League of Legends: The New Thread

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
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Playing
such games should happen in the Mish Mash forum, of course.
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Post Post #6 (isolation #0) » Fri May 20, 2016 12:06 pm

Post by Iecerint »

This thread is terrible so far.
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Post Post #44 (isolation #1) » Sat May 21, 2016 4:39 am

Post by Iecerint »

In post 7, drmyshottyizsik wrote:But I was gunna un lock the other one zor :( stealing my thread.
Let this be a lesson to you.

Now we have to deal with zora deleting posts.
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Post Post #152 (isolation #2) » Wed May 25, 2016 7:52 am

Post by Iecerint »

Mountain is great because it lets you sneak baron really easily.
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Post Post #216 (isolation #3) » Sun May 29, 2016 2:41 pm

Post by Iecerint »

Top Gold
Jungle Bronze
Mid Plat
ADC Diamond
Support Silver
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Post Post #263 (isolation #4) » Wed Jun 01, 2016 11:46 am

Post by Iecerint »

Oh, I didn't realize the shop was up. Neat.
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Post Post #269 (isolation #5) » Wed Jun 01, 2016 4:41 pm

Post by Iecerint »

I found it really easy to get Ss on Fiddlesticks.
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Post Post #274 (isolation #6) » Thu Jun 02, 2016 7:33 am

Post by Iecerint »

I got Traditional Karma in my shop! :D

Now I just need Traditional Sejuani, and I've got all three. :X
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Post Post #281 (isolation #7) » Thu Jun 02, 2016 12:51 pm

Post by Iecerint »

I like DJ Sona a lot.

Pulsefire Ezreal I think most people say looks dated?
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Post Post #484 (isolation #8) » Mon Jun 20, 2016 7:02 am

Post by Iecerint »

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Post Post #490 (isolation #9) » Mon Jun 20, 2016 3:34 pm

Post by Iecerint »

In post 488, PJ. wrote:Wait....Gamplay Update for Warwick??!!! WTF...I just want him to not look like a grey blob. You fucks riot. You promise me WW VU 3 years ago and now you he's a complete rework??? You fucks. You ruin the best champ.
They've been talking about a complete rework for at least 2 years.
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Post Post #517 (isolation #10) » Thu Jun 23, 2016 8:24 am

Post by Iecerint »

I think SotA is also good on anyone with health scaling.
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Post Post #527 (isolation #11) » Fri Jun 24, 2016 11:54 am

Post by Iecerint »

Capacity is 48?
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Post Post #528 (isolation #12) » Fri Jun 24, 2016 11:55 am

Post by Iecerint »

Oh I guess it'll be 49 when he accepts.

I get it.
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Post Post #532 (isolation #13) » Fri Jun 24, 2016 3:18 pm

Post by Iecerint »

D:

Fate's played some.
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Post Post #625 (isolation #14) » Wed Jul 06, 2016 2:19 pm

Post by Iecerint »

In post 623, Psyche wrote:I made it to Silver, guys.
Time for me to quit LoL??
Gotta get gold for the fancy skin.
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Post Post #627 (isolation #15) » Wed Jul 06, 2016 2:31 pm

Post by Iecerint »

You could just do normal draft.
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Post Post #676 (isolation #16) » Fri Jul 08, 2016 8:06 am

Post by Iecerint »

The AP ratios were reduced some in the marksman rework.
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Post Post #901 (isolation #17) » Mon Jul 25, 2016 2:43 pm

Post by Iecerint »

The VO is cute.
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Post Post #914 (isolation #18) » Tue Jul 26, 2016 7:02 am

Post by Iecerint »

Poor badimir
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Post Post #1104 (isolation #19) » Fri Aug 12, 2016 11:00 am

Post by Iecerint »

Part of the effect is probably correlational -- seriousness is generally correlated with using a wired connection in addition to a wired connection directly causing a stability advantage.
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Post Post #1109 (isolation #20) » Fri Aug 12, 2016 3:26 pm

Post by Iecerint »

Ryze seemed so OP to me. I was sure he'd need 100 nerfs.

The ult could be quicker, though. The other team has way too long to respond.
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Post Post #1111 (isolation #21) » Fri Aug 12, 2016 3:45 pm

Post by Iecerint »

If you Ryzeult to a tower with no minions and bring minions, who gets tower aggro?
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Post Post #1495 (isolation #22) » Fri Sep 09, 2016 1:00 am

Post by Iecerint »

A league math a bit ago recommended sitting on tier 1 boots for a long time for most ADCs. Greaves have been tweaked a few times tho.
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Post Post #1615 (isolation #23) » Tue Sep 20, 2016 6:20 pm

Post by Iecerint »

In post 1609, mykonian wrote:You play for 4 hours at least, with a board that has too many pieces, too many rules, too many things to take care of, to then win or lose based on what cards get shuffled on top and what the dice roll.

I find you need really awesome people to keep playing that game..
I think it has a social element that makes it more than RNG and obvious optimal play.

The relevance of the social element depends on how many expansions are being used probably.
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Post Post #1619 (isolation #24) » Tue Sep 20, 2016 10:48 pm

Post by Iecerint »

GoT too obvs
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Post Post #2042 (isolation #25) » Thu Nov 10, 2016 12:24 pm

Post by Iecerint »

Ghostblade isn't an item for autoattackers anymore. As it should be.
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Post Post #2043 (isolation #26) » Thu Nov 10, 2016 12:24 pm

Post by Iecerint »

Redemption and Knight's Vow are fun.
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Post Post #2046 (isolation #27) » Thu Nov 10, 2016 4:41 pm

Post by Iecerint »

Does the alpha client have a place where you can make item sets? I thought to check some out today, but couldn't find it.
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Post Post #2096 (isolation #28) » Wed Nov 16, 2016 6:26 am

Post by Iecerint »

If I have the alpha/beta, can I delete the legacy client?
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Post Post #2097 (isolation #29) » Wed Nov 16, 2016 6:28 am

Post by Iecerint »

Also, anyone know if anyone's done the math on how many 4800 champs you need to have remaining when 1700 champ shards are a superior way to collect the remaining champions vs. buyin em directly with IP?
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Post Post #2113 (isolation #30) » Wed Nov 16, 2016 4:02 pm

Post by Iecerint »

In post 2104, JasonWazza wrote:4 4800's to 1 6300. (sorry i thought that was self explanatory.)
Don't forget that the shards also give some blue essence!
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Post Post #2131 (isolation #31) » Thu Nov 17, 2016 6:14 am

Post by Iecerint »

In post 2114, JasonWazza wrote:Wait what?

I thought you were random rolling, does that give blue essence?
Ya, it gives bonus blue essense most of the time.
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Post Post #2132 (isolation #32) » Thu Nov 17, 2016 6:16 am

Post by Iecerint »

(5100 IP for a champion + 3*chance[blue essence]) x n

vs

(4800 IP for a champion x a) + (6300 IP for a champion x b)

where n = a + b
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Post Post #2137 (isolation #33) » Thu Nov 17, 2016 11:15 am

Post by Iecerint »

In post 2134, Maestro wrote:
In post 2132, Iecerint wrote:(5100 IP for a champion + 3*chance[blue essence]) x n

vs

(4800 IP for a champion x a) + (6300 IP for a champion x b)

where
31 = 17 + 14
5100 x 31 = 158,100 IP + (some Blue Essence)
(4800 x 17) + (6300 x 14) = 169,800 IP

So I should be buying Shards with IP if I want champions?
Well.

The other possibility would be to buy a certain number of 4800s first, and then shift to shards when some critical value is reached.

4800 < 5100 < 6300, so you could get all 4800s and then switch to spend even less IP.

But the free blue essense complicates this logic. I think 1 blue essense is about 19 IP, but it depends on how you count. That would mean that it's worth it if average free blue essense is at least 15 or so.
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Post Post #2138 (isolation #34) » Thu Nov 17, 2016 11:18 am

Post by Iecerint »

Though I can't remember what that conversion factor comes from, and that conversion factor seems wrong, as an Alistar shard gives 195 blue essense, so that's 1700 IP for a relatively "cheap" shard, which would translate to 1700 IP for 3705 IP worth of blue essense, which can't be right.

Ahhhhhh.
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Post Post #2148 (isolation #35) » Fri Nov 18, 2016 9:39 am

Post by Iecerint »

In post 2141, Psyche wrote:apparently when ivern Es someone, the damage is treated by the game as committed
by
that person; this might be a bug
this leads to statistics sites underestimating his damage output on the one hand, but more concretely it means cs taken with ivern's E is granted not to him, but the teammate shielded, making his support game more effective
similarly (i haven't confirmed this in-game), it might mean kill gold from kills taken with his E is granted to the shielded player rather than Ivern himself
consequently inflating his assist count while deflating his kill count
really interesting stuff
The same thing happens with Janna's E and Nami's E to the best of my understanding.
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Post Post #2170 (isolation #36) » Sat Nov 26, 2016 10:48 pm

Post by Iecerint »

In post 2167, Voidedmafia wrote:Camille looks so fun. Idk if I could learn her but she's definitely a nice alternative to Fiora in the top lane.
She looks really easy I think?

Like, flashy, but the mechanics don't seem rough.
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Post Post #2386 (isolation #37) » Mon Jan 09, 2017 8:51 am

Post by Iecerint »

Nice ww video
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Post Post #2738 (isolation #38) » Sat Mar 18, 2017 7:31 am

Post by Iecerint »

You can still play old Galio and talk in /all chat about how sad you are to change forever.
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Post Post #2759 (isolation #39) » Sat Mar 25, 2017 6:54 am

Post by Iecerint »

I love Galio.
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Post Post #2877 (isolation #40) » Mon May 15, 2017 6:33 am

Post by Iecerint »

Yeah, that's also why Sejuani required ad hoc nerfs.
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Post Post #2880 (isolation #41) » Tue May 16, 2017 7:14 pm

Post by Iecerint »

It's not really a Kassadin buff from what I understand.

His E currently looks like it's applied in a wave, like Sona ult, but it's processed instantly for the entire area, like Annie W. If you flash out once his animation starts, you will flash and then take the damage. So this is a transparency problem.

They're making his E work like Sona ult, and giving him a little range to compensate (but you can walk away and still not be hit if you wouldn't have been, or you could flash/blink over it now).
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Post Post #2881 (isolation #42) » Tue May 16, 2017 7:14 pm

Post by Iecerint »

That said, he's been directly and indirectly buffed recently I think.
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Post Post #2885 (isolation #43) » Thu May 18, 2017 8:49 pm

Post by Iecerint »

In post 2883, Psyche wrote:I really enjoy new Heimerdinger.

only updated stats source i've found so far suggests he's gone from terrible to average or from average to pretty good based on the elo:
https://counterplay.xyz/patch/7.10
Wow, that's a really cool site.
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Post Post #2887 (isolation #44) » Thu May 18, 2017 9:26 pm

Post by Iecerint »

I wonder how they're doing the Nash equilibrium calculation. Like. We have the actual pickrates, so dunno if it's basing it on that, or just the winrate matrix.
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Post Post #2968 (isolation #45) » Wed May 24, 2017 3:15 am

Post by Iecerint »

In post 2963, Andrius wrote:I really wish they'd stop giving me the ability to ban champs.
I've been force-dodged three times because I'm not paying attention and I miss a ban.
On my computer it maximizes league and plays a noise when it's my turn.
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Post Post #3068 (isolation #46) » Fri Jul 28, 2017 9:04 am

Post by Iecerint »

Why do you have to uninstall it when you're not playing it?

It's like the people that uninstall Grindr every 5 days.
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Post Post #3108 (isolation #47) » Wed Aug 02, 2017 6:06 am

Post by Iecerint »

In post 3107, zoraster wrote:i think people have short memories. The game is arguably better, but the community is leaps and bounds better than when i started playing.
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Post Post #3123 (isolation #48) » Sat Aug 05, 2017 6:10 am

Post by Iecerint »

I'm right at $1K.

I wish I could still get my total time wasted on LoL so I could get a $/time estimate. Timewastedonlol only includes ranked games now.
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Post Post #3741 (isolation #49) » Sun May 27, 2018 6:19 pm

Post by Iecerint »

The people in my old FFXIV static were REALLY into ARAM. Playing ARAM at their MMR is like a totally alien experience.

So that kind of ARAM environment exists, too. :P
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Post Post #3743 (isolation #50) » Sun May 27, 2018 6:21 pm

Post by Iecerint »

I think SR is a more "complete" experience, so I can see where Panzer is coming from.

I think some people play ARAM to avoid the complexity of rift, which causes people to learn some bad habits due to good play in the good modes being different, which increases the extent to which SR is alien and strange.

This means that people get more and more likely to miss out on a fun game mode due to ARAM-entrenched behaviors.

Panzer is secretly a big softie.
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Post Post #4091 (isolation #51) » Sun Mar 31, 2019 4:49 pm

Post by Iecerint »

Janna being turned into a W poke support was a really dumb thing.
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Post Post #4167 (isolation #52) » Tue May 21, 2019 1:50 pm

Post by Iecerint »

In post 4164, Lycanfire wrote:Hotfix seems weak. I think her power should go to her shield if they touch her up more.

Yuumi shouldn't ever be a lane pick. I'd like her niche to be win harder as a lane counterpick paired with someone like Cait against an enemy that picks a super weak ad + melee support, 2v1/2v0 if laneswaps ever come back, or comp specific with speedy snake or booky bird. She strangely seems more promising paired with a mage down bot, but I can't say I've tried anything outside of Yuumi+Cass, and I had a pretty shit Cass game and my support was more interested in playing with their duo on the otherside of the map, instead of you know, bot lane.
Sona kinda has that covered though.
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