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Post Post #3 (isolation #0) » Fri Dec 30, 2016 4:27 am

Post by Sickofit1138 »

In post 1, Empking wrote:Looks fairly balanced to me. PMs look good.

Your definition of majority is wrong.

I think in the case of the vengeful being killed in the night, the Vengeful should be given a set deadline to make his kill and not opening the thread till it's made.
Looking over other games, my post should be
lynching is based on simple majority, which is half the number of living players (rounded down) +1
Is this more correct?
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Post Post #4 (isolation #1) » Fri Dec 30, 2016 4:29 am

Post by Sickofit1138 »

In post 2, mykonian wrote:Did you want your scum to have day talk? I didn't seem to catch you go one way or another on that.
I thought the game would be balanced without it, however you feel that the scum team is slightly weak an d needs a boost, I will explore that option.
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Post Post #5 (isolation #2) » Fri Dec 30, 2016 4:35 am

Post by Sickofit1138 »

I did intend for the vengeful to get a venge-kill if he was night killed as well. I believe this will help balance the even number of players by giving it a more likely chance the the vengeful will be able to use his ability.

this is the original role pm i made -
You are a
Vengeful Townie


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Upon your death, you may choose a player to vengekill.

Should i edit it to say something like -
You are a
Vengeful Townie


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Upon your death, (
    whether it be from a night-kill, day-kill, or lynch
    ) you may choose a player to vengekill.
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Post Post #6 (isolation #3) » Fri Dec 30, 2016 4:42 am

Post by Sickofit1138 »

In post 1, Empking wrote:I think in the case of the vengeful being killed in the night, the Vengeful should be given a set deadline to make his kill and not opening the thread till it's made.
Okay, got it.
[Player], the
Vengeful
has been killed in the night.


The thread will remain locked for 48 hours in order for [player] to use their ability.
Would something like this be okay?
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Post Post #11 (isolation #4) » Fri Dec 30, 2016 10:15 am

Post by Sickofit1138 »

In post 9, Firebringer wrote:Vengeful ls normally used for lynches and not night kills.
I think role cop should get full rolecard of vengeful so as not to be misleading.
Do you think the rolecop should get the Role PM for all of its investigations?
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Post Post #12 (isolation #5) » Fri Dec 30, 2016 10:16 am

Post by Sickofit1138 »

In post 7, Firebringer wrote:I kind of initially thought this was scum sided.
Do you still think it is scum sided? If so how do you think i could fix that?
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Post Post #16 (isolation #6) » Fri Dec 30, 2016 2:15 pm

Post by Sickofit1138 »

I agree. So in the result pm i will tell their role, and then i will quote the role PM.
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Post Post #17 (isolation #7) » Sat Dec 31, 2016 11:45 am

Post by Sickofit1138 »

In post 14, Firebringer wrote:I kind of think this only slightly favors scum.

Do you think it would work to add a role modifier such as hated or loved to one of the roles? Like maybe make the mafia goon hated or the vanilla townie loved?
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Post Post #20 (isolation #8) » Mon Jan 02, 2017 3:02 pm

Post by Sickofit1138 »

Ok. Are ou suggesting replacing a Vanilla Townie with a Town Tracker?
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Post Post #21 (isolation #9) » Mon Jan 02, 2017 3:03 pm

Post by Sickofit1138 »

In post 18, mykonian wrote:Actually that reminds me, are we fine with using the name vengeful here, given it's a slight modification (that might trip up scum?). I think the cardgame uses Hunter for this exact role, and that doesn't change anything for how normal the role is.
I don't quite understand what you are saying here. Could you elaborate a bit?
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Post Post #24 (isolation #10) » Tue Jan 03, 2017 2:46 am

Post by Sickofit1138 »

Ok gotcha. I will name it Hunter.
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Post Post #25 (isolation #11) » Tue Jan 03, 2017 2:47 am

Post by Sickofit1138 »

And how about odd-night Tracker?
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Post Post #28 (isolation #12) » Tue Jan 03, 2017 3:50 am

Post by Sickofit1138 »

What about a roleblocked? I think that could give the town a small boost without disturbing the balance too much.
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Post Post #29 (isolation #13) » Tue Jan 03, 2017 3:50 am

Post by Sickofit1138 »

Roleblocker*
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Post Post #31 (isolation #14) » Tue Jan 03, 2017 10:03 am

Post by Sickofit1138 »

Empking and Firebringer, what are your thoughts on the game balance if I replace a vanilla townie with a roleblocker?
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Post Post #34 (isolation #15) » Tue Jan 03, 2017 11:26 am

Post by Sickofit1138 »

Odd night then. Making it even night will only let it have 1 shot possibly.
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Post Post #36 (isolation #16) » Wed Jan 04, 2017 11:06 am

Post by Sickofit1138 »

Sickofit1138 wrote:
Roles:
  1. Mafia Role Cop
  2. Mafia Goon
    [*]Neapolitan[*]Vengeful Townie[*]Odd-Night Roleblocker[*]Vanilla Townie[*]Vanilla Townie[*]Vanilla Townie[*]Vanilla Townie[*]Vanilla Townie
Role PM's:


Spoiler: Mafia Role Cop
You are a
Mafia Role Cop


Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
Abilities:

  • You share a Private Topic with your fellow scum; [names].
  • You have a factional night-kill meaning that each night one of you may night-kill a player.
    Once per night you may target a player to be inspected, thus discovering their role name. You will receive a Private Message from the moderator containing their role name and their role PM.


Spoiler: Mafia Goon
You are a
Mafia Goon


Win Conditions:

  • You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
Abilities:

  • You share a Private Topic with your fellow scum; [names].
  • You have a factional night-kill meaning that each night one of you may night-kill a player.


Spoiler: Town Neapolitan
You are a
Town Neapolitan


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Each night you may target a player to be inspected, thus discovering whether they are a Vanilla Townie, or not. You will receive a Private Message from the moderator containing either [Vanilla] or [Not-Vanilla].


Spoiler: Vengeful Townie
You are a
Hunter


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • Upon your death (whether it be from a lynch or night-kill), you may choose a player to be eliminated.


Spoiler: Odd-Night Roleblocker
You are a
Odd-Night Roleblocker


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • On odd numbered nights, you may attempt to block someone from preforming their night action(if any)


Spoiler: Vanilla Townie
You are a
Vanilla Townie


Win Conditions:

  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Abilities:

  • You have no abilities, your strength is your vote and intellect.



Opening Posts and Ruleset:

Welcome to [Game Title]

Playerlist:


[playerlist]

* = prod
Italics = confirmed role

Alive:
Spoiler:
[Living Players]


Dead:
Spoiler:
[Dead Players]


Modkilled:
Spoiler:
VOICE OF MOD:
General Rules:

  • All site rules are to be followed.
  • You may not quote any private mod communication, nor may you pretend to do so. This includes but is not limited to your Role PM and anything posted in a PT by the mod. Paraphrasing is okay. If you are unsure on whether something has been sufficiently paraphrased, please err on the side of caution and run it by me first.
  • You may directly quote from the game thread into any PT you have been provided for the game (such as the scum thread), but you may not quote from the PT into the main thread. You may, however, use your PT to draft a post with the intent to post it in the main thread, so long as you do not directly quote it when making the transition.
  • Discussing this game outside of moderator-provided methods of communication is forbidden. This includes contacting any other player via PM, Skype, or other means to discuss anything game related.
  • Using provable randomness is forbidden. Saying you rolled a dice is fine; using dice tags is not.
  • If you have the ability to edit your posts, please refrain from doing so.
  • Do not attempt to impersonate the mod. I’ll be using
    Blue (#0000FF)
    as my mod color, so please avoid using it, or any similar shade.
  • Don't be a douchebag. :)
Activity Rules:

  • I will prod after 48 hours of inactivity. You will then have 24 hours to post in-thread before I begin searching for a replacement.
  • If the number of times I've prodded you exceeds 3, I will begin searching for a replacement.
  • Naked prod dodges will not reset the timer. You must include some kind of game-related content with your post.
  • Weekends will count as 1 day for activity purposes. This will not affect the deadline timer.
  • Prod timers will not reset overnight.
  • Please PM me when announcing V/LA as an extra precaution in case I miss it. If you have regular V/LA periods please notify me of this pregame.

Setup & Mechanics:

  • This setup was reviewed by Empking, mykonian, and Firebringer for normalcy and balance.
  • There are
    8 town
    and
    2 mafia
    aligned players.
  • Day phases will be 2 weeks (14 days) long, and night phases will be 2 days (48 hours) long.
  • Extensions may be granted in the cases of replacements and site downtime. They will not be granted just because you can’t reach a consensus.
  • To vote, please use the vote or bold tags (
    VOTE: Player
    or VOTE: Player).
  • Votes that misspell or have other minor errors will still be counted as a vote so long as I understand who it is meant for.
  • Lynches are based off simple majority (half the living players (rounded down) + 1) voting to lynch someone. If no majority is reached by deadline, or a simple majority votes no lynch, then a no lynch will occur. At evens, half the living players is sufficient to no lynch.
  • Twilight begins when a lynch occurs, and lasts until I lock the thread for the flip. During this time, you may still post regardless of who was lynched. However, no votes or unvotes will be counted in this time.
  • Scum may use any abilities they have along with their factional abilities on the same night.
Sample Role PM:
  • At least one player with receive this role PM:
    You are a
    Vanilla Townie


    Win Conditions:

    • You win if all threats to the town are eliminated and at least one town-aligned player is alive.
    Abilities:

    • You have no abilities, your strength is your vote and intellect.
Possible Result PMs:


Mafia Role Cop Possible Results:
  • You have determined that the player you investigated, [player name], is a [role name] [role PM].
If Roleblocked:
  • After your nightly investigation, you have received no result.
Neapolitan Possible Results:

result for Vanilla Townie:
  • You have determined that the player you investigated, [player name], is Vanilla.
result for Mafia Role Cop, Mafia goon, Hunter, or Roleblocker:
  • You have determined that the player you investigated, [player name], is Not Vanilla.
Hunter PM upon death

if killed during the night:
  • Dear [player], you have been killed during the night.
    The thread will remain locked for 48 hours while you choose who you want to eliminate.
(if lynched during the day their action will occur at night)
They will not receive the dead thread link until their kill has been made.

Death Result:
  • Dear [player], you have been killed during the night. Your dead thread is located here: [link]
[/list]
this is my new set of everything.
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Post Post #39 (isolation #17) » Thu Jan 05, 2017 3:44 am

Post by Sickofit1138 »

In post 38, mykonian wrote:odd night roleblocker has a type (leave it if you don't care ) in the word performing.

I will make sure to fix that. Thanks
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