BattleCON G15 - KingdomAces (Vanaah) vs. Zorblag (Eligor)

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BattleCON G15 - KingdomAces (Vanaah) vs. Zorblag (Eligor)

Post Post #0 (isolation #0) » Thu Aug 11, 2016 6:24 pm

Post by Zorblag »

Holy Matchups, Hikaru! It's another game of BattleCON! The Desert Paladin, Vanaah vs. the Successor of St.Kelbran, Eligor! Paladin vs. Templar! Who's Zealous Fury is going to win the day? The Gods of Indines might know, but we'll have to watch to find out!

If you're interested in learning about or playing a game yourself at some point I'll point you to the BattleCON discussion thread in the Arcade. For now, thanks to KingdomAces for stepping up to be the next scummer to whale on a Troll in the pbf fighting series!

We'll be playing with Dodge and the Force Gauge.

Ante the first beat will go to Vanaah on 1 and Eligor on 2.
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


@KingdomAces, go ahead and submit your discard 1, discard 2 and finisher. Remember that Discard 2 is the one you'll get back first.

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Post Post #1 (isolation #1) » Thu Aug 11, 2016 6:25 pm

Post by Zorblag »

Spoiler: Opening Discards and Finisher
Discard 1: Force Special Grasp
Discard 2: Chained Dodge
Finisher: Sweet Revenge

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Post Post #4 (isolation #2) » Fri Aug 12, 2016 4:46 pm

Post by Zorblag »

1. I'd agree no. Vengeful stops movement from being applied to me, but judgment is restricting my own movement.
2. Yes, just like the old dash had the before activating even though it could hit, unless you're stunned the before and after activating effects will go of regardless of whether you hit.
3. The check for reaping should just be the tokens that I have when you hit me. If I didn't have any before you hit then you would just get your rush back (as I don't gain tokens till on damage, which you seem to know.)
4. Retribution doesn't kick in until the damage portion either, so the answer should be the same.

Basically just like you thought for all of them.

My vengeance tokens are as safe from you as your divine rush one is from me.

Spoiler: Beat 1 Attack Pair
Martial Aegis!


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Post Post #5 (isolation #3) » Fri Aug 12, 2016 4:47 pm

Post by Zorblag »

Ante: 2 Vengeance Tokens

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Post Post #6 (isolation #4) » Fri Aug 12, 2016 4:48 pm

Post by Zorblag »

Spoiler: Next Ante
Stun Guard 2


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Post Post #9 (isolation #5) » Fri Aug 12, 2016 6:59 pm

Post by Zorblag »

I'm out of things that I could ante and am forced to pass.

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Post Post #10 (isolation #6) » Fri Aug 12, 2016 7:05 pm

Post by Zorblag »

OK, so it looks like you've got ante and a decision to make.

I've got soak 2 and stun guard 6 so you won't be stunning me.

I would take 5 damage if you hit (giving me my 5 vengeance tokens back,) which would mean that I'd be hitting for 10 (5 from aegis, 1 from the style on it's own and both +2 bonuses.)

If you advance to the corner you miss and I "only" hit for 6, but don't get my tokens back.

This opening wouldn't have been possible for me before the force gauge and I'm not sure how I'd defend against it. I was actually counting on you not using Glorious Strike and anteing +1 power as that did get through all my stun guard and soak.

In any case, this matchup should feature some heavy hitting beats and we're not starting out disappointing.

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Post Post #13 (isolation #7) » Sat Aug 13, 2016 4:13 pm

Post by Zorblag »

Spoiler: Beat 2 Attack Pair
Vengeful Shot!


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Post Post #14 (isolation #8) » Sat Aug 13, 2016 4:15 pm

Post by Zorblag »

Ante 1 Vengeance Token.

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Post Post #16 (isolation #9) » Sat Aug 13, 2016 6:11 pm

Post by Zorblag »

Pass.

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Post Post #17 (isolation #10) » Sat Aug 13, 2016 6:13 pm

Post by Zorblag »

And you get to decide to retreat 1 or 2.

This matchup is crazy. I'm being hit for 5 damage a beat and I'm apparently comfortable with that.

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Post Post #20 (isolation #11) » Sat Aug 13, 2016 6:18 pm

Post by Zorblag »

So I'll hit for 4, you hit for 5. Neither stuns.

oVoEooo

Vanaah: 6/5
Vengeance Burst
Glorious Drive, Divine Rush Token

Eligor: 10/2
Vengeful Shot
Martial Aegis
Vengeance Tokens: 5

Look right?

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Last edited by Zorblag on Sat Aug 13, 2016 6:23 pm, edited 1 time in total.
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Post Post #22 (isolation #12) » Sat Aug 13, 2016 6:20 pm

Post by Zorblag »

Yeah, not exactly like previous matches. Though this is the first time we've played two characters who essentially want to do the same thing. Just get in up close and bash the hell out of their opponent.

I'll have an attack pair in in a bit, but I've got a baby upstairs that I hear waking up for now.

And good correction; I'd forgotten about the movement.

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Post Post #24 (isolation #13) » Sat Aug 13, 2016 6:58 pm

Post by Zorblag »

Spoiler: Beat 3 Attack Pair
Retribution Drive!


Ante 2 Vengeance Tokens

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Post Post #26 (isolation #14) » Sat Aug 13, 2016 7:10 pm

Post by Zorblag »

Pass.

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Post Post #27 (isolation #15) » Sat Aug 13, 2016 7:14 pm

Post by Zorblag »

Yeah, dodge was an option for you. I'll take it to have that judgment down so that I don't need to worry about movement restrictions.

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Post Post #29 (isolation #16) » Sat Aug 13, 2016 7:19 pm

Post by Zorblag »

I'll advance 1.


oooEVoo

Vanaah: 6/7
Judgment Dodge
Vengeance Burst

Eligor: 10/3
Retribution Drive
Vengeful Shot
Vengeance Tokens: 3

Look right?

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Last edited by Zorblag on Sat Aug 13, 2016 7:27 pm, edited 2 times in total.
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Post Post #31 (isolation #17) » Sat Aug 13, 2016 7:26 pm

Post by Zorblag »

Right. Fascinating. I'll need to think.

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Post Post #32 (isolation #18) » Sat Aug 13, 2016 7:31 pm

Post by Zorblag »

Spoiler: Beat 4 Attack Pair
Martial Aegis!


Spoiler: Opening Ante
1 Vengeance Token


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Post Post #35 (isolation #19) » Sat Aug 13, 2016 7:45 pm

Post by Zorblag »

1 more vengeance token (2 total.)

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Post Post #37 (isolation #20) » Sat Aug 13, 2016 7:50 pm

Post by Zorblag »

My third vengeance Token.

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Post Post #39 (isolation #21) » Sat Aug 13, 2016 7:51 pm

Post by Zorblag »

Power +1

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Post Post #40 (isolation #22) » Sat Aug 13, 2016 7:51 pm

Post by Zorblag »

And auto-pass from here as I'm out of ante options.

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Post Post #43 (isolation #23) » Sat Aug 13, 2016 7:56 pm

Post by Zorblag »

Yeah, no finisher and no Glorious Drive so I think I win.

You win priority and can move and pull some, but you're hitting for 3 which I fully soak. I hit for 7 and you soak 1 which is just barely enough.

Sound right?

That's an interesting matchup. You called your plays obvious, but I think that mine might have been also. That last one you had two ways around, and if you'd gone grasp I might not have killed you, but I think I had to try it and go all in because you had to gamble I wouldn't.

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Post Post #46 (isolation #24) » Sat Aug 13, 2016 8:01 pm

Post by Zorblag »

Right! I anted 1 too many because I was thinking on hit! Nice.

So we're not done yet. And I'm out of vengeance tokens.

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Post Post #47 (isolation #25) » Sat Aug 13, 2016 8:03 pm

Post by Zorblag »

oEVoooo

Vanaah: 2/7
Reaping Scythe
Judgment Dodge

Eligor: 10/2
Martial Aegis
Retribution Drive
Vengeance Tokens: 0

Look right?

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Last edited by Zorblag on Sat Aug 13, 2016 8:05 pm, edited 1 time in total.
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Post Post #49 (isolation #26) » Sat Aug 13, 2016 8:06 pm

Post by Zorblag »

Sorry, had our letters mixed up. Fixed that.

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Post Post #50 (isolation #27) » Sat Aug 13, 2016 8:12 pm

Post by Zorblag »

And I need to hold off on this next move till later unfortunately. A netrunner tourney needs my game right now and I need to think about what you're likely to do. An 8 life advantage never felt so fleeting.

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Post Post #52 (isolation #28) » Sat Aug 13, 2016 9:35 pm

Post by Zorblag »

Spoiler: Beat 5 Attack Pair
Chained Dodge!


Your ante I think.

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Post Post #54 (isolation #29) » Sat Aug 13, 2016 9:40 pm

Post by Zorblag »

Pass.

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Post Post #57 (isolation #30) » Sat Aug 13, 2016 9:45 pm

Post by Zorblag »

Er. yeah, so I do dodge. I think that being drunk probably helped?

I'll advance 1.

ooVEooo

Vanaah: 2/7
Strike, Divine Rush
Reaping Scythe

Eligor: 10/3
Chained Dodge
Martial Aegis
Vengeance Tokens: 0

Look right?

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Post Post #58 (isolation #31) » Sat Aug 13, 2016 9:48 pm

Post by Zorblag »

Spoiler: Beat 6 Attack Pair
Retribution Strike!


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Post Post #60 (isolation #32) » Sat Aug 13, 2016 9:52 pm

Post by Zorblag »

The 2 power spent was to use your finisher as you're at 2 life. I think 7 power is correct. It matters because it means you couldn't pulse here.

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Post Post #62 (isolation #33) » Sat Aug 13, 2016 9:59 pm

Post by Zorblag »

Pass.

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Post Post #64 (isolation #34) » Sat Aug 13, 2016 10:01 pm

Post by Zorblag »

Pass. In fact, pass from here on out.

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Post Post #67 (isolation #35) » Sat Aug 13, 2016 10:04 pm

Post by Zorblag »

I think you can have us both miss here if you want. But I probably need to stop at this turn as I'm not thinking things through straight.

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Post Post #69 (isolation #36) » Sat Aug 13, 2016 10:10 pm

Post by Zorblag »

Yeah, I'll sleep on it and get back to you tomorrow. I really thought I had you a couple beats ago, and it turns out that playing Eligor without any vengeance tokens is very different. Gut impression is that I'd like them better if they were stun guard 1 instead of 2, but I'm sure that this is balanced and this matchup is an unusual one.

Have a lovely night!

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Post Post #71 (isolation #37) » Sun Aug 14, 2016 5:15 pm

Post by Zorblag »

Spoiler: Beat 7 Attack Pair
Vengeful Shot!


Spoiler: Reaction Ante
Pass


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Post Post #74 (isolation #38) » Sun Aug 14, 2016 6:38 pm

Post by Zorblag »

oEVoooo

Vanaah: 2/5
Vengence Dodge
Glorious Drive

Eligor: 10/5
Vengeful Shot
Retribution Strike
Vengeance Tokens: 0

I don't have time to really play much just now anyhow (writing exams,) so there's no hurry.

We've slowed down since that 2nd beat. I didn't really expect to be submitting a Beat 8 attack Pair.

Spoiler: Beat 8 Attack Pair
Counter Grasp!


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Post Post #76 (isolation #39) » Mon Aug 15, 2016 3:58 pm

Post by Zorblag »

Pass.

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Post Post #80 (isolation #40) » Mon Aug 15, 2016 5:07 pm

Post by Zorblag »

I think that was the first time I used either the style or the base. Up till then I usually wanted to get hit to get my tokens back so the stun wasn't too appealing (neither was going fast, really.)

GG to you as well! What are you thinking you'd be interested in next? I could do this matchup again or something completely different.

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Post Post #82 (isolation #41) » Mon Aug 15, 2016 7:23 pm

Post by Zorblag »

I think that both of us were working with toolsets that would have worked better against other characters. I didn't need to get close to you because you'd be doing that all on your own anyhow, so my styles were largely redundant. If you were trying to get away then I would have found them much more useful. I sort of think that your styles were similar.

If you want to play Lixis again that's good with me. Why don't you choose my character between Demitras, Tatsumi & Juto and Cherri. I'm interested in playing all three so any would be good!

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Post Post #84 (isolation #42) » Mon Aug 15, 2016 7:39 pm

Post by Zorblag »

I'm interested in playing them all, so any method you want is good for me!

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Post Post #85 (isolation #43) » Tue Aug 16, 2016 6:29 am

Post by Zorblag »

But, if you're going to dice tag them, I can too, so I'll do that!

1: Cherri
2: Demitras
3: Tatsumi & Juto

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


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Post Post #86 (isolation #44) » Tue Aug 16, 2016 6:44 am

Post by Zorblag »

So I'll set up the Lixis vs. Cherri game sometime later today.

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