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inspectorscout Mafia Scum
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[SETUP] Welcome to The Room!
Basically, town should use the main thread to coordinate who sends who to what room, so they can lynch the scummiest room. I don't expect a high accuracy on that, but if it happens, the amount of kills changes, which should reduce swing.
Thoughts?Last edited by inspectorscout on Thu Dec 22, 2016 1:22 am, edited 2 times in total.- inspectorscout
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inspectorscout Mafia Scum
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Well, triplicate doesn't lynch the whole room. It's also not certain there is scum in each room.In post 1, Gamma Emerald wrote:This seems like a larger version of Triplicate Mafia tbh
First voted for it is!
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inspectorscout Mafia Scum
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If I calculate your last line, I find 15% which is admittedly still bad, but more doable with changes.
Would changing 1 maf to a townie change much?- inspectorscout
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inspectorscout Mafia Scum
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I thought so, though not by that much
Setup is now 12-4- inspectorscout
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inspectorscout Mafia Scum
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So possibly mostly balanced?- inspectorscout
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inspectorscout Mafia Scum
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Letting scum nightkill the members they lost +1 gives the following (I used realo's numbers for this)
8.13+16.1+10.85+1.95=37%
which is maybe fine, but maybe just a bit too scumsided again.
Another, admittedly less elegant, solution would be to give scum a 1-shot dayvig to be used at any time during the nightless lynches, except for lylo. - inspectorscout
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