Mini 50 (Newer York Confidential) Game Over!


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Post Post #275 (ISO) » Thu Sep 11, 2003 3:49 am

Post by Night Stalker »

Gslamm, perhaps we just don't want to rush to lynch this late in the game?

With that in mind:
FinalFear wrote: I say this:
vote: Riven
for some reason, i believe he's pro-killing-everyone-in-the-game.

don't ask me why.
You're voting without a reason at this stage? Are you nuts? Or just mafia?


BIG FOS: FinalFear


Expect a long post when I get the chance, things are busy IRL right now...
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Post Post #276 (ISO) » Thu Sep 11, 2003 10:25 am

Post by Riven »

OK, well all you guys can run around chasing your tails, but i find this is terribly frustrating. My vote will be staying where it is, as i have absolutely no reason to change it, after all i did see
gslamm with coolbot last night
.

At this point in time, i'd have to say that anyone trying to defend/help gslamm would likely also be a killer.. this also includes those not voting for gslamm, in particular FinalFear & FishBulb, possibly NightStalker aswell (see below).

I'd also have to say that Night Stalker could still be the SK, but why would an SK come forward with the 2 kills so far? makes for a pretty good defence doesnt it.. "hey i'm a vig, i killed them people, i wont kill anymore until we can finger scum" well, a clever SK might just well use this as a defence, then when it gets down to the last day or so, the kills will start again. Just a theory.
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Post Post #277 (ISO) » Thu Sep 11, 2003 12:09 pm

Post by FinalFear »

Night Stalker wrote:

FinalFear wrote: I say this:
vote: Riven
for some reason, i believe he's pro-killing-everyone-in-the-game.

don't ask me why.
You're voting without a reason at this stage? Are you nuts? Or just mafia?


BIG FOS: FinalFear

im not nuts, i just like seeing my name quoted.
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Post Post #278 (ISO) » Thu Sep 11, 2003 5:53 pm

Post by Night Stalker »

Forgive me for partly going over reasoning I've posted already, but it's a good way of thinking things out.


It seems to me that unless the mod is deliberately trying to fool us, PolarBoy and Coolbot were murdered by at least two people. That being the case, who are the logical pairs in the game?

JazzRed and Someone
are the most obvious pair, except they were cleared by two seperate investigators. I suppose it's possible that both of those investigators are incompetent, or worse, lying, and are actually mafia themselves - but if they're actually mafia, then JR and Someone wouldn't be mafia. (4 mafia would mean the game would be already over.) So, as much as my role wants them to be the guilty parties, they're probably not.

Riven
Who would Riven pair with? Coolbot? Me? "Mafia Reporter"? I suppose Riven could be paired with one of the cops ("Police Reporter") but that seems a bit unintuitive. Riven is most probably innocent - and most probably competent.

Gslamm, Fishbulb, and FinalFear
The cops. By process of elimination, they're looking like the most plausable suspects now. If it is the cops - is it just two of them, or all three? If it's all three, which is a possibility - we have to kill one today, or they'll win, come morning. If it's two - more likely - then even blind guessing will be likely to catch a mafia. And we're not guessing blindly - an investigator has come foward and fingered one of the cops as being with a murder victim last night.

So...
Vote: Gslamm
.

----------------------------------

There's the possibility of illogical pairs we wouldn't be able to intuit (say, Someone and Fishbulb, as a random example) but the mod is evil, not insane.

And yes, it's quite possible I'm a serial killer. But even if I am (and I'm not), I'm a known quantity who can be lynched at the end - while the mafia are a threat NOW.
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Post Post #279 (ISO) » Thu Sep 11, 2003 7:55 pm

Post by Riven »

At last!!!!! Thank you.
Night Stalker wrote:
JazzRed and Someone
are the most obvious pair, except they were cleared by two seperate investigators. I suppose it's possible that both of those investigators are incompetent, or worse, lying, and are actually mafia themselves - but if they're actually mafia, then JR and Someone wouldn't be mafia. (4 mafia would mean the game would be already over.) So, as much as my role wants them to be the guilty parties, they're probably not.
I do believe these 2 to be innocent, especially after the result i got last night.
Night Stalker wrote:
Gslamm, Fishbulb, and FinalFear
The cops. By process of elimination, they're looking like the most plausable suspects now. If it is the cops - is it just two of them, or all three? If it's all three, which is a possibility - we have to kill one today, or they'll win, come morning. If it's two - more likely - then even blind guessing will be likely to catch a mafia. And we're not guessing blindly - an investigator has come foward and fingered one of the cops as being with a murder victim last night.
Right now, i believe FinalFear to be the other member of the killing group, Night Stalker, if you could use your night kill to take care of him, we'd only have the least suspicious cop left in FishBulb. I'm pretty sure that will finish the game for us after tonight.
Night Stalker wrote:And yes, it's quite possible I'm a serial killer. But even if I am (and I'm not), I'm a known quantity who can be lynched at the end - while the mafia are a threat NOW.
If the game is not won by the town after tonight, then i guess either you're a SK, FishBulb is a killer, or perhaps the masons are not.

Tonight there will be 2 kills I expect, 1 from NS, and 1 from the last killer... I hope.
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Post Post #280 (ISO) » Thu Sep 11, 2003 10:48 pm

Post by gslamm »

Bah Lynched. Go town. I think we can still win this...

Night Stalker at least kill Riven tonight.
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Post Post #281 (ISO) » Fri Sep 12, 2003 2:03 am

Post by Fishbulb »

Oh well. I was still on the fence about Riven, but I guess we'll find out soon enough.

I'll probably be dead tonight if there is another killer since I have a decent investigative role, so you two vigilantes really need to read this thread. Don't make a choice in haste. I don't know which one of you are pro-town (*shrug* maybe both of you are), but whoever
is
pro-town needs to think smart about the kill tonight. If you are in doubt, I say no kill. If you take out the wrong one, we will likely lose this. If gslamm turns out innocent, it's obviously Riven. If gslamm turns out guilty, then we know Riven is pro-town, so he and I will both have information tomorrow that will probably point at any remaining scum.

We only have until mneme shows up, but Riven, do you want to plan our investigations so we don't pick the same one? I'll go for Night Stalker, and you grab FinalFear. Does that make sense? One of us will live and will either clear, or condemn our target. I figured it would be best if you took the cop to avoid any "the cops are in this together" business.
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Post Post #282 (ISO) » Fri Sep 12, 2003 2:36 am

Post by Night Stalker »

If you're intending for me to kill FinalFear, perhaps it would be wise for Riven to investigate Fishbulb instead?
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Post Post #283 (ISO) » Fri Sep 12, 2003 2:57 am

Post by Fishbulb »

That could be a problem if I go to a crime scene. Well, I guess it would show me and the person who is killed AND the person who does the killing. That would clear me and still get us somewhere. I think that might work, actually. But I guess it would depend on what mneme actually sends you.

Of course, none of this matters if gslamm is innocent, since we know Riven is behind it.
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Post Post #284 (ISO) » Fri Sep 12, 2003 2:59 am

Post by Fishbulb »

Fishbulb wrote:Of course, none of this matters if gslamm is innocent, since we know Riven is behind it.
I meant to say, "If gslamm is innocent, we
will
know Riven is behind it. We don't know if he is, yet.
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Post Post #285 (ISO) » Fri Sep 12, 2003 3:34 am

Post by mneme »

Nightstalker finally joins the lynch mob, and gslamm is killed.

On him are found his badge (Seargent Friendly), and his gun.
However, no evidence (aside from Riven's testimony) is found that links him to the previous night's murder.

It is now Night (get your choices in!)
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Post Post #286 (ISO) » Thu Sep 18, 2003 5:08 pm

Post by mneme »

Before dawn, a Newer York paper is distributed which reads:

============================================================

KILLER COP CAUGHT IN THE ACT


A Newer York Times reporter unwittingly stumbled onto a murderous secret yester\day when he witnessed a policeman with a city employee just moments before she \was brutally murdered, in a mafia-style execution.

The reporter had noticed Seargent Friendly acting in a suspicious manner
and decided to follow him after dark. He saw Seargent Friendly with
Jenny Coolbot, and in the morning she was dead in the Town Hall.

Jenny Coolbot was a Researcher for the City Council.

No physical evidence was found linking Seargent Friendly to the murder, but the\ eye-witness account was damning.

We believe that one murderer remains at large.

These murderers may also have been behind the cold-blooded execution of Captain\ Happy, the only other unsolved recent murder.

============================================================

However, this paper is quickly recalled, and the hot off the presses new
morning headline reads: [yes, the entirety of the remainder of this
section is written by Riven, who I "leaked" the results]

LEAD STORY:
R.I.P. POLICE CHIEF GOODMAN (FinalFear) --- FABLED NEWER YORK COP DIES
DEFENDING CITY FROM ORGANISED CRIME!


Our respected Police Chief (FinalFear) died last night in a hail of
bullets at a known Symphony mafia hideout.

The Mayor later released this statement: We will rid Newer York of
this scourge. FinalFears death will not have been in vain

IN OTHER NEWS:
REPORTER LEAVES THE TIMES


Our long-serving reporter, Lois Riven, has resigned. She has been
offered a new job of coffee lady and part-time column writer at Hush
Hush magazine.

Story found in Hush Hush Magazine later that week:

There are a million stories in the city, and all of them will raise your eyebro\ws and curl your hair. . . Heres one of them:

I followed our Police Chief, FinalFear the night he was killed. He
went to a known mafia address and I noticed he was carrying packages
and was placing them at strategic points around the house. I crouched
behind a tree and watched him. Suddenly I saw a shadow moving towards
him. . . I looked closer, it was Nightstalker. He had a gun and it was
pointed at FinalFear.

Nightstalker hissed. "Its over. Your murdering cop buddies Tigris and
gslamm are dead. And pretty soon youll be dead too. "

FinalFear laughed. "You dont want me dead. I can help you with your
crime rackets. You have no idea the influence I have around here. I
even got that meddling reporter fired from the Times. "
Nightstalker replied in a cool voice, "Fired, huh?"
And with that, Nightstalker emptied the contents of his gun into
FinalFears chest.

Too late, Nightstalker noticed the flashing light of the detonation
device as it counted down to zero. . .

BOOM!

My clothes and hair were singed in the explosion but I carried on to
FinalFears house. I wanted proof, otherwise no-one would believe
me. Well I didnt find any. . . yet. But dont worry, Im on the case.

Remember, dear readers, you heard it here first, off the record, on
the Q.T. and very Hush-Hush

========================================

Game over -- Town wins!

The simpler (and less, um, dressed up) explaination of what went down
last night:

Fishbulb (Captain Neighbor, Good Cop) and Riven (Lois, Reporter) both followed
FinalFear (Police Chief Goodman), who attempted to murder Nightstalker
(Spike, Symphony Mafia Enforcer) (via rigging his house to explode).
Meanwhile, Nightstalker targetted FinalFear with his
Enforcer/Vigilante kill. Goodman was fatally shot (in the back of the
head, though who's to contradict Lois's account...except for Neihbor/Fishbulb,
whom she didn't see -also- watching the final face-off), but not
before he could detonate the house.

Roles (and sequence of nights) to follow.
Did I say too much?
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Post Post #287 (ISO) » Thu Sep 18, 2003 5:37 pm

Post by mneme »

You are Chief Goodman, head of the Gotham police force.

This city is rotten to the core. Half your citizens are crooks and mafia, the
other half are nebishes, corrupt as the rest.

But you have found a way to fix this.

Kill all the crooks, make it look like mafia killings, and you should be able
to -eliminate- crime in this town (along with most of the prominent citizents,
but we all have to make sacrifices).

Your police force has five members:
Yourself (leader of your gang)
Lt NiceGuy (part of your gang)
Sergeant Friendly (part of your gang)
Captain Neighbor
Captain Happy

Each night, determine who to kill; the three of you will gun down your target
and make it look like a mafia kiling.

You win if all bad guys and witnesses (ie, all other players) are
dead.

[Basically...in this game, the cops -are- the mafia. Just rememember, you may
not be the only bad guys out there, after all, the town -is- full of crooks,
you know. You're just trying to make it safe for everyone -- except the
corpses, of course.]

==============================================================

You are Lt Niceguy, Bloodthirsty Cop.

You want to stop crime. Chief Goodman says the best way to stop crime is to
kill the criminals, and that makes sense to you just fine.

His plan is to kill all the crooks and make it look like mafia killings, so
that's what you've been doing, along with Sergeant Friendly.

Each night, determine who to kill; the three of you will gun down your target
and make it look like a mafia kiling. If there's a tie on who to kill, Goodman
wins; if he's dead, you win; if you're dead, Friendly gets to make the
decision.

There are also two other cops in the game, Captains Neighbor and Happy.

You win if all bad guys and witnesses (ie, all other players) are
dead.

[Basically...in this game, the cops -are- the mafia. Just rememember, you may
not be the only bad guys out there, after all, the town -is- full of crooks,
you know. You're just trying to make it safe for everyone -- except the
corpses, of course.]


=============================================================




You are Sergeant Friendly, Vengeful Cop

You're a good cop. You really are. But you've seen far too many bad guys get
away in the court system, and your attempts to make sure they didn't have
escalated from brutal interrogations, to shooting criminals outright
(and planting pistols on them afterwards) to what you've been doing
most recently.

Along with your cop buddies Sargeant Friendly and Police Chief
Goodman, you've been killing crooks and making it look like mafia
killings.

Each night, determine who to kill; the three of you will gun down your target
and make it look like a mafia kiling. If there's a tie on who to kill, Goodman
wins; if he's dead, NiceGuy wins; if he's dead, you get to make the
decision.

There are also two other cops in the game, Captains Neighbor and Happy.

You win if all bad guys and witnesses (ie, all other players) are
dead.

[Basically...in this game, the cops -are- the mafia. Just rememember, you may
not be the only bad guys out there, after all, the town -is- full of crooks,
you know. You're just trying to make it safe for everyone -- except the
corpses, of course.]

================================================================

Captain Neighbor, Sane Cop

You're a good cop. You know you are. But lately, there have been brutal
mafia executions every night, and you haven't been able to stop it.

It't not like there aren't a lot of cops in this town -- there are; five of
them:
Police Chief Goodman
Captain Happy
Lt NiceGuy
Sergeant Friendly
And yourself.

But this hasn't seemed to stop the killings; maybe if you can get together with
some of your cop buddies, you can figure out what's going on.

Goal: Make sure the mafia murders cease.

You have two abilities:
Research: You may research a player, and find out their background.
Legwork: You may follow a player around, and get clues of their nighttime activities this way.


Mod's note:

There were a few things about this role that the player didn't know.

First, because of the nature of the game, the first ability was -basically- a red herring -- since seven out of the 12 players had reversed roles, it was effectively "verify a lousy claim", with some ability to sniff out the harmless-seeming roles (though...you never know...), but no
real good/evil detection. However, the second ability was a "real" cop ability.

Second, the first time the character was targetted by the Bad Cops, they would be unable to kill him, but they -would- find out his role [he's a good cop, so it takes them two nights to
be able to steel themselves to the ugly deed]. This was why GSLAMM was able to claim "cop" as effectively as he was, and why there was no kill on Night 2.

Third, he's not a "Sane Cop", though he is. He's a Good Cop...but reveal this to the player, and things are likely to come out too early.

================================================

Captain Happy, Crooked Cop

You're a cop. But not a very good one; you long ago got (literally) "in bed"
with the Carnegie mafia.

You could investigate the recent killings, but you're too busy being corrupt
right now. You'll vote on who to lynch, like a good honest citizen, though.

Also, you're still getting paid off by the Carnegie Mafia, and they still seem to slip occasional notes into your payoffs; you don't have a way of
contacting them, though.

Goal: Survive to the end of the game.

Mod's note: This is basically a "townie with a twist" - he doesn't even get to know whether the Carnegie Mafia is good or evil, or who they are, for that matter. However, unbeknownst to the player, this is also a backup cop for Fishbulb (this was probably a mistake, if very thematic - with his immunity to one Cop kill, Fishbulb doesn't need a backup). Fortunately, he was killed off on night 1, so I didn't have to answer for this one. [actually, what I should have done is given him a single vig kill if Fishbulb got killed off; that is cute, but by no means over-powerful]
Note that his "when targetted" abilty was rather the inverse of Fishbulb's -- as a cop on the "Take", the Bad Cops end up uncontrollably spraying him with bullets, shocked at the corrutption in their midst.

===================================================================

Bonnie, Carnegie Mobster

You're a mobster, but you sure aren't a killer; you used to pay people
to do that; these days, you mostly just live off your ill-gotten gains.

At least, you will if nobody kills you first. That would be a bad thing; it
would be really nice to get the other mafia in town, the Symphony mafia, who
are probably behind the recent murders.

You can talk to the other Carnegie mobster (JazzRed, Clyde) at night, and you
know he isn't behind the killings.

Also, there's a cop who's on your payroll, Captain Happy. You talk to him --
he doesn't talk to you. (send me an email at night and I'll forward it on to
Captain Happy, whoever he is).

Goal:

You win if the TOWN survives.

[IOW, the Carnegie mob is a pro-town mason group, despite being a "mafia"].

=========================================================

Clyde, Carnegie Mobster

You're a mobster, but you sure aren't a killer; you used to pay people
to do that; these days, you mostly just live off your ill-gotten gains.

At least, you will if nobody kills you first. That would be a bad thing; it
would be really nice to get the other mafia in town, the Symphony mafia, who
are probably behind the recent murders.

You can talk to the other Carnegie mobster (jasonpingpoing, later Someone, AKA Bonnie) at night, and you know he isn't behind the killings.

Also, there's a cop who's on your payroll, Captain Happy. You talk to him --
he doesn't talk to you. (send me an email at night and I'll forward it on to
Captain Happy, whoever that is).

Goal:

You win if the TOWN survives.

[IOW, the Carnegie mob is a pro-town mason group, despite being a "mafia"].

====================================================================

Sticks, Symphony Mafia Bodyguard

You're in the mafia, sure.
But you don't kill people; in fact, you provide...protection.
You're not actually a bad person, and you certainly aren't behind the
recent rash of killings. In fact, you want to stop them. By whatever means
necessary, including wiping out the Carnegie mafia, who probably -is- behind
the killings.

Each night, you -may- target another player to guard. If they are targetted
by a killing role, they will not die (or even know they were targetted or
saved). If someone is targetted by more killers than guards or doctors,
they will still die, however.

Your goal is to stop the murderers.

===============================================================

Spike, Symphony Mafia Enforcer

You're in the mafia, sure.
And, ok, yes, you kill people.
But you're not actually a bad person, and you certainly aren't behind the
recent rash of killings. In fact, you want to stop them. By whatever means
necessary, including wiping out the Carnegie mafia, who probably -is- behind
the killings.

Each night, you -may- chose another player to kill. [Vigilante]

Your goal is to stop the murderers.


======================================================

Jenny, Researcher

You're a researcher, working in City Hall. You're not sure how you got
involved in this mess, but here you are, voting on who to kill, in order
to stop some murdering Mafia who Might Get You Next.

Ability:

Each night, you can Research a player, and find out whether they are a
Criminal, a Cop, or an Ordinary Citizen. It's easy enough to do, since
you've got all the city records to look in.

Goal:

Stop the murderers!

========================================================

Lois, Reporter

You're just an ordinary reporter, just trying to get a good story, and get
the word out. Not getting killed by the mafia whle doing it would be a nice
bonus, though (and stopping the killings is probably the best way to go
about this).

You already know that there are two mafias in town -- the Symphony mob and the
Canarsie mafia; the question is which one (or both) is doing the killings.

Each night, you -may- investigate one player; and find one person they were
with that night. You don't get to know what they were doing with them, though.

Additionally, you may Publish -- submit a story during the night, and it will
appear in the next Day's paper -- anonymously! (you must do this before
recieving this night's investigation results, however).

You win if you survive the game. Stopping the killers would be a nice
bonus, though.

=========================================================

Shards, Thief

You are a thief. You don't kill people (in fact, you'd really rather
the killing stop), but then, you don't like the cops much, either. Still,
they are trying to stop the killings, so they can't be all bad.

Ability:

Each night, you may attempt to rob someone's house. If they are home, you
will find this out and leave their house alone (robbing a neibhor's house
instead); if they are not home, however, you will be able to rob their house.

Goal:

Survive the game.

=======================================================================
Did I say too much?
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Post Post #288 (ISO) » Thu Sep 18, 2003 5:41 pm

Post by mneme »

I may post more of my stuff (the various night choices and results of same) tomorrow, but
It's gotten way late, and I've finally done my duty (honestly, I was waiting for Riven, though there was a period between gettign a choice from Nightstalker and sending a summary Rivenward for him to do a closer article where I got lame.

I hope everyone enjoyed the game!
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Post Post #289 (ISO) » Fri Sep 19, 2003 12:14 am

Post by Fishbulb »

Good game all! So it
was
the cops. Very interesting set up, mneme.

I can't believe I actually listened to the other cops. But I guess that's why you set us up like that.
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Post Post #290 (ISO) » Fri Sep 19, 2003 3:09 am

Post by mneme »

Fishbulb wrote:I can't believe I actually listened to the other cops. But I guess that's why you set us up like that.
You bet it was -- that was intended to be one of the balancing factors on their side, though I'd intended the rather public clue that there were 5 cops -- more than you'd expect for a "normal" game, to have been a bit of a clue.
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Post Post #291 (ISO) » Fri Sep 19, 2003 3:17 am

Post by Fishbulb »

Well, I knew all 5 weren't basic "cops" from the beginning, and by the end I figured one of them were scum. Just wasn't sure which. For some reason I got it in my mind that they couldn't be in it together. If gslamm hadn't tried to kill me and get my player name, I wouldn't have trusted him one bit there at the end.
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Post Post #292 (ISO) » Fri Sep 19, 2003 4:16 am

Post by mneme »

Ayup. I still think that was a brilliant use of the lost kill, all things considered.
Did I say too much?
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Post Post #293 (ISO) » Fri Sep 19, 2003 4:22 am

Post by Fishbulb »

Yeah, if he'd killed someone else, and not known my name to claim investigator, he would've been a suspect a lot sooner. Did they know they could kill me if they tried again?
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Post Post #294 (ISO) » Fri Sep 19, 2003 4:44 am

Post by gslamm »

Good Game everyone.

@Mneme: Excellent set-up (Night Stalker was WAY too powerful though :wink: )

@Riven: No hard feelings. I think if I'd have got you lynched we (scum) could have won.

@Fishbulb: Bah at your no lynch plan :lol: Yes we knew.

@FinalFear: Why the heck did you claim Vig ? :shock: paranoid would have worked perfect. :twisted: ( I know I did mention several times in PM not to claim cop. sorry)

@PBuG: See you were pro-town!

It kind of sucked losing a gang member to a vig kill night one. Dang neewbie's :oops:
[size=84]"Hmm, wow.. I'll just sit back and watch the stupidity continue to unfold.. "- genku Mixed Theme [/size]
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Post Post #295 (ISO) » Fri Sep 19, 2003 4:53 am

Post by Fishbulb »

gslamm wrote:@Fishbulb: Bah at your no lynch plan :lol: Yes we knew.
With that many
possible
investigators I knew someone would find the baddies before we were all dead. Too bad I didn't trust Riven in the first place, but it all worked out in the end.
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Post Post #296 (ISO) » Fri Sep 19, 2003 7:43 am

Post by CoolBot »

Well, we pulled it out. I'm not sure if my role was helpful at all. I was able to clear Riven, but no one believed it. My other investigation was rite, who I got criminal, but was pro-town. I could only clear a small handful of people. Nice setup, though.
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Post Post #297 (ISO) » Fri Sep 19, 2003 11:53 am

Post by FinalFear »

that was fun. i claimed vig cause i didn't know what the heck else to claim :-D
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Post Post #298 (ISO) » Fri Sep 19, 2003 12:51 pm

Post by JazzRed »

Dear lord, this game was upside down. Evil cops, good mafia (one of which is better than the other). Sheesh. I guess the fact that my PM put the guilt on the Symphony mafia wasn't helpful, it was damaging. Definitely not a good setup for my first game :). It was ingenious though. I tip my hat to you mneme!
Guess what? No. You're wrong. The answer's 7.
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Post Post #299 (ISO) » Sat Sep 20, 2003 7:07 am

Post by FinalFear »

Agree: JazzRed
:-D

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