I don't think everyone who's a pro or in challenger is smart in a broad way, but almost all have better decisionmaking than the vast majority of players. I don't tune into league players to figure out their thoughts on Proust, but the ability to quickly analyze a situation, decide what to do, and (in the case of pro play) communicate it to your teammates is definitely a kind of intelligence that I don't take lightly.
Much of that comes from time in, but when we're talking about the very, very tail end of the skill curve, we're not talking about just hard work.
It's also important to remember that most times you only get to see one game from a player.
If somebody is the same elo as you, they are probably about as good as you unless you're currently climbing fast.
That person who is splitpushing and getting assassinated constantly as adc probably doesn't do that every game; they're probably tilted or just out of it.
I queued up with myko and got to see some illaoi games
the first game we played was very educational and satisfying, because the way the teams were set up, if our top illaoi had kill pressure on enemy top shen in a 1v1 mid-late game, then their team composition just fell apart
and that's exactly what happened; enemy team couldn't answer the illaoi splitpush pressure and surrendered
so in pro play, vlad is decidedly a thing. In my own games I haven't seen any of the go off and put the game on his back. I've played him myself short after the mage update, but I'm hardly a specialist on such a champ.
what makes vlad strong?
Surrender, imagine and of course wear something nice.
In high level play, having strong pushing power is very very important. It enables wave control when you can choose to push or not (champions that can harass without pushing are best for this). Vlad shoves like a god but doesn't have to in order to trade in lane.
Additionally, his aoe is great, and the fact that his q gives him movespeed / his e slows (in an aoe!) enables for better kiting when being chased or chasing than he had before the rework. His damage scaling was massively improved and his survivability as well (which for a damage over time mage is very relevant).
He's a hard to kill split pusher that destroys mages in lane.
I guess it'a angry at me that I didn't CS and did no damage, but AP support Lulu doesn't do those things. I want to say that the featured game mode algorithm isn't tuned for supports.
I don't have anything to put here because my normal signature is images. Weeeeee.
83 cs is also super low. It doesn't compare to your *team* it compares to *other cho'gath players* and my average cho'gath game (even bad ones) are 100-200+ cs.
In post 386, Randomnamechange wrote:Managed to lose a bot game -_- One AFK, 0/20/1 Nasus, 1/13/3 Caitlyn, and an annie who just flamed the entire game
Probably bots, those two.
I lost a couple of bot games last month too. In one I had four bots in my team and I was playing Janna. In the other I had two bots, an afk troll riven and a newbie. Have avoided bot games since then.
"I used to think you had this elegant-trolly, minimalist playstyle. Then I realized the playstyle is ~Lazy~
The true enlightenment was realizing that they are the same thing."
~fferyllt
"who the fuck fakeclaims Tracker like that
WHO THE FUCK DOES THAT"
~Alisae