Newbie Game Template

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Newbie Game Template

Post Post #0 (ISO) » Thu Dec 01, 2016 1:28 am

Post by MiniDeathStar »

This template is freely available for public use.

N
ewbie
G
ame
#
9999




January 1, 1970 - 12:00 AM (GMT)

Day 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.


PlayerName (L-X)
: PlayerName1, PlayerName2, PlayerName3
PlayerName (L-Y)
: PlayerName4, PlayerName5
PlayerName (L-Z)
: PlayerName6

Not voting:
PlayerName7, PlayerName8, PlayerName9


Last updated at post . With 9 alive it takes 5 to lynch.


Deadline for Day 1 actions:

January 14, 1970 - 12:00 AM (GMT)
You have (expired on 1970-01-14 00:00:00) to discuss and decide on a lynch.


Last edited by MiniDeathStar on Sat Dec 03, 2016 10:16 am, edited 22 times in total.
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Post Post #1 (ISO) » Thu Dec 01, 2016 1:28 am

Post by MiniDeathStar »


Players


This is a list of all game participants. Players in bold have confirmed their roles.

Prods are shown as numbers after each name. Anyone who accumulates three prods will be
automatically replaced by the game moderator.

PlayerName1
1
PlayerName2

PlayerName3
2
ReplacedPlayer2
ReplacedPlayer1

PlayerName4

PlayerName5

PlayerName6
(SE)
PlayerName7
ReplacedPlayer3
(SE)
PlayerName8
1 (SE)
PlayerName9
(IC)

Spoiler: Alive
PlayerName1
PlayerName2
PlayerName3
PlayerName4
PlayerName5
PlayerName6
PlayerName7
PlayerName8
PlayerName9

Spoiler: Dead
PlayerName1
(vanilla townie, lynched on day 1)

PlayerName2
(vanilla townie, killed on night 1)

Spoiler: Modkilled
PlayerName1
(banned for harassment)


Last edited by MiniDeathStar on Fri Jan 20, 2017 1:08 am, edited 7 times in total.
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Post Post #2 (ISO) » Thu Dec 01, 2016 1:29 am

Post by MiniDeathStar »


Game Setup


ABC
1
Town Jailkeeper
Vanilla Townie
Mafia Goon
2
Mafia Roleblocker
Town Cop
Town Doctor
3
1-shot Bulletproof Townie
Mafia Goon
Town Tracker

The setup is determined by randomly selecting one row or one column from the above table, then
filling in the remaining 6 roles with 5
vanilla townies
and 1
mafia goon
to create a
7-town
,
2-mafia

setup.

All Newbie games use the Natural Action Resolution system for determining Night action effects.

Roleblocker
actions will take precedence over
jailkeeper
actions should that apply. The
1-shot
bulletproof
is a passive ability that cannot be roleblocked.

Spoiler: Role information
Vanilla Townie


Abilities:
  • You have no abilities, your strength is your vote and intellect.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Jailkeeper


Abilities:
  • During the night you may jail another player, protecting them from one night kill.
  • The jailed player will also be roleblocked and fail any night actions they attempt.
  • You cannot jail yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

1-shot Bulletproof Townie


Abilities:
  • You survive one night kill aimed at you.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Tracker


Abilities:
  • During the night you may follow another player and discover who that player targeted in the same night.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Doctor


Abilities:
  • Each night you may protect another player from a night kill.
  • You cannot protect yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Cop


Abilities:
  • During the night you may investigate another player and learn whether they aligned with the town or the mafia.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Mafia Goon


Abilities:
  • During the night you meet with your partner and discuss your plans in your private topic.
  • Each night you or your partner may murder another player.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.

Mafia Roleblocker


Abilities:
  • During the night you meet with your partner and discuss your plans in your private topic.
  • Each night you or your partner may murder another player.
  • You may also target another player and prevent them from performing any night actions.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.


Last edited by MiniDeathStar on Thu Dec 01, 2016 1:35 am, edited 2 times in total.
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Post Post #3 (ISO) » Thu Dec 01, 2016 1:30 am

Post by MiniDeathStar »


Game Rules


Please read this section carefully to avoid any infractions. Violations may lead to forced replacement
or modkill.

General Rules

  • Site Rules.
    Please follow all site rules.

    Play to win.
    Game throwing is the term when someone is intentionally doing actions that can
    make her affiliation lose, such as lynching self that will result in ending the game and losing
    your side. So play in accordance to your current win condition.

    No personal attacks.
    Mafia is a psychologically intensive game and sometimes discussion gets
    heated. Frustration and saltiness is expected, but it's not an excuse to insult and harass
    other players. Attack arguments, not the human being behind them. Abusive behaviour will
    get you replaced, and possibly earn you a site-wide suspension.

    Claiming.
    Claiming is part of the game as well as counter-claiming. If you think that there is a
    need in claiming a role, you are not discouraged to do so as long as you do not quote nor
    provide screenshots about the role distribution or any PM from the game moderator.

    Graveyard and strangers.
    Dead players, as well as unregistered ones, are not allowed to
    speak in the game thread. 'Bah' posts are not allowed.

    No discussion of ongoing games.
    Do not discuss the game outside this thread, or mention
    other ongoing games unless the moderator explicitly allows it. More information here.

    Be active.
    Try to post at least once a day. Being inactive for 48h will result in a prod. If you
    do not respond to a prod within 24h, you will be replaced. Accumulating 3 prods will also
    result in automatic replacement.

    Night actions.
    If you do not PM your night action within 24h of the night start, the moderator
    will gently remind you. This does not count as a prod. If you fail to submit your night action
    before the deadline, you will not act that night. This goes for mafia kills as well.

    Unstated guidelines.
    Please do not try to take advantage of loopholes and backdoors within
    the rules. Inform the moderator in private so they can clarify and update them. Rule abuse
    is punished on the moderator's discretion.

Posting Standards

  • Official colour.
    The colour
    #587b7f
    , as well as any shades that resemble it, is to be used
    only by the game moderator. Using that colour in your posts will be treated as moderator
    impersonation.

    English only.
    No other language is allowed. Greetings and such are acceptable.

    Do not hide it.
    Do not hide messages in invisible texts, tiny fonts (size<75), or cryptography.
    Breadcrumbing is okay.

    No off-topic posting.
    Avoid cluttering the game thread. An occasional sentence or two is fine,
    but remember you're here to play mafia.

    Ignore them.
    Do not quote, respond, nor give attention to violating posts. Since they are
    supposed to be deleted, do not extend their existence.

    Default styles.
    As much as possible, for proofreading and uniformity, use the default font colour
    and style in posting.

Game Regulations

  • Deadlines.
    Day phases last up to 14 days. Night phases last for 48 hours.

    Communication.
    The game thread will be locked during the night phase. Private topics (such
    as the mafia meeting) will only be open at night.

    Majority lynches.
    A lynch is achieved when half the players + 1 are voting the same person.
    As soon as the final vote is cast, the game enters twilight phase and any future votes will be
    discarded.

    Voting standard.
    It is recommended that you use the official vote tags. The bold tag is
    acceptable, but discouraged. Votes in quotes or spoilers will not count.

    Example:
    [vоte]MiniDeathStar[/vote] produces VOTE: MiniDeathStar


    Unvoting.
    Unvoting can be done via the unvote tag. It is not necessary, but it will be useful
    in some situations.

    Example:
    [unvоte]MiniDeathStar[/unvote] produces UNVOTE: MiniDeathStar


    No lynch.
    You may vote for no lynch in the same way as for a lynch. If a majority vote has
    not been achieved by the deadline, the day ends in no lynch.

    Example:
    VOTE: no one or
    VOTE: no one


    Votes are changeable.
    You can change your votes or unvote anytime during the day only.
    You don't need to unvote when re-voting.
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Post Post #4 (ISO) » Thu Dec 01, 2016 1:31 am

Post by MiniDeathStar »


Event Calendar


You can navigate between game phases using this Event Calendar.

Pregame

  • Prologue
1st Phase

  • Day 1

    Twilight 1

    Night 1
Game Over

  • Epilogue
Last edited by MiniDeathStar on Thu Dec 01, 2016 2:29 am, edited 5 times in total.
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Post Post #5 (ISO) » Thu Dec 01, 2016 1:32 am

Post by MiniDeathStar »


Vote History


Here you can see the vote logs for each day. Log updates depend on vote density.

Day 1

  • VC 1.01

    PlayerName (L-X)
    : PlayerName1, PlayerName2, PlayerName3
    PlayerName (L-Y)
    : PlayerName4, PlayerName5
    PlayerName (L-Z)
    : PlayerName6
    PlayerName7, PlayerName8, PlayerName 9

  • VC 1.02

    PlayerName (L-X)
    : PlayerName1, PlayerName2, PlayerName3
    PlayerName (L-Y)
    : PlayerName4, PlayerName5
    PlayerName (L-Z)
    : PlayerName6
    PlayerName7, PlayerName8, PlayerName 9

  • Final VC

    PlayerName (LYNCHED)
    : PlayerName1, PlayerName2, PlayerName3, PlayerName4, PlayerName5
    PlayerName (L-X)
    : PlayerName6, PlayerName7
    PlayerName (L-Y)
    : PlayerName8
    PlayerName 9

Day 2

  • VC 2.01
    #
    no votes yet
Last edited by MiniDeathStar on Thu Dec 01, 2016 1:56 am, edited 2 times in total.
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Post Post #6 (ISO) » Thu Dec 01, 2016 1:32 am

Post by MiniDeathStar »

January 1, 1970 - 12:00 AM (GMT)

Prologue


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla aliquam iaculis lobortis. Nulla
posuere fringilla diam, aliquam bibendum mi eleifend eu. Maecenas euismod volutpat leo a
sagittis. Fusce gravida risus ac interdum tempus. Quisque lobortis eros tortor, at luctus libero
commodo ac.

Dialogue1:
Lacinia nibh leo, eget eleifend sapien euismod sit amet. Aliquam nec ullamcorper lacus, sit amet
pharetra est.
Dialogue2:
Ut nibh eget augue porttitor pulvinar quis vel felis. Fusce ac nisl eget ligula tincidunt ullamcorper nec
at eros.

Nam in nulla purus. Suspendisse pretium, nisl non porttitor fringilla, erat mi vulputate eros,
congue vulputate tortor mi non nisi. Vivamus quis nibh nec dui posuere laoreet. Curabitur ut
erat aliquam, eleifend diam ut, euismod nisi.

Praesent auctor commodo nunc, vel tristique massa tincidunt vitae. Mauris id eros ligula.
Sed iaculis maximus arcu, convallis gravida magna maximus eu. In efficitur dui non luctus
aliquet. Sed consequat vestibulum ultrices. In ut maximus diam, vitae cursus est.


Waiting for players to confirm their roles.

Confirmations received: 0 / 9
The game will begin as soon as 7 players have confirmed.

Last edited by MiniDeathStar on Thu Dec 01, 2016 1:39 am, edited 2 times in total.
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Post Post #7 (ISO) » Thu Dec 01, 2016 1:33 am

Post by MiniDeathStar »

January 1, 1970 - 12:00 AM (GMT)

Day 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.


PlayerName (L-X)
: PlayerName1, PlayerName2, PlayerName3
PlayerName (L-Y)
: PlayerName4, PlayerName5
PlayerName (L-Z)
: PlayerName6

Not voting:
PlayerName7, PlayerName8, PlayerName9


With _ alive it takes _ to lynch.


Deadline for Day 1 actions:

January 14, 1970 - 12:00 AM (GMT)
You have (expired on 1970-01-14 00:00:00) to discuss and decide on a lynch.

Vote Count 1.01
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Post Post #8 (ISO) » Thu Dec 01, 2016 1:46 am

Post by MiniDeathStar »

January 14, 1970 - 12:00 AM (GMT)

Twilight 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla aliquam iaculis lobortis. Nulla
posuere fringilla diam, aliquam bibendum mi eleifend eu. Maecenas euismod volutpat leo a
sagittis. Fusce gravida risus ac interdum tempus. Quisque lobortis eros tortor, at luctus libero
commodo ac.

Dialogue1:
Lacinia nibh leo, eget eleifend sapien euismod sit amet. Aliquam nec ullamcorper lacus, sit amet
pharetra est.
Dialogue2:
Ut nibh eget augue porttitor pulvinar quis vel felis. Fusce ac nisl eget ligula tincidunt ullamcorper nec
at eros.

Nam in nulla purus. Suspendisse pretium, nisl non porttitor fringilla, erat mi vulputate eros,
congue vulputate tortor mi non nisi. Vivamus quis nibh nec dui posuere laoreet. Curabitur ut
erat aliquam, eleifend diam ut, euismod nisi. Praesent auctor commodo nunc, vel tristique
massa tincidunt vitae. Mauris id eros ligula. Sed iaculis maximus arcu, convallis gravida magna
maximus eu. In efficitur dui non luctus aliquet. Sed consequat vestibulum ultrices. In ut
maximus diam, vitae cursus est.


PlayerName (LYNCHED)
: PlayerName1, PlayerName2, PlayerName3, PlayerName4, PlayerName5
PlayerName (L-X)
: PlayerName6, PlayerName7
PlayerName (L-Y)
: PlayerName8

Not voting:
PlayerName9


Spoiler:
PlayerName
the mafia goon (Day 1) has been lynched.


Deadline for Night 1 actions:

January 16, 1970 - 12:00 AM (GMT)
You have (expired on 1970-01-16 00:00:00) to submit your night actions.

Final Vote Count
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Post Post #9 (ISO) » Thu Dec 01, 2016 1:49 am

Post by MiniDeathStar »

January 16, 1970 - 12:00 AM (GMT)

Night 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla aliquam iaculis lobortis. Nulla
posuere fringilla diam, aliquam bibendum mi eleifend eu. Maecenas euismod volutpat leo a
sagittis. Fusce gravida risus ac interdum tempus. Quisque lobortis eros tortor, at luctus libero
commodo ac.

Nam in nulla purus. Suspendisse pretium, nisl non porttitor fringilla, erat mi vulputate eros,
congue vulputate tortor mi non nisi. Vivamus quis nibh nec dui posuere laoreet. Curabitur ut
erat aliquam, eleifend diam ut, euismod nisi. Praesent auctor commodo nunc, vel tristique
massa tincidunt vitae. Mauris id eros ligula. Sed iaculis maximus arcu, convallis gravida magna
maximus eu. In efficitur dui non luctus aliquet. Sed consequat vestibulum ultrices. In ut
maximus diam, vitae cursus est.

Spoiler:
PlayerName
the vanilla townie (Night 1) has been killed.

Death Scene
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Post Post #10 (ISO) » Thu Dec 01, 2016 1:51 am

Post by MiniDeathStar »

January 30, 1970 - 12:00 AM (GMT)

Epilogue


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla aliquam iaculis lobortis. Nulla
posuere fringilla diam, aliquam bibendum mi eleifend eu. Maecenas euismod volutpat leo a
sagittis. Fusce gravida risus ac interdum tempus. Quisque lobortis eros tortor, at luctus libero
commodo ac.

Dialogue1:
Lacinia nibh leo, eget eleifend sapien euismod sit amet. Aliquam nec ullamcorper lacus, sit amet
pharetra est.
Dialogue2:
Ut nibh eget augue porttitor pulvinar quis vel felis. Fusce ac nisl eget ligula tincidunt ullamcorper nec
at eros.

Nam in nulla purus. Suspendisse pretium, nisl non porttitor fringilla, erat mi vulputate eros,
congue vulputate tortor mi non nisi. Vivamus quis nibh nec dui posuere laoreet. Curabitur ut
erat aliquam, eleifend diam ut, euismod nisi.

Praesent auctor commodo nunc, vel tristique massa tincidunt vitae. Mauris id eros ligula.
Sed iaculis maximus arcu, convallis gravida magna maximus eu. In efficitur dui non luctus
aliquet. Sed consequat vestibulum ultrices. In ut maximus diam, vitae cursus est.

Spoiler:
The Town
have won the game.

The Mafia
have won the game.



PlayerName1
(vanilla townie)

PlayerName2
(vanilla townie)

PlayerName3
(town jailkeeper)

PlayerName4
(1-shot bulletproof townie)

PlayerName5
(town tracker)

PlayerName6
(town doctor)

PlayerName7
(town cop)

PlayerName8
(mafia goon)

PlayerName9
(mafia roleblocker)



Day 1

  • PlayerName
    is lynched.
Night 1

  • PlayerName1
    shoots PlayerName2.

    PlayerName
    is killed.

    PlayerName1
    roleblocks PlayerName2.

    PlayerName1
    jails PlayerName2.

    PlayerName
    survives a kill attempt.

    PlayerName1
    tracks PlayerName2 to PlayerName3.

    PlayerName1
    tracks PlayerName2 (no visit).

    PlayerName1
    tracks PlayerName2 (no result).

    PlayerName1
    protects PlayerName2.

    PlayerName1
    investigates PlayerName2 (innocent).

    PlayerName1
    investigates PlayerName2 (guilty).

    PlayerName1
    investigates PlayerName2 (no result).

Vulture Lane Cemetery
(dead player chat)

Abandoned Factory
(mafia meeting chat)

Murdertown Chapel
(IC confessional)

Mayor's Archives
(moderator notes)

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Post Post #11 (ISO) » Thu Dec 01, 2016 2:25 am

Post by MiniDeathStar »


N
ewbie
G
ame
#
9999

Mafia Meeting



January 1, 1970 - 12:00 AM (GMT)

Pregame


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.



Waiting for players to confirm their roles.

Confirmations received: 0 / 9
You may discuss your plans here until 7 players have confirmed their roles.

Private
Last edited by MiniDeathStar on Thu Dec 01, 2016 2:36 am, edited 1 time in total.
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Post Post #12 (ISO) » Thu Dec 01, 2016 2:40 am

Post by MiniDeathStar »


N
ewbie
G
ame
#
9999

Mafia Meeting



January 1, 1970 - 12:00 AM (GMT)

Pregame


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.


Waiting for players to confirm their roles.

Confirmations received: 0 / 9
You may discuss your plans here until 7 players have confirmed their roles.

User avatar
MiniDeathStar
MiniDeathStar
she/her
Mafia Scum
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Mafia Scum
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Pronoun: she/her
Location: Europe
Contact:

Post Post #13 (ISO) » Thu Dec 01, 2016 3:02 am

Post by MiniDeathStar »


N
ewbie
G
ame
#
9999

Graveyard



January 1, 1970 - 12:00 AM (GMT)

Night 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.


PlayerName1 has died.

You may continue to discuss the game here. Please do not post spoilers in this thread.

Private
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Post Post #14 (ISO) » Thu Dec 01, 2016 10:32 pm

Post by MiniDeathStar »


N
ewbie
G
ame
#
9999

Graveyard



January 1, 1970 - 12:00 AM (GMT)

Night 1


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam ultricies euismod tristique. Donec
et mollis ante, id consectetur est. Donec volutpat sem vitae turpis aliquet, vel tristique justo
euismod. Maecenas varius imperdiet dui a aliquam.


PlayerName1 has died.

You may continue to discuss the game here. Please do not post spoilers in this thread.

Last edited by MiniDeathStar on Fri Dec 16, 2016 12:16 pm, edited 1 time in total.
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Post Post #15 (ISO) » Fri Dec 02, 2016 1:34 am

Post by MiniDeathStar »

N
ewbie
G
ame
#
9999

Role PMs



January 1, 1970 - 12:00 AM (GMT)

Role Card


The council of Murdertown have decided to solve 'the mafia problem' the old fashioned way:
by gathering all the suspects and holding a trial with everyone on the jury. There is only one
sentence - death.

And unfortunately, you have found yourself on the list.

Spoiler:
Vanilla Townie


You are one of the innocents. You may be a total rando, have the worst luck ever, always
be in the wrong place at the wrong time, and lack any particular talents, but you are still
amazing at sniffing out criminal scum, and you'll do your damn best to prove it - and get a
good night's sleep while at it.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • You have no abilities, your strength is your vote and intellect.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.


Deadline for role confirmation:

January 2, 1970 - 12:00 AM (GMT)
You have (expired on 1970-01-01 00:00:00) to confirm your role by typing it out in response to this message.



Spoiler: Role flavour
Vanilla Townie


You are one of the innocents. You may be a total rando, have the worst luck ever, always
be in the wrong place at the wrong time, and lack any particular talents, but you are still
amazing at sniffing out criminal scum, and you'll do your damn best to prove it - and get a
good night's sleep while at it.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • You have no abilities, your strength is your vote and intellect.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

Town Jailkeeper


You are one of the innocents. Unbeknownst to the rest, your house was built on top of the
old city jail, whose dark dungeon remains intact to this day... and you still have the key. It
would be a shame if you decided to do some jailing on your own over the night, wouldn't it?

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • During the night you may jail another player, protecting them from one night kill.
  • The jailed player will also be roleblocked and fail any night actions they attempt.
  • You cannot jail yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

1-shot Bulletproof Townie


You are one of the innocents. No stranger to the harsh reality of Murdertown, you have
decided to add a
layer
of extra security and
invest
in a bulletproof vest, which you wear
every night under your pyjamas. It appears your paranoia has been justified, and you're
not totally sure if that's a good thing.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • You survive one night kill aimed at you.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

Town Tracker


You are one of the innocents. As a three times champion of Cowboys and Indians (the real
life version), you've honed your ability to follow people in the dark and remain unseen to a
near perfection. Come night time, you solemnly swear you'll be up to no good.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • During the night you may follow another player and discover who that player targeted
    in the same night.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

Town Doctor


You are one of the innocents. A physician of dubious credibility and a tendency to do your
job while blackout drunk, you are nevertheless able to resuscitate anything short of a literal
corpse (and maybe even
that
if it's still warm). Come bullet wounds or sawn off limbs, your
patients WILL wake up in the morning in one piece, as if nothing ever happened.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • Each night you may protect another player from one night kill.
  • You cannot protect yourself.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

Town Cop


You are one of the innocents. Despite your sleuth and detective prowess, you never made it
to the police department because your 'unorthodox' ways were considered too unethical over
the tried and true 'shoot first, ask questions never' method. While you lack the gun and the
badge, all you ever need is your lockpick and one good look at a suspect's house, preferably
while they are gone or asleep.

Now, it is up to you to expose the real criminals and persuade your fellow citizens to vote
with you. Help justice prevail, or die trying!

Abilities:
  • During the night you may investigate another player and learn whether they aligned
    with the town or the mafia.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player
    is alive.

Mafia Goon


You are part of an organised gang alongside
PlayerName
, the mafia goon/roleblocker.

For whatever reason the thug life has chosen you and you are wanted on charges of larceny,
burglary, homicide, blackmail, racket, and lollygagging. The good news is that nobody knows
who you actually are and you have so far managed to blend in amongst the unaware. You
may not be good at many things besides murdering people in their sleep, but you'd be damned
if you ever left any evidence while at it.

Now, it is up to you to continue avoiding suspicion and strike when opportunity presents itself
until you can finally take over the town, or die trying.

Abilities:
  • During the night you meet with your partner and discuss your plans in your private topic.
  • Each night you or your partner may murder another player.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.

Mafia Roleblocker


You are part of an organised gang alongside
PlayerName
, the mafia goon.

You are no stranger to murder, but it was your particular talents as a chemist that secured
your spot in the family. Be it a chloroform rag, a syringe, a fake medicine box or a spiked drink,
you always know the correct method and dose to put the night watch to sleep on duty. It
appears time has come to use your skills once again in what may be the biggest hit in the
history of organised crime. Shame that nobody is going to live to tell about it.

Now, it is up to you to continue avoiding suspicion and strike when opportunity presents itself
until you can finally take over the town, or die trying.

Abilities:
  • During the night you meet with your partner and discuss your plans in your private topic.
  • Each night you or your partner may murder another player.
  • You may also target a player and prevent them from performing any actions for that night.
  • You can use both abilities at the same time and/or on the same person.
Win Conditions:
  • You win the mafia control 50% of the votes or nothing can stop that from happening.

User avatar
MiniDeathStar
MiniDeathStar
she/her
Mafia Scum
User avatar
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MiniDeathStar
she/her
Mafia Scum
Mafia Scum
Posts: 1479
Joined: September 24, 2016
Pronoun: she/her
Location: Europe
Contact:

Post Post #16 (ISO) » Sun Dec 04, 2016 12:33 am

Post by MiniDeathStar »

N
ewbie
G
ame
#
9999

Night Action PMs



Spoiler: Town Jailkeeper
January 1, 2017 - 12:00 AM (GMT)

Town Jailkeeper


You glance at the rusty old key on the bookshelf, thoughts racing. Unlawful detainment would
normally get
you
in prison, but considering the whole town may be dead in a week, such matters
are now the least of your concerns.

Do you proceed to lock somebody in your dungeon tonight?

To submit or change a night action, please use the following format:

  • Jail [color
    =
    DarkOrchid][
    b
    ]PlayerName[/
    b
    ][
    /color
    ].
Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to submit or change your night action.




January 1, 2017 - 12:00 AM (GMT)

Town Jailkeeper


Jailing
PlayerName
.


Action acknowledged and accepted.


Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to change your night action.



Spoiler: Town Tracker
January 1, 2017 - 12:00 AM (GMT)

Town Tracker


Under normal circumstances, following people around at night would be seen as incredibly
creepy. However, the current circumstances aren't exactly normal, even for Murdertown.
You have a chance to catch the scum at the crime scene; PR should be the least of your
concerns right now.

Do you proceed to follow somebody tonight?

To submit or change a night action, please use the following format:

  • Track [color
    =
    SlateGrey][
    b
    ]PlayerName[/
    b
    ][
    /color
    ].
Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to submit or change your night action.




January 1, 1970 - 12:00 AM (GMT)

Town Tracker


Following
PlayerName
.


Action acknowledged and accepted.


Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to change your night action.




January 1, 2017 - 12:00 AM (GMT)

Town Tracker


Peeking out of dustbins and sewer lids, you followed
PlayerName1
all night and
saw her/him visit
PlayerName2
.

You spent all night waiting in
PlayerName
's dustbin, but she/he never left home.


Spoiler: Town Doctor
January 1, 2017 - 12:00 AM (GMT)

Town Doctor


You arrive at home and habitually chug down a bottle of scotch to calm your nerves after
an exhausting day. Suddenly you remember you have lives to save tonight. What would
happen to your latest fake medical license if somebody found out you were practising under
the influence? Right now, that should be the least of your concerns.

Do you try to save somebody tonight?

To submit or change a night action, please use the following format:

  • Protect [color
    =
    SeaGreen][
    b
    ]PlayerName[/
    b
    ][
    /color
    ].
Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to submit or change your night action.




January 1, 1970 - 12:00 AM (GMT)

Town Doctor


Protecting
PlayerName
.


Action acknowledged and accepted.


Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to change your night action.



Spoiler: Town Cop
January 1, 2017 - 12:00 AM (GMT)

Town Cop


Don't trust, verify. This has been your mantra throughout your extracurricular activities as
what you'd call a
private eye
- as in, with eyes in people's private spaces. You clutch your
lockpick. If you could just take a close look at certain somebody, you'd save yourself all the
trouble of filtering their silver tongue tomorrow. Breaking in might not be particularly legal,
but at this point that is the least of your concerns.

Do you proceed to check somebody out tonight?

To submit or change a night action, please use the following format:

  • Investigate [color
    =
    SteelBlue][
    b
    ]PlayerName[/
    b
    ][
    /color
    ].
Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to submit or change your night action.




January 1, 1970 - 12:00 AM (GMT)

Town Cop


Investigating
PlayerName
.


Action acknowledged and accepted.


Deadline for Night 1 actions:

January 3, 2017 - 12:00 AM (GMT)
You have (expired on 2017-01-01 00:00:00) to change your night action.




January 1, 2017 - 12:00 AM (GMT)

Town Cop


After rummaging through
PlayerName
's nightstand and finding all sorts of speed tickets,
gradebooks full of F's and frozen dead bodies, you concluded beyond reasonable doubt that
she/he is part of the
Mafia
!

You went through
PlayerName
's stuff but all you found was teddy bears, old love letters
and her/his nude pictures. After spending some time to 'evaluate' the evidence, you concluded
that she/he must be aligned with the
Town
.
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Post Post #17 (ISO) » Sun Dec 04, 2016 1:50 am

Post by Transcend »

looks v nice
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MiniDeathStar
MiniDeathStar
she/her
Mafia Scum
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she/her
Mafia Scum
Mafia Scum
Posts: 1479
Joined: September 24, 2016
Pronoun: she/her
Location: Europe
Contact:

Post Post #18 (ISO) » Sun Dec 04, 2016 2:06 am

Post by MiniDeathStar »

Thanks! Which forum theme are you using?
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Post Post #19 (ISO) » Sun Dec 04, 2016 2:07 am

Post by Transcend »

Black
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Post Post #20 (ISO) » Sun Dec 04, 2016 6:38 pm

Post by Transcend »

Why is this thread private btw
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Posts: 1479
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Pronoun: she/her
Location: Europe
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Post Post #21 (ISO) » Sun Dec 04, 2016 9:38 pm

Post by MiniDeathStar »

I was testing different formatting. :)

Also I've no idea where else to publish it.
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Post Post #22 (ISO) » Sun Dec 04, 2016 10:16 pm

Post by Transcend »

So how come i have access to it ahaha
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MiniDeathStar
MiniDeathStar
she/her
Mafia Scum
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she/her
Mafia Scum
Mafia Scum
Posts: 1479
Joined: September 24, 2016
Pronoun: she/her
Location: Europe
Contact:

Post Post #23 (ISO) » Sun Dec 04, 2016 10:25 pm

Post by MiniDeathStar »

Oh, because I made it public haha. Private-private topics have this annoying blue background and it seriously messes up with the fonts. I actually had to make separate colour schemes for the mafia and the graveyard just because of that.

Anyway, I think I'm pretty much done working on it and I've released it for whoever wants to use it. I'm generous like that. ;)
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Post Post #24 (ISO) » Sun Dec 04, 2016 10:30 pm

Post by Transcend »

Again looks nice, thanks for all your hard work here.
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