League of Legends: The New Thread

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Post Post #900 (ISO) » Mon Jul 25, 2016 11:23 am

Post by PJ. »

Looks awful. Can't wait to ban him every game for the next 4 months to make everyone cry. I like how his gameplay videos highlighted how good other champions are.
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Post Post #901 (ISO) » Mon Jul 25, 2016 2:43 pm

Post by Iecerint »

The VO is cute.
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Post Post #902 (ISO) » Mon Jul 25, 2016 4:12 pm

Post by zoraster »

In post 900, PJ. wrote:Looks awful. Can't wait to ban him every game for the next 4 months to make everyone cry. I like how his gameplay videos highlighted how good other champions are.
You're kind of a wet blanket.
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Post Post #903 (ISO) » Mon Jul 25, 2016 4:16 pm

Post by JasonWazza »

To be fair to Panzer, i think he needs to be banned quite often when he comes out.
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Post Post #904 (ISO) » Mon Jul 25, 2016 4:27 pm

Post by Accountant »

Never buy a new champion immediately upon release(unless you're incredibly rich). It's not a good idea to spend 6300 IP on someone that ends up being useless in the meta. I learnt that lesson with Gnar.
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Post Post #905 (ISO) » Mon Jul 25, 2016 5:21 pm

Post by lil g »

Banning Kled is valid even more than a usual "hey this guy on my ranked team is first-timing the new champ? no" reasons, since a bad Kled player is going to be at a huge disadvantage because he loses access to his ult and snare if he is dismounted and then has to play the "get my mount back" minigame before you can engage. Yeah, the mechanic is comparable to Gnar and Shyvana, and no you can't become indefinitely gimped, but the question does have to be asked: why bother? A fragile skirmishing toplaner?

If losing the mount works how it says it does, he has officially passed Chogath for biggest champion drawback.
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Post Post #906 (ISO) » Mon Jul 25, 2016 5:31 pm

Post by Accountant »

What is Cho'Gath's biggest champion drawback?
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Post Post #907 (ISO) » Mon Jul 25, 2016 5:35 pm

Post by RayFrost »

He loses 1/3 of his survivability per death and has to wait another 2 minutes' worth of time to regain it.
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Post Post #908 (ISO) » Mon Jul 25, 2016 7:24 pm

Post by Voidedmafia »

In post 907, RayFrost wrote:He loses 1/3 of his survivability per death and has to wait another 2 minutes' worth of time to regain it.
Considering some games require waiting for a champ's Flash to be up (which has a longer c/d than Cho getting back to full stacks), is that really a problem?

Though, in Kled's case, it doesn't really seem like he has good enough dismounted skills to keep him up.
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Post Post #909 (ISO) » Mon Jul 25, 2016 8:22 pm

Post by hiplop »

Kled's skin is him riding a CHOCOBO
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Post Post #910 (ISO) » Mon Jul 25, 2016 10:34 pm

Post by JasonWazza »

In post 908, Voidedmafia wrote:Though, in Kled's case, it doesn't really seem like he has good enough dismounted skills to keep him up.
He doesn't need dismounting skills honestly.

He has a Sivir ultimate, you could honestly just build him tank, team him in anything because he is basically a tank version of sivir in that case.

Not to mention if you manage to team him with champions that have move speed bonuses as well, and don't get something like Janna picked into you, your gonna be a massive problem.
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Post Post #911 (ISO) » Tue Jul 26, 2016 2:15 am

Post by JasonWazza »

Also have to say, that bugfix for Zac in this patch makes me so happy.

(can't change the direction of his E on the minimap no more)

Not to mention Nid buffs, and a new ekko skin, this patch feels pretty decent for me.
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Post Post #912 (ISO) » Tue Jul 26, 2016 5:51 am

Post by animorpherv1 »

Trust me those aren't buffs to Nidalee.
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Post Post #913 (ISO) » Tue Jul 26, 2016 5:52 am

Post by JasonWazza »

They are slight buffs, with a slight nerf to nid by removing the auto reset (which i honestly don't know why she had that anyway.)
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Post Post #914 (ISO) » Tue Jul 26, 2016 7:02 am

Post by Iecerint »

Poor badimir
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Post Post #915 (ISO) » Tue Jul 26, 2016 7:17 am

Post by Dwlee99 »

In post 912, animorpherv1 wrote:Trust me those aren't buffs to Nidalee.
I prefer they, thanks :)
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Post Post #916 (ISO) » Tue Jul 26, 2016 7:48 am

Post by animorpherv1 »

In post 913, JasonWazza wrote:They are slight buffs, with a slight nerf to nid by removing the auto reset (which i honestly don't know why she had that anyway.)
The auto resets on her R is why she cleared so well, and her insane clear is why she was broken.
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Post Post #917 (ISO) » Tue Jul 26, 2016 1:45 pm

Post by JasonWazza »

And personally i hate playing jungle nidalee.
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Post Post #918 (ISO) » Tue Jul 26, 2016 1:48 pm

Post by animorpherv1 »

The congrats you're part of the .001% of players that this is a buff for (because this is also a nerf to AD nid). But that doesn't make this change a flat buff by any means.
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Post Post #919 (ISO) » Tue Jul 26, 2016 2:18 pm

Post by Dwlee99 »

That change actually made nidalee's clear total garbo. So yea she'll probably be played a lot less.
I prefer they, thanks :)
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Post Post #920 (ISO) » Tue Jul 26, 2016 3:49 pm

Post by JasonWazza »

Nidalee's first clear was always garbage since they removed the passive stopping jungle camp movement.
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Post Post #921 (ISO) » Wed Jul 27, 2016 4:10 am

Post by animorpherv1 »

No it was still great. She was a jungler before that change with a pretty decent clear, please stop talking.
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Post Post #922 (ISO) » Wed Jul 27, 2016 11:23 am

Post by hiplop »

I want a pbe account so bad :( #NeedKled
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Post Post #923 (ISO) » Wed Jul 27, 2016 11:36 am

Post by Maestro »

Oh he's on PBE? Totally gonna try him out tonight. Also, the Alpha client is pretty but you can only do Normal Blinds.
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Post Post #924 (ISO) » Wed Jul 27, 2016 11:46 am

Post by animorpherv1 »

Don't forget ARAMs!
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