Grand Idea Mafia

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Post Post #3275 (ISO) » Fri Nov 11, 2016 1:41 pm

Post by Eggman »

Mafia Universal Backup
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Post Post #3276 (ISO) » Fri Nov 11, 2016 1:52 pm

Post by Gamma Emerald »

Vengeful Survivor
<Embrace The Void>


My pronouns are she and it, please respect that. I don't mind the occasional slip.
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Post Post #3277 (ISO) » Fri Nov 11, 2016 2:42 pm

Post by callforjudgement »

What's the point of a vengekill if you've already lost? To discourage players from lynching you?

Town Inverse Cop


Each night, you can target a player. The mod will let you know the faction distribution within the game, but the chosen player will be omitted from the results. (For example, if there are 7 townies and 2 mafia alive in the game, the result will be "6 town, 2 mafia" if you target a townie, or "7 town, 1 mafia" if you target a mafioso.)

I rather like this role (although it's very powerful); it's similar to a Parity Cop (in this setup; it would be more useful in a setup with known or guessable faction sizes) but also gains information on faction distribution (which indirectly makes it possible to determine if there's a cult or similar mechanic going on).
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Post Post #3278 (ISO) » Fri Nov 11, 2016 2:43 pm

Post by callforjudgement »

Innocent Survivor


On request to the moderator, your role PM will be posted by the moderator in-thread.
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Post Post #3279 (ISO) » Fri Nov 11, 2016 3:51 pm

Post by Eggman »

One-shot Self-Backuperizing Survivig
(Survivig for short)

Starts as a Survivor with a one-shot night Vigilante kill.
Whoever they kill with their one-shot vig, they assume the alignment of. If the target is able to have a Backup, then the Survivig preemptively becomes a Backup of whatever their target's role is (and since they just killed that role, presumably they become the full fledged version).
If the target is a Vanilla Townie, Mafia Goon, or other similar powerless role, or the target cannot have a Backup, then the Survivig can win with the assumed wincon in addition to their self-survival wincon; if this happens the role PM is updated to be "X-Allied Survivor" where X is the alignment of the target.
If the kill is blocked by commuting, roleblocking, or healing effects, then the Survivig's shot is refunded.

(oh gosh how is this almost exactly like callforjudgment's neutral assimilator one page before. i thought this was original...)
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Post Post #3280 (ISO) » Fri Nov 11, 2016 8:39 pm

Post by Cheery Dog »

Vanilla Townie
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #3281 (ISO) » Sat Nov 12, 2016 2:30 am

Post by Satel »

Mafia Exclusive Shot Looter


  • Abilities:
  • Shot Looter:
    [Night Action] Each night, target a player. If they have a X-shot Night Action or Day Action, you block them and steal all of their remaining shots.
    • Exclusive:
      You lose
      Shot Looter
      as long as you still have shots of an ability you stole.
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Post Post #3282 (ISO) » Sat Nov 12, 2016 6:53 am

Post by BrainpanSonata »

Town Paramedic
aka Ambulance Driver, aka That Weird Doctor/Transporter Combo

Every night you may select two players to transport, redirecting actions directed towards one player to the other player and vice versa. In addition, you must select one of those two players to heal, preventing one kill attempt on the chosen player.

Idk where my head's at with this one.
Video games can be educational. The Oregon Trail taught me that Manifest Destiny is fatal.

Ever wanted an extra head? Like making gut decisions by committee? Consider the Hydra Academy! Teachers wanted!
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Post Post #3283 (ISO) » Sat Nov 12, 2016 7:15 am

Post by Felissan »

Town Quantum CPR Doctor

You may target a player each night. If no other player interacts with either of you that night, you vig and heal your target. Otherwise, you behave like an usual CPR Doctor.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #3284 (ISO) » Sat Nov 12, 2016 12:29 pm

Post by The MM »

Mafia CPR Rigger


Abilities
  • I'll Set It At 300%:
    [Passive]
    CPR Doctors always kill their target. This ability stays in the game after your death.
    1. Rulings:
    2. This can also affect other roles involving electricity, at mod's discretion.
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Post Post #3285 (ISO) » Sun Nov 13, 2016 5:31 am

Post by Satel »

Mafia Goon

In post 3283, Felissan wrote:
Town Quantum CPR Doctor

You may target a player each night. If no other player interacts with either of you that night,
you vig and heal your target
. Otherwise, you behave like an usual CPR Doctor.
Excuse me, but... what?
In post 3284, The MM wrote:
Mafia CPR Rigger

Abilities
  • I'll Set It At 300%:
    [Passive]
    CPR Doctors always kill their target. This ability stays in the game after your death.
    1. Rulings:
    2. This can also affect other roles involving electricity, at mod's discretion.
Eh, this makes CPR Doctors useless in any case. That's just bad. Especially when it stays even after you're dead.
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Post Post #3286 (ISO) » Sun Nov 13, 2016 7:39 am

Post by BrainpanSonata »

Town Tracker


I've got to agree with Satel here on the Quantum CPR Doc. I think I might understand the timing of the vig/heal combo, but I can see at least one way it could go terribly wrong. I'd also like to know how interaction from other players affects the role.
Video games can be educational. The Oregon Trail taught me that Manifest Destiny is fatal.

Ever wanted an extra head? Like making gut decisions by committee? Consider the Hydra Academy! Teachers wanted!
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Post Post #3287 (ISO) » Sun Nov 13, 2016 7:40 am

Post by Gamma Emerald »

Town Voyeur
<Embrace The Void>


My pronouns are she and it, please respect that. I don't mind the occasional slip.
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Post Post #3288 (ISO) » Sun Nov 13, 2016 8:36 am

Post by The MM »

Town Chain-Tracker


Abilities
  • Chain-Tracking:
    [Night Action]
    Target a player. You are returned a list of the players they targeted. Then, for each player they targeted, you are returned a list of the players their targets targeted, and so on.
Last edited by The MM on Mon Nov 14, 2016 11:15 pm, edited 1 time in total.
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Post Post #3289 (ISO) » Sun Nov 13, 2016 9:04 am

Post by Felissan »

Werewolf


The Quantum CPR Doc is a physics joke. If nobody interacts with him, he's in a superposition of a healing state and a vigging state, so he heals and vigs at once - those effectively cancel each other out, but it might interact with specifics of the target's role.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #3290 (ISO) » Sun Nov 13, 2016 10:36 am

Post by The MM »

Action-ceptionist
(alignment at mod's discretion)


Abilities
  • An Action In Another Action? IT'S ACTION-CEPTION!:
    [Night Action]
    Target a player. The first action that player uses is used twice, the second one having the same targets as the first.
Last edited by The MM on Mon Nov 14, 2016 11:17 pm, edited 1 time in total.
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Post Post #3291 (ISO) » Sun Nov 13, 2016 11:55 am

Post by callforjudgement »

Werewolf Hospital Saboteur


If you use your factional nightkill on a Doctor, the Doctor survives, but the Doctor's night action is modified to kill their target instead of healing them. Otherwise, your nightkill functions as normal, killing its target.
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Post Post #3292 (ISO) » Mon Nov 14, 2016 6:07 am

Post by The MM »

Mafia Cop


Abilities
  • Investigation:
    [Night Action]
    Target a player. Their alignment is returned to you.


Really only useful if there is a cult in the game.
Last edited by The MM on Mon Nov 14, 2016 11:17 pm, edited 1 time in total.
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Post Post #3293 (ISO) » Mon Nov 14, 2016 7:05 am

Post by BrainpanSonata »

Alien Spotlight Operator


Choose one player per night. If they are a PR with one or more tracking-type abilities, any and all of that player's tracking-type abilities are roleblocked for that night. If they are vanilla or a PR without any tracking-type abilities, they are forced to visit you even if they are a role which cannot visit players; this visit does not negate any other visits that player might make that night and cannot be blocked or redirected in any way save for the target's death. You will not be notified about which result you get, only about success or failure of your action.
Video games can be educational. The Oregon Trail taught me that Manifest Destiny is fatal.

Ever wanted an extra head? Like making gut decisions by committee? Consider the Hydra Academy! Teachers wanted!
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Post Post #3294 (ISO) » Mon Nov 14, 2016 9:19 am

Post by callforjudgement »

Town Dual Redirector


Each night, choose two players. They will be redirected to target each other. (Your redirection only affects abilities the player actually uses; if they chose not to use an ability, redirecting them won't cause them to use it.)
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Post Post #3295 (ISO) » Mon Nov 14, 2016 10:22 am

Post by Satel »

Dual Redirector? More like Du
e
l Redirector.
...
I'll see myself out.


Vandal


  • Abilities:
  • Vandalism:
    [Night Action] You may target someone and make them untargetable by any other player this night.

(This role should be very high on the Night Action priority list.)
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Post Post #3296 (ISO) » Mon Nov 14, 2016 6:41 pm

Post by Frozen Angel »

Frozen Cultiest


Each night you can target someone to invite them to your cult. They will get your alignment and wincon but they will be silenced (not being able to post - but can vote without sending a message) during next day. The Frozen cult members can fake being silenced in any other day phases as well and activity roles won't directly intefer. A random member of the frozen cult will be The frozen Cultiest when the former cultiest die.
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False smile brings pain to one's self


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Post Post #3297 (ISO) » Mon Nov 14, 2016 6:43 pm

Post by Frozen Angel »

Mafia Silencer


Silence your target for next day phase. They won't be able to post anything but their votes as long as their not trying to post any meanings with it. you can't use this ability with anything else even a bulletproof. (when you use this every passive abilities you have will be offline and you won't be able to cast any active abilities)
False tears bring pain to those around you
False smile brings pain to one's self


"Frozen Like Your Heart." -Ginngie
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Post Post #3298 (ISO) » Mon Nov 14, 2016 6:43 pm

Post by Frozen Angel »

Warewolf Silencer


Silence your target for next day phase. They won't be able to post anything but their votes as long as their not trying to post any meanings with it. you can't use this ability with anything else even a bulletproof. (when you use this every passive abilities you have will be offline and you won't be able to cast any active abilities)
False tears bring pain to those around you
False smile brings pain to one's self


"Frozen Like Your Heart." -Ginngie
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Post Post #3299 (ISO) » Mon Nov 14, 2016 6:44 pm

Post by Frozen Angel »

Town Silencer Doctor


Silence your target for next day phase. They won't be able to post anything but their votes as long as their not trying to post any meanings with it. you can't use this ability with anything else even a bulletproof. (when you use this every passive abilities you have will be offline and you won't be able to cast any active abilities). The silenced player will be taken care of from any kinds of night kill attempts on them for the night
False tears bring pain to those around you
False smile brings pain to one's self


"Frozen Like Your Heart." -Ginngie
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