Micro 649: Normal Idea Mafia (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 649: Normal Idea Mafia (Game Over)

Post Post #0 (isolation #0) » Tue Oct 04, 2016 3:26 am

Post by Something_Smart »

Micro 649: Normal Idea Mafia!

Moderator: Something_Smart
Reviewed by: Nobody because I'm insane


Alive Players:

Spoiler:
light_ganski
Tere
1 Shot Vanilla Town,
Town Non-consecutive Watcher
, survived
McMenno,
Vanilla Townie
, survived
Sgz13,
Town Weak Doctor
, survived

Dead Players:

Spoiler:
Aristophanes,
Vanilla Townie
, lynched Day 1
Jaack,
Town Bodyguard
, killed Night 1
itlepip
BigYoshiFan,
Town 1-shot Rolecop
, lynched Day 2
reso
Heartache,
Mafia Tracker
, lynched Day 4
Leonshade,
Town Even-night Cop
, killed Night 4
Gamma Emerald
callforjudgement,
Mafia Night 2 Rolestopper
, lynched Day 5
Last edited by Something_Smart on Tue Nov 08, 2016 5:21 am, edited 14 times in total.
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Post Post #1 (isolation #1) » Tue Oct 04, 2016 3:31 am

Post by Something_Smart »

The Rules:

1. All site rules apply.
2. Be nice. Mafia games can get heated but remember never to attack the person.
3. Play to your wincon.
4. Days are approximately 14 days long, nights are approximately 48 hours long. Extensions may be given the circumstances warrant it.
5. Failure to post at least once every 48 hours will result in a prod. If you do not pick up your prod in 24 hours, or if I have to prod you a fourth time, I will look for a replacement.
6.
Please
put votes in this format: VOTE: Something_Smart. Technically, bolded votes are allowed (
Vote: Something_Smart
), but they are a lot harder to see. It's easier for you and easier for me. In case you don't know, you can vote with:

Code: Select all

[vote]Something_Smart[/vote]

and unvote with

Code: Select all

[unvote][/unvote]

Unvotes are not necessary to change your vote.
7. If more than half the players are voting for a player, then that player is lynched and removed from the game, and the day will end. If the deadline is reached before a lynch occurs, the day will end without a lynch.
8. If you have a question for me, put it in bold and say
@Mod
or
@Something_Smart
. If it's not something you want made public, feel free to shoot me a PM.
9.
This lovely shade of yellow (#FFBF00) is the mod color.
Do not use it. Do not impersonate me.
10. Do not discuss this game in any other thread except in PTs created specifically for this game. Do not discuss any other ongoing game in this thread.
11. Do not quote any out-of-thread communications with me or with any other player.
12. The day after you are lynched or nightkilled, you may make one "bah!" post with no game-related information in it.
13. Do not pretend to break any of these rules. Pretending to break a rule is punishable just as harshly as actually breaking it.
14. My word is law. Just because it is not stated here does not mean that it is acceptable. I am generally a nice person and will give you a warning if you do something I don't approve of, but it's always better to ask than risk the consequences (see rule 8).
15. Mafia members may kill and use a personal action in the same night.
16. This game is
semi-open
. The procedure I have used for generating roles is the follows:
Spoiler: Setup generation
Procedure for generating a 9-player Normal Idea Mafia setup1. Start with
2 Mafia
and
7 Town
slots.

2. For each Mafia slot, roll a random number between 1 and 25. For each Town slot, roll a random number between 1 and 27. Assign the corresponding role to that slot:

Roles for Both Alignments
1. Bodyguard
2. Commuter
3. Cop
4. Doctor
5. Follower
6. Gunsmith
7. JOAT (62.5% 2 abilities, 37.5% 3 abilities)
8. Jailkeeper
9. Motion Detector
10. Neapolitan
11. Neighbor
12. Neighborizer
13. Roleblocker
14. Rolecop
15. Rolestopper
16. Tracker
17. Universal Backup
18. Vanilla Cop
19. Voyeur
20. Watcher
21. Vanilla
22. Bulletproof

Town-Specific:
23. Friendly Neighbor
24. Innocent Child
25. Mason
26. Miller
27. Vigilante

Mafia-Specific:
23. Encryptor
24. Ninja
25. Strongman

3. For any JOATs, roll a random number between 1 and 8. On 1-5, the JOAT has two abilities. On 6-8, it has three. Roll the appropriate amount of numbers between 1-27, rerolling Neighbor, Vanilla, Bulletproof, JOAT, Universal Backup, Innocent Child, Mason, Miller, and any ability already selected for that JOAT.

4. Now, go through and roll a random number between 1 and 3 for each role. On a 3, the role remains unmodified. On a 1 or 2, roll a random number between 1 and 10 and add a modifier:
1. Ascetic
2. Backup
3. Enabler
4. Even/Odd Night (67% Odd, 33% Even)
5. Macho
6. Neighbor
7. Night Specific (47% Night 1, 33% Night 2, 20% Night 3)
8. Non-Consecutive Night
9. Weak
10. X-shot (62.5% 1-shot, 37.5% 2-shot)

5. For Even/Odd Night, roll a random number between 1 and 3. On 1 or 2, it is Odd-night. On 3, it is Even-night. For Night-Specific, roll a random number between 1 and 15. On 1-7, it is Night 1. On 8-12, it is Night 2. On 13-15, it is Night 3. For X-shot, roll a random number between 1 and 8. On 1-5, it is 1-shot. On 6-8, it is 2-shot.

6. Remove any illogical modifiers. (Do NOT remove Enablers and Backups just because the original role is not present.)

Illogical Modifiers
Commuter: Weak
JOAT: Backup, Enabler
Neighbor: Even/Odd Night, Neighbor, Night Specific, Non-Consecutive Night, Weak, X-shot
Universal Backup: Weak, X-shot
Vanilla: Backup, Enabler, Even/Odd Night, Night Specific, Non-Consecutive Night, Weak, X-shot
Bulletproof: Weak
Innocent Child: Enabler, Even/Odd Night, Night Specific, Non-Consecutive Night, Weak, X-shot
Mason: Enabler, Even/Odd Night, Night Specific, Non-Consecutive Night, Weak, X-shot
Miller: Weak
Encryptor: Weak
Ninja: Weak
Strongman: Weak

7. Put all Masons in one Masonry and put all Neighbors in one Neighborhood. If there is a single player with the Neighbor attribute, remove it. If there is a single player with the Mason attribute, keep it and put them in a Masonry of one. (This is effectively a confessional PT that can be read by the Mason's replacements, as well as any backups who might become Masons.)

The following is a sample Vanilla Townie PM:
Welcome, XXXX, to Micro 649: Normal Idea Mafia!

You are a
Vanilla Townie.

You have no special abilities. Your weapons are your mind and your vote.
You win when all anti-town factions have been eliminated and at least one town-aligned player is alive.

Please respond to this PM indicating your understand your role and your win condition.

The game thread is here.
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Post Post #2 (isolation #2) » Tue Oct 04, 2016 4:17 am

Post by Something_Smart »

Role PM's are out! The game will begin when 8/9 have confirmed.

Confirmed: 8/9
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Post Post #3 (isolation #3) » Tue Oct 04, 2016 8:22 am

Post by Something_Smart »

With 8/9 confirmed, the game can begin!


VC 1.0
Not voting (9)- Aristophanes, Gamma Emerald, itlepip, light_ganski, Jaack, reso, McMenno, Sgz13, Leonshade

With 9 alive it takes 5 to lynch.

(expired on 2016-10-18 16:00:00)

Mod notes: Sgz13 has 24 hours from this post to confirm or be replaced.
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Post Post #33 (isolation #4) » Tue Oct 04, 2016 4:42 pm

Post by Something_Smart »

VC 1.1
light_ganski (2)- Gamma Emerald, Jaack
Gamma Emerald (1)- light_ganski
Jaack (1)- Leonshade
McMenno (1)- Aristophanes
Aristophanes (1)- reso
reso (1)- Sgz13

Not voting (2)- itlepip, McMenno

With 9 alive it takes 5 to lynch.

(expired on 2016-10-18 16:00:00)

Mod notes: :cool:

In post 6, McMenno wrote:im a bland man

VOTE: weird statue
This vote has not been counted. There is no player named "weird statue" in this game. :twisted:
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Post Post #49 (isolation #5) » Wed Oct 05, 2016 5:32 am

Post by Something_Smart »

next person to post is a loser
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Post Post #50 (isolation #6) » Wed Oct 05, 2016 5:32 am

Post by Something_Smart »

VC 1.2
Aristophanes (4)- reso, Leonshade, Jaack, McMenno
(L-1)

light_ganski (1)- Gamma Emerald
Jaack (1)- light_ganski
McMenno (1)- Aristophanes
reso (1)- Sgz13

Not voting (1)- itlepip

With 9 alive it takes 5 to lynch.

(expired on 2016-10-18 16:00:00)

Mod notes: :cool:[/area]

In post 34, itlepip wrote:VOTE: Aren't we all :P
:igmeou:

Very tempted to add a rule that any vote for a non-player counts as a self-vote. :wink:
Last edited by Something_Smart on Wed Oct 05, 2016 5:36 am, edited 1 time in total.
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Post Post #68 (isolation #7) » Wed Oct 05, 2016 7:08 am

Post by Something_Smart »

VC FINAL
Aristophanes (5)- reso, Leonshade, Jaack, McMenno, itlepip
(LYNCH)

Jaack (2)- light_ganski, Aristophanes
light_ganski (1)- Gamma Emerald
reso (1)- Sgz13

Not voting (0)- NOBODY

With 9 alive it takes 5 to lynch.

(expired on 2016-10-18 16:00:00)

Mod notes: :cool:[/area]


Aristophanes was lynched. He was a
Vanilla Townie.


Night 1 begins now. Night actions are due in (expired on 2016-10-07 14:00:00).
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Post Post #69 (isolation #8) » Fri Oct 07, 2016 7:22 am

Post by Something_Smart »

Jaack died Night 1. He was a
Town Bodyguard.
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Post Post #70 (isolation #9) » Fri Oct 07, 2016 7:23 am

Post by Something_Smart »

VC 2.0
Not voting (7)- Gamma Emerald, itlepip, light_ganski, reso, McMenno, Sgz13, Leonshade

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: :cool:
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Post Post #74 (isolation #10) » Fri Oct 07, 2016 7:30 am

Post by Something_Smart »

Just so you all know, I'm going to be on vacation until Tuesday. I will definitely have internet access, although it might be spotty, so I might take longer to respond to things than normal, and the VC's might not look very pretty. But don't worry, I definitely won't forget about you guys! :]
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Post Post #131 (isolation #11) » Mon Oct 10, 2016 8:27 am

Post by Something_Smart »

light_ganski has requested replacement.


VC 2.1
itlepip (2)- McMenno, reso
Gamma Emerald (2)- itlepip, Sgz13
Sgz13 (1)- Gamma Emerald
light_ganski (1)- Leonshade

Not voting (1)- light_ganski

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: Leonshade is V/LA until Sunday. Seeking replacement for light_ganski.
In post 94, Leonshade wrote:
@Something_Smart: I will be on V/LA from Tuesday the 11th to Sunday the 16th. I don't know how much internet access I'll have, possibly very little.
Noted.
Last edited by Something_Smart on Sat Nov 05, 2016 3:46 pm, edited 1 time in total.
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Post Post #133 (isolation #12) » Mon Oct 10, 2016 9:34 am

Post by Something_Smart »

Prodding itlepip.
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Post Post #134 (isolation #13) » Mon Oct 10, 2016 5:44 pm

Post by Something_Smart »

Tere replaces light_ganski!
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Post Post #153 (isolation #14) » Tue Oct 11, 2016 5:46 am

Post by Something_Smart »

Prodding reso.
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Post Post #155 (isolation #15) » Tue Oct 11, 2016 5:50 am

Post by Something_Smart »

In post 154, Gamma Emerald wrote:
In post 153, Something_Smart wrote:
Prodding reso.
reso replaced out.
It did not officially request replacement, so I am required by the rules to prod it; it will essentially serve as a confirmation that it does indeed want to be replaced.
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Post Post #164 (isolation #16) » Tue Oct 11, 2016 9:39 am

Post by Something_Smart »

Seeking replacement for itlepip.
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Post Post #167 (isolation #17) » Tue Oct 11, 2016 5:43 pm

Post by Something_Smart »

BigYoshiFan replaces itlepip!
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Post Post #175 (isolation #18) » Tue Oct 11, 2016 6:37 pm

Post by Something_Smart »

VC 2.2
BigYoshiFan (3)- McMenno, reso, Gamma Emerald
(L-1)

Gamma Emerald (2)- Sgz13, BigYoshiFan
Tere (1)- Leonshade

Not voting (1)- Tere

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: :cool:[/area]
Last edited by Something_Smart on Tue Oct 11, 2016 7:07 pm, edited 1 time in total.
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Post Post #181 (isolation #19) » Wed Oct 12, 2016 7:12 am

Post by Something_Smart »

Seeking replacement for reso.
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Post Post #200 (isolation #20) » Wed Oct 12, 2016 1:14 pm

Post by Something_Smart »

Heartache replaces reso!
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Post Post #275 (isolation #21) » Thu Oct 13, 2016 3:03 am

Post by Something_Smart »

VC 2.3
BigYoshiFan (3)- McMenno, Heartache, Gamma Emerald
(L-1)

Gamma Emerald (2)- Sgz13, BigYoshiFan
Tere (1)- Leonshade
Heartache (1)- Tere

Not voting (0)- NOBODY

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: :cool:[/area]
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Post Post #276 (isolation #22) » Thu Oct 13, 2016 3:09 am

Post by Something_Smart »

Prodding Leonshade, although due to his V/LA banner I won't replace him yet if he doesn't pick it up.
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Post Post #324 (isolation #23) » Sun Oct 16, 2016 10:48 am

Post by Something_Smart »

Prodding Something_Smart.
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Post Post #325 (isolation #24) » Sun Oct 16, 2016 10:48 am

Post by Something_Smart »

VC 2.4
BigYoshiFan (3)- McMenno, Heartache, Gamma Emerald
(L-1)

Gamma Emerald (2)- Sgz13, BigYoshiFan
Tere (1)- Leonshade
Heartache (1)- Tere

Not voting (0)- NOBODY

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: :cool:[/area]
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Post Post #327 (isolation #25) » Sun Oct 16, 2016 2:08 pm

Post by Something_Smart »

Prodding McMenno and Heartache.
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Post Post #390 (isolation #26) » Wed Oct 19, 2016 7:43 am

Post by Something_Smart »

VC FINAL
BigYoshiFan (4)- McMenno, Heartache, Gamma Emerald, Leonshade
(LYNCH)

Gamma Emerald (2)- Sgz13, BigYoshiFan
Heartache (1)- Tere

Not voting (0)- NOBODY

With 7 alive it takes 4 to lynch.

(expired on 2016-10-21 14:30:00)

Mod notes: :cool:[/area]


BigYoshiFan was lynched. He was a
Town 1-shot Rolecop.


Night 2 begins now. Night actions are due in (expired on 2016-10-22 22:00:00).

I'm going to be V/LA from tomorrow until Sunday, so the deadline has been set to coincide roughly with when I return; sorry for the inconvenience.
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Post Post #391 (isolation #27) » Sat Oct 22, 2016 4:17 pm

Post by Something_Smart »

Nobody died Night 2.
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Post Post #392 (isolation #28) » Sat Oct 22, 2016 4:19 pm

Post by Something_Smart »

VC 3.0
Not voting (6)- Gamma Emerald, Tere, Heartache, McMenno, Sgz13, Leonshade

With 6 alive it takes 4 to lynch.

(expired on 2016-11-06 10:00:00)

Mod notes: Tere is V/LA... kinda forever.
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Post Post #443 (isolation #29) » Tue Oct 25, 2016 5:13 am

Post by Something_Smart »

1 Shot Vanilla Town replaces Tere!
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Post Post #562 (isolation #30) » Thu Oct 27, 2016 4:30 am

Post by Something_Smart »

VC FINAL
No Lynch (3)- Sgz13, 1 Shot Vanilla Town, Leonshade
(LYNCH)


Not voting (3)- Gamma Emerald, Heartache, McMenno

With 6 alive it takes 4 to lynch.

(expired on 2016-11-06 10:00:00)

Mod notes: :cool:[/area]


Nobody was lynched.

Night 3 begins now. Night actions are due in (expired on 2016-10-29 12:00:00).
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Post Post #563 (isolation #31) » Sun Oct 30, 2016 11:02 am

Post by Something_Smart »

Gamma Emerald has requested replacement. Due to the downtime, the deadline will be set to 24 hours and frozen until a replacement is found.
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Post Post #564 (isolation #32) » Mon Oct 31, 2016 2:01 am

Post by Something_Smart »

callforjudgement replaces Gamma Emerald!

(expired on 2016-11-01 09:00:00)
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Post Post #565 (isolation #33) » Tue Nov 01, 2016 3:31 am

Post by Something_Smart »

Nobody died Night 3.
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Post Post #566 (isolation #34) » Tue Nov 01, 2016 3:32 am

Post by Something_Smart »

VC 4.0
Not voting (6)- callforjudgement, 1 Shot Vanilla Town, Heartache, McMenno, Sgz13, Leonshade

With 6 alive it takes 4 to lynch.

(expired on 2016-11-15 11:00:00)

Mod notes: :cool:
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Post Post #652 (isolation #35) » Thu Nov 03, 2016 3:42 am

Post by Something_Smart »

VC 4.1
McMenno (2)- Sgz13, Heartache
callforjudgement (1)- Leonshade
Heartache (1)- McMenno

Not voting (2)- callforjudgement, 1 Shot Vanilla Town
With 6 alive it takes 4 to lynch.

(expired on 2016-11-15 11:00:00)

Mod notes: :cool:
Last edited by Something_Smart on Thu Nov 03, 2016 3:46 am, edited 1 time in total.
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Post Post #675 (isolation #36) » Thu Nov 03, 2016 10:29 am

Post by Something_Smart »

VC
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Post Post #697 (isolation #37) » Thu Nov 03, 2016 10:40 am

Post by Something_Smart »

VC FINAL
Heartache (4)- McMenno, Sgz13, Leonshade, Heartache
(LYNCH)


Not voting (2)- callforjudgement, 1 Shot Vanilla Town

With 6 alive it takes 4 to lynch.

(expired on 2016-11-15 11:00:00)

Mod notes: :cool:[/area]


Heartache was lynched. They were a
Mafia Tracker.


Night 4 begins now. Night actions are due in (expired on 2016-11-05 18:00:00).
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Post Post #698 (isolation #38) » Sat Nov 05, 2016 2:14 pm

Post by Something_Smart »

Leonshade died Night 4. He was a
Town Even-night Cop.
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Post Post #699 (isolation #39) » Sat Nov 05, 2016 2:14 pm

Post by Something_Smart »

VC 5.0
Not voting (4)- callforjudgement, 1 Shot Vanilla Town, McMenno, Sgz13

With 4 alive it takes 3 to lynch.

(expired on 2016-11-19 22:00:00)

Mod notes: :cool:
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Post Post #702 (isolation #40) » Sat Nov 05, 2016 3:47 pm

Post by Something_Smart »

In post 701, callforjudgement wrote:
@Mod: Can you correct the votecount in #?
It was a pain to figure out who was voting where at the time from it, as it's clearly wrong.
Fixed; my apologies.
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Post Post #720 (isolation #41) » Mon Nov 07, 2016 3:07 am

Post by Something_Smart »

VC 5.1
callforjudgement (2)- Sz13, McMenno
(L-1)


Not voting (2)- callforjudgement, 1 Shot Vanilla Town

With 4 alive it takes 3 to lynch.

(expired on 2016-11-19 22:00:00)

Mod notes: :cool:[/area]
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Post Post #740 (isolation #42) » Mon Nov 07, 2016 9:05 pm

Post by Something_Smart »

In post 739, callforjudgement wrote:Wait, just realised that I might not be able to block McMenno from blocking me (and thus being able to make a kill, winning the game for scum).

@Mod: If two players block each other, and one of them performs the nightkill, does the nightkill go through?
Yes.
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Post Post #752 (isolation #43) » Tue Nov 08, 2016 5:15 am

Post by Something_Smart »

VC FINAL
callforjudgement (3)- Sz13, McMenno, 1 Shot Vanilla Town
(LYNCH)


McMenno (1)- callforjudgement

Not voting (0)- NOBODY

With 4 alive it takes 3 to lynch.

(expired on 2016-11-19 22:00:00)

Mod notes: :cool:[/area]


callforjudgement was lynched. He was a
Mafia Night 2 Rolestopper.





...what's this?

A win condition has been achieved!

1 Shot Vanilla Town,
Town Non-consecutive Watcher
, has survived!

McMenno,
Vanilla Townie
, has survived!

Sgz13,
Town Weak Doctor
, has survived!


Congratulations to the
Town
of Micro 649!
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Post Post #753 (isolation #44) » Tue Nov 08, 2016 5:19 am

Post by Something_Smart »

Dead Thread
Mod Thread (night actions are in here)

By request of one of the members of the scumteam, the scum topic will remain private. If anybody takes particular issue with this, contact me and I'll try to work it out.
Locked

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