OLD Micro Queue (Players and Moderators)

For archiving signup threads after their corresponding games are complete.
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Post Post #150 (ISO) » Thu May 19, 2016 12:03 pm

Post by Sekirei »

/out as Titus (game full and anyway)
/in as Sekirei (hydra with Yume)
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Post Post #151 (ISO) » Thu May 19, 2016 9:09 pm

Post by Sméagol »

I have 1 pre-in from Realeo.
He cancelled his pre-in.

Regarding hydra's (as Marquis's update makes it seem like they're unconditinally allowed): I will allow them as long as
not a single player objects
. Keep this in mind when you sign up as a hydra, as I will ask you to out or play as an individual instead, if I do get any objections.
Also: after sign-ups, I will not facilitate individual heads, and will treat you as a single player. Posts from players not in the players list will be deleted, you don't get access to PT's etc., I basically will forget you're a hydra.

Regarding bastard: this is a open game, so you're aware of the possibility that there's likely one other player who will change alignment. You have some control over this.

I will attempt to do minimal flavour. I have some ideas in my head, but I'm also lazy.

Spoiler: mechanics overview
- No specific power roles.
- No mafia team: instead: there is one possessed, which will appoint a successor on death (in this 9 player set-up, this only happens once). The previous possessed will be able to talk to its successor.
- Before the game, you determine if you're pure or tempted.
- Tempted are eligible to be chosen as the posessed (either randomly pre-game, or specifically chosen on death by the first possessed).
- Pure players will only be able to be chosen as possessed if no tempted players are available.
- The possessed know who the tempted are.
- No nightpowers, except factional kill.
- One daypower, you can choose between 2 cop-like scans. You need to vote which scanner to use, and on who (like the lynch, this requires an absolute majority).
- Possession scan: reveal whether the player is possessed or not. This acts like a weak cop. If you find the possessed this way, the one doing the scanning (by default the hammerer) will be killed, but the possessed will be auto-lynched, ending the day. In lylo situations, this will result in a win for the possessed.
- Psych scan: reveal whether the player is tempted or not.
- Lynch mechanics as usual.
- 13 days / 24 hours


Spoiler: complete rules & mechanics
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Which can be found here.

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Dayphases last 13 days.
Nightphases last 24 hours.
Note the nightphases are shorter than usual.
Deadlines will generally be at 00:00 CEST (which is GMT + 1 + 1), unless I have other plans in the evening, at which point it may be delayed for a few hours, which I may or may not announce. I will announce more significant delays of course.
If an absolute majority has been reached, or if you succesfully use the possession scan on the possessed (see below), the night will start as soon as I post the write-up and have locked the thread. I like to try to keep starts and ends of phases close to 00:00 CEST, but I'll give you the extra hours for the nightphase if I start it before 00:00 CEST.

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There are no individual power roles. Your role PM will state one thing only: your alignment.
It's either
sacrifice
(town, #
72bbcd
) or
possessed
(mafia, #
e5881b
).
town role PM wrote:
sacrifice
mafia role PM wrote:
possessed
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Those who are possessed will function as Micellupan's corporeal vessel..
The possessed will be this game's "mafia", except they don't play in a team. There will be one at a time, and when the first one dies, it will appoint a successor. In this micro game, Micellupan will be able to possess 2 unfortunate victims. One player will start out as the possessed, but this means it's possible one player will have his alignment changed mid-game. If the first possessed dies, it will appoint a successor. The first possessed will be able to talk to its successor in a private topic. The first possessed will have a maximum of 24 hours to choose its successor, the deadline will be on hold in the meantime. If the first possessed fails to choose a successor within the time limit, I'll choose one randomly.

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Perhaps you don't mind offering yourself to the demon Micellupan for a taste of its power..
Before the game, you need to determine if you're
tempted
or
pure
. This has various consequences for the gameplay.
The first possessed will be randomly chosen among the players who are tempted. If no tempted are available, then the pure will be eligible. Likewise, if the first possessed dies, it can only choose among the tempted players who his successor will be, unless there are no tempted players available, in which case pure players become eligible.
Micellupan can look into your soul.. The first possessed knows from the start who the tempted players are.

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The
sacrifices
: you win when the possessed is dead, and can no longer possess anyone else, and at least one of you survives.
The
possessed
: you win when nothing can prevent the possessed from eliminating the sacrifices.

Due to the mechanics, the first possessed counts for 2 players for purpose of checking win conditions. This means if it's down to 4 players, but you haven't found the first possessed yet, the possessed will have won (it's similar to a 2 mafia versus 2 town situations). However, I'll leave it up to the players if they want to continue for honour (trying to catch the possessed at least once).

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The voting mechanic is mostly as usual.
During the dayphase, you may vote to remove one player from the game (i.e. "lynch"). You do this by bolding
vote: player
or using the vote tags.
No lynch
is an acceptable vote, and is used if you want to end the day without a lynch. You may post
remove vote
(or
unvote
) to remove your vote altogether.
Do not unvote if you simply want to change your vote, I prefer to see only a single vote-related statement per post, so simply vote another player. If you do unvote to remove your vote, please don't add a name behind it.
Lynches (or no lynches) require absolute majority of the votes to go through, meaning a number of votes equal to 50% of the number of active players, rounded down, plus 1.
Once an absolute majority has been reached, the (no) lynch is locked in, and no new votes will be counted. The player to be lynched may talk until the write-up for the end of the day has been posted.

Besides the lynch, you can vote for scanning, which is explained below.

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The possessed has a factional kill. This is the only ability used at night.
Like mentioned before, there are no individual power roles, so there are no other individual abilities. Instead, there is a communal cop-like ability during the day, which you can activate by voting. There are 2 scan abilities to choose from, and you need to vote which one to use and on who., you can only use one scan ability each day. The first combination of scanner and target to reach absolute majority will be the one used.
These are the 2 scan abilities:
Possession scan
(active) (day): investigate whether target player is possessed or not. If you succesfully find the possessed this way, the possessed will lash out, and kill the player doing the scanning, but will be automatically lynched afterwards (if no win condition has been reached before that), and this will end the day.
Psych scan
(active) (day): investigate whether target player is pure or tempted.
You can vote for either by bolding
Possession scan:
player
or
Psych scan:
player
.
To elaborate on the implications of the possession scan: it acts like a weak day cop more or less. If you successfully find the possessed this way, the one doing the scanning will die. By default this will be the hammerer, however, you can
Volunteer to scan
. Afterwards, the possessed will be automatically lynched, unless the possessed has achieved its win condition because of the death of the player doing the scanning. The day ends either way.
In all other situations, when using the psych scanner, or using the possession scanner on someone who's not possessed, the day continues as normal. So you probably want to discuss and decide on scanning before you decide on lynching. Results of the scans will be publicly revealed in the gamethread.

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At game start, you confirm by the way stated in your welcome PM. When 7 players have confirmed, the game starts.
You will be prodded after 48 hours of not posting, although I'll be flexible right before and after nightphases.
I'll look for a replacement in the folowing cases:
- When you don't confirm within 48 hours.
- When you have received 3 prods.
- When you ask to be replaced.
I may or may not allow you to continue to play after I've requested a replacement, but haven't found one yet.

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Mostly the usual:
Be cool, be nice.
Don't edit your posts (if you can).
Don't post when dead.
Don't quote PMs.
Don't talk about the on-going game outside the game thread.

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If you have any questions or comments, or want to point out possible mistakes, you can send me a PM with something along the lines of "micro 601: question / comment / mistake" in the subject, or you can get my attention in the thread with @mod or similar statements.

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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #152 (ISO) » Fri May 20, 2016 5:56 am

Post by GuiltyLion »

/in shos
"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"
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Post Post #153 (ISO) » Fri May 20, 2016 5:59 am

Post by Postie »

/in Sméagol
Discourse is fleeting, but junk mail is forever.
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Post Post #154 (ISO) » Fri May 20, 2016 6:04 am

Post by RadiantCowbells »

/in Smeagol!
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #155 (ISO) » Fri May 20, 2016 6:13 am

Post by SirCakez »

/in Smeagol
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

--------------------
Get to know a Cakez!
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Post Post #156 (ISO) » Fri May 20, 2016 7:08 am

Post by shos »

In post 152, GuiltyLion wrote:/in shos
<3

Why nobody else joins :(
The setup is beautiful. This should also be really balanced imo
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #157 (ISO) » Sat May 21, 2016 5:44 pm

Post by Marquis »

IN SIGNUPS.


(5 days left)
Dem Tryouts

1 hydra allowed. 5 finished games required.

Moderator:
shos
Game Type:
Theme (Closed)
Status:
1/9
GuiltyLion


Bastard game. Hydras allowed if no player objects.

Moderator:
Sméagol
Game Type:
Theme (Open)
Status:
3/9
Postie
RadiantCowbells
SirCakez

! = unconfirmed pre-/in
link in bio
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Post Post #158 (ISO) » Sun May 22, 2016 11:46 am

Post by ZZZX »

/in both
Implosion: I see ZZZX was
redacted
. For shame, people. For shame.
The Bulge: ZZZX is ZZZX
Get to know a ZZZX: http://forum.mafiascum.net/viewtopic.php?f=61&t=58733
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Post Post #159 (ISO) » Sun May 22, 2016 1:43 pm

Post by Suzune »

Sméagol is yours twenty four hour phases? I'm looking at the setup and it says 13 days / 24 hours. So I am curious.
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Post Post #160 (ISO) » Sun May 22, 2016 6:43 pm

Post by Sméagol »

Dayphases: 13 days
Nightphases: 24 hours
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sign-ups
: none
/
running
: none
/
coming up
: large normal (18p) / micro theme (9)
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Post Post #161 (ISO) » Mon May 23, 2016 4:20 pm

Post by Suzune »

In hindsight, I should have been able to tell that...where is my brain sometimes

/in Sméagol
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Post Post #162 (ISO) » Mon May 23, 2016 4:41 pm

Post by SnarkySnowman »

Micro 610 - Killer in the Penthouse, has ended in a
Billionaire, and Billionaire's Bodyguards' victory (aka town)
.
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Post Post #163 (ISO) » Mon May 23, 2016 9:45 pm

Post by Realeo »

/in Smeagol. My 2nd game just finished.
"The debate on whether short multi postings or a long wall of post is good or not is like a debate on gun control--we would never understand each other and we have to make peace with it." -Realeo

I'm mabye a serious player, but I'm capable of joke. Ok?
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Post Post #164 (ISO) » Tue May 24, 2016 1:25 am

Post by SnarkySnowman »

/in smeagol
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Post Post #165 (ISO) » Tue May 24, 2016 8:13 am

Post by Marquis »

IN SIGNUPS.


(2 days left)
Dem Tryouts

1 hydra allowed. 5 finished games required.

Moderator:
shos
Game Type:
Theme (Closed)
Status:
2/9
GuiltyLion
ZZZX


Bastard game. Hydras allowed if no player objects.

Moderator:
Sméagol
Game Type:
Theme (Open)
Status:
7/9
Postie
RadiantCowbells
SirCakez
ZZZX
Suzune
Realeo
SnarkySnowman

! = unconfirmed pre-/in
link in bio
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Post Post #166 (ISO) » Wed May 25, 2016 1:13 am

Post by Eggman »

/in for Sméagol
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Post Post #167 (ISO) » Wed May 25, 2016 5:03 am

Post by MagnaofIllusion »

/in shos

Shos is a good mod and I hate to see his game not fill ...
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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Post Post #168 (ISO) » Wed May 25, 2016 12:35 pm

Post by RadiantCowbells »

/in to comod Micro normal with UTL.

Pre-ins:

Fire Assassin
Aristophanes
Postie
Katsuki
Axxle
Last edited by RadiantCowbells on Thu Jun 02, 2016 7:48 pm, edited 3 times in total.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #169 (ISO) » Wed May 25, 2016 12:40 pm

Post by The Show Must Go On »

In post 168, RadiantCowbells wrote:/in to comod Micro normal with UTL.
Account.
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Post Post #170 (ISO) » Thu May 26, 2016 9:48 am

Post by Dunnstral »

/in for Sméagol
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Post Post #171 (ISO) » Thu May 26, 2016 10:00 am

Post by Zachstralkita »

/in Sméagol
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Post Post #172 (ISO) » Thu May 26, 2016 10:01 am

Post by Zachstralkita »

if it is full delete that post please sorry
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Post Post #173 (ISO) » Thu May 26, 2016 3:34 pm

Post by Marquis »

has failed to fill and is being removed from signups.


FILLED.



has filled for Sméagol with the following playerlist:
Postie *
RadiantCowbells *
SirCakez *
ZZZX
Suzune
Realeo
SnarkySnowman *
Eggman
Dunnstral


* = marks 2 out of 3 allotted slots towards a player's game signup limits
** = marks 3 out of 3 allotted slots towards a player's game signup limits


IN SIGNUPS.



Hydras allowed.

Moderator:
Radja
Game Type:
Theme (Closed)
Status:
0/9
beeboy !
SirCakez !
drmyshottyizsik !
BlueBloodedToffee !
Javajoe24 !
pirate mollie !


1 hydra allowed. 3 finished games required.

Moderator:
Frozen Angel
Game Type:
Open
Status:
0/9


! = unconfirmed pre-/in
link in bio
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Post Post #174 (ISO) » Thu May 26, 2016 3:35 pm

Post by SirCakez »

/confirm pre-in to Walking Dead
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

--------------------
Get to know a Cakez!
Locked

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