League of Legends: The New Thread

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road
Contact:

Post Post #2125 (ISO) » Wed Nov 16, 2016 9:12 pm

Post by animorpherv1 »

In post 2124, JasonWazza wrote:I mean, they have never monitored champion select or post game chat.
Uh, where did you get that info. They have all the logs from all chats. Why wouldn't they.

EDIT: Wazza, they HAVE to have all the logs. They can't risk end up going to court over something ridiculously silly only to lose because they don't have all the logs.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2126 (ISO) » Wed Nov 16, 2016 9:14 pm

Post by JasonWazza »

Tribunal, even as recent as people like lonesomeranger (and i am sure there are more recent examples) who was heavily abusive in diamond elo but got away with it until there was a bunch of reddits posts and videos because riot don't monitor either.

Legit the fact that you think they monitor it shows naivety.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2127 (ISO) » Wed Nov 16, 2016 9:17 pm

Post by JasonWazza »

In post 2125, animorpherv1 wrote:EDIT: Wazza, they HAVE to have all the logs. They can't risk end up going to court over something ridiculously silly only to lose because they don't have all the logs.
I'm not saying they don't have the logs, i'm saying they don't look at them.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road
Contact:

Post Post #2128 (ISO) » Wed Nov 16, 2016 9:18 pm

Post by animorpherv1 »

In post 2127, JasonWazza wrote:
In post 2125, animorpherv1 wrote:EDIT: Wazza, they HAVE to have all the logs. They can't risk end up going to court over something ridiculously silly only to lose because they don't have all the logs.
I'm not saying they don't have the logs, i'm saying they don't look at them.
Where's your proof the guy did before he got banned, then. Riot's said he's ogtten much better at communicating since his ban ended.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2129 (ISO) » Wed Nov 16, 2016 9:19 pm

Post by JasonWazza »

Yes in what is effectively a PR stunt because they are getting shit for it.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road
Contact:

Post Post #2130 (ISO) » Wed Nov 16, 2016 9:22 pm

Post by animorpherv1 »

I'm still assuming you're talking out of your ass because reddit threw everyone into hysteria about this until you show proof. By saying you know something that riot doesn't, you're stating you have proof. Show me said proof or I can only assuming you're feeding off reddit, which is ALWAYS a stupid idea.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #2131 (ISO) » Thu Nov 17, 2016 6:14 am

Post by Iecerint »

In post 2114, JasonWazza wrote:Wait what?

I thought you were random rolling, does that give blue essence?
Ya, it gives bonus blue essense most of the time.
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #2132 (ISO) » Thu Nov 17, 2016 6:16 am

Post by Iecerint »

(5100 IP for a champion + 3*chance[blue essence]) x n

vs

(4800 IP for a champion x a) + (6300 IP for a champion x b)

where n = a + b
User avatar
FakeGod
FakeGod
Seven-Colored Puppeteer
User avatar
User avatar
FakeGod
Seven-Colored Puppeteer
Seven-Colored Puppeteer
Posts: 9610
Joined: March 17, 2010
Location: Bad Player Jail
Contact:

Post Post #2133 (ISO) » Thu Nov 17, 2016 8:11 am

Post by FakeGod »

NEW CHAMPION???????????

My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
User avatar
Maestro
Maestro
They/Them/Any
Jack of All Trades
User avatar
User avatar
Maestro
They/Them/Any
Jack of All Trades
Jack of All Trades
Posts: 8366
Joined: April 18, 2012
Pronoun: They/Them/Any
Location: Chronically Online (EST)
Happy Scumday!

Post Post #2134 (ISO) » Thu Nov 17, 2016 9:17 am

Post by Maestro »

In post 2132, Iecerint wrote:(5100 IP for a champion + 3*chance[blue essence]) x n

vs

(4800 IP for a champion x a) + (6300 IP for a champion x b)

where
31 = 17 + 14
5100 x 31 = 158,100 IP + (some Blue Essence)
(4800 x 17) + (6300 x 14) = 169,800 IP

So I should be buying Shards with IP if I want champions?
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2135 (ISO) » Thu Nov 17, 2016 9:31 am

Post by JasonWazza »

Unless you want specific champions.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21680
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #2136 (ISO) » Thu Nov 17, 2016 10:05 am

Post by zoraster »

Very Kingsman.
.
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #2137 (ISO) » Thu Nov 17, 2016 11:15 am

Post by Iecerint »

In post 2134, Maestro wrote:
In post 2132, Iecerint wrote:(5100 IP for a champion + 3*chance[blue essence]) x n

vs

(4800 IP for a champion x a) + (6300 IP for a champion x b)

where
31 = 17 + 14
5100 x 31 = 158,100 IP + (some Blue Essence)
(4800 x 17) + (6300 x 14) = 169,800 IP

So I should be buying Shards with IP if I want champions?
Well.

The other possibility would be to buy a certain number of 4800s first, and then shift to shards when some critical value is reached.

4800 < 5100 < 6300, so you could get all 4800s and then switch to spend even less IP.

But the free blue essense complicates this logic. I think 1 blue essense is about 19 IP, but it depends on how you count. That would mean that it's worth it if average free blue essense is at least 15 or so.
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #2138 (ISO) » Thu Nov 17, 2016 11:18 am

Post by Iecerint »

Though I can't remember what that conversion factor comes from, and that conversion factor seems wrong, as an Alistar shard gives 195 blue essense, so that's 1700 IP for a relatively "cheap" shard, which would translate to 1700 IP for 3705 IP worth of blue essense, which can't be right.

Ahhhhhh.
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road
Contact:

Post Post #2139 (ISO) » Thu Nov 17, 2016 11:28 am

Post by animorpherv1 »

In post 2138, Iecerint wrote:Though I can't remember what that conversion factor comes from, and that conversion factor seems wrong, as an Alistar shard gives 195 blue essense, so that's 1700 IP for a relatively "cheap" shard, which would translate to 1700 IP for 3705 IP worth of blue essense, which can't be right.

Ahhhhhh.
Dividing IP cost of champ by essence cost of champ gives me roughly 7.15 ip/essence. Granted, I have no 450 ip champs to add to that formula from my loot list to double check.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
Psyche
Psyche
he/they
Survivor
User avatar
User avatar
Psyche
he/they
Survivor
Survivor
Posts: 10559
Joined: April 28, 2011
Pronoun: he/they

Post Post #2140 (ISO) » Fri Nov 18, 2016 3:14 am

Post by Psyche »

User avatar
Psyche
Psyche
he/they
Survivor
User avatar
User avatar
Psyche
he/they
Survivor
Survivor
Posts: 10559
Joined: April 28, 2011
Pronoun: he/they

Post Post #2141 (ISO) » Fri Nov 18, 2016 3:19 am

Post by Psyche »

apparently when ivern Es someone, the damage is treated by the game as committed
by
that person; this might be a bug
this leads to statistics sites underestimating his damage output on the one hand, but more concretely it means cs taken with ivern's E is granted not to him, but the teammate shielded, making his support game more effective
similarly (i haven't confirmed this in-game), it might mean kill gold from kills taken with his E is granted to the shielded player rather than Ivern himself
consequently inflating his assist count while deflating his kill count
really interesting stuff
User avatar
Nosferatu
Nosferatu
Jack of All Trades
User avatar
User avatar
Nosferatu
Jack of All Trades
Jack of All Trades
Posts: 7726
Joined: June 23, 2015
Location: Geek U.S.A.

Post Post #2142 (ISO) » Fri Nov 18, 2016 3:26 am

Post by Nosferatu »

In post 2108, inte wrote:i only play because my friends refuse to learn dota
story of my life.
BRASIL BRASIL BRASIL BRRRRR
last.fm
gtkas
User avatar
Psyche
Psyche
he/they
Survivor
User avatar
User avatar
Psyche
he/they
Survivor
Survivor
Posts: 10559
Joined: April 28, 2011
Pronoun: he/they

Post Post #2143 (ISO) » Fri Nov 18, 2016 3:34 am

Post by Psyche »

i'm sort of a cautious player who dies a lot less than other people in my elo, while my kill participation is around average
this makes me wonder if mejais would be a good idea in most of my AP picks
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road
Contact:

Post Post #2144 (ISO) » Fri Nov 18, 2016 6:09 am

Post by animorpherv1 »

Mejais is only ever worth it kf you are crazy snowballing.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
Psyche
Psyche
he/they
Survivor
User avatar
User avatar
Psyche
he/they
Survivor
Survivor
Posts: 10559
Joined: April 28, 2011
Pronoun: he/they

Post Post #2145 (ISO) » Fri Nov 18, 2016 6:29 am

Post by Psyche »

idk
in low elo games, kills happen left and right
the game i linked above involved 94 kills for example
if kill participation is high enough and i hardly ever die, then though i'm not snowballing (except in the sense that my mejais is stacking and my kdr is fine), my mere caution makes the item scale reliably
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2146 (ISO) » Fri Nov 18, 2016 6:38 am

Post by JasonWazza »

The thing is this.

The ring is going even in stacks at 2 kills, Mejai's it's even on 2 kills and an assist.

The issue you have to remember is that even in low elo, if they notice you have a mejai's you are their target.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
JasonWazza
JasonWazza
Jack of All Trades
User avatar
User avatar
JasonWazza
Jack of All Trades
Jack of All Trades
Posts: 8940
Joined: August 1, 2012

Post Post #2147 (ISO) » Fri Nov 18, 2016 6:51 am

Post by JasonWazza »

Also i love how every queue fucks the API for a day or so till everyone realizes what it comes under.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
User avatar
Iecerint
Iecerint
Survivor
User avatar
User avatar
Iecerint
Survivor
Survivor
Posts: 15766
Joined: May 13, 2009
Location: San Francisco

Post Post #2148 (ISO) » Fri Nov 18, 2016 9:39 am

Post by Iecerint »

In post 2141, Psyche wrote:apparently when ivern Es someone, the damage is treated by the game as committed
by
that person; this might be a bug
this leads to statistics sites underestimating his damage output on the one hand, but more concretely it means cs taken with ivern's E is granted not to him, but the teammate shielded, making his support game more effective
similarly (i haven't confirmed this in-game), it might mean kill gold from kills taken with his E is granted to the shielded player rather than Ivern himself
consequently inflating his assist count while deflating his kill count
really interesting stuff
The same thing happens with Janna's E and Nami's E to the best of my understanding.
Ankamius
Ankamius
Survivor
Ankamius
Survivor
Survivor
Posts: 21802
Joined: May 9, 2011
Location: Target Locked. Initiating Combat.

Post Post #2149 (ISO) » Fri Nov 18, 2016 1:48 pm

Post by Ankamius »

Yeah I'm pretty certain that is intentional. It would be heavily unintuitive for supports to randomly get kills without directly attacking anyone since they're by far the most likely to have that kind of interaction with since they're the ones that build the 'buff' utility items and have it built into their kits, yet are also the role that are designed to be effective without kill gold or CS. It would affect balance in a really awkward way if it worked otherwise.
Post Reply

Return to “The Arcade”