Official Pokémon Sun and Moon (S&M) Thread

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Post Post #275 (ISO) » Mon Dec 12, 2016 6:05 am

Post by DiamondSentinel »

In post 274, Garmr wrote:I love the idea of regional variants I hope they put them in every game.
I think the idea is interesting, but they added it way too late in the series. It just further shows that they are running out of ideas in the games, at least to me.

It could have very easily been started in the Hoenn games. Hoenn had a very stereotypical semi-tropical climate, with an active volcano and more water than was in previous games. It felt a lot more "coastal" and rugged than the previous games, so there's a potential outlet.

From there, Sinnoh was significantly more polar than the other regions, so that's an outlet. Unova had taiga-esque qualities, but that probably wouldn't have had many potential regional variants compared to Johto and Kanto, since they were also fairly forested areas. Kalos is definitely the most plain-like region, but again, not many ideas for regional variants.


Unfortunately, for someone who found Kalos almost unplayable, regional variants seems too little, too late. Also, Ultra Beasts didn't really drag in my attention like Hoenn or Sinnoh's main plotpoints did. Hoenn's Weather-based catastrophe really captivated me, and it still does. The thought of a giant storm starting over a city and spiraling out over an entire region of a country is just such a cool sounding problem (and has inspired some of my tabletop plotpoints).

Sinnoh was an interesting idea, too. Once it started ramping up, and your group had to split up to go to three separate areas of the region (even though they proved to be useless, but that's neither here nor there. You're the star of this show) felt like a real "adventure" type of thing, which felt absent in Kanto, but started to ramp up in Johto, reaching fruition in Hoenn, and then applied differently in Sinnoh. I will say, though, that the whole "Pokemon in charge of Time and Space" sounded way cooler than it ended up executed. Which was a shame. I know that it wasn't really possible to have true "god-like" Pokemon because there still needed to be a shred of balance, but they still could have felt more, I dunno, "wow" (Sorry about that, but onomatopoeia was the only way I could really describe it).
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Post Post #276 (ISO) » Mon Dec 12, 2016 12:29 pm

Post by McMenno »

rowlett is bae though

which reminda me I still need to evolve and trade my cosmoem
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Post Post #277 (ISO) » Tue Dec 13, 2016 7:39 am

Post by Ranmaru »

Ego post since I will be getting moon for Christmas
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Post Post #278 (ISO) » Wed Dec 14, 2016 3:29 am

Post by Annadog40 »

How do the Alolan versons of pokemon compare to the Kantor ones in your opinion?
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Post Post #279 (ISO) » Wed Dec 14, 2016 9:36 am

Post by Parama »

some of them are okay and some are garbage (Persian -> Garfield especially)

also rowlet is just the best starter period, dartrix is a bit meh but the other two are fantastic
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Post Post #280 (ISO) » Wed Dec 14, 2016 9:39 am

Post by Psyche »

dartrix seems to be the line going through an emo phase?
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Post Post #281 (ISO) » Wed Dec 14, 2016 9:43 am

Post by Parama »

explains why decidueye is ghost then, emo boy killed himself
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Post Post #282 (ISO) » Wed Dec 14, 2016 9:52 am

Post by Psyche »

i like incineroar but it seems only one step away from another fire/fighting starter
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Post Post #283 (ISO) » Wed Dec 14, 2016 9:54 am

Post by Sudo_Nym »

He can't be one step away from being Fire/Fighting, he literally has a weakness to Fighting types.
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Post Post #284 (ISO) » Wed Dec 14, 2016 10:00 am

Post by Davsto »

It does seem like they designed a Fire/Fighting but remembered everyone was sick of Fire/Fighting so just used the exact same Pokémon but made it dark.
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Post Post #285 (ISO) » Wed Dec 14, 2016 10:00 am

Post by Annadog40 »

I like popplio
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Post Post #286 (ISO) » Wed Dec 14, 2016 10:52 am

Post by Sudo_Nym »

Maybe gen 8 should have like an ice/steel/psychic starter trio instead of grass/water/fire, just to shake things up.
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Post Post #287 (ISO) » Wed Dec 14, 2016 10:57 am

Post by Annadog40 »

Fire/Ice, Water/Steel, Grass/Psychic
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Post Post #288 (ISO) » Wed Dec 14, 2016 10:59 am

Post by Davsto »

I mean both the last two gens
have
had a cycle in their secondary typings (fighting/dark/psychic, ghost/fairy/dark), and I neither expect nor want the main typings to be anything other than grass/fire/water. No particular reason, it's just a nice tradition.
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Post Post #289 (ISO) » Wed Dec 14, 2016 11:08 am

Post by Sudo_Nym »

Screw it, just make them all Fairy types.

This is the first gen I've played that had the Fairy type as a thing, and for some reason it's completely screwed up the type chart in my head.
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Post Post #290 (ISO) » Wed Dec 14, 2016 11:10 am

Post by Annadog40 »

I wish there was an early game ice type. Would be interesting to use an ice type early on.
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Post Post #291 (ISO) » Wed Dec 14, 2016 11:50 am

Post by Marquis »

u have delibird!!!!
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Post Post #292 (ISO) » Wed Dec 14, 2016 11:54 am

Post by Chevre »

There's like, never a game with an early ice type, unforch.

Maybe Delibird in Sun/Moon, but gosh, that's a big ol' stretch.
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Post Post #293 (ISO) » Wed Dec 14, 2016 12:03 pm

Post by DiamondSentinel »

In post 292, Chevre wrote:There's like, never a game with an early ice type, unforch.

Maybe Delibird in Sun/Moon, but gosh, that's a big ol' stretch.
Indeed. Kanto you couldn't get them until Lapras in Saffron and Seel in Seafoam islands, or trade for a Jinx, Johto I don't remember if you could before Mahogany Town, Hoenn wasn't until Castform (lol) or Shoal Cave, Sinnoh had quite a few, but again, that wasn't until the second to last gym. Same with Unova. I couldn't play Kalos long enough to find one.

I like the Ice type. It's my favorite, tied with Steel. I just wish there were more of them to get.

Edit: Actually, you could get Cloyster as soon as you get the Super Rod in Kanto, which was right after Lavender town, iirc. But I think that's the earlier you could get an ice Pokemon.
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Post Post #294 (ISO) » Wed Dec 14, 2016 12:17 pm

Post by Natirasha »

Poplio is the best starter in like 3 generations.

Also next gen needs Rock/Flying/Fighting as the side types. I wouldn't mind seeing a new Water/Fighting type, Fire/Rock, and Grass/Flying.
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Post Post #295 (ISO) » Wed Dec 14, 2016 12:22 pm

Post by Marquis »

the earliest ice family u can get besides the burd is shellder. which isn't a bad pick
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Post Post #296 (ISO) » Wed Dec 14, 2016 1:00 pm

Post by Sudo_Nym »

I've got it: the next gen starts should be fire/flying, grass/poison, and water.
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Post Post #297 (ISO) » Wed Dec 14, 2016 1:11 pm

Post by Marquis »

Grass/Ground
Fire/Ice
Water/Rock

freal
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Post Post #298 (ISO) » Wed Dec 14, 2016 1:27 pm

Post by Chevre »

I think i'm just finally ready for a fire/fighting starter tbh
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Post Post #299 (ISO) » Wed Dec 14, 2016 1:29 pm

Post by Psyche »

don't really care about the typings as long as the designs are good
even if it is another fire/fighting!

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