESULTYou find your vision blurring as you begin to spin rapidly and then you appear in the middle of the air above the well. Unfortunately you do not stay there for long as gravity sends you falling back down towards the bottom of the well. As you fall you bash your head on a jagged rock on the side of the well, which leaves a considerable incision on your forehead. The wound causes you great pain and will need to be addressed soon. You notice that as soon as your head touches the water, it shifts into a portal once again and you go tumbling back into the dark pit.

ENTER LOCATION: __________

In post 251, ConManMick wrote:Sing teapot song soothingly for the panicky guard, then shout ro players outside of well to lower bucket o I can raise everyone back up 1 by 1
RESULTYou try singing to the guard in an attempt to get him to calm down. It seems to be working, until you get sucked into the portal and lose sight of him.

ENTER LOCATION: __________

In post 253, lalaladucks wrote:
In post 239, Felissan wrote:
Try doing the following actions in order, stopping if one of those gets me out:
Wake up.
Meditate.
Sleep.
you have to enter a location, like the castle, or the house cheery etc are in. your results box has "enter location" at the bottom instead of "enter action" like everybody else.

looks like the portal was single use :<


Code: Select all

q̶u̶a̶c̶k̶ swim around in the well and taste the water without swallowing

Code: Select all

feel the walls of the well, looking for anything interesting
RESULTYou swallow some water and discover that it seems acceptable for drinking. Then as you begin to examine the walls of the well, you get sucked into the portal.

ENTER LOCATION: __________

In post 243, McMenno wrote:>I telepathise some water to Elekitu, then I explore the well.
In post 259, McMenno wrote:Wait patiently
ACTION FAILEDTelepathically sending water to someone? It does not work that way around here. Your attempt at telepathy fails as you try exploring the well. But as you are doing so, you get sucked into the portal.

ENTER LOCATION: __________

In post 241, Elekitu wrote:
Cry, hoping someone will hear me and give me some water
In post 262, Elekitu wrote:
cry because the game id ded
RESULTYou cry because 'the game' is 'ded'.

ENTER ACTION: __________
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Post Post #284 (isolation #26) » Wed Jul 27, 2016 9:12 am

Post by Aronis »

In post 265, Randomnamechange wrote:
Reply to the captain "Well, when you put it like that, it isn't exactly a hard choice. What do you need us to do?"
In post 273, Kublai Khan wrote:
In post 263, Aronis wrote:
RESULTYou stand at attention trying to remember who you were, but are interrupted
(dont worry, you werent going to remember anything)
by the captain who offers you a deal: "Considering your cooperation, perhaps we can work out a deal. Your comrades back in the village have left me shorthanded around the castle. So in exchange for your assistance over the course of the next few days, I will grant you freedom. Or you can always go back to where you started. What do you think?"

ENTER ACTION: __________
Agree to help the captain.
RESULT"Excellent." Replies the captain. "If you will follow me, we can get you set up with some better gear." You follow him towards the exit, heading down the hallway and into a room filled with lots of armor and weapons. "Now are either of you familiar with how to use a sword?" He asks.

ENTER ACTION: __________

In post 266, Felissan wrote:
In post 257, Felissan wrote:
Go 30 feet above the well

Infinite loop GO!
RESULTYou fall down into the portal again. Only this time you are able to avoid the jagged rocks on the side of the well. Your head trauma worsens do to your failure to address the wound.

ENTER LOCATION: __________

In post 268, itlepip wrote:Try to break into house across street
RESULTYou follow in the footsteps of "Cheery Dog" by climbing in the broken window and gaining access to the house.

ENTER LOCATION: __________

In post 269, ConManMick wrote:So the guard didn't get portal'd with us, eh?
Grab Felissan, and attempt to link arms with lalaladucks, then try to grab McMenno with my legs. If I can secure everyone, I will attempt to send us to a pub by a dock. Also, I sing the teapot song to reassure my companions that I have a plan.
ACTION FAILEDYou are unable to spot anyone else in the portal with you. It appears you will have to go alone and hope they have the same idea as you.

ENTER LOCATION: __________

In post 270, McMenno wrote:can we teleport? was there a portal in the well??? so many questions and not enough answers

anyway

Sing teapot song
ACTION FAILEDYou try to sing, but your attempts do nothing as you notice that there is no sound in this strange area.

ENTER LOCATION: __________

In post 272, Cheery Dog wrote:Go upstairs and explore
RESULTYou head up the creaky wooden stairs and arrive at a hallway. You think you can hear sounds of people talking coming from the door at the end on your left.

ENTER LOCATION: __________

In post 271, Klazam wrote:
bring the horses andthe carriage to kingdom aces, pick him up, and head off to the castle, enjoying a much deserved sip of cool water from his well bucket.
In post 274, KingdomAces wrote:
Get picked up


Though the well bucket is probably tied to the well, so you might want to drink it while you're here.
In post 275, Klazam wrote:Drink the water while picking up KA then
RESULTYou both get a drink of water before heading off to the castle in your newly acquired carriage.

ENTER LOCATION: __________

In post 280, KuroiXHF wrote:Find a law or loophole or something that would obligate him to marry me.
ACTION FAILEDYou do not even know the law around here. And that is assuming that there is a law around here, because at the moment it appears that anarchy abounds.

ENTER LOCATION: __________

In post 282, Annadog40 wrote:Eat the arm that I looted and claim the starting house as my house.
RESULTYou begin eating the arm and claim the 'starting house' as your house.

ENTER LOCATION: __________

In post 277, Iprobablysuck wrote:
Wake up in starting house, look at the carnage and mutter ''What the fuck'', I then leave through the front door and examine my surroundings
In post 283, Iprobablysuck wrote:Look at Annadog and shake my head disapprovingly.
RESULTYou leave the house and look at "Annadog40" shaking your head disapprovingly as a result of the atrocious practices.

ENTER LOCATION: __________
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Post Post #296 (isolation #27) » Thu Jul 28, 2016 5:27 am

Post by Aronis »

In post 286, Iprobablysuck wrote:Look around the surrounding area to try and find anything to do with my sad life.
RESULTYou look around in hopes of finding something to do with your 'sad' life. You could leave the village via the gate, but it would be best to gather supplies first. There are also many buildings in the village where you could explore and find stuff. Maybe you could even meet some friendly(?) villagers while you are at it.

ENTER ACTION: __________

In post 287, Felissan wrote:
Teleport over the captain and knock him out using the momentum from my 60+ ft fall
RESULTYou teleport on top of the captain, crashing down on him. You knock him to the ground smashing his head on the stone floor leaving him unconscious.

ENTER ACTION: __________

In post 288, Annadog40 wrote:Check how many rooms are in my new house.
RESULTYou discover that there is one room in 'your' new house.

ENTER ACTION: __________

In post 289, Kublai Khan wrote:
In post 284, Aronis wrote:
RESULT"Excellent." Replies the captain. "If you will follow me, we can get you set up with some better gear." You follow him towards the exit, heading down the hallway and into a room filled with lots of armor and weapons. "Now are either of you familiar with how to use a sword?" He asks.

ENTER ACTION: __________
If you got it, I'll take a battle axe, a scimitar, a lance, and/or a recurve bow and arrows.
RESULT"Take whatever you want-" the captain gestures toward the wall full of weapons. Only he is cut short by someone crashing down on top of him. The armory has lances, axes, and bows. Unfortunately they do not appear to possess scimitars.

ENTER ACTION: __________

In post 290, KuroiXHF wrote:I decide to give up and find myself a beautiful gullible maiden with a huge rack.
RESULTYou give up trying to get "Cheery Dog" to marry you and decide to look for a gullible maiden. Unfortunately you do not see any nearby at the moment. Perhaps you would have better luck if you specified a location to look.

ENTER ACTION: __________

In post 291, ConManMick wrote:
Sing teapot song ruefully. Travel to a pub by a dock alone
RESULTYou appear a few feet above the water splashing down into it. Unfortunately you are not alone as "McMenno" appears next to you. You notice a dock a couple of feet away.

ENTER ACTION: __________

In post 292, McMenno wrote:
Follow ConManMick


I ain't givin' up on ya
RESULTYou appear a few feet above the water splashing down into it. You notice a dock a couple of feet away.

ENTER ACTION: __________

In post 293, KingdomAces wrote:Leave the driving to Klazam.
RESULTYou allow "Klazam" to drive the carriage, choosing to relax and enjoy the view.

ENTER ACTION: __________

In post 294, Cheery Dog wrote:Go through the door to my left and announce in a loud clear voice "HI mum, I'm home!"
RESULTYou walk to the end of the hallway and enter the room shouting out. "Cheery, is that you?" A man asks as he drops some sort of a club in shock at your return and embraces you. You see a woman and little girl emerge from the corner of the room to greet you, clearly excited at your return.

ENTER ACTION: __________

In post 295, Klazam wrote:Make sure there's no obvious bloodstains on my or KA's clothes, if there is any, attempt to clean it off.

When the castle is in sight, head a bit off the road and stop.

KA: So got any ideas for what we should do?
RESULTYou do not find any bloodstains on your clothing as you plan to pull off the road once you get closer to the castle.

ENTER ACTION: __________
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Post Post #321 (isolation #28) » Tue Aug 02, 2016 6:01 pm

Post by Aronis »

I started working on an update for this and will finish and post it sometime tomorrow morning/early afternoon.
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Post Post #322 (isolation #29) » Wed Aug 03, 2016 6:56 am

Post by Aronis »

In post 297, Killthestory wrote:can i boop something
RESULTYou wonder if you could 'boop' something. Assuming it is a simple action that requires no witchcraft or wizardry, you probably could if you give it a try.

ENTER ACTION: __________

In post 300, McMenno wrote:
I follow ConManMick while singing the teapot song, except I replace "I just shout" with "I just violently explode"
RESULTYou follow "ConManMick" singing the teapot song with the
improved
lyrics.

ENTER ACTION: __________

In post 301, Elekitu wrote:
Cry the teapot song
ACTION FAILEDCrying a song would be quite difficult and is not a skill you currently posses. Perhaps with some proper training you could achieve your goals.

ENTER ACTION: __________

In post 299, ConManMick wrote:Ok so the well dropped us in the actual water, dang.
I beckon to McMenno and wade ashore, humming the teapot song thoughtfully and making for the pub. I would like to find any sailors or captains who may be inside
In post 302, ConManMick wrote:What teapot songs are you guys singing sheesh
can I use the resonance of the teapot song to communicate with all other players who have sang, hummed, whistled or otherwise made teapot song-esque noises?
RESULTYou wade ashore, while humming the teapot song of course. You are near the pub preparing to enter, but are stopped by a most intriguing idea. Could you use the teapot song to communicate with other players as if you were a whale or something? It might be worth a shot.

ENTER ACTION: __________

In post 304, KuroiXHF wrote:I will specify my search for the large-canned maiden at the nearby village, in the commons.
RESULTYou decide to search for the maiden of your dreams in the village. A wise choice. Not seeing anybody out and about on the street, you decide to knock on the door of the nearest unexplored house. Unfortunately an old man opens the door and seems quite alarmed about your presence. "What do you want?" He asks.

ENTER ACTION: __________

In post 305, Iprobablysuck wrote:Ransack the nearest house (That isn't the starting house) and then leave the village with whatever I find.
RESULTYou decide to ransack a house. You head over to the nearest house, which happens to be where "Cheery Dog" and "itlepip" currently are. You enter through the broken window and find that the house seems to lack any real valuables. But there are various pieces of furniture and perhaps with a detailed search you could find even more items.

ENTER ACTION: __________

In post 307, Cheery Dog wrote:That wasn't the reaction I was expecting.

talk to family about my past, leaving in all the juicy bits
RESULTYou start to talk to your family about your past and it all starts coming back to you. At least somewhat, you begin to remember your life in this village. You remember leaving the village now, you were going to serve in an army, only what you did as a soldier you still have no clue about. As a result, you find very little to tell them about as they know your past up until the point you left. You notice your lack of memories leaves them quite troubled. "You must be quite hungry and there's soup on the fire. Perhaps you would like to eat and then tell us more later?" Your mother suggests, guiding you out of the room and downstairs where you are greeted with an unpleasant(?) surprise. You see "itlepip" carrying the pot of food towards you and find "Iprobablysuck" looking around suspiciously.

ENTER ACTION: __________

In post 308, KingdomAces wrote:
Look around
RESULTYou look around as your carriage pulls to a halt on the roadside due to you getting closer to the castle. You see very little of interest, just lots of grassy plains.

ENTER ACTION: __________

In post 309, Kublai Khan wrote:
In post 296, Aronis wrote:
RESULT"Take whatever you want-" the captain gestures toward the wall full of weapons. Only he is cut short by someone crashing down on top of him. The armory has lances, axes, and bows. Unfortunately they do not appear to possess scimitars.

ENTER ACTION: __________
Immediately attack the person who landed on the Captain and put them in a rear naked chokehold.
RESULTYou try to put "Felissan" in a chokehold. It doesn't work, but it provides the perfect opening for "randomidget" to stab "Felissan" in the arm.

ENTER ACTION: __________

In post 310, Felissan wrote:
Disarm Kublai Khan with aikido
RESULTYou deflect "Kublai Khan's" attacks, but are left vulnerable as "randomidget" stabs you in the arm causing you a great deal of pain.

ENTER ACTION: __________

In post 298, Randomnamechange wrote:
I'll take a sword, shield, a couple of knives and some head and body armour
In post 311, Randomnamechange wrote:Stab Felissan in the arm
RESULTYou quickly grab a knife and stab "Felissan" in the arm with the intent of grabbing the rest of the weapons after the fight is finished.

ENTER ACTION: __________

In post 312, lalaladucks wrote:

Code: Select all

go to location: new york city
ACTION FAILEDError: INVALID LOCATION

PLEASE TRY AGAIN

ENTER LOCATION: __________

In post 313, Ircher wrote:
Go inside the house, and search for a map.
In post 315, Ircher wrote:Your house? I'm pretty sure that starting house/building isnt yours.
In post 318, Ircher wrote:
Also: Kick Annadog
RESULTYou start to go inside the house, but are stopped by "Annadog40" which erupts into an argument and you try to kick the deranged cannibal. You miss and "Annadog40" stabs you in the eye. You are in critical condition.

ENTER ACTION: __________

In post 303, Annadog40 wrote:Start a fire and use the rope on the floor to make a makeshift bed.
In post 314, Annadog40 wrote:Yell at Ircher for trespassing in my house.
In post 316, Annadog40 wrote:I claimed it. It is now mine. You must now leave the premises.
In post 319, Annadog40 wrote:Well fine, could of just left but instead you decided to be mean.
Stab Ircher
.
RESULTYou yell at "Ircher" for 'trespassing' and an argument ensues. You decide to settle it by stabbing "Ircher" leaving him in critical condition.

ENTER ACTION: __________

In post 317, CareyHammer wrote:May I jump /in?
Yes!!!! Just post an action.
In post 320, itlepip wrote:Eat food in pot then bring food upstairs.
RESULTYou taste the soup and then start to haul it upstairs only to be stopped in your tracks by "Cheery Dog" and the residents of the house coming downstairs.

ENTER ACTION: __________
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Post Post #349 (isolation #30) » Fri Aug 05, 2016 9:37 am

Post by Aronis »

In post 323, Elekitu wrote:
Try to cry the teapot song until I've learnt how to do it successfully
ACTION FAILEDCrying the teapot song is not something that can be learned with simple trial and error.

ENTER ACTION: __________

In post 327, McMenno wrote:
Try to beckon Elekitu to our location using the teapot song communication network (tm)
ACTION FAILEDIt is very difficult to communicate using the teapot song network and something that cannot be accomplished with your weak level of concentration.

ENTER ACTION: __________

In post 328, Randomnamechange wrote:
punch felissan in the face until he is out cold
In post 329, Kublai Khan wrote:
Co-ordinate attack on "Felissan" with "randommidget". Sharing the goal to render "Felissan" unconscious.
RESULTYou both gang up on "Felissan" who seems uninterested in defending himself. As a result you easily render "Felissan" unconscious.

ENTER ACTION: __________

In post 331, ConManMick wrote:
I close my eyes, and sit on the ground, far enough from the pub that they won't see me. I focus on the teapot song, emptying everyrhing else from my mind. Then, I begin to chant it at a very low frequency, so it travels well. I would like to impart to all who have sang, cried, hummed etc. That McMenno and I are on to a sure thing and they should come join us via the well.


McMenno if this works we're gonna have a new life at sea it's gonna be rad
ACTION FAILEDYou close your eyes and sit on the ground clearing everything from your mind. You begin to chant the song at a low frequency so it will travel better. Unfortunately you struggle to connect with everyone, the challenge of contacting everyone overwhelms you. You might have more success if you focus on messaging a single target.

ENTER ACTION: __________

In post 332, KingdomAces wrote:
Scope out the Castle's defenses.


And also get my pet bird to attack Annadog.
ACTION FAILEDThe castle is not particularly large or imposing compared to what you might expect, but it still poses quite the challenge to a two-man army. It has a moat though and a drawbridge which is currently raised. Not to mention a lookout tower that would spot you coming well in advance of your arrival assuming they have not already seen you. Getting inside will be quite difficult without help from inside.

You do not possess a pet bird.

ENTER ACTION: __________

In post 333, KuroiXHF wrote:
I ask the old man to direct me to the nearest village, full of buxom women. If needed, I can offer amazing tales of heroics as payment.
RESULTThe man slams the door in your face, clearly uninterested in helping you. :(

ENTER ACTION: __________

In post 334, itlepip wrote:give soup to cheery family and punch I probably suck.
RESULTYou hand the soup to "Cheery Dog," then turn around and punch "Iprobablysuck" in the face.

ENTER ACTION: __________

In post 325, Iprobablysuck wrote:Try to convince Cherry Dog's family that i'm not robbing them.
In post 335, Iprobablysuck wrote:Duck the punch and kick itlepip in the family jewels
ACTION FAILEDYou try to convince the family that you are not robbing them which seems to work. Unfortunately while doing so you get punched in the face by "itlepip" which causes no real harm, but stuns you enough to cause your kick to miss.

ENTER ACTION: __________

In post 338, Cheery Dog wrote:G take soup back to fire place.

Explain to family that these were fellow inmates.
ACTION FAILEDYou take the soup back over to the fireplace while explaining to your family that "itlepip" and "Iprobablysuck" were inmates with you. Your family has no issues understanding why they got locked up, but they seem nervous about them being here though. It is probably a result of their behavior at the moment.

ENTER ACTION: __________

In post 339, Killthestory wrote:
find the nearest person to me and boop them
RESULTYou boop "Annadog40," who is currently distracted by "Ircher" and an imaginary bird.

ENTER ACTION: __________

In post 324, Ircher wrote:
Scream an agonizingly high pitched scream at Annadog. Then search for a dictor while yelling for help.


(And that isn't cool at all, @Annadog)
In post 340, Ircher wrote:
Open the door and attack Annadog again (when the bird arrives if it arrives).

(And if I die, my final will is that the divine may seek vengeance against Annadog's wicked actions.)
RESULTYou scream in agony and start to search for a doctor for a minute. But then when you get premonitions about a bird arriving to help you attack "Annadog40," you decide to go near the door waiting for the bird to show up so you can attack "Annadog40." The bird has not shown up yet.

ENTER ACTION: __________

In post 326, Annadog40 wrote:
Say "That's what you get for attacking me!" while gently pushing Ircher out of the house and shutting the door behind him. Then practice my knife skills on a resurrected Kappy.
In post 336, Annadog40 wrote:
Defend myself with knife once (or if) bird arrives otherwise continue with current action.
In post 342, Annadog40 wrote:You know, you could of gone off and looked for help in the teleporting well but instead you decided to attack me again. Stab Ircher if they enter again.
RESULTYou yell at "Ircher" shutting the door to the house. You anxiously wait by the door, prepared to attack him and the bird if they enter.

ENTER ACTION: __________

In post 343, CareyHammer wrote:
Inventory
RESULTYou do not have anything in your inventory at the moment.

ENTER ACTION: __________

In post 345, Klazam wrote:look around for a conveniently placed piece of siege weaponry
RESULTYou look around for siege weaponry, but do not find anything.

ENTER ACTION: __________
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Post Post #369 (isolation #31) » Mon Aug 08, 2016 7:34 am

Post by Aronis »

ALERT
The sun is starting to set for those near the village and castle. It will be night very soon.

In post 350, Ircher wrote:
Find medical supplies and/or a doctor. Ignore Annadog.
RESULTYou walk away from the house hoping to find medical supplies and a doctor. Perhaps one of the houses hold something that might be useful to you.

ENTER ACTION: __________

In post 351, Iprobablysuck wrote:Try to leave through window and go rob the neighbors instead.
RESULTYou jump out the window with the intent of heading to a different house. The two closest houses to you at the moment are "Annadog40's" house and the house "KuroiXHF" is currently at.

ENTER ACTION: __________

In post 352, McMenno wrote:
Use CMM's method to contact Elekitu
RESULTYou follow "ConManMick's" example in order to contact "Elekitu." Only you realize you do not have a message you are trying to send. It would certainly be easier to send a single message considering your lack of experience and training in this area.

ENTER ACTION: __________

In post 353, CareyHammer wrote:
Am I still tied up? if so, break chair and escape to room with swords and grab sword
RESULTYou notice that you are not tied up to a chair. Instead free to roam about as you wish, but unfortunately there are no more swords nearby.

ENTER ACTION: __________

In post 355, KingdomAces wrote:Oh well. I still think it was worth it, if only for the reactions.

Though I have no clue what to do now. I'm not entirely sure I want to storm the castle, especially since it looks like diplomacy is the only option, and it's pretty clear that I have very little of that skill.

Take a nap.
RESULTPerfect timing: you prepare for sleep as soon as the day starts coming to an end. You lay down in the back of the carriage and drift into sleep, clearly exhausted by the day's events.

ENTER ACTION: __________

In post 356, Cheery Dog wrote:Repair window
RESULTYou begin trying to fix the window, only it is quite hard to repair shattered glass leaving you struggling to make any progress.

"Don't worry about that, I'll deal with it later." Your father says clearly unconcerned about the window. "Tell us more about where you've been."

ENTER ACTION: __________

In post 357, Killthestory wrote:
boop anna until she notices me
RESULTYou boop "Annadog40" again and she appears to notice you, though she seems quite happy to just ignore you at the moment.

ENTER ACTION: __________

In post 358, Kublai Khan wrote:
Find a rope and tie up "Felissan". Ask randomidget to check on the captain.
RESULTYou grab a rope from the corner of the armory and start tying "Felissan" up. You ask "randomidget" to check on the captain, but you do not get a response.

ENTER ACTION: __________

In post 359, itlepip wrote:Look around house.
RESULTYou look around the house. You are currently in the family's main living space. It's similar to the house you started in, just with a lot more furniture. You notice a staircase leading to an upstairs area on the left. There is a fireplace on the far right wall. There does not appear to be anything incredibly valuable lying around as the family is not very wealthy.

ENTER ACTION: __________

In post 354, Annadog40 wrote:Practice knife skills on Kappy.
In post 360, Annadog40 wrote:Notice Killthestory, then go back to practicing knife skills on Kappy.
RESULTYou notice "Killthestory." Unfortunately "Kappy" seems to have faded into an oblivion and is probably gone forever. Clearly some very powerful "gods" were unhappy and decided to wipe "Kappy" from the face of this world.

ENTER ACTION: __________

In post 361, ConManMick wrote:
repeat Teapot Communication attempt, specifically attempting to contact lalaladucks and tell her where we've gone
RESULTOnce again you enter your 'teapot communication' trance specifically targeting "lalaladucks." Unfortunately you cannot seem to locate "lalaladucks" at the moment, there is too much interference to communicate to someone not currently grounded in reality.

ENTER ACTION: __________

In post 362, KuroiXHF wrote:Obviously the man is senile. I yell at him and tell him that I was sent by his grandson as his dying wish.
RESULT"Go away, I don't have any children." he shouts back as you hear him locking the door to make sure you do not get in. Perhaps you should try another house.

ENTER ACTION: __________

In post 363, Klazam wrote:Damn.

Take a nap also, and wait for a dream vision giving me a clue what to do next.
RESULTYou decide to take a nap next to "KingdomAces," hoping for a dream to guide you.

ENTER ACTION: __________

In post 364, Elekitu wrote:
Use the power of my determination to cry the teapot song
ACTION FAILEDSheer determination cannot teach you how to cry the teapot song. Perhaps you should try singing it instead.

ENTER ACTION: __________

In post 365, Radja wrote:check if guard is still waiting.
RESULTThere is one guard nearby tending to the horses. Other then that you do not spot anyone.

ENTER ACTION: __________
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Post Post #387 (isolation #32) » Wed Aug 10, 2016 10:04 am

Post by Aronis »

ALERT
Night is beginning to arrive on the seashore. Night has officially arrived at the village and castle; it is pitch black outside.

In post 370, itlepip wrote:examine fireplace, take any firemaking supplies or any poker if there is any.
RESULTYou walk over to the fireplace and take the poker. Cheery's family notices you, but does not seem to care about you taking it.

ENTER ACTION: __________

In post 371, KuroiXHF wrote:I try the next house and I go shirtless, to aid as a conversation piece.
RESULTYou take off your shirt, which may not be a terrible idea with you being in prison clothes. You walk over to the next house and knock on the door. Nobody answers. The resident(s) are probably asleep or at least they are not answering the door at this hour.

ENTER ACTION: __________

In post 372, Ircher wrote:
Locate and follow Kuroi, but keep my distance.
RESULTYou find KuroiXHF wandering around the village knocking on doors. You decide to watch from a distance.

ENTER ACTION: __________

In post 374, Felissan wrote:
Wake up and whisper "That was an accident"
RESULTYou slowly wake up, slightly disoriented from the wounds you suffered. You discover that you are tied up and lying on the floor. You whisper to randomidget and Kublai Khan, but they do not seem to care about you at the moment. :(

ENTER ACTION: __________

In post 377, Annadog40 wrote:Hmmm. . . Gather up the dead body parts and put them in the center of the room.
RESULTYou gather the body parts in your collection and place them in the center of the room.

ENTER ACTION: __________

In post 378, CareyHammer wrote:Run around. Find weapon. Weild weapon.
RESULTYou run around the house looking for a weapon, but do not see much. You could try taking a limb if that suits your fancy. If not you would probably have better luck looking in one of the other houses around the village.

ENTER ACTION: __________

In post 379, ConManMick wrote:Well McMenno, looks like it's getting late. Maybe we should try again tomorrow.
I go into the pub, and look around for any sailors and/or their officers. Also I've forgotten if I have money, but if I do, I'll get food for myself and McMenno.
RESULTYou walk into the pub to find that the small establishment is booming with business, there are quite a few sailors around. You walk over to the bar and order some food for you and McMenno.

"Runnin' away from the law?" The bartender asks noting your clothing.

ENTER ACTION: __________

In post 380, Randomnamechange wrote:
check for a pulse, ask Kublai to try and find a medic
RESULTYou check for a pulse and discover that the captain is alive; you direct Kublai Khan to go find help.

ENTER ACTION: __________

In post 381, McMenno wrote:instead of napping I follow cmm into the pub
RESULTYou follow ConManMick into the pub where he orders some food for you at the bar.

ENTER ACTION: __________

In post 382, Iprobablysuck wrote:Throw a rock into a window of the house Kuroi was at, go in and look for Food, Water and Camping Supplies.
Happy Birthday!!!
RESULTYou pick up a large rock and throw it into the window of the house; you climb in the window and look around. You spot the old man that had answered the door and he appears quite alarmed by your presence.

"W- What are you doing here?" he asks nervously.

ENTER ACTION: __________

In post 383, Kublai Khan wrote:
Once "Felissan" is securely tied up, go off and call out to the other guards to help find a medic.
RESULTYou run out of the armory into the hallway shouting for some guards. Two quickly come running to your aid.

"What's going on here?" One of them asks.

ENTER ACTION: __________

In post 384, Cheery Dog wrote:Speak of everything I remember about my past.
RESULTYou tell them the little you remember. Your father, sensing that you cannot remember much, decides to change the subject.

"So who's your friend there?" he asks, gesturing to itlepip.

ENTER ACTION: __________

In post 375, KingdomAces wrote:
Hope to have a prophetic dream.
In post 385, Klazam wrote:
In post 375, KingdomAces wrote:
Hope to have a prophetic dream.
RESULTYou hope for a prophetic dream as you sleep.

ENTER ACTION: __________

In post 386, Radja wrote:walk around.
RESULTYou walk around in the stables. You could walk upstairs or you could try stealing a horse and getting out of here. But that would probably be difficult when you take into account the drawbridge and large amounts of guards.

ENTER ACTION: __________
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Post Post #411 (isolation #33) » Sun Aug 14, 2016 9:59 am

Post by Aronis »

In post 388, Killthestory wrote:
stargaze
RESULTYou walk outside and gaze at the stars.

ENTER ACTION: __________

In post 389, Elekitu wrote:
Cry the teapot song, or die trying
ACTION FAILEDYou try to cry the teapot song, but fail. Luckily your failure doesn't kill you.

ENTER ACTION: __________

In post 390, KuroiXHF wrote:I didn't know I was in prison clothes. In that case, I take off all my clothes, break inside and rummage through someone's dresser in search of non-prisony clothing.
RESULTYou strip down to nothing and go to break into the house but the door is locked. You will need to break down the door or smash a window assuming you cannot find any other way in.

ENTER ACTION: __________

In post 391, Randomnamechange wrote:
question Felisann about who he is and where he came from
RESULTYou question Felissan to no avail.

ENTER ACTION: __________

In post 392, Felissan wrote:
Enchant the two guards by singing the teapot song, then tell them randomidget and Kublai Khan tried to assassinate the captain and frame me
RESULTYou try to enchant the guards by singing the teapot song. It does not work as one of the guards starts dragging you out of the room and down the stairs.

ENTER ACTION: __________

In post 393, CareyHammer wrote:look around village for weapons
RESULTYou look around the village for weapons. You do not spot anything designed for combat, but you can probably find something if you look in the right areas or by being creative.

ENTER ACTION: __________

In post 394, itlepip wrote:Wave poker nonthreateningly at Cheery's family and then go outside and try to spot someone else.
RESULTYou wave the poker at Cheery's family before heading outside. You see numerous players milling around the village right now, the villagers themselves seem to be sleeping though.

ENTER ACTION: __________

In post 395, Ircher wrote:
Fall asleep outside.
RESULTYou fall asleep.

ENTER ACTION: __________

In post 396, Annadog40 wrote:Attempt to summon a demon to possess the dead body parts in the center of the room.
RESULTYou try to summon a demon. It does not work.

ENTER ACTION: __________

In post 399, Cheery Dog wrote:He was someone sitting in the room when I left, we didn't have time for introductions.
RESULT"So any idea who locked you up in that house? Was it that sleazy mayor of ours?" Your father asks.

ENTER ACTION: __________

In post 400, McMenno wrote:
In post 376, McMenno wrote:I would like to beckon elekitu to us
I think you missed this :^)
I was under the impression you wanted to go inside/drown yourself instead???
In post 401, Klazam wrote:Goddamnit

Ok I think we better change our strategy here.

place the wagon directly on the road, kick one of the wheels so that it breaks off.

Lay in wait for a unsuspecting passerby to help (Rob him)

KA, in for the highwayman life?
RESULTYou move the wagon into the center of the road and smash one of the wheels. You decide to lay in wait to rob someone, unfortunately the road seems to be deserted at this time.

ENTER ACTION: __________

In post 402, KingdomAces wrote:I think I'll stay asleep for a bit. I'll get to actually doing things eventually.
RESULTYou continue to sleep.

ENTER ACTION: __________

In post 403, Iprobablysuck wrote:Say to the man, in the most intimidating voice possible,
LISTEN HERE BUB, I WANT ALL YOUR FOOD AND WATER (AND A TENT IF YOU HAVE ONE) AND I WANT THEM
NOW
RESULT"The food's in the kitchen, take anything you need." he points towards the kitchen, clearly intimidated and frightened.

ENTER ACTION: __________

In post 404, ConManMick wrote:Aww shit I thought I was dressed like a guard
I lean against the bar, and shrug. "We woke up in a cell this morning, with many others. None of us knew how we came to be there, or why. The others attacked the guards, and my companion and I managed to escape. We're looking for gainful employment at sea. I've got no past anymore, but I'll be damned if I don't get a future."
RESULT"Well ya came to the right place. The law don't got no meaning here." The bartender says serving you and McMenno your food.

ENTER ACTION: __________

In post 405, Kublai Khan wrote:
Tell the other guards to get a medic and to jail "Felissan" for assaulting the captain.
RESULTOne guard grabs Felissan and the other runs off to get a medic leaving you and randomidget in the armory.

ENTER ACTION: __________

In post 410, McMenno wrote: instead of doing that I start a fight
RESULTYou decide to flip the nearest table over on three off-duty sailors. They jump up from their seats clearly upset. The nearest one tries to tackle you.

ENTER ACTION: __________

In post 409, Radja wrote:go upstairs!
RESULTYou head upstairs coming to a landing. On your right is a dark hallway and in front of you is more stairs. You notice one of the guards hauling Felissan down the stairs in front of you.

ENTER ACTION: __________
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Post Post #428 (isolation #34) » Tue Aug 16, 2016 6:59 am

Post by Aronis »

In post 412, McMenno wrote:I punch him in the face
RESULTYou punch the man in the face stunning him. Only to notice that one of the others sitting at the table you flipped over picked up a bottle and hurled it at your head. You do not stand a very good chance fighting three on one.

ENTER ACTION: __________

In post 424, Randomnamechange wrote:
In post 413, Randomnamechange wrote:
arm myself properly and wait with the captain
go out into hallway and coincidentally bump into my mate from the carriage Radja
RESULTYou grab a sword, shield, and dagger. Then put a set of armor on before wandering out into the hallway and bumping into Radja.

ENTER ACTION: __________

In post 414, Elekitu wrote:
Keep trying to cry the teapot song
ACTION FAILEDYou cannot cry the teapot song without training.

ENTER ACTION: __________

In post 415, KuroiXHF wrote:I will break the door open while yelling in a sound frequency OPPOSITE to whatever the sound of breaking a door is, essentially Mcguyvering a noise cancellation.
RESULTYou break down the door yelling in an attempt to cancel out the sound. It does not work and ends up making sure half the village hears you as you break down the door and enter the house yelling. You hear people upstairs in the house scrambling around, clearly alarmed by you breaking in.

ENTER ACTION: __________

In post 416, itlepip wrote:Hit nearest outdoors player over the head with poker as hard as I can and then say hi.
RESULTYou hit Killthestory over the head with the poker and say hi to him.

ENTER ACTION: __________

In post 417, Cheery Dog wrote:Blaming the mayor sounds like a good plan to me. Blame him.
RESULTYou blame the mayor for what happened to you.

"I knew that man wasn't any good. All he ever does is hide in his mansion while we all suffer. Too bad we can't get rid of him with half the guards having fled." Your father replies.

ENTER ACTION: __________

In post 418, Iprobablysuck wrote:Walk towards the kitchen but then turn back around to the old man and ask, ''Do you have a backpack or something I can put this food in?''
RESULTYou turn around to find that the old man has fled upstairs to get away from you leaving you alone to take whatever you want.

ENTER ACTION: __________

In post 419, Killthestory wrote:
Go find an honest job and apply for it
RESULTYou prepare to look for an honest job but are ambushed by itlepip who hits you on the head with a poker giving you a minor wound.

ENTER ACTION: __________

In post 420, Kublai Khan wrote:If I didn't grab them already, grab and equip an axe, a dagger, and a bow with some arrows.

Yell at any remaining guards to search the premises for any other intruders.
RESULTYou grab your weapons. Then you notice the guard coming back with a medic and you direct him to go search the castle.

"You want to be a guard? Do it yourself." The guard replies rather harshly, clearly upset about being told what to do.

ENTER ACTION: __________

In post 422, Annadog40 wrote:Tarter the heck sauce! OK um . . . Put all of the body parts into the fire and try to contact a demon using the smoke.
RESULTYou put the body parts into the fire and begin your weird ritual again.

ENTER ACTION: __________

In post 421, Ircher wrote:
Continue to sleep until the morning.
In post 423, Ircher wrote:Mentally think that Annadog is mentally insane.
RESULTYou sleep until morning, thinking that Annadog40 is insane.

ENTER ACTION: __________

In post 425, Felissan wrote:
Say Hi to everybody I meet while I'm carried to the dungeon
RESULTYou say hi to Radja and randomidget as you are carried down the dark hallway and thrown into a prison cell. The guard slams and locks the door shut behind you. The cell is incredibly familiar. You have been here before.

ENTER ACTION: __________

In post 427, CareyHammer wrote:Sneak up on a lonely guard and break his neck
RESULTYou look around for a lonely guard to kill, but you do not see anyone. The only guards are in a different part of the village or at the castle.

ENTER ACTION: __________
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Post Post #448 (isolation #35) » Mon Aug 22, 2016 7:51 am

Post by Aronis »

srry about the delay. I will try to update this later today or tomorrow
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Post Post #449 (isolation #36) » Tue Aug 23, 2016 10:07 am

Post by Aronis »

bump
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Post Post #450 (isolation #37) » Tue Aug 23, 2016 10:07 am

Post by Aronis »

pagetop!
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Post Post #451 (isolation #38) » Tue Aug 23, 2016 10:07 am

Post by Aronis »

In post 429, Elekitu wrote:
Train to cry the teapot song by crying the teapot song
ACTION FAILEDYou cannot cry the teapot song without training.

ENTER ACTION: __________

In post 430, Annadog40 wrote:Achieve inspiration from the ritual and change into a guard outfit and check if there really is a map in my house.
RESULTYou are already wearing a guard outift. Getting inspiration from your horrific ritual, you look around your house for a map but do not see one. Apparently the god of burnt body parts is on vacation right now.

ENTER ACTION: __________

In post 431, Felissan wrote:
Engage the infinite time loop by going back to the time I was here for the last time
RESULTYou try to engage an infinite time loop. Unfortunately you are stuck in reality at the moment and time travel is not an option.

ENTER ACTION: __________

In post 432, Kublai Khan wrote:
If the captain is awake -- Inform him that his men are poorly disciplined. Offer to join his guard and whip them into to shape if he'll grant you authority over them.

If the captain is still unconscious -- Leave him to the medic. Ask a passing guard for directions to the barracks. Go there and sleep.
RESULTThe captain is slowly waking up, but still not in great shape so you leave him to the medic and head towards the barracks. You climb into one of the vacant beds and go to sleep.

ENTER ACTION: __________

In post 436, Killthestory wrote:
ask itlepip if he wants to find an honest job, and then go look for one disregarding his answer
RESULTYou ask itlepip if he wants to look for an honest job. itlepip agrees and bashes you on the head with the poker. Again. Ouch.

ENTER ACTION: __________

In post 437, Randomnamechange wrote:
Say to Radja "long story short, we get to go free if we work asguards here for a few days. Grab some kit from the armoury and we can meet up with KK later"
RESULTYou instruct Radja to get some gear from the armory and work alongside you in order to earn freedom.

ENTER ACTION: __________

In post 433, itlepip wrote:ask Kill for any supplies he has on him.
In post 438, itlepip wrote:say sure and then hit Kill over the head with poker again.
RESULTYou ask killthestory for supplies and agree to look for an honest job with him. Then you bash him over the head with the poker again. You certainly have a weird way of interacting with people.

ENTER ACTION: __________

In post 439, Iprobablysuck wrote:''Ha ha, sucker..''

Look for Large backpack to put food and water in, and also look for non-Prisoner clothing to wear on my trek to freedom.
RESULTYou scour the house for food and water. You find some bread, an apple, a couple bottles filled with liquid, and a satchel. You do not see any clothes.

ENTER ACTION: __________

In post 440, KuroiXHF wrote:Before anyone sees me, I quickly paint myself red and yell, "OH YEAH!" With any luck, they'll think I'm the Kool Aid Man.
RESULTYou plan to paint yourself red and pretend to be the kool aid man, but there is not any red paint around. :( You hear the footsteps coming down the stairs now. You have a split second to do something before whoever it is finds you.

ENTER ACTION: __________

In post 441, Cheery Dog wrote:Ask why the guards ran away.
RESULT"Th'all just a bunch of cowards when it comes down to it. They'll ransack our homes and beat us down as long as they can, then scatter when things don't go their way. But you best be prepared, they won't stay gone forever, y'all've ruined their image so they'll be lookin' to make y'all suffer when they get the chance." He replied.

ENTER ACTION: __________

In post 442, Ircher wrote:
Yell at Kuroi for medical supplies.
RESULTYou yell out KuroiXHF hoping he will give you some medical supplies.

ENTER ACTION: __________

In post 435, KingdomAces wrote:I'm starting to think we should go back to the Village. Or maybe we could try to go past the Castle, but for all we know there could be even less there.

Head away from the castle in the direction opposite from where we came.
(Can be overrwritten by Klazam)
In post 443, Klazam wrote:Fix the wagon and go along with KA's plan
RESULTYou try to fix the wagon and head around the castle. Unfortunately the smashed wheel is practically impossible to repair with no tools. You will have to find some proper equipment or ditch the wagon.

ENTER ACTION: __________

In post 445, McMenno wrote:I WOULD LIKE TO DO THE UNPREDICTABLE BEHAVIORZ
RESULTYou do the most unpredictable thing you can think of.

ENTER ACTION: __________

In post 446, CareyHammer wrote:Go to different part of village where I can find weapons and/or guards
RESULTYou decide to head deeper into the village towards the large building on the hill where there are sure to be some guards. And where the guards are there will of course be weapons after all.

ENTER ACTION: __________

In post 434, Radja wrote:Tell rando I have no clue what's going on.
In post 447, Radja wrote:Gear up and follow rando
RESULTYou gear up grabbing a set of armor, a sword, a shield, and a dagger.

ENTER ACTION: __________
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Post Post #481 (isolation #39) » Tue Oct 25, 2016 5:30 pm

Post by Aronis »

So I guess I'm gonna lock this to prevent it from getting bumped. I'd love to continue this adventure someday, but I'm very busy atm with school-related things.






:(
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