An Evolving RPG:
- swyellowtail
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swyellowtail Goon
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EVOLVE OR DIE!
...also /in because RNG is not on anyone's side ever, what are you saying.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Remember what I said when luck wasn't on anyone's side?
Original Roll String: 1d61 6-Sided Dice: (6) = 6
I wasn't kidding.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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But yes, RtaB is a gigantic crawl. (But so are all the other alternatives, because reasons)The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Chances are slowly dwindling.
Level: 0. Wins: 1/3
Original Roll String: 1d61 6-Sided Dice: (2) = 2The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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swyellowtail Goon
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Don't say "rip me" until the enemy rolls. You still have a 1/6 chanceat minimumto survive with a roll of 1, but a 5/6 chance to win if you roll a 6 (and a 100% chance to survive).The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Okay, fair enough.In post 60, KingdomAces wrote:Never tell me the odds.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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So what happens if you get killed? Does your level progress get reset? If so, we may be here a while.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Alright. Take two:
Original Roll String: 1d61 6-Sided Dice: (3) = 3
And then I roll a 1-2. Woo.
PEDIT: KA, why'd you roll a 1d6+6?The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Well, my guess was half right. I had a feeling our opponents would roll 6 and 4 respectively, but instead it was 2 and 4.
Original Roll String: 1d61 6-Sided Dice: (4) = 4
Poor rolls inbound.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Holy crap those odds. If the enemy never rolls a 6 and I roll another one, I'm guaranteed to level up.
...and that's when I roll a 1 next round. And die. (Get it? Har har har. Very unfunny.)The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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And now my luck runs out right now.
Original Roll String: 1d61 6-Sided Dice: (1) = 1
I am now dead.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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Interesting... well, I don't have to worry about doing those first three fights again.
Original Roll String: 1d61 6-Sided Dice: (5) = 5
Though, this is when things turn into a crawl, especially since 40+ rolls is nothing to laugh at. (We're looking at 40-85 rolls, barring no ties happen at all, because nothing happens if there is a tie, unless my math is wrong)
Slight suggestion: XdY for combat, so instead of having to manually roll one at a time, you can speed things up a little bit. And to prevent having a billion rolls at once, perhaps just setting a cap (like in this case, 5d6).The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Oh, and of course, the person doesn't get themselves killed, because that would just reset progress, so yes, this is allIn post 128, swyellowtail wrote:Though, this is when things turn into a crawl, especially since 40+ rolls is nothing to laugh at. (We're looking at 40-85 rolls, barring no ties happen at all, because nothing happens if there is a tie, unless my math is wrong)in a row. Yikes.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Who's sdyellowtail? Typographical errors are silly.In post 141, mastin2 wrote:sdyellowtail makes a mighty swing, and their opponent makes their move in response.Original Roll String: 1d6(STATIC) 1 6-Sided Dice: (2) = 2
Anyway.Original Roll String: 1d61 6-Sided Dice: (5) = 5
Also, thanks JDGA for elaborating on the number of rolls per fight. 40-85 is a pretty giant jump, honestly, especially when you compare it to a measly 3 rolls -- albeit you need to get three rolls higher than your opponent three times in arow*, which isn't exactly easy, either.
*Okay, you don't need to do it completely in a row, but I'm ignoring ties, as anyone should, because right now they don't do anything beneficial or detrimental.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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Rip randomidget.
Round 3:
Original Roll String: 1d61 6-Sided Dice: (6) = 6
PEDIT: You do not lose your level if you reach level 1+ (provided the game allows it).The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Hang on a moment. Last I checked I didn't defeat a single enemy at this level yet. Yes, I am fighting, but he's not down. Unless the italics means the first fight is in progress.
Anyway...Original Roll String: 1d61 6-Sided Dice: (5) = 5The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Yup. I deserved that.
Original Roll String: 1d61 6-Sided Dice: (6) = 6
And probably this too!The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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This is going to be terrible. I'm currently losing this fight... ish.Original Roll String: 1d61 6-Sided Dice: (1) = 1The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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swyellowtail Goon
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Yeah, it kinda is.
Also, you're V/LA, mastin? It doesn't say you are. Like, at all.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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That can.. kinda be anyone, JDGA.
Original Roll String: 1d61 6-Sided Dice: (6) = 6
Now, as for progression/new level stuff, that's a completely different story.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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Original Roll String: 1d61 6-Sided Dice: (5) = 5
Ircher is making some sweet progress on his first enemy. Time to make some more on mine.
...hopefully.
PEDIT: YIKES ALL THE ONES FROM IRCHER.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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And since you rolled a second time already to speed things up a bit... (albeit it's more spammy than it should be, so I'd probably try to avoid this if possible)
Original Roll String: 1d61 6-Sided Dice: (5) = 5The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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What are these rolls?
And geez. The dice are not playing nice today.
Original Roll String: 1d61 6-Sided Dice: (5) = 5The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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swyellowtail Goon
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You're going a slight bit faster than mastin here. You're currently (as of this current post -- before mastin managed to get a post in, that is) one roll ahead of her. (i.e., your 1 roll has yet to be matched (it got matched with a 5, sadly), and your 3 roll is currently queued)In post 256, Ircher wrote:Mine is apparently a 2-sided die w/ 1 and 5.
Original Roll String: 1d6(STATIC) 1 6-Sided Dice: (1) = 1
Pedit: Swy might've staticed my roll....
PEDIT AGAIN: More roll queuing!The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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And accidental stealth pun.In post 262, mastin2 wrote:Okay, I know we're on aroll, here, but can you stop rolling for a few minutes?
Anyway, yeah, the rolling is a bit too heavy at the current moment. We should wait for mastin to catch up with all the frantic rolling.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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My opponent's at one, huh? Geez.
Original Roll String: 1d61 6-Sided Dice: (1) = 1
Time to make a called roll of 1!
PEDIT: Yikes. That's extremely close.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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1/3 chance for either of us to win our first encounter.
1/6 chance for both of us to win at the same time.
PEDIT: NICE!The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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...This is poorly said, my bad. I meant 2/3 for winning and somewhat of a lower chance for both to win. Whoops!In post 272, swyellowtail wrote:1/3 chance for either of us to win our first encounter.
1/6 chance for both of us to win at the same time.
PEDIT: NICE!The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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...that makes little sense. Does that mean you could drop out at any point and have someone else play or no? (Or, alternatively, if you get beaten, you could continue from there, but that's too generous)In post 276, mastin2 wrote:What I mean by that is, you'll get breaks between fights: you enter into combat only when you choose to enter into combat, rather than having it start automatically.
But, for now, it's auto-time.
swyellowtail instantly takes a strong initiative, opening the fight up with a favorite attack.Original Roll String: 1d6(STATIC) 1 6-Sided Dice: (2) = 2
Anyway:Onwards, to more poor dice rolling!Original Roll String: 1d61 6-Sided Dice: (1) = 1The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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I think she meant you're on encounter 1 of 3. Oops.In post 288, Felissan wrote:When did I get 1 kill out of nowhere?
Whatever, it's Feli time!
Original Roll String: 1d6(STATIC) 1 6-Sided Dice: (3) = 3
Original Roll String: 1d61 6-Sided Dice: (4) = 4
Either way, someone's getting hurt.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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(After rereading the post, yeah, she put Ircher on 2/5, when that's his second encounter, not second victory. It's not the opening post where it has the victory counter)The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Yeah, that was a bad roll, and so is this!Original Roll String: 1d61 6-Sided Dice: (4) = 4The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Jesus, what are these rolls.They're.. interesting.Original Roll String: 1d61 6-Sided Dice: (3) = 3The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Geez.
Original Roll String: 1d61 6-Sided Dice: (4) = 4
..why can I barely even type a single post properly without having twenty errors in it?The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Woof. I figured that was gonna hurt. Oh well.Original Roll String: 1d61 6-Sided Dice: (2) = 2The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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Let's... try that again. I'm slowly losing my grip here.Original Roll String: 1d61 6-Sided Dice: (1) = 1
Bleh.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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*whistles* Slowly making progress. 12/40 total HP removed. Yeesh.This'll take a while.Original Roll String: 1d61 6-Sided Dice: (2) = 2The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Oh, huh. So instead of 12/40 (10/40 for Ircher), I now have 12/32 (10/32 for Ircher), and everyone on their first encounter on level 1 has X/30. Oh well. Closest you can get without going extremely overboard, 'cause otherwise I'd already be on my third encounter.
Original Roll String: 1d61 6-Sided Dice: (5) = 5
And I get whacked for pointing this out.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Wow. You're getting obliterated.That just sucks...Original Roll String: 1d61 6-Sided Dice: (1) = 1The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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...well, I did mention double 2, and apparently you two above me had to roll two 2s at different times. That.. wasn't supposed to happen.The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Let's try that again.And get whacked one more time.Original Roll String: 1d61 6-Sided Dice: (4) = 4The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Geez... poor rolls everywhere.Original Roll String: 1d61 6-Sided Dice: (4) = 4The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.- swyellowtail
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swyellowtail Goon
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Aaaaaaaaaaand there goes my HP.
(And no, mafiascum, today (in my timezone, at least) is NOT my scumday. That's tomorrow.)The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons. - swyellowtail
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