XnadrojX's Mini Normal Review


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Post Post #1 (isolation #0) » Sun Dec 04, 2016 9:38 am

Post by borkjerfkin »

Seems hella scumsided at first glance. Town has pretty much nothing useful.
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Post Post #2 (isolation #1) » Sun Dec 04, 2016 9:41 am

Post by borkjerfkin »

This also really is skirting the boundaries of a themed mechanic game with all the enablers.
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Post Post #3 (isolation #2) » Sun Dec 04, 2016 9:45 am

Post by borkjerfkin »

Also if that SK comes up negative to gunsmith (is that still how that works?) I'd put it between them and scum winning, based on whether or not the SK ends up lynched. He'll never get NKed with 3x BP. I don't see town winning this.
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Post Post #4 (isolation #3) » Sun Dec 04, 2016 9:50 am

Post by borkjerfkin »

Also your bah post rules are weird; I've never heard of a lynch target that wasn't allowed to talk during twilight. Bah posts typically refer to one post after the mod has declared a target dead, not after a hammer has come in.
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Post Post #6 (isolation #4) » Tue Dec 06, 2016 7:19 pm

Post by borkjerfkin »

In post 5, XnadrojX wrote:Eh, this is how I like the bah post rules. I could change it I guess.
You probably should -- I'll pretty much guarantee that people gonna do it anyway due to site precedent.
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Post Post #7 (isolation #5) » Tue Dec 06, 2016 7:21 pm

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In post 5, XnadrojX wrote:What kind of power should I give Town. Should I cut down on scum numbers/roles or give Town more power roles.
This is entirely up to you -- I don't think town currently has the tools to defeat the other factions as they are. There are many ways you could handle that. Beefing up town is probably the easiest.
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Post Post #9 (isolation #6) » Tue Dec 06, 2016 7:23 pm

Post by borkjerfkin »

In post 5, XnadrojX wrote:And the "Normal" definition include "blocking, killing, protecting, investigating, enabling" and all of my roles (i think) fit within this boundary.
True, but the roles fit together so thematically that it
feels
like a themed mechanics game.

In fact: Look familiar?

I'll let other reviewers give their opinions here.
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Post Post #13 (isolation #7) » Tue Dec 06, 2016 7:27 pm

Post by borkjerfkin »

http://wiki.mafiascum.net/index.php?tit ... Guidelines

Can't recruit traitors in normals

p-edit: :D
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Post Post #15 (isolation #8) » Tue Dec 06, 2016 7:31 pm

Post by borkjerfkin »

I think gunsmith's typically do not return guilties on SK (because thematically they use a knife or some shit)
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Post Post #17 (isolation #9) » Tue Dec 06, 2016 7:32 pm

Post by borkjerfkin »

and yeah, i never thought about that -- traitor can't kill so he doesn't have a gun either, correct?
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Post Post #18 (isolation #10) » Tue Dec 06, 2016 7:33 pm

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yeah, wiki page backs that up.
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Post Post #21 (isolation #11) » Tue Dec 06, 2016 7:41 pm

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I never really thought about that, but you're right -- the enabler flipper is misleading enough that i would consider it a bastard mechanic in a non-open.
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Post Post #22 (isolation #12) » Tue Dec 06, 2016 7:41 pm

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I never really thought about that, but you're right -- the enabler flipper is misleading enough that i would consider it a bastard mechanic in a non-open.
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Post Post #25 (isolation #13) » Wed Dec 07, 2016 2:30 pm

Post by borkjerfkin »

totally stylistic, but maybe remove the neighborizer enabler? I think the game is less gimmicky and more interesting without it
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Post Post #34 (isolation #14) » Fri Dec 09, 2016 2:37 am

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Yeah i am ok with this. Ascetic is a huge boon here and easily offsets the town power.
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Post Post #36 (isolation #15) » Sat Dec 10, 2016 6:25 am

Post by borkjerfkin »

SK adds swing; I'm not sure that it really makes town more disadvantaged
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Post Post #38 (isolation #16) » Wed Dec 14, 2016 2:45 am

Post by borkjerfkin »

At a certain point with an SK, I do kinda go: ¯\_(ツ)_/¯

My goalposts for balance with a third party are pretty wide, because it really does come down to: if 2+ crosskills happen, town will probably win. if 0 happen, town will probably lose.

That being said, I think this is within the realms of runnable and don't have an issue approving.
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Post Post #42 (isolation #17) » Thu Dec 15, 2016 2:46 am

Post by borkjerfkin »

I dont think that is an issue we should tackle in the microcosm of this review.
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