Board Games!

This forum is specifically for discussing non-Mafia games
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Playing
such games should happen in the Mish Mash forum, of course.
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Post Post #2375 (ISO) » Mon Jun 27, 2016 8:59 pm

Post by BBmolla »

I'll check out all suggestions, thanks guys.
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Post Post #2376 (ISO) » Tue Jun 28, 2016 4:40 am

Post by xRECKONERx »

well, they're published by the same people, but not the same designer

Memoir 44 is pretty great for a 1v1 tactics game. It's not super strategic or politicky (which are the things I like in my war games) but it's about as perfect as a purely tactical (but admittedly light) game can get
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Post Post #2377 (ISO) » Fri Sep 30, 2016 8:23 am

Post by theplague42 »

Does anybody have any suggestions for a board/card game for about 3-6 players? Looking for playtime of less than an hour. We've been playing BANG! a lot recently, and I'm looking for something new. I'm probably going to purchase Small World at some point, fyi.
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Post Post #2378 (ISO) » Fri Sep 30, 2016 10:35 am

Post by TheButtonmen »

race for the galaxy

see a brief overview at 14:30
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Post Post #2379 (ISO) » Fri Sep 30, 2016 10:52 am

Post by theplague42 »

Is that related to Roll for the Galaxy? My boss actually suggested it (Roll) today lol.
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Post Post #2380 (ISO) » Fri Sep 30, 2016 2:53 pm

Post by Hanasawa »

Boardgame night was last night again and this time we played...in order during the night.
---
Snake Oil (Tied for first with comeback pitches. Excuse Armor for Superhero was the best I made)
Codenames (again)
Spyfall (again)
Disc Duelers/Coup (I played Disc Duelers myself, came second AHHH)
Quarriors! (...This game...I swear...)
Hanabi (20 points, good for the other people who played for the first time)

And I really wanted to play Tentacle Bento but we didn't have time...
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Post Post #2381 (ISO) » Fri Sep 30, 2016 3:10 pm

Post by Chevre »

I've had success with:
- 7 Wonders
- Libertalia
- Settlers of Catan

Other good choices:
- Shadow Hunters
- Stone Age
- Lords of Waterdeep
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Post Post #2382 (ISO) » Sat Oct 01, 2016 5:52 am

Post by xRECKONERx »

In post 2377, theplague42 wrote:Does anybody have any suggestions for a board/card game for about 3-6 players? Looking for playtime of less than an hour. We've been playing BANG! a lot recently, and I'm looking for something new. I'm probably going to purchase Small World at some point, fyi.
roll for the galaxy > race for the galaxy, imo

also: UT/I made a purchase on Thurs

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Post Post #2383 (ISO) » Sat Oct 01, 2016 6:52 am

Post by BROseidon »

In post 2382, xRECKONERx wrote:roll for the galaxy > race for the galaxy, imo
2nding this. Roll for the Galaxy is the better game (which is really what one should hope for out of a sequel).
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Post Post #2384 (ISO) » Sat Oct 01, 2016 6:57 am

Post by Untrod Tripod »

In post 2377, theplague42 wrote:Does anybody have any suggestions for a board/card game for about 3-6 players? Looking for playtime of less than an hour. We've been playing BANG! a lot recently, and I'm looking for something new. I'm probably going to purchase Small World at some point, fyi.
Cosmic Encounter (that's pushing right up to an hour but great game), Machi Koro (3-5), Sushi Go, Wombat Rescue (3-5), Tokaido, 7 Wonders, Shadow Hunters (5-6)
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Post Post #2385 (ISO) » Sat Oct 01, 2016 7:25 am

Post by mykonian »

In post 2384, Untrod Tripod wrote:Machi Koro
I saw this played but couldn't really make sense out of this, would love to know more about it. What could you tell me about it? :)
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Post Post #2386 (ISO) » Sat Oct 01, 2016 10:00 am

Post by chamber »

In post 2383, BROseidon wrote:
In post 2382, xRECKONERx wrote:roll for the galaxy > race for the galaxy, imo
2nding this. Roll for the Galaxy is the better game (which is really what one should hope for out of a sequel).
I strongly disagree
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Post Post #2387 (ISO) » Sat Oct 01, 2016 10:19 am

Post by GreyICE »

In post 2385, mykonian wrote:
In post 2384, Untrod Tripod wrote:Machi Koro
I saw this played but couldn't really make sense out of this, would love to know more about it. What could you tell me about it? :)
IMHO? It's just not a good game. Dice city is a better version of the same thing:

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Post Post #2388 (ISO) » Sat Oct 01, 2016 10:24 am

Post by Untrod Tripod »

I've been using a setup variation that you shuffle all of the cards together and draw until you have ten piles of unique cards as the buy pool (duplicates are put in a pile together). every time a pile is exhausted you draw until you have a card that isn't in the pool. it really improved the game for me.
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Post Post #2389 (ISO) » Sun Oct 02, 2016 11:40 am

Post by theplague42 »

I ended up buying Small World and Axis and Allies (longer play time but it was cheap on Amazon). Unfortunately my roommates have an exam this week so probably won't be able to play for a few days.
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Post Post #2390 (ISO) » Tue Oct 04, 2016 10:07 am

Post by theplague42 »

Played Small World last night with 5 people. Easily the most fun I've had in awhile. It took just over two hours, so way longer than we thought. I expect it'll be shorter as we get more familiar with the rules.
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Post Post #2391 (ISO) » Tue Oct 04, 2016 11:09 am

Post by BROseidon »

In post 2386, chamber wrote:
In post 2383, BROseidon wrote:
In post 2382, xRECKONERx wrote:roll for the galaxy > race for the galaxy, imo
2nding this. Roll for the Galaxy is the better game (which is really what one should hope for out of a sequel).
I strongly disagree
Why?
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Post Post #2392 (ISO) » Tue Oct 04, 2016 3:56 pm

Post by chamber »

I feel like roll is way less interactive.
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Post Post #2393 (ISO) » Tue Oct 04, 2016 4:02 pm

Post by BROseidon »

Neither game is particularly interactive.
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Post Post #2394 (ISO) » Tue Oct 04, 2016 4:34 pm

Post by chamber »

Which is why removing interaction from it is such a serious blow to it in my opinion. I feel like Race is about as uninteractive as you can get and still call it a multiplayer game with a straight face.
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Post Post #2395 (ISO) » Wed Oct 05, 2016 3:14 am

Post by xRECKONERx »

the lack of interactivity in roll is kinda bothersome, and im hoping they address it in an expansion

but also, i play plenty of euros that are basically solitaire, so *shrug*
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Post Post #2396 (ISO) » Wed Oct 05, 2016 4:17 am

Post by mykonian »

In post 2395, xRECKONERx wrote:but also, i play plenty of euros that are basically solitaire, so *shrug*
which ones?
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Post Post #2397 (ISO) » Wed Oct 05, 2016 4:37 am

Post by xRECKONERx »

i mean, most of them? Agricola, Kingsburg, Five Tribes, Suburbia, Splendor

they all have *light* interaction but not direct player interaction. they're about on equal footing with RFTG's "try to bid on phases based on what other players will likely do/need"
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Post Post #2398 (ISO) » Wed Oct 05, 2016 4:55 am

Post by hitogoroshi »

I mean technically Agricola is "indirect" conflict but it's cutthroat as hell. If your Agricola games feel like solitaire that just means your player group lacks resolve and will not survive the winter
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Post Post #2399 (ISO) » Wed Oct 05, 2016 5:14 am

Post by xRECKONERx »

I could see that argument for Agricola. But I still think the interaction is pretty minor and comparable to strategically selecting phases in RFTG to stop your opponents from getting the phases they need to have their engine go off.
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