League of Legends: The New Thread

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Post Post #1950 (ISO) » Wed Oct 26, 2016 9:46 pm

Post by PJ. »

Idk man, if you go ham a team might hire you on as an analyst.
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Post Post #1951 (ISO) » Thu Oct 27, 2016 12:04 am

Post by Psyche »

i gots my first ivern s
i went 5/0/7
and for that, got an S
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Post Post #1952 (ISO) » Thu Oct 27, 2016 4:37 am

Post by Voidedmafia »

In post 1949, Psyche wrote:i've learned the api
eventually i'll be nonlazy enough to do my own studies
i wonder if you guys have any ideas?

one thing i'm interested in doing is using the "provides for the team" section of lolguru's champion pages to examine how abstracted champion strengths like "Poke", "Disengage" or "Zone Control" are represented within solo queue and contribute to winrates both overall and within/against particular team compositions

shouldn't produce terribly surprising results in general but might uncover or highlight some dynamics of the metagame
maybe as a pilot i'll just relate the stuff with champion.gg statistics
but maybe i should think of more productive ways to use my time
Number of available hard CC abilities vs. percentage of hard CC abilities hit?

Just throwing it out there.
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Post Post #1953 (ISO) » Thu Oct 27, 2016 6:14 am

Post by Maestro »

In post 1949, Psyche wrote:one thing i'm interested in doing is using the "provides for the team" section of lolguru's champion pages to examine how abstracted champion strengths like "Poke", "Disengage" or "Zone Control" are represented within solo queue and contribute to winrates both overall and within/against particular team compositions
You would identify champions with these qualities and assess winrates across the spectrum of abstracted champions strengths? How would this be quantified, exactly? Would totally be interested in some data on this subject, 13/10 would recommend.
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Post Post #1954 (ISO) » Thu Oct 27, 2016 8:50 am

Post by Psyche »

So the straightforward way to do it is just that - identifying winrates for abstracted champion strengths rather than champions. That obviously isn't some perfect measure of the overall effectiveness of a champion strength (some champion strengths are included in teamcomps as a response to the inclusion/exclusion of other strengths elsewhere, for example), but it's as a good a measure as most champion winrates are.

More interestingly, for each champion strength, we can look at its effectiveness (and other factors, like popularity) in the context of other champion strengths co-selected for a team or its opponent. Like maybe zone control works especially well on the team when a team has one or more carries, or maybe too many of one champion strength (too many carries?) depresses the effectiveness of that champion strength. This sort of analysis allows for a more abstract analysis of team comp dynamics that avoids getting bogged down in the specifics of individual champions.

Often when people talk about which champions belong on or against a team, they speak more about strengths than about specific champions, they talk about "peel" or "waveclear" rather than Janna or Ziggs specifically. In general, hopefully segmenting stuff by champion strength instead of champion will help us draw or confirm suspicions of connections that before were ambiguous because, for example, a particular champion with a particular kit isn't doing well this patch.

Blah blah blah.

The statistics seem sort of complicated, but it's apparent that people will be satisfied at first with less rigorous methods as long as holes in statistical logic are made obvious...
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Post Post #1955 (ISO) » Thu Oct 27, 2016 8:50 am

Post by Psyche »

ok ima do dis eventually
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Post Post #1956 (ISO) » Thu Oct 27, 2016 10:45 am

Post by KaleiÐoscøpe »

Image
Support Goals :)
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Post Post #1957 (ISO) » Thu Oct 27, 2016 11:00 am

Post by zoraster »

only one level 7? what is this, amateur hour?
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Post Post #1958 (ISO) » Thu Oct 27, 2016 11:03 am

Post by animorpherv1 »

In post 1957, zoraster wrote:only one level 7? what is this, amateur hour?
You have no idea how hard it is to get an S rank...
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Post Post #1959 (ISO) » Thu Oct 27, 2016 11:07 am

Post by zoraster »

doesn't load for me.
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Post Post #1960 (ISO) » Thu Oct 27, 2016 11:18 am

Post by SleepyKrew »

Oh god there's a Finals stream aimed at new viewers and those poor newbies will have to experience Phreak :(
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Post Post #1961 (ISO) » Thu Oct 27, 2016 11:20 am

Post by SleepyKrew »

Quickshot Jatt and Kobe doing the main stream though!
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Post Post #1962 (ISO) » Thu Oct 27, 2016 11:23 am

Post by KaleiÐoscøpe »

In post 1957, zoraster wrote:only one level 7? what is this, amateur hour?
Getting S as support is still cancer. And that lvl7 was Zilean mid :lol:
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Post Post #1963 (ISO) » Thu Oct 27, 2016 11:23 am

Post by animorpherv1 »

In post 1959, zoraster wrote:doesn't load for me.
18/5/24 Jarvan jungle. Got an A+.
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Post Post #1964 (ISO) » Thu Oct 27, 2016 11:57 am

Post by zoraster »

I had a 17/4 Jinx and got an A. Not even an A+
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Post Post #1965 (ISO) » Thu Oct 27, 2016 12:18 pm

Post by Espeonage »

Support is the easiest to get S on. What you all smoking. Just place wards like fuck and make sure the guy being tracked as ADC doesn't die.

Support is about the only one you can go negative and still get an S.
Don't @ me.
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Post Post #1966 (ISO) » Thu Oct 27, 2016 12:56 pm

Post by Psyche »

support is the easiest to s for me neway
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Post Post #1967 (ISO) » Thu Oct 27, 2016 2:36 pm

Post by KaleiÐoscøpe »

Yeah no. Had games where I went 3/2/22 and still getting a+ despite placing a ward a minute
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Post Post #1968 (ISO) » Thu Oct 27, 2016 2:38 pm

Post by Psyche »

well yeah it's not
that
easy
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Post Post #1969 (ISO) » Thu Oct 27, 2016 2:54 pm

Post by KaleiÐoscøpe »

The main issue with getting an s as support is games ending too soon. If the game is a stomp and you didnt ks during the stomp , chances are you arent getting that s
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Post Post #1970 (ISO) » Thu Oct 27, 2016 7:59 pm

Post by Psyche »

consecutive ivern s went 4/1/18
if i get another one (and win...) in a row i'll feel okay taking him into ranked!
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Post Post #1971 (ISO) » Fri Oct 28, 2016 3:42 am

Post by Glork »

KScope, I am disappointed in your Leona efforts.
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Post Post #1972 (ISO) » Sun Oct 30, 2016 12:28 am

Post by KaleiÐoscøpe »

I'm busy with her senpai. You havent seen my bard and blitz yet though (theyre lvl3)
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Post Post #1973 (ISO) » Mon Oct 31, 2016 6:29 pm

Post by Psyche »

I think I've given up on making it to gold this season. Oh well!
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Post Post #1974 (ISO) » Mon Oct 31, 2016 8:49 pm

Post by PJ. »

IMHO if you weren't gold 6 weeks ago, you already put yourself in an impossible situation
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