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Kublai Khan
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Post Post #500  (ISO)  » Tue Nov 22, 2016 11:38 pm

Welcome to the board and thanks for the help, Connor!

vonflare
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Post Post #501  (ISO)  » Wed Nov 23, 2016 12:21 am

I think its a KuroiXHF alt
SlappyKrust

zakk
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Post Post #502  (ISO)  » Wed Nov 23, 2016 6:19 pm

In post 501, vonflare wrote:I think its a KuroiXHF alt

who cares as long as dev work is getting done

*prayhands emoji*
permanently retired

see here for more info

vonflare
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Post Post #503  (ISO)  » Thu Nov 24, 2016 11:57 am

sitechat is down for me, anyone else?
SlappyKrust

Kublai Khan
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Post Post #504  (ISO)  » Thu Nov 24, 2016 12:19 pm

When site chat is down, I usually figure that Kison et al are working on it.

vonflare
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Post Post #505  (ISO)  » Thu Nov 24, 2016 12:39 pm

ah
SlappyKrust

Mr. Flay
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Post Post #506  (ISO)  » Sun Dec 04, 2016 10:44 pm

In post 486, Davsto wrote:
In post 479, Kison wrote:Yeah yeah, you can ignore yourself.

Best update ever

I thought this happened in like...2011?
Retired as of October 2014.

Kison
.GIFted
 
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Post Post #507  (ISO)  » Mon Dec 05, 2016 12:28 am

I think you're thinking about forum ignores. I was referring to ignores in the on-site chat.
just a man with a plan

Mr. Flay
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Post Post #508  (ISO)  » Mon Dec 05, 2016 12:43 am

Yeah, I was actually just making a terrible joke about playstyle. :P
Retired as of October 2014.

Kison
.GIFted
 
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Post Post #509  (ISO)  » Mon Jan 02, 2017 1:37 am

A couple small updates. Some of these have actually been up for a few weeks but are only now being announced. Also, borkjerfkin has stepped in to help out and has already begun tackling several tasks, so please welcome him!

  • FORUM:
    • Attempting to grant users with certain characters in their username(ex. user +__+) to a private topic will now work. See here for more on the original issue. Please thank BORKJERFKIN for this fix!
    • Anyone with editing access to a private topic will now be able to add topic moderators to the thread. You can do this by editing the first post of the topic; you should see a second form right below where you add regular users to the topic. These topic moderators will have the ability to edit posts and lock & unlock the topic. Please thank BORKJERFKIN for this feature!
    • If your access to a private topic has been revoked, it will no longer appear under Bookmarks or Subscriptions.
I've had a few others reach out offering to help out, so you might be seeing their names pop up here in the future. :)
just a man with a plan

Klingoncelt
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Post Post #510  (ISO)  » Tue Jan 03, 2017 12:34 am

Thanks, Kison and Borkjerfkin!
Klingoncelt: "The whole scumteam slipped on page 1. It's the new meta. Sheep me because my reads are so accurate that whoever I name gets mod-converted to scum." - MiniDeathStar

Gamma Emerald
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Post Post #511  (ISO)  » Sat Jan 07, 2017 1:36 pm

These updates are rather useful
Weeb-nerd with a motor-mouth, and no class whatsoever.
"Don't bother getting up. You'll be back on the floor in just a few moments."
Earthbound Mafia has one pre-/in remaining!

zoraster
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Post Post #512  (ISO)  » Sat Jan 07, 2017 1:39 pm

In post 509, Kison wrote:Anyone with editing access to a private topic will now be able to add topic moderators to the thread. You can do this by editing the first post of the topic; you should see a second form right below where you add regular users to the topic. These topic moderators will have the ability to edit posts and lock & unlock the topic. Please thank BORKJERFKIN for this feature!


Holy cow! does this mean I don't have to go in and do this as long as the original poster is still around to hand it off? Man this will be good.
.

mykonian
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Post Post #513  (ISO)  » Mon Jan 09, 2017 7:26 am

aww man, I enjoyed bugging Zoraster for this :( What can we use now?
Surrender, imagine and of course wear something nice.

zoraster
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Post Post #514  (ISO)  » Sat Jan 21, 2017 4:18 pm

Code: Select all
[worldclock][/worldclock]


Now shows this, which is interactive.

http://www.clocklink.com/clocks/HTML5/html5-world.html?Vancouver&Syndey&New_York&480&blue
.

Kublai Khan
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Post Post #515  (ISO)  » Sat Jan 21, 2017 4:33 pm

Neat.

When will it crash the board?

animorpherv1
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Post Post #516  (ISO)  » Sat Jan 21, 2017 4:37 pm

[countdown]0.00[/countdown] from now.
I am as swift as the wind and as sturdy as a boulder. I flow with the rapids and have trained for many years. You cannot break me.

animorpherv1
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Post Post #517  (ISO)  » Sat Jan 21, 2017 4:37 pm

.... Apparently years does not work on countdown??
I am as swift as the wind and as sturdy as a boulder. I flow with the rapids and have trained for many years. You cannot break me.

zoraster
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Post Post #518  (ISO)  » Sat Jan 21, 2017 4:41 pm

what did you try to do? countdown has a very specific way it needs to be formatted.
.

mastina
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Post Post #519  (ISO)  » Sat Jan 21, 2017 6:26 pm

Tried typing (countdown)X years(/countdown), most likely.
Which is a fickly thing.
Hours works.
Weeks, I've found not so much.
Months, may or may not work.
(expired on 2017-01-21 21:26:57) <--2 hours.
(expired on 2017-01-23 19:26:57) <--2 days.
[countdown]0.00[/countdown] <--2 weeks.
[countdown]0.00[/countdown] <--2 months.
[countdown]0.00[/countdown] <--2 years.
Code: Select all
[countdown]2 hours[/countdown]
[countdown]2 days[/countdown]
[countdown]2 weeks[/countdown]
[countdown]2 months[/countdown]
[countdown]2 years[/countdown]

mastina
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Post Post #520  (ISO)  » Sat Jan 21, 2017 6:30 pm

^So, hours works; days works; weeks, months, and years do not, for the countdown timer.

Which is why when you do a countdown which is for weeks, months, or years, you need to manually type in the date.

Quite annoying, honestly. I can understand not needing months/years (we don't need those outside of special circumstances), but most mods would GREATLY appreciate it if they could just type "countdown: 1/2/3 weeks" for deadlines, rather than having to manually look up what the date is in 1/2/3 weeks. (I have to whip up a calendar each and every time I set weeks-deadlines, because I can't do the mental math reliably.)

Cheery Dog
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Post Post #521  (ISO)  » Sat Jan 21, 2017 6:31 pm

There are 7 days to a week. It's not hard.
Life is always what it seems.

Davsto
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Post Post #522  (ISO)  » Sat Jan 21, 2017 6:32 pm

I imagine "weeks" is just not recognised (and you can just use 7 times the number of days), and "month" and "year" are both changeable so it makes sense not to program them in
"dammit davsto" - everyone"I'm never in someone's sig :(" - McMenno
On UK time, currently UTC+1

Cheery Dog
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Post Post #523  (ISO)  » Sat Jan 21, 2017 6:36 pm

Although it's also the only one that would make sense as working as it's consistent, months change every month and leap years exist.

It's just a case of the values that actually show though, as seconds don't work either.
Life is always what it seems.

Gamma Emerald
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Post Post #524  (ISO)  » Tue Jan 24, 2017 6:25 pm

tbh month and year are variable
not having week work is inexcusable though
Weeb-nerd with a motor-mouth, and no class whatsoever.
"Don't bother getting up. You'll be back on the floor in just a few moments."
Earthbound Mafia has one pre-/in remaining!

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