Large Social Game Queue OLD THREAD


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Large Social Game Queue OLD THREAD

Post Post #0 (isolation #0) » Thu Feb 12, 2015 6:10 pm

Post by xofelf »

Large Social Game Queue

Queue Manager: xofelf


Games that are running/next in sign-ups

Survivor: Ned's Declassified School Survivor Guide

Moderators: CuddlyCaucasian, hiplop, Flameaxe
Game Type: Anonymous
Players: 27
Design Status:

Survivor: MLS

Moderators: BROseidon, BipolarChemist, Xalxe
Game Type: Anonymous
Players: 20
Design Status: Currently running, spectators welcome!

Survivor: Pirates Vs. Ninjas

Moderators: animorpherv1, Radja
Game Type: Non-anon
Players: 19
Design Status: Completely designed


Games that are looking for comods

Survivor: Naruto

Moderators: hiplop, SummerInWonderland
Game Type: Anonymous
Players: 18
Design Status: Early design.

Games in planning stages/on hold due to RL schedules


Survivor: Star Wars

Moderators: xRECKONERx, xofelf, hiplop, Aronis
Game type: Anonymous
Players: 24
Design status: Mostly complete, finishing touches

Survivor: Logical Journey

Moderators: Cheery Dog, PrivateI
Game type: Anon
Players: 28
Design status: Mostly designed

Survivor World Chocolate Competition

Moderators: Radja, Shadoweh, Snakes, CuddlyCaucasian
Game Type:
Players: 13
Design status: Idea stages

The Genius

Moderators: pickemgenius
Game Type: Anon? Liveish?
Players: 13?
Design status: Idea stages, lots tbd

Survivor Night Live

Moderators: CuddlyCaucasian, Flameaxe
Game Type: Anon
Players: ???
Design status: Early design

Survivor: Kiribati

Moderators: CuddlyCaucasian, Crazy
Game Type: Non-Anonymous
Players: 18 or 21
Design Status: Early design

Survivor: Civilization

Moderators: Haschel Cedricson, Radja, animorpherv1
Game Type: Anonymous
Players: ?
Design Status: Moderately design

Survivor of the Fittest

Moderators: Save The Dragons, PrivateI
Game Type: Anonymous
Players: 16
Design Status: Early design

Survivor: Paper Mario

Moderators: Drench, CuddlyCaucasian
Game Type: ?
Players: ?
Design Status: Early design

Survivor: Disney

Moderators: StrangerCoug, animorpherv1
Game Type: Anon?
Players: ?
Design Status: Idea Stages

Survivor: Rick and Morty

Moderators: CuddlyCaucasian, Flameaxe, xRECKONERx
Game Type: Anon
Players: ?
Design Status: Idea Stages

Survivor: Medevac 2

Moderators: OhGodMyLife, pablito, CuddlyCaucasian, SummerInWonderland
Game Type: Anonymous
Players: 20
Design Status: Complete

Survivor: Shonen Rumble

Moderators: BROseidon, CuddlyCaucasian, Aeronaut
Game Type: Anonymous
Players: 32
Design Status: Early design

Survivor: Bikini Bottom

Moderators: CuddlyCaucasian, Klick, TheBreeze
Game Type: Anonymous
Players: ?
Design Status: Early Design

Pirate Master

Moderators: Xalxe, PrivateI
Game Type: Anonymous
Players: ?
Design Status: Finishing touches.

The Challenge: Cutthroat

Moderators: CuddlyCaucasian, pablito
Game Type: ?
Players: 24
Design status: ?

Survivor: #Midterms

Moderators: xRECKONERx, Drench
Game Type: Anonymous
Players: 24
Design Status: Early design.

Survivor: Meta Survivor

Moderators: xofelf, Klick, Nicholas1025
Game Type: Anonymous?
Players: There are some.
Design status: Early design


  • Currently, games will have staggered starts according to supply and demand.




Players


  • On signups: games have their own separate threads. This thread is not for signups or for individual games. Most games use a private messaging-based application process.
  • Most games do not accept pre-ins. If any do, I will note that in the queue. If you are interested in an upcoming game in the queue, please PM the moderator(s) of that game about it. Most moderators will agree to notify you when the game enters signups.
  • Casting decisions are made by game moderators. I am not involved in their selections of who to include in their games if they get more applicants than needed, and what system they use to do this is their prerogative.


Spreadsheet tracking and ranking players currently active in Large Social games



Moderators


  • This queue is for Survivor and other Mish Mash games like it. In general, said games take several months to complete, involve 12 or more players, and require a substantial time commitment from players. The primary mechanic of such games is social interaction between players. They are often anonymous and use an offsite forum for this purpose, but do not have to be. If you are unsure whether a game you would like to run falls under the rules of this queue, please send me a PM.
  • If you would like to run a game, please be aware that there are some guidelines as to who may run a Survivor game, specifically. As a bare minimum, you must have played Survivor on this site before. First-time moderators must have one or more co-moderators, and would be wise to choose an experienced moderator but do not have to.
  • Moderators with a history of flaking must also have co-moderators (I will be the judge of this).
  • Given the time burden imposed by running these games, all moderators are advised to have at least one co-moderator, but at this time this is not required.
  • If you would like to change the positions of games within the queue, please contact the moderators in question and inform me of the change once everyone has agreed.




Review System


  • Reviews are a fully optional, but highly advised, process. Through this system, game mods can get an experienced player or moderator who will not be playing to review their game for flaws. Reviewers do not have authority over setups, but are present to provide guidance and to help you, the moderator, maximize your design.
  • I assure you, nearly every game ever run here has had flaws; no matter how wonderful your design is, it will benefit from another set of eyes. If you are interested in this, please inform me, and I can set you up with someone or do it myself.
  • Alternatively, if you know of someone who would like to review, you are welcome to use other channels.
  • Please do not publicly announce who your reviewers are for anonymous games.
  • If mods are interested in this, I would be willing to add "review status" to queue items.


As an aside, this post is not currently intended to be exhaustive. If you feel anything is missing from it, as this is still essentially under construction, please notify me to help improve our system. Thank you.
Last edited by xofelf on Thu Mar 24, 2016 6:55 pm, edited 102 times in total.
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Post Post #31 (isolation #1) » Thu Feb 26, 2015 12:17 pm

Post by xofelf »

In post 28, CuddlyCaucasian wrote:hey you losers guess what it's almost time for

Spoiler:
Image

send me some PMs if you wanna get the scoop when this party heats up damn straight

CC out


Oh god, comic sans D:
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Post Post #42 (isolation #2) » Sat Mar 07, 2015 8:48 am

Post by xofelf »

In post 38, Cephrir wrote:Thank you ^_^

I'm really more like a tenth of a skittle, but that makes me happy.

You're a skittle to us <3
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Post Post #49 (isolation #3) » Sat Mar 07, 2015 12:51 pm

Post by xofelf »

In post 46, Cephrir wrote:One does not simply vote me out of things. Only I get to do that. #JustBecauseImJokingAboutItDoesntMeanItsNotStillTooSoon


Unless it's a Skype game.
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Post Post #52 (isolation #4) » Sat Mar 07, 2015 9:04 pm

Post by xofelf »

Oh... :(
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Post Post #69 (isolation #5) » Mon Mar 09, 2015 7:55 am

Post by xofelf »

Congratulations Ceph on being the last member of the jury! How do you feel about Final 2? Where's your vote leaning?
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Post Post #71 (isolation #6) » Mon Mar 09, 2015 8:18 am

Post by xofelf »

Aww, K9 will be so disappointed.
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Post Post #78 (isolation #7) » Wed Mar 11, 2015 8:14 am

Post by xofelf »

I miss Robin too. He had one of the best confessionals in Arkham. Kloud was the best helper <3
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Post Post #92 (isolation #8) » Wed Apr 08, 2015 8:01 pm

Post by xofelf »

Yes. Arkham will still be happening. It's not til summer though.
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Post Post #93 (isolation #9) » Thu Apr 09, 2015 12:07 pm

Post by xofelf »

Speaking of which, there will be
NO
pre-ins for this game. If you want to be notified of when signups will be starting, PM me and I will add you to notification list. And any questions can be directed towards me here via PM, or I can be found on Skype, same username as this.
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Post Post #95 (isolation #10) » Sun Apr 12, 2015 10:50 am

Post by xofelf »

d'aww thanks. I made it myself ^_^
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Post Post #103 (isolation #11) » Tue Apr 21, 2015 8:45 pm

Post by xofelf »

In post 102, JDGA wrote:...am I in the queue thread or the worstidea thread

Yes.
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Post Post #114 (isolation #12) » Thu Apr 23, 2015 9:26 am

Post by xofelf »

IT WAS BEFORE YOUR TIME ZITO.
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Post Post #123 (isolation #13) » Thu Apr 23, 2015 9:42 am

Post by xofelf »

In post 119, Cephrir wrote:...I'm shitting up my own thread now aren't I.

I shouldn't do that.

You either die a hero or you live long enough to see yourself become the villain.
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Post Post #127 (isolation #14) » Thu Apr 23, 2015 11:11 am

Post by xofelf »

That was before your time too Fen :P
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Post Post #146 (isolation #15) » Fri May 01, 2015 6:46 pm

Post by xofelf »

AS YOU SHOULD <3
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Post Post #199 (isolation #16) » Wed May 06, 2015 11:01 am

Post by xofelf »

We've worked around that in the past. Mods of both games talk to each other to make sure not to schedule challenges at the same time so if they share players, then there's little to no conflict. Or at least, I've always been a huge advocate of mods communicating and always talk to mods running games during/before/after my own games. Because really, that's part of being a good mod. Taking care of your players and trying to make things work for as many people as possible as best you can.
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Post Post #202 (isolation #17) » Wed May 06, 2015 11:15 am

Post by xofelf »

Ahahaha. Hey man, I advertise that as lots of chaos. And I give appropriate hugs and stuff as needed. Jeez. I'm not entirely heartless. I just like crazy games.
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Post Post #206 (isolation #18) » Wed May 06, 2015 1:08 pm

Post by xofelf »

In post 204, Crazy wrote:If there was enough interest to run two smaller games side-by-side, then couldn't the mods coordinate so that somebody didn't play in both games?


Well that is the hope. But that really only works at not breaking ID rules if the mods aren't playing in each others games(which was the case in the past). But I mean if mods aren't playing in each others games, yes it could be done easily enough.
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Post Post #228 (isolation #19) » Mon May 18, 2015 9:22 pm

Post by xofelf »

Wow, if I wanted to be an annoying character from Episode 1, I'd choose Anakin thanks very much.
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Post Post #264 (isolation #20) » Fri Jun 12, 2015 10:52 pm

Post by xofelf »

Forum based or Skype? Either way, yes.
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Post Post #292 (isolation #21) » Mon Jun 29, 2015 9:02 am

Post by xofelf »

Hey now, that's not ENTIRELY true. Arkham just fucks with everyone equally. Speaking of which, look out for signups sometime in the next two weeks. They're coming~
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Post Post #294 (isolation #22) » Mon Jun 29, 2015 9:17 am

Post by xofelf »

Exactly! In a way it really IS newbie friendly. It levels the playing field. Hence the point~

But I forgot to add in my previous post, if you want to be notified about signups going up or have any other questions, PM or Skype message me(username is: xofelf).
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Post Post #299 (isolation #23) » Tue Jun 30, 2015 9:18 am

Post by xofelf »

In post 295, DeathNote wrote:What???? Breathing room between games??. :P If it doesn't start till the 19th then that would be sweet

I know right? That's craziness. Sorry darlin, it'll definitely start before then.
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Post Post #328 (isolation #24) » Fri Aug 28, 2015 12:06 pm

Post by xofelf »

CC, you're just gonna mod everything, aren't you?
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Post Post #348 (isolation #25) » Thu Sep 03, 2015 9:00 am

Post by xofelf »

HOLY PRE-INS BATMAN! ITS BEEN AAAAAAGES SINCE THOSE HAVE HAPPENED. Exciiiiiiiite!
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Post Post #351 (isolation #26) » Thu Sep 03, 2015 9:11 am

Post by xofelf »

In post 349, Cephrir wrote:In case this is something anyone wants to plan around, my upcoming game is going to be pretty basic and a bit of a move back towards the show.

Shh, let's get hype about one game at a time. AND OMG RSX IS HAPPENING! THIS IS BIG NEWS GUYS!!! LIKE GREAT FORMAT AND EVEN BETTER MODS :D

Flameaxe wrote:
In post 348, xofelf wrote:HOLY PRE-INS BATMAN! ITS BEEN AAAAAAGES SINCE THOSE HAVE HAPPENED. Exciiiiiiiite!

The Batman joke is over

Like shell art. OVER.

Wow, okay, until Arkham ends Batman jokes are my life. Though that's gonna be over in like a week or two, so i guess it's a short life.
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Post Post #354 (isolation #27) » Thu Sep 03, 2015 5:53 pm

Post by xofelf »

Hm, isn't advertising offsite games while there are onsite games in the queue that could be happening at the same time, kind of a no-no? Totally kinda reads like trying to skip the queue just so you can run a game. Not sure how i feel about that tbh.
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Post Post #395 (isolation #28) » Fri Sep 04, 2015 10:30 am

Post by xofelf »

Holy shit guys, everyone calm your tits for like 5 seconds. Rather than people trying to come in and solve issues that they might not be fully aware of, how about the people that have issues with each other go talk it out and maybe come to a solution? I get a shitton of people are really fucking upset over shit. But this is NOT the place to do it. And also, it reaaaaally shouldn't look like there's side taking. Like really guys? Is this high school?(Okay for those of you still in high school, sorry. I love you <3). But like come on. This isn't supposed to be a place where people take potshots or have petty arguments over shit that barely matters. We're supposed to be a community, and lately we really haven't been acting like one have we? Far too often people are saying or doing things that cause us v them situations. And like that really needs to stop. That's not how things are supposed to be. There's no need for that. Yes, people as a rule are hella biased. But if we want this shit to work, and actually be good and nice for everyone, we really need to try not to let that affect our actions and reactions be fully influenced like that. And if we're called on that, apologize and try to fix it. Otherwise everything becomes a huge mess and more toxic and circlejerky and cliquey than things have any right to be. That's not what this community is supposed to be about. People shouldn't feel so alienated by each other that they don't want be here anymore and they feel like leaving everything. That's not okay and that type of shit needs to stop. I've said it before, and I'll say it again:

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Post Post #405 (isolation #29) » Fri Sep 04, 2015 3:34 pm

Post by xofelf »

When said skypechat happens to contain a huge portion of the playerbase, how else would you describe the advertising? You didn't say anything about it being AIM related or how close to full it was. Just that you had an offsite survivor that you were desperate to fill. Even if that was not your intention, that is how it looked. When most people tend to only play one of these games at a time, it DOES have an effect on other games going. There's a reason why we don't run games concurrently, and that's why. So to know that you have a game coming up in queue and to hear that someone else is asking the same pool of players you have access to if they want to play in their game, would make anyone rather upset. When it seems like you're going to have enough trouble getting your game to fill as it is and then you hear that someone else is getting players you were hoping to get, how else would you respond? Whether your intention or not, that's how it seemed. I do so hope your game goes well without too many problems :).
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Post Post #412 (isolation #30) » Fri Sep 04, 2015 10:20 pm

Post by xofelf »

In post 411, Save The Dragons wrote:someone I care deeply about was being antagonized, repeatedly.

Yeah that's a lot of what was going on here I think from all parties involved.

I do have to agree that it's a real shame that anyone ever feels like they aren't wanted or that leaving might make solve the problem. I think the fact it's gotten to that point for some people means we should probably be doing something to try to fix this somehow. Because that's not okay. It's supposed to be a good nice accepting and inclusive place. And if it's not, then something needs to change somehow.
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Post Post #435 (isolation #31) » Thu Sep 10, 2015 11:43 am

Post by xofelf »

Uh, no. EVEN if we do finish in a relatively short time, I will NOT be modding two games back to back. Sorry, but no.
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Post Post #438 (isolation #32) » Thu Sep 10, 2015 12:12 pm

Post by xofelf »

In post 436, Cephrir wrote:I don't know, people don't tell me things even when there isn't loldrama

Hey, I tell people to go talk to you every time.
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Post Post #455 (isolation #33) » Thu Sep 10, 2015 8:09 pm

Post by xofelf »

Here's an idea. Instead of assuming a game's status, what if we *gasp* asked the mods in question themselves. I hear direct communication is this newfangled contraption that solves all sorts of problems. It's crazy, but just might work!
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Post Post #471 (isolation #34) » Fri Sep 11, 2015 7:17 am

Post by xofelf »

I will say, since people tend to already tell me most of stuff anyways and I really want to make sure as many people are as happy and welcome as possible, I WOULD be more than willing to replace Ceph if that's what the powers that be decide.
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Post Post #477 (isolation #35) » Fri Sep 11, 2015 8:20 am

Post by xofelf »

JDodge wrote:actually my real question would be whether or not a system of potentially multiple people would be more fitting for this

i could totally get on board working with someone like xof as vice-queue person, i've been biden my time waiting for something like this even though my credentials palin comparison
Idk man. You've run one of these before way back. I'd def say you got that part goin for you even if some of the people participating in Mish Mash aren't the same as then. I think that's a great idea tbh.
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Post Post #506 (isolation #36) » Fri Sep 11, 2015 12:55 pm

Post by xofelf »

Just gonna preface this with: This is mostly stream of consciousness, so i apologize for rambling.
Games have overlapped before when there was the playerbase for it. It wasn't until recently I think we've even had enough regular players again for there to even BE a possibility of multiple games again. Most people tend not to play multiple games at the same time. There were quite a few games who had issues even filling for a while, so games started not overlapping. The current queue setup doesn't show it, but a good portion of the games actually in the queue aren't anywhere near close to being operational. Whether it's because setup and the like haven't had a chance to finish, or it's just the people set up to mod them have real life obligations that will make them currently unable to give their games the proper attention they need while running them. There's also quite a few people with multiple slots atm. So to be quite frank, the queue isn't nearly as long as it appears. For a while there a lot of games were just sort of in a "Well after Arkham ends, we'll *blank*". since Arkham had had this summer slot for over a year. I do also think there's also the problem of there aren't that many people who mod these days, or people have ideas for things maybe, and just haven't said they wanted a slot or even really gotten past initial idea phases. And I think the fact that it looks like the queue is so long there's no point is a bit of a problem. It's not really as long as it looks, and I think with a little more organization, that will also be clearer. And then running multiple games at the same time so it can go even faster so people have more opportunities to play things will also be a lot easier I think as well.
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Post Post #522 (isolation #37) » Fri Sep 11, 2015 11:18 pm

Post by xofelf »

Listen, DBZA WASNT the next in queue originally when Arkham was getting closer. ALSO, DBZA has had quite a few comod changes. AND we were 3 games apart first. ALSO I don't think people should be running games back to back as it is. Our game isn't anywhere close to being ready as it is, so some of that is letting other mods go first so we CAN finish everything we need to do. If we were at a point that I truly felt we could finish everything in like 2 weeks or less, AND comods had the free time to do it, then as much as I actually want a chance to breathe and focus on other things, I WOULD RUN THE GAME ANYWAYS.
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Post Post #538 (isolation #38) » Tue Sep 15, 2015 12:35 am

Post by xofelf »

Simple games are easy to get together. It's once you have all sorts of twists and whatnot that things take a while.
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Post Post #540 (isolation #39) » Tue Sep 15, 2015 3:17 am

Post by xofelf »

Alright, awesome. So first thing's first, if you have a game in queue that you've been making progress in, please message me about it. I'll check in with everyone anyways later today BUT if you wanted to reach out first, that would be awesome. Also if you have any specific suggestions about what you would like to see in the queue and how it is ordered/run, please message me.

Yes PMs are awesome and great. But that is not the fastest way to tell me about anything ever. Skype is. If you don't have me already, I'm real uncreative with my usernames and it's the same as this.
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Post Post #543 (isolation #40) » Tue Sep 15, 2015 4:46 am

Post by xofelf »

Okay. So a few things. First I want to thank Ceph for handling this when it first became apparent it was needed and wanted. You gave the whole thing form and direction. Love you and your face <3.

I'm not sure what happened to RSX in the actual OP queue, but it's back where it should be since they never gave up their slot. However, they have requested to sit out a game cycle. So, I will be talking to everyone else in queue to see where their games are at, because I very much would like to have a game in signups by next week, and starting before the month ends.

I'm also considering making up a new thread that is for the queue itself and all related posts there, and making this one be discussions about what the community wants and needs the queue to actually be. Either way, I would very much like to continue the open discussion about how to make games and the queue run more efficiently.

P-Edit: I fully agree. If there's a large enough playerbase to make multiple games possible, I WILL be instituting staggered games.
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Post Post #545 (isolation #41) » Tue Sep 15, 2015 5:30 am

Post by xofelf »

First official change I am instituting. Effective after this post(which means, games before are not affected), you will ONLY be allowed to have one queue slot total. This means, even if you are not head designer of a game, but just there to make sure the game runs, you may only be in the queue once. If you have multiple game ideas, and one is more complete than the other that is currently listed in queue or your comods are busy for one game and not the other, you may switch that in and run that one first. The goal with this is to hopefully have more mods and faster game turnover. As well as it will be a lot easier to tell which games are most likely to be happening next, as well as who to talk to in order to find out more about said games. And also so that if people who mod would also like to play games, they will have the opportunity to do so instead of be the only ones modding games.

I will be having a list that is game ideas. This is for people who think they might do something with a theme or a game, but have no intentions of modding it any time soon or also have a queue slot already.

More organization ideas to follow. Will gladly take any and all suggestions. Some ideas will be publicly discussed, however some will NOT be. I will make the final judgement calls on said things but will endeavor to be as fair and impartial to everyone as possible. Odds are, I'll make mistakes but I will do my best to make things run well and happily for everyone :)
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Post Post #547 (isolation #42) » Tue Sep 15, 2015 5:54 am

Post by xofelf »

Oh hell yes you can do pre-ins. Let's say, no more than 2/3rds of total players, but you can do less if you wish.
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Post Post #550 (isolation #43) » Tue Sep 15, 2015 6:20 am

Post by xofelf »

HA OR XOF CANT MATH/TYPE. 1/3rd I meant >.>

Basically, I want less than half... so for your specific game, ACTUALLY it should be 6 or 7.
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Post Post #552 (isolation #44) » Tue Sep 15, 2015 6:40 am

Post by xofelf »

<3

There's a reason why I want it less than half. And that is because often people miss pre-in periods and if it's like half the game, then it's entirely possible they will miss out on a game they really don't want to.
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Post Post #555 (isolation #45) » Tue Sep 15, 2015 7:15 am

Post by xofelf »

IM WORKING ON THAT ACTUALLY.

Take it up with management.
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Post Post #557 (isolation #46) » Tue Sep 15, 2015 9:14 am

Post by xofelf »

Will be added into queue. :)
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Post Post #559 (isolation #47) » Tue Sep 15, 2015 10:11 am

Post by xofelf »

Just so you all know what is going on right now, both Battle of the Bands and Super Vanilla Survivor are getting prepped for signups and whatnot. Because BotB is first in queue, if they are ready, they will go first. If they are not, Super Vanilla will be going as they are the next game in the list that is prepared enough to go and mods have time to run it.

I am quite heavily considering running concurrent games IF there is a large enough playerbase to support them. Same thing also applies to staggering signups/game starts. So watch this thread because odds are pretty high that I will be creating some sort poll in order to figure out if that is a thing people want, and we have the numbers to do. Also disscusssss.

Additionally, Reck's idea on how to run the queue based on if games have interest and will fill is kinda great. So I will be looking into ways to implement that. For now, open discussion on it please.

Also, not going to be implementing anything new or switching threads until the position change is official with name change and forum powers that go with it. But WHEN I do have all that, there will be a new thread that is JUST queue and game updates and only about games. Any discussion can go right here as I will leave this open.
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Post Post #561 (isolation #48) » Tue Sep 15, 2015 11:20 am

Post by xofelf »

If you're talking about the delays that happened during game between challenges and TCs, that was a MECHANIC choice. Not because there was another game going. That wouldn't affect another game at all. We used to run multiple games all the time. And the only snags are making sure you don't have live challenges going on at the same time. And that's a lot easier to manage as long as mods aren't playing a game at the same time, so that scheduling can still happen without revealing anything to people.
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Post Post #573 (isolation #49) » Tue Sep 15, 2015 12:52 pm

Post by xofelf »

Discuss things nicely please. No sniping at anyone from anyone today. xoxo <3.

Right now I'm just considering alternate options to increase overturn and decrease times between games IF that's what people want AND we have the people for it. I want to know what people want and think. However, it IS the players themselves who decide whether they can handle multiple games if that does happen.

I will say now, whichever game runs first here, any decision about whether we will start staggering signups or have concurrent games that the queue applies to will not happen until AFTER that game starts. Right now I just want to get something started as soon as we can. So we can get the queue more organized and running again. This transition period has stalled things long enough imo.
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Post Post #579 (isolation #50) » Tue Sep 15, 2015 1:20 pm

Post by xofelf »

Lol. That's when I come out of hiatus, but thanks darlin <3.
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Post Post #584 (isolation #51) » Tue Sep 15, 2015 5:19 pm

Post by xofelf »

In post 582, Radja wrote:This would require separate queues for small and large though.

No, no it wouldn't. As of now there's no reason why smaller games can't run at the same time, they aren't subject to the queue right now.

That's what staggered games means. Games starting at some point during a game already running. That's what we've been talking about :).

P-Edit: Yes, that's exactly it. Once you get to a certain point there's only so many players actually involved anymore. There's no reason why a new game couldn't start. Also, early game and merge game are often very different, so commitment levels between the two are varied enough it is possible to be in multiple games like this if you so chose.
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Post Post #591 (isolation #52) » Wed Sep 16, 2015 5:22 am

Post by xofelf »

As of right now games that are ready(or if given a week notification could figure out scheduling enough to go):
Battle of the Bands, Super Vanilla Survivor, and Reality Show X.
Status of all other games:
Survivor: Abridged has plans to be finished by the end of the month. Survivor: Mafiascum is complete enough that if given enough notification, and after something else ends, it could also run. Survivor: Star Wars will need time and is a huge undertaking and all 3 mods are involved in other games that should run first. Survivor: City of Walls and Secrets is still just in the idea phase as well as both mods are involved with other games that will run first. Orange is the New Black Survivor is mostly in ideas phase, but also far from being close to running, and has a mod already modding another game first. Survivor: Battlestar Galactica now has 2 comods, is quite thoroughly designed. Survivor: Logical Journey is designed a fair amount, but requires comods. Everything else has just been announced in thread.

So yes, there could very well be a constant "stream" of games set to go. But if we were to stick with how the queue has been going so far with the length of games as they are, it would be a very long time before we'd get through even this list. If there aren't that many games to go, we can also just not overlap at all. It's really just based on length of queue and playerbase size. And I am aware of a few games that are still in just the ideas phases that haven't bothered to join queue because it's long enough as it is.(Speaking of which, I'm going to be dividing the queue into completion status. If there are games that are just ideas and not close to being finished, or are subject to the one queue slot per mod rule, they will be going into that list.)

Once I actually wake up, going to plop a poll here to figure out if there's enough playerbase for and wants staggered games, and we'll start from there.
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Post Post #593 (isolation #53) » Wed Sep 16, 2015 1:54 pm

Post by xofelf »

HEY EVERYONE. TAKE THIS POLL PLZ


Large Social Game Queue Poll
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Post Post #594 (isolation #54) » Wed Sep 16, 2015 2:22 pm

Post by xofelf »

Also, announcement:

Based on mod availability and game completion status, I have made the judgement call that Super Vanilla Survivor will be starting first. Please fill out the above poll, because we will be testing out staggered signups with Battle of the Bands halfway through Vanilla.
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Post Post #596 (isolation #55) » Wed Sep 16, 2015 2:56 pm

Post by xofelf »

The poll already has enough yeses to support that. I've been watching.
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Post Post #601 (isolation #56) » Thu Sep 17, 2015 10:16 am

Post by xofelf »

If you haven't filled out the poll yet, please do so(if you don't feel like scrolling, it's in my sig). This is also to check the size of the playerbase. Even if you don't care whatsoever about how queue is run or staggered games, I still would like to know if you'd play games. Thanks a bunch!
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Post Post #605 (isolation #57) » Fri Sep 18, 2015 10:31 am

Post by xofelf »

RSX WILL run staggered to Vanilla. BotB will not run until December in accordance to mod schedules, and nothing else will run before then.
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Post Post #606 (isolation #58) » Fri Sep 18, 2015 6:55 pm

Post by xofelf »

The way queue is organized has been changed. Now each game will be put into the following lists: Complete/next, Looking for comods, and ideas phases/nowhere near running. Games can be moved in and out of lists as need be. I will be keeping track of the order games entered queue elsewhere. If you have been working on any games and their designs at all, and didn't enter queue before because you thought it would never get to you, hopefully this new organization will ease that worry and make it easier to time things out :).

There WILL be a thread that is just queue sometime next week. I'm giving more time for people to answer the poll and games to be running again before any additional changes are made.
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Post Post #614 (isolation #59) » Tue Sep 22, 2015 2:09 am

Post by xofelf »

Are you saying that you don't have fond memories of Doctor Who? I mean we love Time Travel so much Arkham had threads for it!
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Post Post #632 (isolation #60) » Wed Sep 23, 2015 8:12 pm

Post by xofelf »

In post 631, Drench wrote:i think it's time for a scopey-era throwback game

Hear, hear!

I can get behind this.
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Post Post #644 (isolation #61) » Mon Sep 28, 2015 8:44 pm

Post by xofelf »

Including its mods <3
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Post Post #649 (isolation #62) » Wed Oct 07, 2015 4:31 pm

Post by xofelf »

In line with that announcement, the poll results show a huge majority favouring for staggered starts, as well as enough of a playerbase to support them. It won't happen all the time, but whenever there are multiple games ready to go and a long enough period of time, between game starts, we're gonna try it. There were a lot of really good suggestions given in the poll, and I would definitely like to discuss them more.
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Post Post #652 (isolation #63) » Fri Oct 16, 2015 5:20 pm

Post by xofelf »

Alrighty. Can't technically be added in right now, but will be looked into at that time.
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Post Post #658 (isolation #64) » Mon Oct 26, 2015 3:28 pm

Post by xofelf »

Thanks for announcing that here! Sounds great :). You are right that it's not really subject to the queue though.
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Post Post #662 (isolation #65) » Wed Oct 28, 2015 7:30 am

Post by xofelf »

Just a reminder of what's happening next: RSX is currently running, and the next game that will be going is Battle of the Bands in December. There won't be another staggered start right now. In the next few days, I'll be working on updating everything and checking in with all mods in queue to see where their progress is so as to figure out what will happen after they start. Thanks for your patience and enthusiasm for everything!
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Post Post #690 (isolation #66) » Fri Nov 27, 2015 1:45 pm

Post by xofelf »

A long overdue OP update just happened. A few games were moved down out of being next due to completion or mod availability. A few games were moved up out of looking for comod stages. I have plans to try to reorganize this whole thing, but RL is keeping me busy atm so that will have to wait a bit.
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Post Post #694 (isolation #67) » Sat Nov 28, 2015 10:13 am

Post by xofelf »

Yup, that's more than fine :) That slot is still yours
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Post Post #698 (isolation #68) » Mon Nov 30, 2015 9:42 am

Post by xofelf »

What if the twist is that there are NO twists? :O
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Post Post #707 (isolation #69) » Tue Dec 08, 2015 5:51 pm

Post by xofelf »

OP updated with fancy colours for easier navigation!

Once I can finally actually get around a lot easier, OP will get overhauled and streamlined, but injured xof will continue to update and reorder things as they come up for now.
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Post Post #709 (isolation #70) » Sat Dec 26, 2015 4:24 pm

Post by xofelf »

After talking about it, yeah, it's not quite a thing that is subject to the queue under it's current description. So by all means, go for it.
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Post Post #714 (isolation #71) » Mon Dec 28, 2015 2:37 pm

Post by xofelf »

Hey Mish Mash, it's that time again! That's right, it's time for a brand-new Survey! Only this time, it's about the whole of Mish Mash. The Janitor and I would like to get some general feedback about the state of Mish Mash. So if you feel like being a friend, come fill out this survey! If you don't have any specific answers right now, that's okay! You can fill this out as many times as you would like/need to! Consider it an open suggestion box.

Thanks a bunch!
Love,

Your Friendly Neighbourhood Queue Lady
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Post Post #717 (isolation #72) » Thu Dec 31, 2015 11:21 am

Post by xofelf »

Yes?
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Post Post #719 (isolation #73) » Mon Jan 04, 2016 9:36 pm

Post by xofelf »

Updatey sorta thing


Okay, so with Eon planned to start tomorrow, I'm going to be trying to contact the rest of the mods in this queue about their game status to figure out just exactly what will be going next! If you want to beat me to the punch and contact me first to update me on design status and/or your personal schedule, that would be greatly appreciated!
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Post Post #720 (isolation #74) » Tue Jan 05, 2016 1:09 pm

Post by xofelf »

Announcement


Hi, so we're in a bit of a pickle it seems. Eon starts in about an hour, but after that we do not have any games that say they are ready to go any time soon. RL schedules seem to be coming into play a lot more than usual. So, with the hope of there being a game finished by that time, Eon will run to completion before another game will start. It is possible we may have to have a hiatus with no games running until one has finished design and mods' personal schedules allow them to run a game. I will update you all when something changes. But that is the state of the Queue as of right now.
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Post Post #723 (isolation #75) » Mon Jan 11, 2016 3:44 pm

Post by xofelf »

Yup, you're all good to go once Eon ends,
NOTHING
will run before then. I'm hoping that in the time Eon runs there will be a few other games that will have also made significant progress so that we can have some sort schedule set up for the next few games.
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Post Post #733 (isolation #76) » Mon Feb 01, 2016 5:20 am

Post by xofelf »

Hi everyone, so there's some changes and announcements that need to be made. First, Eon should be finishing within the next month or so. If you have a game in queue, or in planning, please update me on its status. I still want to have a schedule of games if at all possible. Also if you have a game in queue, please be trying to work on it. Less stagnant queue, more fun games! Secondly, due to actions during Battle of the Bands, Drench will not be modding any Large Social Games for the period of a game cycle. Which means, either a game has to come before he mods, or 2 months have to pass. I apologize if this means that no games will be running for a bit. Mods have lives and my only job is to make sure games can run smoothly, not that there are games to run.
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Post Post #740 (isolation #77) » Tue Feb 02, 2016 4:50 am

Post by xofelf »

It was mutually agreed on, yes.
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Post Post #770 (isolation #78) » Mon Feb 15, 2016 12:11 pm

Post by xofelf »

Holy shit, both Xalxe and TS are making reappearances?! Is the world going to end? Holy fuck whaaaaat
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Post Post #794 (isolation #79) » Tue Feb 16, 2016 8:53 pm

Post by xofelf »

It's like he never left.
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Post Post #804 (isolation #80) » Wed Feb 24, 2016 6:30 am

Post by xofelf »

Hey guys, so update time. I'm back from my trip to Canada, yay, so more updates to the OP will be made within this week. If you have a game in queue or recently announced, I'd love for an update on where you stand on things. Until I check in with all mods, and in light of how intense Eon just was,
nothing
will be going into signups even for at least 2 weeks. Also with how few games are close to completion as of last check, staggering of games won't be happening until things are sorted out some more. From what I already know right now, #2016 can not
start
running until April 1st. And Survivor: LoL is also finished enough that it could also run, but other games in front of it still have preference if they are set to go and scheduling with mods on that would need to be checked in as well. I will put up another update once I hear from more people. If we're lucky, I may even be able to have said update be a brand new thread!
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Post Post #806 (isolation #81) » Wed Feb 24, 2016 6:36 am

Post by xofelf »

Yeah, you could definitely do that. It's April 1st because of the 2 months from the post BotB post above. Your game IS next in queue.
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Post Post #844 (isolation #82) » Sun Feb 28, 2016 3:25 pm

Post by xofelf »

I do love how Reck loved me in RSX <3
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Post Post #849 (isolation #83) » Sun Feb 28, 2016 3:48 pm

Post by xofelf »

In post 847, xRECKONERx wrote:i only specially singled u out bc i knew it was u xof <3

I love you too Reck <3
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Post Post #887 (isolation #84) » Tue Mar 01, 2016 10:56 am

Post by xofelf »

:( I try really hard not to be obvious guys..
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Post Post #890 (isolation #85) » Tue Mar 01, 2016 11:27 am

Post by xofelf »

In post 888, Flameaxe wrote:Could have fooled us

Yeah, that's the intention.

It worked better that one time.. It was only 2 people instead of the whole game. That's good, right? Right...?
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Post Post #924 (isolation #86) » Sat Mar 05, 2016 6:06 am

Post by xofelf »

Effective immediately, I'm revoking the rules on how limiting how many games a person has their name attached to as a mod. It was originally to cut the queue down a bit, but that's not really something that is necessary anymore. Some comods are good at design, but not day to day details and availability. Others can handle day to day things and forum maintenance or images, but suck at design. So with those things in mind, limiting games you can mod doesn't seem necessary. Queue is still first in list that is ready and rl schedules don't conflict goes. But otherwise, if you wanna help out in multiple places, go bananas. Just try not to commit to more than you can handle.
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Post Post #928 (isolation #87) » Mon Mar 07, 2016 8:36 pm

Post by xofelf »

Alrighty, a much needed OP update just happened. If info about your game in it happens to be wrong, please message me to correct me! If you have updates to what is there, I will happily take them too :)
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Post Post #939 (isolation #88) » Thu Mar 24, 2016 7:14 pm

Post by xofelf »

Updated your design status :) I'm going to check in with games over the next week or so to get a handle for what will happen after #2016. I'd also like to be able to move a game or two up into the next to run box if possible.
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Post Post #943 (isolation #89) » Thu Mar 31, 2016 12:53 pm

Post by xofelf »

Just a quick update on things! 2016 just opened about an hour ago, and once it finishes Survivor: League of Legends is set to run after it. If you're interested in spectating 2016, contact Reck or Drench(or their game thread is in the OP), and if you have any questions about LoL, contact Ani! There are a couple games looking for comods, so if you're interested in helping out, the OP directly connects to the mods' profile so you can PM them easier. If you have any questions or concerns about anything, you can always drop me a PM or if you have it, message me on Skype.
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Post Post #947 (isolation #90) » Sun Apr 03, 2016 9:28 pm

Post by xofelf »

I'd be happy to give some advice too. PMs or Skype is xofelf.
My only request is that you don't advertise your offsite game in this thread. That's all :)
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Post Post #949 (isolation #91) » Mon Apr 04, 2016 4:36 pm

Post by xofelf »

Alrighty. Will do when at my computer. Thanks for the update chev <3
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Post Post #952 (isolation #92) » Fri Apr 22, 2016 12:18 pm

Post by xofelf »

Nope, doesn't have to go through my queue. But there's no issues getting the social game players in on it, so you can plop signup thread here. It's not so much the size as it is the level of player and mod commitment. Thanks for asking :)
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Post Post #954 (isolation #93) » Sat Apr 23, 2016 6:27 am

Post by xofelf »

For much easier navigation, his thread is here!
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Post Post #956 (isolation #94) » Sat Apr 23, 2016 12:47 pm

Post by xofelf »

Oh psh, nah man. It's totes fine. <3
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Post Post #959 (isolation #95) » Sun May 08, 2016 4:58 pm

Post by xofelf »

Okay friends, it was apparently a very productive week in the mod world. There are now 4 games coming up soon, with a possible 5th. Once 2016 finishes, League of Legends will be starting signups and all that jazz. Because it will be summer by that point, staggered starts will be returning! Scheduling is a bit iffy on which games will be going when, so if your game got moved up into being ready, or your status has changed, please let me know any RL conflicts so I can schedule everything for the smoothest transition between games as possible. If I've made a mistake, by all means go ahead and correct me(but be kind plz ._.)! Games that were moved up: Survivor: Med Evac Island, Survivor: Magic Kingdom: Blood V Water, Survivor: Pirates vs Ninjas. With the staggered starts, regardless of how far along League is, there won't be a staggered start until AFTER SurvivorMeet in June.

Love you all xoxo,
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Post Post #970 (isolation #96) » Tue May 17, 2016 6:01 pm

Post by xofelf »

Thanks for the post I asked for, you delicious slice of cheesecake you.
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Post Post #975 (isolation #97) » Tue May 17, 2016 8:20 pm

Post by xofelf »

From what I understand if you've ever won a game, you are stuck as being one of those characters no matter what. But if you haven't, you're much more free to choose.
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Post Post #1004 (isolation #98) » Sat May 21, 2016 6:13 am

Post by xofelf »

..Not in my thread please... this is the wrong one for that.
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Post Post #1011 (isolation #99) » Fri Jul 01, 2016 4:58 pm

Post by xofelf »

Right, sorry guys. Depression and anxiety really like to hit extra hard sometimes. SO the current schedule is a bit extra fuzzy after Magic Kingdom ends. There SHOULD be room for another game to stagger off of the halfway/merge point so that medevac can run sometime in September. The problem is, I'm not actually sure which game that will be! So, if I've talked to you about life schedules recently in regards to your game, if you have a life schedule that heavily requires you to mod during the summer and your game is completed outside of a review and last minute post signups shit, please contact me! I want to make sure that everything is running smoothly as much as possible. I love all of you dearly, and thanks for all your Mish Mash contributions as mods and players, and your patience with me as Queue Lady.
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Post Post #1013 (isolation #100) » Fri Jul 01, 2016 6:16 pm

Post by xofelf »

Okay! So, DBZA is gonna take that last summer slot! The game has been in queue for a super long time and is ready, so yeah. Thanks for quick response time guys. You're beautiful and lovely.
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Post Post #1024 (isolation #101) » Fri Jul 08, 2016 11:33 am

Post by xofelf »

Alright cool :) I'll make sure that's reflected in the op.
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Post Post #1048 (isolation #102) » Thu Aug 04, 2016 6:37 am

Post by xofelf »

It was used looooooong before that. That was just its resurgence.
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Post Post #1075 (isolation #103) » Tue Sep 13, 2016 3:05 pm

Post by xofelf »

A much needed update has happened! I'd like to clean up some of the games from the list because it's getting really long, so if you have a game in queue that you haven't done anything with in a long time and don't plan to, please let me know! Also, if information is no longer correct, please let me know. I'm going to be checking in with people over the next week.
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Post Post #1089 (isolation #104) » Thu Oct 06, 2016 2:04 pm

Post by xofelf »

I'll be taking that spot.
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Post Post #1095 (isolation #105) » Sat Oct 08, 2016 10:51 am

Post by xofelf »

He really is. Like if you want a comod who will get shit done and done well, Reck is the guy to talk to.
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Post Post #1096 (isolation #106) » Thu Oct 13, 2016 5:04 pm

Post by xofelf »

~*Announcement*~


Hey all! So with Medevac starting tomorrow, have an update on the upcoming games schedules. Since a lot of the upcoming games are smaller, we will be continuing to be running staggered games as the amount of applications still show a large enough player base that can support them. If that changes or there isn't any significant progress on games or mods without RL scheduling conflicts, staggered games will stop for a game or two. The current game order looks like this:
Medevac tomorrow, Nexus at the halfway point of Medevac or November, Summer of Spookz halfway through Nexus.
In the meantime, keep updating me about your game status in the queue, or if you have a new game you want to have included
*cough* someone should run a Mole game *cough*
just let me know!
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Post Post #1097 (isolation #107) » Sat Oct 15, 2016 5:03 am

Post by xofelf »

I just did a quick little update of the second OP post which contains all the links to LSQ offsite forums. If there are any other offsite games that finished and had a forum that I don't have in that list, let me know!
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Post Post #1098 (isolation #108) » Sat Oct 15, 2016 8:27 pm

Post by xofelf »

Correction: Due to mods schedules, as well as theme, Spookz will run where it was originally, in roughly 3 weeks
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Post Post #1103 (isolation #109) » Fri Oct 21, 2016 4:04 am

Post by xofelf »

There would be interest, specifically if you open it up to the historical period of time.
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Post Post #1106 (isolation #110) » Fri Oct 21, 2016 4:14 am

Post by xofelf »

I mean, to be fair, there isn't any reason why any of the past themes done can't be reused. There's not like some rule of "Oh sorry, some game used that. You can't ever use that theme again." Nor do any themes belong to any particular mods. Go nuts.
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Post Post #1109 (isolation #111) » Fri Oct 21, 2016 4:17 am

Post by xofelf »

Mm no you don't. You weren't even the first to do Pokemon. K-Scope was. You just made it into a series. Which is great. But the theme doesn't belong to anyone. If someone else wants to run something in pokemon, they can run pokemon. TBO already has. CC already has.
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Post Post #1113 (isolation #112) » Fri Oct 21, 2016 4:29 am

Post by xofelf »

It's a good thing this isn't just the Survivor Game thread then!
I don't actually see why? There hasn't been with the times Mario has been reused, and has it been REUSED. Whether as part of themes under a Survivor, or the entire theme of one, or the theme of an Endurance, or Mole. Having different mods is enough to differentiate one would think. The first K-Scope Pokemon also used Pokemon as player characters. But you know what has only been done once in a Pokemon theme? The Trainers themselves. If you really feel the entire burning need to make it drastically different, there's the thing that has only been done once with TBO's Arena.
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Post Post #1118 (isolation #113) » Fri Oct 21, 2016 5:13 am

Post by xofelf »

I mean, from what I understand, if you're looking for some sweet sweet Mole mod team action, call up Xalxe for a good time. He'll gladly hook you up for realz.
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Post Post #1139 (isolation #114) » Fri Oct 21, 2016 8:05 am

Post by xofelf »

That sounds like modding with Nich, yup.
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Post Post #1156 (isolation #115) » Sat Oct 22, 2016 9:26 am

Post by xofelf »

Yeah, Realeo, you just need to have a comod or two. Also, please PM me with more details to see if this needs to go through my Queue or if it is small enough it doesn't.
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Post Post #1181 (isolation #116) » Thu Nov 03, 2016 5:50 pm

Post by xofelf »

I'M STILL JUST AS EXCITED TODAY AS I WAS WHEN I HEARD THE THEME AAAA
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Post Post #1211 (isolation #117) » Mon Nov 07, 2016 4:49 am

Post by xofelf »

Oh yes, this was a good suggestion. Especially due to possibilities of needing to schedule challenges between mods and players, this was a good. I also highly encourage reviews. And reviewers maybe being willing to stick around as a sorta back up. There's nothing quite like actually having enough mods around to handle things instead of 1 having to do lots. Even if a mod exists just to fill this job, it's not a bad thought.
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Post Post #1268 (isolation #118) » Wed Nov 30, 2016 4:21 am

Post by xofelf »

Hi, now that xof has internet again, Pirates V Ninjas is a game that Ani made as a filler game for whenever there might be significant gap between the last game running and the next game available to run. That's vastly its purpose, but also, it can run whenever Ani wants it to actually run as well. It's super flexible. As of right now, I did not have a set schedule for games after Nexus, so if Ned's and MLS and even Logical Journey would like to figure out scheduling that works nicest for all, totally down and fine with that. So let's chat this week about that, yeah?
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Post Post #1273 (isolation #119) » Wed Nov 30, 2016 5:48 am

Post by xofelf »

sweet themes are made of this . mp4
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Post Post #1280 (isolation #120) » Wed Nov 30, 2016 4:08 pm

Post by xofelf »

IM SURE IT WILL BE FINE. If you're going to be modding back to back like this, then wait until Nexus ends for MLS to start? Modding simultaneously is hard even for seasoned mods.

I will make a note to do that, yes. <3
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Post Post #1328 (isolation #121) » Tue Dec 06, 2016 8:11 pm

Post by xofelf »

Can confirm, classes resume after the Blizzard ends.
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Post Post #1332 (isolation #122) » Wed Dec 07, 2016 3:31 pm

Post by xofelf »

Update time, lovelies! Nexus is running, Ned's is next followed by MLS and whatever decides it's ready after that. Removed a few games from the OP that haven't had any progress in 6 months or more, which probably will be a thing. I have a list that includes games that are in queue order for whenever activity on them happens so they can go right back into the queue in their original spots. Keep on making beautiful games you beautiful people <3
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Post Post #1336 (isolation #123) » Sat Dec 17, 2016 9:16 pm

Post by xofelf »

......I hate you for that name, but okay.
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Post Post #1349 (isolation #124) » Mon Jan 02, 2017 3:36 pm

Post by xofelf »

Thanks for the belated Christmas present <3
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Post Post #1373 (isolation #125) » Thu Feb 16, 2017 4:36 pm

Post by xofelf »

In post 1371, KaleiÐoscøpe wrote:Like to see that this took off after I hosted the first anonymous game in mish-mash. Good shit
So does that mean you're going to finally finish Pokemon survivor! :D
(Less snarkily, I'm so happy to see you around again <3)
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Post Post #1394 (isolation #126) » Mon Feb 27, 2017 8:46 pm

Post by xofelf »

The above is not a troll post. There is indeed a game with me and Klick and an official secret third mod as is my usual modus operandi. It will be paying homage to past games. You've been warned.
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Post Post #1398 (isolation #127) » Thu Mar 02, 2017 2:37 pm

Post by xofelf »

~*Announcement*~


Hey lovelies! So there's some things you should be aware of since we have this nice shiny new forum and all. As you probably can tell there's a lot of transition things that have needed to happen, and this hasn't really been updated. Well, there's a reason for that. This is getting a huge overhaul as is most of everything over here. There ISNT a game that will be running after MLS until the overhaul has been complete. If the new forum is up and running before MLS ends there may be a game that runs, but there is also the possibility that there could be a break of no games while everything is ironed out. I did just add the most recent things to the OP anyways. And you can still sign up to mod things as you wish, just have that head's up. ANd that's your general update about the status of the Large Social Games.
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Post Post #1399 (isolation #128) » Wed Mar 08, 2017 3:51 pm

Post by xofelf »

~*Announcement*~

Things are sure changin around here, you should come look at these threads to find out how!
Changing the game

Upcoming Games Ideas

Large Social Games Queue Thread

This thread has been wonderful. It will be missed.
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