Shadowrun Mafia - Reserves Welcome

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Shadowrun Mafia - Reserves Welcome

Post Post #0 (isolation #0) » Tue Aug 02, 2016 5:02 pm

Post by Bold Vote Scientist »

Image

Welcome to the Shadowrun Mafia. This game is about a war between the Shadowrunners attempting to overtake, Aztechnology. Aztechnology has run Lousiana's economic sphere and used the populace to engage in economic war, not caring about the human lives or the cost. There is no corporate accountability for executives, nor is there any ever expected. A few signs of an uprising have started to appear, such as graffiti encouraging fighting Azzis, have started to appear on Aztechnology buildings. Seizing upon this trend of populist uprising, a silent bidder (Mr. Johnson) has sent out a call for the best and brightest shadowrunners (runners for short) to try and take out Aztechnology. Mr. Johnson has sent a figurehead to deal with a randomly selected runner to give them the available missions in the landscape. To take down Aztechnology, the runners must bypass Lone Star. Lone Star, while technically a private entity, are a crew of bodyguards to the highest bidders. This makes Lone Star corporate police.

Given this is a game based on Shadowrun, there are a few mechanics that players should be aware of.
  • Smalltown Mafia with a draft - All the flavor names and partial role mechanics will be revealed and selected from at the start at the pregame. Certain roles are determined to be scum. Players will receive their full role after drafting.
  • Runs - Runners can go onto missions to generate rewards. The crews are assembled by the Party Leader and have 3-5 runners. The rewards are predetermined. Runs can be failed.
  • Who goes on adventure? - There are limiting mechanics in place to ensure that the same players don't adventure repeatedly.
  • Mr. Johnson and the Party Leader - Mr. Johnson is controlled by game mechanics. Mr. Johnson selects the Party Leader. The same player cannot be the Party Leader two days in a row. The Party Leader can be nightkilled or lynched normally. Being Party Leader offers no protection from death. There may or may not be other restrictions on Mr. Johnson.
  • Role of Chance - Adventures are run by rolling 6 sided dies to perform specific tasks, just like Shadowrun. Players may impact the chances for each side to win a run. This setup will also be somewhat swingy.
  • Neighborhoods - This is a very neighborhood heavy game. If you don't like neighborhoods, this is not the game for you.


Player List
  • Space Cowboy [hydra of Shiro and Diamond Sentinel]
  • Mathblade
  • Klingoncelt
  • Daenerys and Dragons
  • McMenno
    Nahdia

  • Vedith
  • grovyle [Hydra of Firebringer and hebichan]
  • Yume
  • detective moonlight [Hydra of transcend and inspectorscout]
  • PeregrineV
  • randommidget
  • Albert B. Rampage
  • Worldzmine
  • Reasonably Rational (hydra of Cerberus v666 and Drixx)
  • Koggz
  • Jaereed
  • karnos
Last edited by Bold Vote Scientist on Fri Aug 19, 2016 8:00 pm, edited 22 times in total.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #6 (isolation #1) » Tue Aug 02, 2016 8:30 pm

Post by Bold Vote Scientist »

In post 4, Shiro wrote:/confirming half of R&L
Good enough for me.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #9 (isolation #2) » Wed Aug 03, 2016 3:46 am

Post by Bold Vote Scientist »

Welcome.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #13 (isolation #3) » Wed Aug 03, 2016 5:29 am

Post by Bold Vote Scientist »

In post 12, Transcend wrote:Our hydra still hasn't been activated
If you have an issue with hydra activation, we will still count it as a valid in. I see the name in the activation thread, so it should be going in 24-48 hours. Welcome aboard!
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #18 (isolation #4) » Fri Aug 05, 2016 9:12 am

Post by Bold Vote Scientist »

All added to here. Tbd has 24 hours to confirm their pre-in or I am releasing their spot.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #23 (isolation #5) » Tue Aug 09, 2016 4:56 am

Post by Bold Vote Scientist »

Updated to here.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #29 (isolation #6) » Thu Aug 11, 2016 12:19 pm

Post by Bold Vote Scientist »

Updated through to here.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #31 (isolation #7) » Thu Aug 11, 2016 1:14 pm

Post by Bold Vote Scientist »

There will be a drafting phase that covers all that. Basically, all the players can figure out the setup and what's going on without judgment as to alignment. You can ask as many questions or as few as you want. You won't know what you want to draft without understanding the setup. :)

A draft in here is easier for the players to get it and sorta simulates character creation. Win win win.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #33 (isolation #8) » Thu Aug 11, 2016 1:39 pm

Post by Bold Vote Scientist »

In post 32, Cerberus v666 wrote:Pfft. I just wanna see the options and start thnking about it!
Recruiting 3 more players does that. Glad you are hyped.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #38 (isolation #9) » Fri Aug 12, 2016 2:32 pm

Post by Bold Vote Scientist »

Ok, I spoke with Varsoon and we can give flavor names.

Bounty Hunter, Decker, Drug Dealer, Elementalist, Explosives Expert, Face, Ganger, Infiltrator, Medic, Occult Investigator, Physical Adept, Rigger, Shaman, Sniper, Street Samurai, Summoner, and Technomancer.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #40 (isolation #10) » Fri Aug 12, 2016 4:22 pm

Post by Bold Vote Scientist »

Draft order is not preset.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #42 (isolation #11) » Fri Aug 12, 2016 4:34 pm

Post by Bold Vote Scientist »

There is no randomness in player draft order. Players read the setup and draft when ready.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #44 (isolation #12) » Fri Aug 12, 2016 5:12 pm

Post by Bold Vote Scientist »

There is no tie.

Players draft in bold once they feel comfortable with the setup. First to draft in bold gets the rolecard.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #46 (isolation #13) » Fri Aug 12, 2016 7:00 pm

Post by Bold Vote Scientist »

Ful role cards are not visible when drafting.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #50 (isolation #14) » Sat Aug 13, 2016 7:16 am

Post by Bold Vote Scientist »

No more hydras after this point.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #56 (isolation #15) » Sat Aug 13, 2016 6:31 pm

Post by Bold Vote Scientist »

Updated to here
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #62 (isolation #16) » Sun Aug 14, 2016 9:56 am

Post by Bold Vote Scientist »

For this game, it was largely designed by myself and Varsoon with not!Varsoon as a reviewer over the span of a couple of weekends.

~Titus
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #64 (isolation #17) » Sun Aug 14, 2016 10:17 am

Post by Bold Vote Scientist »

Tell your Mafiascum friends. :) We have a week.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #67 (isolation #18) » Sun Aug 14, 2016 10:27 am

Post by Bold Vote Scientist »

Have faith. We'll get there soon enough.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #70 (isolation #19) » Sun Aug 14, 2016 12:38 pm

Post by Bold Vote Scientist »

In post 69, Koggz wrote:/in
game look complex
dont know shadowrun
koggz rusty after long vacation

but want try
Welcome aboard.

Shadowrun is kind of like dungeons and dragons but set in the future with magic and computer hacking. Characters roleplay as "runners" set to perform tasks against evil corporations that are above the law. The runners are criminals by nature. Here's a YouTube for a video game that depicts the flavor.

As for the mechanics, there will be a phase where you can ask all the questions you want without having your rolecard so you can be familiar with things. Asking anything and everything is cool.

In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #78 (isolation #20) » Mon Aug 15, 2016 3:23 am

Post by Bold Vote Scientist »

Good morning. The drafting phase shall begin momentarily.

I will be releasing the drafting and then heading to work for an hour or so. I will be back to answer questions soon enough.

Let's lock and load!

~Titus
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #80 (isolation #21) » Mon Aug 15, 2016 3:43 am

Post by Bold Vote Scientist »

Still setting it up.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #81 (isolation #22) » Mon Aug 15, 2016 4:00 am

Post by Bold Vote Scientist »

Draft is up.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #82 (isolation #23) » Mon Aug 15, 2016 5:01 am

Post by Bold Vote Scientist »

The Game Thread can be found here: http://forum.mafiascum.net/viewtopic.ph ... 4#p8238854
Please go there to draft your roles.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]
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Post Post #86 (isolation #24) » Mon Aug 15, 2016 9:26 am

Post by Bold Vote Scientist »

LOL.
In fact, the mere act of lynching the Hydra will determine the alignment of the Hydra, although in this case there were three determinate states the Hydra could be in: these being Town, Scum, and Bloody Furious.
[Hydra of Titus and Varsoon]

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