Micro 671: Nomination Mafia (Game Over)

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Micro 671: Nomination Mafia (Game Over)

Post Post #0 (isolation #0) » Sat Dec 17, 2016 10:01 am

Post by callforjudgement »

Player list:

⏳⏳⏳⏳BTD6_maker
⏳⏳⏳TheDominator37
⏳⏳⏳MariaR
⏳⏳⏳karnos
⏳⏳BBmolla
⏳⏳⏳⏳⏳implosion
⏳⏳⏳Vaxkiller

(⏳ symbols show the number of TimePoints™ a player has, or had when they died.)

Spoiler: Alive
MariaR,
Mafia Odd-Night Nominator
, survived and won!
implosion,
Mafia Odd-Night Nominator
, survived and won!


Spoiler: Dead
BTD6_maker,
Vanilla Townie
, lynched day 1
BBmolla,
Vanilla Townie
, lynched day 2
karnos,
Vanilla Townie
, lynched day 3
TheDominator37,
Vanilla Townie
, endgamed day 3
Vaxkiller,
Vanilla Townie
, endgamed day 3
Last edited by callforjudgement on Fri Dec 30, 2016 10:28 am, edited 10 times in total.
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Post Post #1 (isolation #1) » Sat Dec 17, 2016 10:35 am

Post by callforjudgement »

For rules about fair play, basic game structure, etc., see callforjudgement's Standard Rules (although note that the deadline/activity rules are very different from normal). Nothing
there
should be that unusual; for unusual rules in use in this setup, read on. (Also, make sure you know the sitewide rules; all of those are present in my rules and in basically every game on site, so if you haven't read them before, do so now.)

Here's the setup rundown:
Factions
: 5 town versus 2 Mafia
Phase Sequence
: Day Start; however, no player has an action that functions on even nights, so those will be skipped to save time
Deadlines
:
Special
, see below (however, night phases will always be 72 hours long)
Prod timers
:
Special
, see below
Voting method
: Plurality
Daytalk
: The Mafia have a factional daytalk ability.
Action limits
: The Mafia have no normal kill. They can use their factional ability every odd night.
Unusual rules
: There are two unusual rules in place in this setup.

Nomination Mechanic

On each odd-numbered Night (Night 1, Night 3, Night 5, etc.), the Mafia will be able to collectively nominate three living players (they have no normal nightkill; this is their only night action). The following (even-numbered) Day, I will make the list of nominated players public, and one of them
must
be lynched (votes for other players will not be counted). It's legal for the Mafia to nominate three town-aligned players if they wish, thus ensuring that a town-aligned player will be eliminated. It's also legal for the Mafia to include themselves among the nominees, in order to make themselves look good. Mafia have no night action on even-numbered nights (and those nights will therefore be skipped, because nobody else does either), and there are no restrictions on the lynch on an odd-numbered day.

TimePoints™

In most games, the deadlines and activity rules are fixed by the moderator. In this game, however, each player has some control over the deadline rules, in the form of TimePoints™. Each player starts Day 1 with three of these points, and gains an additional point at the start of each subsequent Day. Unused TimePoints™ will carry over from one day to the next. If a player is replaced, the replacement will enter the game with three TimePoints™.

You can spend these points in three ways:
TimePoint™ expenditure
  • Deadline extensions
    . You can spend a TimePoint™ in order to increase the current Day's deadline by 12 hours. If the Day deadlines are not extended in this manner, they will be fairly short (24 hours, plus 48 hours per living member of the Mafia). Night deadlines cannot be extended and are always 72 hours long.
  • V/LA
    . You can spend a TimePoint™ in order to temporarily increase the prod timer of yourself, or of another player, by 24 hours. (Specifically, that player's most recent message at the time of the expenditure will been treated as having being sent 24 hours later, for the purpose of determining whether that player needs to be prodded.) This means that if you want to declare a long V/LA, you'll either need to spend a bunch of TimePoints™ yourself to delay the prod, or else convince the rest of the players to chip in to help.
  • Being prodded
    . If a player's last post was more than 48 hours ago (modified by any TimePoint™ expenditure for V/LA), that player will be "prodded". Typically, this means that I'll send them a private message encouraging them to post; additionally, that player will lose two TimePoints™. A player with only one TimePoint™ will lose it upon being prodded. A player with zero TimePoints™ will be force-replaced rather than prodded.

All TimePoint™ expenditure must occur during day phases, and must be public (spend the points by posting a
bolded
message in-thread). You can perform the same action multiple times, and similar actions stack (i.e. the full effect of each is added together) regardless of whether they were performed by the same player or by different players.

Setup information
: 5 Vanilla Townies versus 2 Mafia Odd-Night Nominators. See the sample role PMs for full details.
Sample role PMs
:
Spoiler: Vanilla Townie
Welcome to Micro 671! You are a
Vanilla Townie
.

Your only weapons are your voice, your vote, and your control over the activity rules. In order to further this last goal, you have three TimePoints™, which can extend deadlines, declare a V/LA, and allow you to be prodded without being replaced. See the second post of the game thread for full details.

Please confirm by PMing me a summary of your role. If you have any questions about the setup, it's best to ask them before confirming, although I will also accept questions later in the game.

Spoiler: Mafia Odd-Night Nominator
Welcome to Micro 671! You are a
Mafia Odd-Night Nominator
, as is
{REDACTED}
. If you wish to communicate privately with the other Mafia member, you may do so
here
.

During the Day, you have the same powers as a Vanilla Townie: your voice, your vote, and your control over the activity rules. In order to further this last goal, you have three TimePoints™, which can extend deadlines, declare a V/LA, and allow you to be prodded without being replaced. See the second post of the game thread for full details.

On every odd-numbered Night (Night 1, Night 3, etc.), the Mafia team must collectively nominate three living players. The lynch the following Day must be on one of these players. You are not restricted to nominating Town-aligned players (although you may pick three Town-aligned players if you wish, and doing so will guarantee that a Town-aligned player will die).

Please confirm by PMing me a summary of your role. If you have any questions about the setup, it's best to ask them before confirming, although I will also accept questions later in the game.
Last edited by callforjudgement on Mon Dec 26, 2016 3:33 pm, edited 2 times in total.
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Post Post #2 (isolation #2) » Sat Dec 17, 2016 10:41 am

Post by callforjudgement »

6 out of 7 players have confirmed, so the game has started! (The remaining player has 48 hours to confirm.)

Vote Count
⏳⏳⏳
BTD6_maker
(0)
⏳⏳⏳
TheDominator37
(0)
⏳⏳⏳
MariaR
(0)
⏳⏳⏳
karnos
(0)
⏳⏳⏳
BBmolla
(0)
⏳⏳⏳
implosion
(0)
⏳⏳⏳
Vaxkiller
(0)

Not voting
(7): BTD6_maker, TheDominator37, MariaR, karnos, BBmolla, implosion, Vaxkiller

With 7 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Friday 23 December at 04:05 UTC (
automatic countdown: (expired on 2016-12-23 04:05:00)
)
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Post Post #29 (isolation #3) » Mon Dec 19, 2016 3:49 am

Post by callforjudgement »

Vote Count⏳⏳⏳
BTD6_maker
(4): Vaxkiller, implosion, MariaR, karnos
⏳⏳⏳
implosion
(1): BBmolla
⏳⏳⏳
karnos
(1): BTD6_maker
⏳⏳⏳
TheDominator37
(0)
⏳⏳⏳
BBmolla
(0)
⏳⏳⏳
MariaR
(0)
⏳⏳⏳
Vaxkiller
(0)

Not voting
(1): TheDominator37

With 7 alive, 4 votes were required to end the day early.
Assuming no extensions, deadline would have been at Friday 23 December at 04:05 UTC (
automatic countdown: (expired on 2016-12-23 04:05:00)
)


BTD6_maker
was lynched. They were a
Vanilla Townie
.
Night deadline is Thursday 22 December at 14:50 UTC (
automatic countdown: (expired on 2016-12-22 14:50:00)
)
If you haven't confirmed yet, please do so by PM; normally I don't prod players at night, but I do prod unconfirmed players.
(Update: Everyone's confirmed now, we're good.)
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Post Post #30 (isolation #4) » Thu Dec 22, 2016 10:29 am

Post by callforjudgement »

Welcome to Day 2! Today, the only players who can legally be voted for are
BBmolla
,
MariaR
, and
Vaxkiller
, and you
must
lynch one of these players.

Vote Count
⏳⏳⏳⏳
BBmolla
(0)
⏳⏳⏳⏳
MariaR
(0)
⏳⏳⏳⏳
Vaxkiller
(0)
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(6): BBmolla, MariaR, Vaxkiller, implosion, karnos, TheDominator37

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Wednesday 28 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-28 21:30:00)
)
Special Christmas note: For the purpose of prod timing, time will not be considered to flow during UTC December 25.


Note: I'm having severe Internet connection issues at the moment (which delayed day start), so it's possible that vote counts might be slower than usual.
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Post Post #42 (isolation #5) » Fri Dec 23, 2016 9:02 am

Post by callforjudgement »

Vote Count⏳⏳⏳⏳
BBmolla
(1): Vaxkiller
⏳⏳⏳⏳
MariaR
(1): BBmolla
⏳⏳⏳⏳
Vaxkiller
(0)
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(4): MariaR, implosion, karnos, TheDominator37

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Wednesday 28 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-28 21:30:00)
)
Special Christmas note: For the purpose of prod timing, time will not be considered to flow during UTC December 25.
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Post Post #45 (isolation #6) » Sat Dec 24, 2016 9:04 am

Post by callforjudgement »

Vote Count⏳⏳⏳⏳
BBmolla
(1): Vaxkiller
⏳⏳⏳⏳
MariaR
(1): BBmolla
⏳⏳⏳⏳
Vaxkiller
(0)
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(4): MariaR, implosion, TheDominator37, karnos

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Wednesday 28 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-28 21:30:00)
)
Special Christmas note: For the purpose of prod timing, time will not be considered to flow during UTC December 25.
Last edited by callforjudgement on Sun Dec 25, 2016 10:13 am, edited 2 times in total.
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Post Post #48 (isolation #7) » Sat Dec 24, 2016 3:40 pm

Post by callforjudgement »

karnos
has been prodded, and loses two TimePoints™. (He will have to respond by 0:00 UTC on December 27 or be replaced.)
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Post Post #51 (isolation #8) » Sun Dec 25, 2016 10:13 am

Post by callforjudgement »

Vote Count⏳⏳⏳⏳
BBmolla
(1): Vaxkiller
⏳⏳⏳⏳
MariaR
(1): BBmolla
⏳⏳⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(3): MariaR, implosion, TheDominator37

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Wednesday 28 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-28 21:30:00)
)
Special Christmas note: For the purpose of prod timing, time will not be considered to flow during UTC December 25.
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Post Post #55 (isolation #9) » Mon Dec 26, 2016 11:49 am

Post by callforjudgement »

Vaxkiller has been prodded, and loses two TimePoints™. He will have 24 hours to post, or will be replaced.


Vote Count⏳⏳⏳⏳
BBmolla
(2): Vaxkiller, implosion
⏳⏳⏳⏳
MariaR
(1): BBmolla
⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(2): MariaR. TheDominator37

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Wednesday 28 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-28 21:30:00)
)
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Post Post #57 (isolation #10) » Mon Dec 26, 2016 1:12 pm

Post by callforjudgement »

MariaR has extended the deadline by an additional 24 hours.


Vote Count⏳⏳⏳⏳
BBmolla
(2): Vaxkiller, implosion
⏳⏳
MariaR
(1): BBmolla
⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳⏳⏳
TheDominator37

Not voting
(2): MariaR. TheDominator37

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Thursday 29 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-29 21:30:00)
)
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Post Post #72 (isolation #11) » Tue Dec 27, 2016 5:56 am

Post by callforjudgement »

BBmolla and TheDominator37 have been prodded, and each lose two TimePoints™. They will have to post within 24 hours, or be replaced.
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Post Post #75 (isolation #12) » Tue Dec 27, 2016 7:08 am

Post by callforjudgement »

In post 74, TheDominator37 wrote:
v/la until monday
You don't have enough TimePoints™ to declare a V/LA that long.
Last edited by callforjudgement on Tue Dec 27, 2016 3:58 pm, edited 1 time in total.
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Post Post #77 (isolation #13) » Tue Dec 27, 2016 7:40 am

Post by callforjudgement »

Vote Count⏳⏳
BBmolla
(3): Vaxkiller, implosion, TheDominator37
⏳⏳
MariaR
(2): BBmolla, karnos
⏳⏳
Vaxkiller
(0)
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳
TheDominator37

Not voting
(1): MariaR

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Thursday 29 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-29 21:30:00)
)
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Post Post #95 (isolation #14) » Wed Dec 28, 2016 2:01 am

Post by callforjudgement »

Vote Count⏳⏳
BBmolla
(3): Vaxkiller, implosion, TheDominator37
⏳⏳
MariaR
(1): BBmolla
⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳
TheDominator37

Not voting
(1): MariaR

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be at Thursday 29 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-29 21:30:00)
)
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Post Post #103 (isolation #15) » Thu Dec 29, 2016 12:07 am

Post by callforjudgement »

Vote Count⏳⏳
BBmolla
(3): Vaxkiller, implosion, TheDominator37
⏳⏳
MariaR
(1): BBmolla
⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳
TheDominator37

Not voting
(1): MariaR

With 6 alive, 4 votes are required to end the day early.
Assuming no extensions, deadline will be
in just a few hours
at Thursday 29 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-29 21:30:00)
).

One thing that has to be kept in mind with this deadline mechanism is that I won't necessarily be online at deadline, and can't set an auto-lock in case someone extends the deadline while I'm offline, so I'm going to have to leave the thread open. Just in case there's some confusion as to what happens: if deadline passes without a hammer or an extension, it'll put the game into twilight (i.e. posting in the game thread is legal, but I won't accept any vote changes from that point onwards), and (as usual for plurality voting) the player at the top of the votecount once all valid votes have been processed will be lynched. You also can't extend deadline retrospectively after it's already happened.
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Post Post #109 (isolation #16) » Thu Dec 29, 2016 10:34 am

Post by callforjudgement »

Vote Count⏳⏳
BBmolla
(4): Vaxkiller, implosion, TheDominator37, MariaR
⏳⏳
MariaR
(1): BBmolla
⏳⏳
Vaxkiller
(1): karnos
Not votable: ⏳⏳⏳⏳
implosion
, ⏳⏳
karnos
, ⏳⏳
TheDominator37

Not voting
(0)

With 6 alive, 4 votes were required to end the day early.
Deadline was at Thursday 29 December at 21:30 UTC (
automatic countdown: (expired on 2016-12-29 21:30:00)
).


BBmolla
was lynched. He was a
Vanilla Townie
.

No player has a night action tonight, so we're going straight to Day 3.

Vote Count
⏳⏳⏳
MariaR
(0)
⏳⏳⏳
Vaxkiller
(0)
⏳⏳⏳⏳⏳
implosion
(0)
⏳⏳⏳
karnos
(0)
⏳⏳⏳
TheDominator37
(0)

Not voting
(5): MariaR, Vaxkiller, implosion, karnos, TheDominator37

With 5 alive, 3 votes are required to end the day early.
Assuming no extensions, deadline will be at Tuesday 3 January at 21:35 UTC (
automatic countdown: (expired on 2017-01-03 21:35:00)
).
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Post Post #130 (isolation #17) » Fri Dec 30, 2016 10:26 am

Post by callforjudgement »

Vote Count⏳⏳⏳
karnos
(3): Vaxkiller, MariaR, implosion
⏳⏳⏳
MariaR
(0)
⏳⏳⏳
Vaxkiller
(0)
⏳⏳⏳⏳⏳
implosion
(0)
⏳⏳⏳
TheDominator37
(0)

Not voting
(2): karnos, TheDominator37

With 5 alive, 3 votes were required to end the day early.
Deadline was at Tuesday 3 January at 21:35 UTC (
automatic countdown: (expired on 2017-01-03 21:35:00)
).


karnos
was lynched. He was a
Vanilla Townie
.
The Mafia team,
MariaR
and
implosion
, win!
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Post Post #131 (isolation #18) » Fri Dec 30, 2016 10:32 am

Post by callforjudgement »

Congratulations to the scumteam! After the (presumably accidental?) quickhammer day 1, town were always going to have an uphill struggle. Incidentally, I think this is the first time I've actually seen an extended scum quickhammer for the win succeed (it gets discussed almost every game, but hardly ever happens).

I'm not sure this game was the best test of my new deadline mechanic, but it did seem to function fairly well as far as it goes (it made fair decisions about V/LA, IMO – you can't really plausibly declare a V/LA almost a week long if you haven't been contributing, but I might have felt uncomfortable declining that without an objective rule helping me out – and it helped prevent the game drifting when it was slow in Day 2, by forcing players to make a decision about paying points or ending the day). I might need to put a cap on the number of TimePoints™ it's possible to have at once, though, as it doesn't really handle quickhammers well.

Most of the hidden threads aren't very interesting; likely the only one worth reading is the scum thread (although I'll release the others anyway in a bit). MariaR, implosion, do you have objections to me making your scum thread public?
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Post Post #134 (isolation #19) » Fri Dec 30, 2016 11:21 am

Post by callforjudgement »

Mafia thread
Dead thread (fairly boring)
Mod thread (possibly my most boring thread release ever)
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callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #140 (isolation #20) » Fri Dec 30, 2016 10:31 pm

Post by callforjudgement »

Sure, feel free to discuss any game you like after it's been officially called as over by the moderator. I've been known to post in other people's completed game threads myself in the past.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #143 (isolation #21) » Sat Dec 31, 2016 12:08 am

Post by callforjudgement »

7p games are inherently a bit swingy simply because of how few players there are; any game action has a big impact.

An RVS quickhammer puts a lot of the swing in scum's favour (unless it randomly happens to hit scum). So it was always going to be an uphill battle from there.

I was surprised at the lack of extensions on day 2, but I guess many of the town players just wanted it to be over. (I assume MariaR's "manual hammer" was to prevent any last minute changes of heart?) Part of the problem is that you can't really speculate on why the scum made the picks that they did, when you know they didn't have any information either.
scum
· scam · seam · team · term · tern · torn ·
town

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