podoboq's Mini Normal Review
-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
I like the 2 ascetics, but I have a twisted sense of humor. I'd remove the gate modifier on the cop, though.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Wait, I thought the deputy was useless in this setup. Would the deputy inherit the dead jailkeeper's protection?-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Anecdotal story and all, but my second micro game at ms had 2 millers who claimed in their first posts. We didn't lynch either of them.
I really like the 2x ascetic aspect of the setup.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
In normal games, once parity is achieved or nothing can prevent parity, the game is over. I read a rationale on the ms wiki a long time ago, but I'm not sure if it's withstood all the edits over the years. Once parity is achieved, the mafia simply overwhelms town with superior firepower.
If a 3p lylo were to end with the last mafia player and the jailkeeper alive at the lynch, the game would end with a mafia win.
One thing I wanted to mention. I suggested getting rid of the odd-night gate for the cop when I thought the deputy would step in for a nonexistent dead doctor. I'm not sure about a full power cop with a deputy backup, even with the 2 ascetics.
Thoughts guys?-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
No, I think you need to keep the full jailkeeper if you have cop plus deputy.
upping the neopolitan to a full rolecop sounds good to me.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
I'm confused. You had a full mafia jailkeeper, I thought. With a full cop and a deputy I think mafia need that.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Ok. so Mafia 1 goon, 1 neapolitan and 1 partial roleblocker vs Town 1 cop + 1 deputy + 2 ascetics + 1 jailkeeper?In post 37, Antihero wrote:full jailkeeper's too much
either partial roleblocker (even-night or 2-shot) or a full rolecop as a substitute for the neapolitan would be my advise
And the tracker is in or out?-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
That's a lot of town investigative power for mafia to dodge with a 2x roleblocker. or with no roleblocker and a rolecop instead.
I think I'm in the minority in thinking this is actually kinda townsided.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Same, with a strong preference for the latter.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Oh wait...I'm confused. no tracker VS neopolitan, what did that mean?-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Ok, that's what I thought I agreed with! Then I reread it and I thought it meant something else.
I'm happy with this setup. /signoff.-
-
fferyllt Titan of Trajectory
- Titan of Trajectory
- Titan of Trajectory
- Posts: 20502
- Joined: December 28, 2012
- Location: Left Coast
Enjoy modding this!
Copyright © MafiaScum. All rights reserved.