League of Legends: The New Thread

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Post Post #375 (ISO) » Fri Jun 10, 2016 11:51 am

Post by zoraster »

I don't think everyone who's a pro or in challenger is smart in a broad way, but almost all have better decisionmaking than the vast majority of players. I don't tune into league players to figure out their thoughts on Proust, but the ability to quickly analyze a situation, decide what to do, and (in the case of pro play) communicate it to your teammates is definitely a kind of intelligence that I don't take lightly.

Much of that comes from time in, but when we're talking about the very, very tail end of the skill curve, we're not talking about just hard work.
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Post Post #376 (ISO) » Fri Jun 10, 2016 12:12 pm

Post by Llamarble »

It's also important to remember that most times you only get to see one game from a player.
If somebody is the same elo as you, they are probably about as good as you unless you're currently climbing fast.
That person who is splitpushing and getting assassinated constantly as adc probably doesn't do that every game; they're probably tilted or just out of it.
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Post Post #377 (ISO) » Fri Jun 10, 2016 12:29 pm

Post by zoraster »

what if i'm bronze v, llamarble. What then?
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Post Post #378 (ISO) » Fri Jun 10, 2016 1:09 pm

Post by FakeGod »

Happy scumday zor

I queued up with myko and got to see some illaoi games

the first game we played was very educational and satisfying, because the way the teams were set up, if our top illaoi had kill pressure on enemy top shen in a 1v1 mid-late game, then their team composition just fell apart

and that's exactly what happened; enemy team couldn't answer the illaoi splitpush pressure and surrendered
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Post Post #379 (ISO) » Fri Jun 10, 2016 2:17 pm

Post by mykonian »

so in pro play, vlad is decidedly a thing. In my own games I haven't seen any of the go off and put the game on his back. I've played him myself short after the mage update, but I'm hardly a specialist on such a champ.

what makes vlad strong?
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Post Post #380 (ISO) » Fri Jun 10, 2016 2:56 pm

Post by JasonWazza »

The fact that every 3rd Q deals double damage (with not bad scaling) and heals for a % of his missing health.

He just ends up being a tanky sustained mage that actually deals a decent amount of damage while being healthy and being impossible to escape.
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Post Post #381 (ISO) » Fri Jun 10, 2016 3:24 pm

Post by RayFrost »

In high level play, having strong pushing power is very very important. It enables wave control when you can choose to push or not (champions that can harass without pushing are best for this). Vlad shoves like a god but doesn't have to in order to trade in lane.

Additionally, his aoe is great, and the fact that his q gives him movespeed / his e slows (in an aoe!) enables for better kiting when being chased or chasing than he had before the rework. His damage scaling was massively improved and his survivability as well (which for a damage over time mage is very relevant).

He's a hard to kill split pusher that destroys mages in lane.
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Post Post #382 (ISO) » Fri Jun 10, 2016 4:38 pm

Post by animorpherv1 »

It doesn't help that league has slowly shifted into a sustain meta, and Vlad sustains very well.
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Post Post #383 (ISO) » Fri Jun 10, 2016 5:58 pm

Post by inte »

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Post Post #384 (ISO) » Fri Jun 10, 2016 10:08 pm

Post by TehBrawlGuy »

8/0/15 lulu with best kp in game on hexakill = A+

I guess it'a angry at me that I didn't CS and did no damage, but AP support Lulu doesn't do those things. I want to say that the featured game mode algorithm isn't tuned for supports.
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Post Post #385 (ISO) » Fri Jun 10, 2016 10:19 pm

Post by RayFrost »

The algorithm isn't tuned for supports, period.
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Post Post #386 (ISO) » Sat Jun 11, 2016 12:03 am

Post by Randomnamechange »

Managed to lose a bot game -_- One AFK, 0/20/1 Nasus, 1/13/3 Caitlyn, and an annie who just flamed the entire game
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Post Post #387 (ISO) » Sat Jun 11, 2016 1:24 am

Post by Dwlee99 »

In post 386, Randomnamechange wrote:Managed to lose a bot game -_- One AFK, 0/20/1 Nasus, 1/13/3 Caitlyn, and an annie who just flamed the entire game
omg yes
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Post Post #388 (ISO) » Sat Jun 11, 2016 3:19 am

Post by drmyshottyizsik »

Image
I'm getting really good at lux, so close to lvl 30!
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Post Post #389 (ISO) » Sat Jun 11, 2016 7:21 am

Post by Klazam »

8/0/11, 83 cs (best on team) on cho (hexakill) and i dont get a S. how is that possible
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Post Post #390 (ISO) » Sat Jun 11, 2016 7:32 am

Post by Psyche »

cho's average kdr in diamond+ is about 8/5
maybe you didn't deviate enough from the norm
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Post Post #391 (ISO) » Sat Jun 11, 2016 7:55 am

Post by RayFrost »

83 cs is also super low. It doesn't compare to your *team* it compares to *other cho'gath players* and my average cho'gath game (even bad ones) are 100-200+ cs.
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Post Post #392 (ISO) » Sat Jun 11, 2016 7:58 am

Post by Psyche »

in diamond+ it's 185 heehehehe
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Post Post #393 (ISO) » Sat Jun 11, 2016 9:06 am

Post by Klazam »

HEXAKILL not summoner rift
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Post Post #394 (ISO) » Sat Jun 11, 2016 9:37 am

Post by hiplop »

cho farms hella easy yo
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Post Post #395 (ISO) » Sat Jun 11, 2016 10:02 am

Post by Klazam »

yeah i have no problem with having 150ish farm on SR,

this was a 21-min hexakill game, so 83 is pretty good for that i thought...
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Post Post #396 (ISO) » Sat Jun 11, 2016 5:27 pm

Post by SnowStorm »

In post 386, Randomnamechange wrote:Managed to lose a bot game -_- One AFK, 0/20/1 Nasus, 1/13/3 Caitlyn, and an annie who just flamed the entire game
Probably bots, those two.

I lost a couple of bot games last month too. In one I had four bots in my team and I was playing Janna. In the other I had two bots, an afk troll riven and a newbie. Have avoided bot games since then.
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Post Post #397 (ISO) » Sat Jun 11, 2016 6:15 pm

Post by GuyInFreezer »

I once met 3 bots in AI game. Still won anyway but man all 3 bots came to top lol
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Post Post #398 (ISO) » Sun Jun 12, 2016 2:42 am

Post by JasonWazza »

I remember like a year ago when the bot problem was at it's peak you could get into games easily with 4+ bots.

At the moment from what i can tell, a majority of the bots use the same naming conventions, and can be easily spotted, not that riot cares.
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Post Post #399 (ISO) » Sun Jun 12, 2016 2:50 am

Post by zoraster »

I once played a TT game with 5 bots (not like.... riot bots but leveling up bots). It was awful.
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