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Post Post #34 (isolation #0) » Fri Mar 23, 2012 9:03 pm

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Don't know anything about clans but am starting up my Magic online play again. If anyone has any tips or wants to play I'm PeregrineV on there too.
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Post Post #42 (isolation #1) » Mon Mar 26, 2012 9:24 am

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I can do MWS, but need patience from my opponent. You have to do everything, where MTGO does it for you.
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Post Post #43 (isolation #2) » Mon Mar 26, 2012 9:25 am

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In post 35, Elmo TeH AzN wrote:
In post 34, PeregrineV wrote:Don't know anything about clans but am starting up my Magic online play again. If anyone has any tips or wants to play I'm PeregrineV on there too.

Do you have Xbox live? Only reason I've kept somewhat up is because of the 2 live arcade games


I play Duels of the Planeswalkers on Steam (PC), and MTGO on the PC also. Do they have it on X-Box?
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Post Post #207 (isolation #3) » Tue Apr 10, 2012 10:32 am

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In post 81, xRECKONERx wrote:I <3 MY B/U ZOMBIES DECK.

I just need to pick up another Diregraf Captain & Tragic Slip. Been playing with the idea of putting in a couple Grimgrin, Corpse-Borns but I think my deck is okay w/out it.


Evil Twin
Image
It doubles as another Zombie and also as removal of any of your opponents foul beasts.

And it's in your colors!
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Post Post #211 (isolation #4) » Tue Apr 10, 2012 12:07 pm

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Yeah, If you are zombie heavy, it's another zombie. If they have bigger badass creatures, it's removal, and you still keep yours, no sacrifice involved.
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Post Post #245 (isolation #5) » Wed Apr 11, 2012 11:51 am

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Any French readers here?
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Post Post #246 (isolation #6) » Wed Apr 11, 2012 11:54 am

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I think Thunderous Wrath means no Lightning Bolt reprint in M13. :(
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Post Post #251 (isolation #7) » Wed Apr 11, 2012 12:13 pm

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In post 247, Thestatusquo wrote:I think lightning bolt reprint was a mistake in the first place, so I'm not too sad about it.

But I also don't get the connection.


It's a 1/1 thing. 1 mana= 1 point of damage.

Cards that provide more are better

Lightning Bolt is 3 damage for one red, cast anytime.
Thunderous Wrath is 5 for one red. Now this is only true if you cast it when you draw it, but it combos like a bitch.

Image

3 red mana= 10 damage.
6 red mana= 15 damage
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Post Post #252 (isolation #8) » Wed Apr 11, 2012 12:14 pm

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In post 250, Sudo_Nym wrote:I was in favor of reprinting L-Bolt, I just don't think they did it in the right context. L-Bolt is a very useful tool for countering creature-creep. They just needed to back it with decent permission, rather than more burn.


I replaced it with Galvanic Blast. Since I like artifacts, it works very well for me (for now, I suppose).
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Post Post #323 (isolation #9) » Thu Apr 12, 2012 9:01 am

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Soulbound Haste will make some sick stuff happen.
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Post Post #329 (isolation #10) » Thu Apr 12, 2012 12:11 pm

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In post 245, PeregrineV wrote:Any French readers here?
Image


You reveal top card, if it matches a creature type with a creature you control, you can cast without paying mana cost.

Explains how Big Angel "A" can get tricked onto the battlefield.
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Post Post #330 (isolation #11) » Thu Apr 12, 2012 12:13 pm

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In post 326, GreyICE wrote:Ulamog and Emrakul don't need haste. They're death on wheels.


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I love borrowing death.
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Post Post #346 (isolation #12) » Fri Apr 13, 2012 6:54 am

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Green removal has arrived! :lol:
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Post Post #350 (isolation #13) » Fri Apr 13, 2012 7:16 am

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In post 336, xRECKONERx wrote:how does one beat a red burn deck without overloading their deck with counterspells?

I seem to beat all of my friends with my UW Fliers EXCEPT FOR GAMMA because he just blasts away everything I put on the field with instant cards


If he blasts you, he's not blasting your creatures, which means he's taking damage from you. If he's blasting you, then in theory you are damaging him with your creatures.

And if he is focusing on burn, then he probably has less "other" removal type cards (for enchantments, artifacts, etc.). Whatever he can't get to, add to your sideboard. (see Grey's list)

Not sure if your doing casual or Standard, but here are some helpers.
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Post Post #351 (isolation #14) » Fri Apr 13, 2012 7:18 am

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In post 347, GreyICE wrote:P.S. Green Removal has been here for ages, and is excellent, it's called Beast Within.


Sorry, green removal without giving them a 3/3 critter. :lol:
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Post Post #363 (isolation #15) » Fri Apr 13, 2012 11:39 am

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In post 359, LimMePls wrote:I'm tempted to poke around on MODO again, it's been a long time. If so, I may check out pauper, being a responsible adult and all. Anyone else on here interested in Pauper as a format?


I have a Standard deck that almost doubles as a Pauper deck with a few changes.

Otherwise, I like it since it keeps the focus off cash
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Post Post #367 (isolation #16) » Fri Apr 13, 2012 12:16 pm

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In post 365, xRECKONERx wrote:2nd time going to a dragt tonight... what should I do besides UW Fliers


40 cards- no more (16-18 land)
Get creature removal to remove his creatures
Watch mana curve- bigger cast costs are ok in limited since its a slower format generally
Have a win con
Have fun

My opinion only, if you pull a card that pays for it all, take it.
Also, I find multiples of cards, if you can get them, are really helpful.
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Post Post #368 (isolation #17) » Fri Apr 13, 2012 12:18 pm

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In post 366, Thestatusquo wrote:If I have managed to teach you anything about drafting, I hope it is that going into a draft with preconceived notions about which direction you are going to go is a bad idea. First couple of picks you try to pick the best card available, send good signals, and read the cards you're seeing to determine what of your options is open, then you do that.


And this. You don't know what your going to pull, so keep options open until you see what opens.
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Post Post #375 (isolation #18) » Fri Apr 13, 2012 6:27 pm

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In post 371, Thestatusquo wrote:I mean, the point of curve is that you want to minimize your bigger casting costs. Especially in this format, where a curve topping out with maybe 2 5 drops or so is probably ideal, with most of your meat at the 2-3 slot.


What I'm saying is don't load up on only 1-2 drop weenies and basically be at a standstill because he has a fat 5/5 that can block anything you attack with. Cards you might not consider in Standard for being "too slow" can be made to work in limited.
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Post Post #427 (isolation #19) » Fri Apr 27, 2012 10:15 am

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Pre-release starts tonight? Anyone going?
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Post Post #434 (isolation #20) » Sun Apr 29, 2012 6:23 pm

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Friday ended 2-2. Pulled the black legendary demon, but the rest of my black pull was subpar. Ended up using green-red. the one green card that stops blocking if you have less than her power is kind of kick ass.

Today went 3-1. Pulled the aura angel. She came out twice. Also got the black demon guy again, so may be a black standard demon deck. But 8 to cast is just so high.

How did everyone else do?
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Post Post #838 (isolation #21) » Fri Jul 06, 2012 5:11 am

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In post 837, Shadow1psc wrote:Made the plunge. Just bought playsets of every common/uncommon in ISD/DKA/AVR. Going to hand pick rares and go off and running into the world of paper magic again :D


Congrats! That's the best way to do it. It even works in MTGO.

Anyone going to the midnight pre-release of M13? And/or Saturday/Sunday pre-releases?
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Post Post #1085 (isolation #22) » Fri Aug 17, 2012 8:58 pm

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Phylactery Lich FTW!
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Post Post #1149 (isolation #23) » Fri Sep 21, 2012 5:56 am

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I'd be interested. Maybe it'll get me to the site more often. I have MWS, but will try cockatrice if it's free.
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Post Post #1173 (isolation #24) » Fri Sep 28, 2012 6:15 pm

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Currently at the prerelease. Choose Azorius guild to start out, but there seems to be more buzz about this set than other recent sets. Anyone know why? Nothing about them is making me giddy with joy....

definitely want the blue-red guild when that one comes out.
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Post Post #1192 (isolation #25) » Sun Sep 30, 2012 3:16 pm

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Played Azorius Friday night (with a splash of red). Went 0-2-2.

Played Radkos Saturday, went 2-1-1, made like 16th place out of 48. Wanted to play Izzet, but wanted the promos and bought an Izzet intro pack.

I like the UR color pattern, but I didn't seem to get any cards that really helped my decks. Did get a Radkos lord of riots, but didn't get a red/black dual land even.

Maybe the release party will go better.
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Post Post #1195 (isolation #26) » Sun Sep 30, 2012 7:44 pm

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In post 1194, bv310 wrote:Dude, CALL A JUDGE. If he's stalling on purpose, it's an infraction. If he's cheating, (which that take-back was), it's an infraction. If he's cheating with land, it's an infraction. Get the fucker a DQ, he'll learn pretty quickly to count his lands. Given that he's clearly not a new player, he's cheating.

Don't let people get away with stupid bullshit. If he's using lands that you can't readily tell the difference between them and swamps, call a judge, because those are illegal. If he wants to be a dick to you, then don't worry about being laid back or being "nice".


This.
+
He used up his time in turn 1.
+
You: "I guess you should have killed me faster the first game." with a shit eating grin as you shuffle at whatever speed you want.
+
nutshot like you previously described.

Our group is kind of regulars, so we don't have much dickery like that. Only time someone tried something this time was the Izzet player. He was one mana shy of winning the game when I had 1 life left. And he could have done his mana differently, but instead of helping him I pointed out he lacked the mana, so he passed turn and I was able to beat him.
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Post Post #1616 (isolation #27) » Fri Jan 25, 2013 9:37 am

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Anyone know the promo cards for each guild? Also, anyone going to pre-releases this weekend?
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Post Post #1683 (isolation #28) » Tue Jan 29, 2013 5:50 am

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Really liked this pre-release.

Friday night I picked Boros, and went 3-1. My loss was 2-1 against Orzhev, and I was his only opponent to make him sweat (almost had our third game, too).

Sunday, got the only box left, BG. Won the first game against Boros, tied the next against Orzhev (best game ever), got spanked hard by RG, and then won against Dimir.

Supposedly Friday they will have a 6pack limited tournament, so looking forward to that too.
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Post Post #2615 (isolation #29) » Fri May 10, 2013 11:07 am

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Anyone going to Austin Magic thingie this weekend? TGC Player thing, I think.
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Post Post #2682 (isolation #30) » Mon May 20, 2013 9:22 am

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In post 2657, Hyperion wrote:I feel like I should probably get back into Magic, since I haven't played since the original Ravnica. Any suggestions on a red-white deck?
If your going standard R/W, you can start here:
http://community.wizards.com/go/forum/v ... _Deck_Help

or here:

http://forums.mtgsalvation.com/forumdisplay.php?f=20
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Post Post #2684 (isolation #31) » Mon May 20, 2013 9:47 am

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EDH Help needed

found a casual group at work, and we played EDH recently (been playing 2-headed giant).

Spoiler: Political Puppets
I played the Policial Puppets pre-made deck straight from the box (switched out Switcheroo for some blue card draw) and played against

Teysa, Envoy of Ghosts
Isperia, Supreme Judge

and

Gisela, Blade of Goldnight .

Goat guy came out early, Gisela not until about turn 9. Teysa played artifact lockdown, and was bounced off the field.
Gisela came out, was exiled.

Gave away 2-3 cards, so was drawing 3-4 a turn.

Creature armies where big, until Insurrection came out. Used it to kill off tow players entirely.

Leaving me with Isperia. Who had flyers who couldn't attack me, and I had defenders.

He got ahold of some milling and was dragging me down 4 cards a turn (goat gone by now).

then Nin, the Pain Artist came out and I was able to mill him 19, 22, 18, 24 cards and barely pull out the win with 12 cards left myself.

Fun game. But still want to make Animar deck.


So would like help making Animar Deck.

What EDH staples do I need?

Cards I want to play for sure (unless there is a reason not too?)

Image
Spoiler: Animar Deck (In Progress)
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Post Post #2687 (isolation #32) » Mon May 20, 2013 11:04 am

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I see how some of them can be used. Not sure on the others.
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Post Post #2701 (isolation #33) » Wed May 22, 2013 10:12 am

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In post 2688, bv310 wrote:Each of them is a card that you can donate to your opponent.

Words of War: When you're on your upkeep and have donated 4-5 permanents elsewhere, you convert the draws into shocks. 5 triggers on upkeep = 10 damage to someone's face or 5 Shocks to point at creatures, and you don't miss your own land drops.

Illusions/Delusions - Donate to your opponent, laugh while they try to pay the cumulative upkeep costs or take 10/20 damage to the face

Thought Lash - same deal. They either exile cards slowly, or they instantly deck themselves and die on that upkeep. Extra points are awarded if you can hit them with a Mindslaver to force them not to pay the Upkeep trigger

Pyromancer's Swath - Unless they're playing heavy burn or have a bunch of card draw, you've stripped their hand, and left them with a shitty effect to try and get value from

Steel Golem - Now they can't cast creature spells until they find either a sac outlet or a kill spell

Transcendence - In EDH, where you start at 40, this is usually a one-shot kill. Land the Transcendence, donate it to them, they lose unless they find a "destroy target enchantment" spell.

Celestial Dawn (one i forgot) - Due to the rules of EDH, if they don't have a White commander, they can't produce white mana. This locks every non-white player out of casting anything other than pure colourless spells.
Ordered a few of these to beef up the GOAT. But for today, looks like it will be stanadrd goat, but Niv-Mizzet is incoming.

The drums of war beat once more...



Teysa, Envoy of Ghosts and Grief Counselor, will transition the downtrodden masses to a better afterlife. Join ussssssssss.

Gisella, Blade of Goldnight, will eat cake while the other planeswalkers battle over her ruby slippers – and her little dog too.

Niv-Mizzet, the Firemind, will draw cards, doing horrific damage to planeswalkers that don’t halve incoming damage or are immune to creatures.

Zedruu, the Greathearted, will ALL YOUR CREATURES ARE BELONG TO ME!
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Post Post #2777 (isolation #34) » Wed Jun 05, 2013 6:04 pm

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Will be crossposted, cause it's cool.

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Post Post #3286 (isolation #35) » Mon Aug 19, 2013 8:12 am

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Sorry I missed that. If anyone here does well, let us all know.
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Post Post #3538 (isolation #36) » Sat Sep 07, 2013 6:30 pm

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In post 3528, bv310 wrote:Wooo Magic Celebration day. Opened a Bonescythe Sliver, foil Steelform, and a Serra Angel, then got a Scourge of Valkas in my prize. Also won a Heroes v Monsters in a door prize.

Apparently the LGS here is only a sort off greedy/cheap dick during the summer.
I got a Silence, my prize was a Foil trading post, and I bought the Heroes and Monsters duel deck for $20.

But I did get to play some Magic.
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Post Post #3738 (isolation #37) » Mon Sep 23, 2013 11:59 am

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Went 2-2 with Black/White on Friday, and 3-1 (2-0, 2-0, 2-1, 2-0) with Red/Green on Sunday.

I want to make a new standard deck, so will be back with lists for critique.
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Post Post #3803 (isolation #38) » Mon Sep 30, 2013 8:59 am

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Can people help me out and tell me why this card is so good?

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Post Post #3804 (isolation #39) » Mon Sep 30, 2013 8:59 am

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In post 3800, kdowns wrote:Here is the Top 16 Decklists from Waco.
http://magic.tcgplayer.com/db/deck_sear ... 20-%20Waco

With a special appearance by me :D
Congrats!!
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Post Post #3808 (isolation #40) » Mon Sep 30, 2013 10:02 am

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I just see a lot more incentive to block/kill it, because not only do they lose a creature, it hurts them too.
Opposite of Goblin Arsonist, seems to me.
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Post Post #4021 (isolation #41) » Thu Jan 16, 2014 6:59 am

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Don't get the point of counterfeiting when you can print proxies of any card.
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Post Post #4025 (isolation #42) » Fri Jan 17, 2014 3:37 pm

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In post 4024, hasdgfas wrote:
In post 4021, PeregrineV wrote:Don't get the point of counterfeiting when you can print proxies of any card.
Um. Some people play in tournaments.
If you mean some people play in professional tournaments, then if it truly becomes a concern then there will be an inspection of each of and every card at each tournament.

And if someone wins a tournament with counterfeit cards, does that reduce the strength of their play?

Just saying, do you want to be the best because your the best, or you have the best cards money can buy?

(counterfeiting is bad.)
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Post Post #4119 (isolation #43) » Thu Feb 06, 2014 8:21 am

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Friday night Pre-release

Choose White, ended up going white with a green splash for Fleecemane Lion and 2 Reap What is Sown. Went 2-1-1, with the tie being a 45 minute game against a green/white deck. On the plus, I did get a Xenagos.

Saturday I choose Red, and went Red/green and ended up going 3-2. Lost to a black/blue deck and another Red/green deck.

Kind of want the Green boss from the pre-release, but didn't want to play another 6 hours on Sunday. Maybe at the release I'll try again.
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Post Post #4284 (isolation #44) » Fri Jun 27, 2014 9:49 am

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Commercial advertisement

http://forum.mafiascum.net/viewtopic.ph ... 6#p5977506

Go sign up and play.
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Post Post #4534 (isolation #45) » Fri Sep 19, 2014 9:20 am

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Going to try for 3 pre-releases this weekend. Will also try to document it better for a post-game report and criticism.
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Post Post #4557 (isolation #46) » Tue Sep 23, 2014 10:10 am

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In post 4534, PeregrineV wrote:Going to try for 3 pre-releases this weekend. Will also try to document it better for a post-game report and criticism.



Of course, sudden obligations turned this to just the Friday midnight release. And apparently if you miss the noon start time, there are no others. :evil:

Picked Mardu, based on mechanics I liked and colors I liked. Promo was the Goblin that steals when flipped up.
Went 2-2, but only because last opponent went home. :evil:

Won first match, lost 2nd one to stupid Anafenza, the Foremost who came out twice, once with the Molting Snakeskin on it. Since my removals were Arc, Utter end and 2 Killshots, that one did not end well.
3rd game I lost to multiple Ainok Bond-Kin and he got his goblin maker out.

Good news is I had very few mana issues running all three colors. Had a single triple land, and 2 or 3 duals, and ran one banner. Only mulliganed to 6 once in all hands, including practice hands. Black was slightly more dominant in terms of colors, with white and red being about the same.

Mardu was the most popular clan picked, followed by Azban. I played Mardu, Mardu, Azban. And won the first 2-0, rest went to 2-1.

But, I think I will be doing the release event (a single $30 sealed at 7pm Friday), so that will be fun. I will either try Temur or Azban, but only because I did Mardu already.
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Post Post #4921 (isolation #47) » Tue Oct 21, 2014 5:10 am

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Post Post #4923 (isolation #48) » Tue Oct 21, 2014 5:15 am

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Also just read about the Magic board game in development.

http://www.gatheringmagic.com/alexullma ... formation/
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Post Post #5096 (isolation #49) » Tue Oct 28, 2014 6:32 am

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Does anyone here play Duels of the Planeswalkers? I got an email about a study.

Hello!

My name is <redacted>, I am a recruiter working with Plannerzone, Inc., a market research firm that works with Wizards of the Coast. We are currently looking for people like you, who either play Duels of the Planeswalkers or play Magic: The Gathering, for an online study that will take place November 1-4.

Your name was provided to us by the folks at Wizards of the Coast.

I'm writing this email to see if you would be interested in taking part in this forum. Due to the timing of this study, I would need to confirm with you in the next couple of days. The confirmation will include asking you a few qualifying questions.

There will be a cash gratuity for all who complete the forum.

Please reply via email with the times to contact you by phone to ask the qualifying questions and set you up to take part in this study, or feel free to give me a call at the number below.

Thank you in advance for your consideration.


She is going to check is referrals are acceptable. If anyone wants to be referred, send me a PM and is she says yes, I'll pass on names, emails.
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Post Post #5102 (isolation #50) » Tue Oct 28, 2014 8:49 am

Post by PeregrineV »

In post 5097, Anatole Kuragin wrote:Does it seem pretty legit, PV?


I called, but the category I fell into was full.

In post 5098, Thestatusquo wrote:Looks a lot like a scam.


If so, they forgot to ask for money. :giggle:

In post 5100, chamber wrote:
In post 5096, PeregrineV wrote:complete the forum.


Who would say this.

You log in once a day to talk about your "playing habits" or somesuch (30-45 mins). Since I already do that here, and I like Magic, I was not opposed to the idea.
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Post Post #5129 (isolation #51) » Wed Oct 29, 2014 6:54 am

Post by PeregrineV »

In post 5116, Thestatusquo wrote:
In post 5113, bv310 wrote:I feel like that would just have the True-Name Nemesis issue again with the blue deck being sold out everywhere and the rest sitting on shelves.

They have made it perfectly clear that they are willing to print the shit out of commander products. Everyone who bought out that deck to sit on is pretty sad about it.

Some people will make the same mistake, but I wager not as many.


I finally got a hold of the True-Name commander deck(2013) from Walmart for normal price, instead of the jacked up prices people wanted.
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Post Post #5144 (isolation #52) » Fri Oct 31, 2014 9:37 am

Post by PeregrineV »

We have a Grand Prix coming to town, and I'm thinking of entering it, but haven't been keeping up with standard lately.

Anyone going to it, or have any ideas for standard decks I should play? Not a big blue fan, but can do it if needed.

Already plan on looking at recent events, but it seems this group has some above average players, so would like to hear opinions.
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Post Post #5150 (isolation #53) » Fri Oct 31, 2014 10:44 am

Post by PeregrineV »

In post 5146, Thestatusquo wrote:
In post 5144, PeregrineV wrote:We have a Grand Prix coming to town, and I'm thinking of entering it, but haven't been keeping up with standard lately.

Anyone going to it, or have any ideas for standard decks I should play? Not a big blue fan, but can do it if needed.

Already plan on looking at recent events, but it seems this group has some above average players, so would like to hear opinions.

If you're new to the format, I think your best bet is to either try to just have a deck with a solid matchup against everything (Abzan midrange) or a deck that if you win the no hate in sideboards lottery will just take it down (Jeskai combo)

I think jeskai burn is a bad deck for someone who is not very well versed in the format, since its a deck that is very much tuned for specific metagames.

I think you'd be giving up a lot of percentage points if you played it without knowing the expected field beforehand.


Prefer the first, will look into that first.
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Post Post #5151 (isolation #54) » Fri Oct 31, 2014 10:47 am

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In post 5147, Natirasha wrote:That entire time I lived in Texas, and never once mentioned you lived in the area, PV! I am disappointed :(

Given it's Texas, expect RG monsters and Abzan to be the decks to beat. I know the DFW crowd really loves Stormbreath and Siege Rhino decks, although there will be some Jeskai players.

I actually think the tier 2 decks are strong right now, Sultai/4c Reanimator, Ascendency combo and especially UB control would be the 'meta' decks IMO. Mono Red is a bad idea, I think. I've been wrong before though.


I'm on the MS map, but I don't get out much.
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Post Post #5189 (isolation #55) » Sat Nov 01, 2014 4:33 pm

Post by PeregrineV »

In post 5150, PeregrineV wrote:
In post 5146, Thestatusquo wrote:
In post 5144, PeregrineV wrote:We have a Grand Prix coming to town, and I'm thinking of entering it, but haven't been keeping up with standard lately.

Anyone going to it, or have any ideas for standard decks I should play? Not a big blue fan, but can do it if needed.

Already plan on looking at recent events, but it seems this group has some above average players, so would like to hear opinions.

If you're new to the format, I think your best bet is to either try to just have a deck with a solid matchup against everything (Abzan midrange) or a deck that if you win the no hate in sideboards lottery will just take it down (Jeskai combo)

I think jeskai burn is a bad deck for someone who is not very well versed in the format, since its a deck that is very much tuned for specific metagames.

I think you'd be giving up a lot of percentage points if you played it without knowing the expected field beforehand.


Prefer the first, will look into that first.


Is this the one to start with?

2 Sorin, Solemn Visitor
2 Ajani, Mentor of Heroes
3 Elspeth, Sun's Champion

Creature (16)
2 Elvish Mystic
4 Sylvan Caryatid
4 Courser of Kruphix
2 Wingmate Roc
4 Siege Rhino

4 Thoughtseize

Instant (9)
4 Abzan Charm
3 Hero's Downfall
2 Utter End

Land (24)
3 Forest
2 Plains
4 Windswept Heath
4 Temple of Malady
4 Sandsteppe Citadel
2 Llanowar Wastes
2 Caves of Koilos
1 Mana Confluence
1 Urborg, Tomb of Yawgmoth
1 Temple of Silence


Sideboard (15)
1 End Hostilities
1 Duneblast
1 Mass Calcify
3 Drown in Sorrow
3 Bile Blight
2 Murderous Cut
1 Unravel the Æther
1 Liliana Vess
2 Nissa, Worldwaker
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Post Post #5241 (isolation #56) » Mon Nov 03, 2014 5:39 pm

Post by PeregrineV »

In post 5240, kdowns wrote:PV, I know the houston area actually really loves their Jeskai and Abzan, so I expect to see a lot of that. I am actually playing Jeskai or RDW myself for the tournament.


I found an Azban $$$ deck and a budget Azban version, but need to go through all my standard cards and see what really pops up.
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Post Post #5251 (isolation #57) » Tue Nov 04, 2014 5:17 am

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In post 5242, Thestatusquo wrote:If the budget version does not play siege rhino then its not worth playing fyi.

That is THE card in the deck.


The budget version saves money through reducing lands/planeswalkers.

It does require the Rhinos :giggle:
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Post Post #5266 (isolation #58) » Tue Nov 04, 2014 7:17 am

Post by PeregrineV »

In post 5263, Sudo_Nym wrote:What happens if you play Oblivion Ring targeting an Oblivion Ring which has removed an Oblivion Ring with no other non-land permanents on the board?

In post 5264, chamber wrote:The game results in a draw.

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Post Post #5282 (isolation #59) » Thu Nov 06, 2014 1:09 pm

Post by PeregrineV »

In post 5280, Natirasha wrote:I don't plan on doing the GP/PTQ circuit anymore. It's just so expensive and unfulfilling and takes forever. I realized that at the last SCG I went to.

I might still do limited GPs, I guess, because I'm 1. Actually good at limited and 2. feel like my entry fee doesn't go completely to waste.

Otherwise, I think I'm content atm to be an FNM hero.


I prefer limited because of reason #2.

I like the fact they have the side events, which can include limited.
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Post Post #5293 (isolation #60) » Fri Nov 07, 2014 8:12 am

Post by PeregrineV »

In post 5291, bv310 wrote:Any chance one of you guys wants to buy a Modern Burn list on MTGO? I have Eidolons and crap and have no desire to play it. I'll even kick in the stuff you need to convert to Legacy Burn for free.

¿Cuánto cuesta?
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Post Post #5412 (isolation #61) » Tue Nov 18, 2014 6:07 am

Post by PeregrineV »

In post 5409, kdowns wrote:With GP San Antonio coming up shortly, who is all going that is here on MS?

In post 5410, Natirasha wrote:PV is!


Already registered!

Still working on the deck I'll use, but don't expect to win, just have fun.
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Post Post #5422 (isolation #62) » Tue Nov 18, 2014 9:41 am

Post by PeregrineV »

@Klazam- where did you get that Giant Lotus card?
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Post Post #5483 (isolation #63) » Thu Nov 20, 2014 10:53 am

Post by PeregrineV »

In post 5481, kdowns wrote:
In post 0, Thestatusquo wrote:I'm wondering who here plays? Is there interest/enough players from MS to get a MS clan going?

My name is Sheastrausman.

I probably am going to buy into modern at GP also. I probably will be going for either affinity or pod.


You going to the SA GP?
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Post Post #5503 (isolation #64) » Fri Nov 21, 2014 7:26 am

Post by PeregrineV »



I got excited, then realized I didn't write anything.... :oops:
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Post Post #5506 (isolation #65) » Fri Nov 21, 2014 7:55 am

Post by PeregrineV »

In post 5505, Thestatusquo wrote:
In post 5503, PeregrineV wrote:


I got excited, then realized I didn't write anything.... :oops:

I thought about this when posting the comment.

You mean you're not a dashingly handsome, Brazilian, hall of fame magic player?


I am, but was in disguise as none of those things (except I play Magic) I guess this secret identity is ruined. :P
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Post Post #5525 (isolation #66) » Mon Nov 24, 2014 3:12 am

Post by PeregrineV »

Going to ask in here, at the Grand Prix level, if time is called and th alast 5 turns are played, and both players are still alive at the end of those 5 turns, is it a draw, or is there a winner based on some criteria?
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Post Post #5529 (isolation #67) » Mon Nov 24, 2014 5:23 am

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In post 5527, Thestatusquo wrote:
In post 5525, PeregrineV wrote:Going to ask in here, at the Grand Prix level, if time is called and th alast 5 turns are played, and both players are still alive at the end of those 5 turns, is it a draw, or is there a winner based on some criteria?

Couple things to keep in mind here. The most important point is 3. I have seen SO many newer players get DQd from tournaments for this when they had no idea they were even doing anything wrong.

1) The rules prescribe several scenarios. If it is game 2, then the player who won the first game wins the match 1-0. If it is game 1 or game 3 then the game is a draw.
2) However, it often correct etiquette in a grand prix setting (where a draw helps neither player, especially day 1) for one player to concede to the other one depending on if they felt that player was likely to win the game given more turns. This is often best brought up before the five turns are called, but don't be afraid to ask for a scoop if you feel like you were a huge favorite to win that game and don't be afraid to concede if you feel like you were a huge dog to win that game.
3) It's worth noting here that this ends up getting some players in trouble. It is illegal to use any outside method to determine the winner of a game. This includes flipping a coin, rolling dice, rock paper scissors, looking at the top X cards of your library to see what might have been drawn by each player. Anything that you can think of to determine that game of magic that was not public info at the time of that game of magic. If you do anything like this, it is improperly determining the outcome and you can and will be DQ'd if a judge sees you do it.
4) Some people will get upset if you ask for the win, just say something like "it's fine if you'd prefer to draw. I just asked because a draw helps neither of us and I was winning on board. But go ahead and mark the draw on the slip and I'll sign it. Some people will ask you to scoop and be upset when you don't do it. Use your best judgement here. I am likely to lose I always scoop, and if I was likely to win I always ask for a concession. If the outcome is unclear, I usually don't think either of these things should happen. Like I said. Use your judgement, don't get flustered by your opponent pressuring you.



Want to discuss this more after work...
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Post Post #5532 (isolation #68) » Mon Nov 24, 2014 8:28 am

Post by PeregrineV »

In post 5529, PeregrineV wrote:
In post 5527, Thestatusquo wrote:
In post 5525, PeregrineV wrote:Going to ask in here, at the Grand Prix level, if time is called and th alast 5 turns are played, and both players are still alive at the end of those 5 turns, is it a draw, or is there a winner based on some criteria?

Couple things to keep in mind here. The most important point is 3. I have seen SO many newer players get DQd from tournaments for this when they had no idea they were even doing anything wrong.

1) The rules prescribe several scenarios. If it is game 2, then the player who won the first game wins the match 1-0. If it is game 1 or game 3 then the game is a draw.
2) However, it often correct etiquette in a grand prix setting (where a draw helps neither player, especially day 1) for one player to concede to the other one depending on if they felt that player was likely to win the game given more turns. This is often best brought up before the five turns are called, but don't be afraid to ask for a scoop if you feel like you were a huge favorite to win that game and don't be afraid to concede if you feel like you were a huge dog to win that game.
3) It's worth noting here that this ends up getting some players in trouble. It is illegal to use any outside method to determine the winner of a game. This includes flipping a coin, rolling dice, rock paper scissors, looking at the top X cards of your library to see what might have been drawn by each player. Anything that you can think of to determine that game of magic that was not public info at the time of that game of magic. If you do anything like this, it is improperly determining the outcome and you can and will be DQ'd if a judge sees you do it.
4) Some people will get upset if you ask for the win, just say something like "it's fine if you'd prefer to draw. I just asked because a draw helps neither of us and I was winning on board. But go ahead and mark the draw on the slip and I'll sign it. Some people will ask you to scoop and be upset when you don't do it. Use your best judgement here. I am likely to lose I always scoop, and if I was likely to win I always ask for a concession. If the outcome is unclear, I usually don't think either of these things should happen. Like I said. Use your judgement, don't get flustered by your opponent pressuring you.



Want to discuss this more after work...


I did not know #1 about the game 2 thing. so it can never be 1-0-1 officially?

We played the draw method before, but occasionally at FNM we get people who go by life total. Since they are not regulars, I usually tend to just let it go (and it depends on how nice they are) so they have a pleasant experience. I would rather go to the GP as fully informed as possible.

#2- I really like to play to win. Sometimes, I may make an incorrect assumption, and don't want to inadvertently scoop based on my incorrect assumption. If I am mathematically going to get smashed and have no answers in my hand, then I'll scoop. Otherwise, my last GP had some of the dickest Magic players I ever met. If they were one or 2 turns from a bomb, I still wouldn't want to give them the win for being pricks. I'll take the draw, since, technically, I was alive, he was alive after 5 turns.

But, I see your point, and with standard it will probably become more obvious who would have won (it was sealed before).

#3- So if I "make a decision" based totally on the board state at the time of the draw, then that's fine, but anything else is bad?

#4 is good advice. I have never asked for the scoop, but almost every time a player does scoop, they are pissed about it. I can't imagine anyone going gracefully.

For my part, if someone just needs to attack me to win, and they don't play too conservatively, then I'll say "You got me" and scoop, but if they pull stuff that could conceivably give me another turn (even during the 5 turns), then I feel like a draw is fair, should it happen.
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Post Post #5539 (isolation #69) » Wed Nov 26, 2014 9:18 pm

Post by PeregrineV »

OK, this is the budget Azban deck I was shooting for.
http://www.mtggoldfish.com/articles/100 ... reanimator

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
1 [M15] Urborg, Tomb of Yawgmoth
4 [KTK] Sandsteppe Citadel
3 [KTK] Jungle Hollow
3 [KTK] Blossoming Sands
3 [KTK] Plains (2)
2 [M13] Swamp (3)
5 [ZEN] Forest (2)

// Creatures
4 [KTK] Siege Rhino
1 [THS] Ashen Rider
4 [M15] Satyr Wayfinder
4 [FBP] Rattleclaw Mystic
4 [M15] Elvish Mystic
3 [M15] Hornet Queen
2 [M15] Resolute Archangel

// Spells
2 [THS] Whip of Erebos
2 [KTK] Murderous Cut
2 [M15] Endless Obedience
4 [THS] Commune with the Gods
3 [JOU] Nyx Weaver
2 [JOU] Banishing Light
1 [KTK] Empty the Pits
1 [KTK] See the Unwritten

// Sideboard
SB: 4 [KTK] Despise
SB: 3 [BNG] Bile Blight
SB: 3 [M15] Reclamation Sage
SB: 2 [KTK] Necropolis Fiend
SB: 3 [KTK] Abzan Charm
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Post Post #5540 (isolation #70) » Wed Nov 26, 2014 9:42 pm

Post by PeregrineV »

This is what I ended up with.

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands (21)
3 [KTK] Blossoming Sands
4 [ZEN] Forest
4 [KTK] Sandsteppe Citadel
3 [KTK] Jungle Hollow
3 [KTK] Plains
3 [M13] Swamp
1 [M15] Urborg, Tomb of Yawgmoth

// Creatures (26)
1 [KTK] Swarm of Bloodflies
1 [THS] Medomai the Ageless
4 [M15] Satyr Wayfinder
2 [FBP] Rattleclaw Mystic
1 [M15] Undergrowth Scavenger
4 [KTK] Siege Rhino
4 [M15] Elvish Mystic
2 [M15] Resolute Archangel
1 [THS] Fleecemane Lion
2 [M15] Hornet Queen
1 [THS] Sylvan Caryatid
1 [BNG] Courser of Kruphix
2 [JOU] Nyx Weaver

// Spells (13)
2 [KTK] Utter End
1 [M15] Liliana Vess
2 [THS] Whip of Erebos
1 [THS] Hero's Downfall
1 [KTK] Empty the Pits
1 [KTK] See the Unwritten
2 [M15] Endless Obedience
2 [THS] Commune with the Gods
1 [JOU] Banishing Light

// Sideboard
SB: 1 [THS] Thoughtseize
SB: 2 [BNG] Bile Blight
SB: 1 [KTK] Necropolis Fiend
SB: 2 [KTK] Abzan Charm
SB: 1 [KTK] Death Frenzy
SB: 1 [THS] Spear of Heliod
SB: 1 [M15] Undergrowth Scavenger
SB: 3 [KTK] Despise
SB: 3 [M15] Back to Nature
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Post Post #5541 (isolation #71) » Wed Nov 26, 2014 9:46 pm

Post by PeregrineV »

I have 2 more lilianas. Should I include her? and take out something else? I have 2 Caves of Kolios (WB). Should I use those instead of something else?

And other thoughts or opinions?
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Post Post #5544 (isolation #72) » Thu Nov 27, 2014 11:05 am

Post by PeregrineV »

The weird high casting stuff is supposd to be for whip and empty the pits and endless obidiene- at least that is the way I understand the deck is supposed to work.
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Post Post #5545 (isolation #73) » Thu Nov 27, 2014 11:09 am

Post by PeregrineV »

Murderous cut was mentioned as the budget version of utter end and heroes downfall. I didn't hAve enough communes so I put my removal mainboard.
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Post Post #5546 (isolation #74) » Thu Nov 27, 2014 11:13 am

Post by PeregrineV »

The roc didn't make the budget cut this time, maybe upgrade next month.

I think the large number of mana dorks is because of the high casting cost creatures that is says can maybe be hardcasted.
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Post Post #5547 (isolation #75) » Thu Nov 27, 2014 11:16 am

Post by PeregrineV »

So far testing if it can hold its own Against jeskI fireworks and rich man's azban midrange. Wins about half the time.
Not yet used against live person. Lol
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Post Post #5548 (isolation #76) » Thu Nov 27, 2014 11:16 am

Post by PeregrineV »

So far testing if it can hold its own Against jeskI fireworks and rich man's azban midrange. Wins about half the time.
Not yet used against live person. Lol
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Post Post #5696 (isolation #77) » Wed Jan 07, 2015 1:27 pm

Post by PeregrineV »

In post 5682, DeathNote wrote:Heyo, I am playing magic casually and really enjoy commander right now.

Any suggestions for some good cheap Angel cards/ Equipment? Equipment because I want to make a fun tiny leaders deck with them plus they would fit into the white deck I bought and Angels because I enjoy the theme and want to make a standard with it.

Thanks!


Which angel are you using as a commandeR?
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Post Post #5709 (isolation #78) » Fri Jan 09, 2015 10:50 am

Post by PeregrineV »

Looking at spoilers.

Image

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Post Post #5724 (isolation #79) » Fri Jan 16, 2015 11:56 am

Post by PeregrineV »

Does Grim Contest take into account if a creature has deathtouch? I get it's like Fight except for toughness, but want to make sure that includes lifelink and deathtouch.
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Post Post #5748 (isolation #80) » Fri Jan 23, 2015 8:22 am

Post by PeregrineV »

If you exile a face down card with Banishing Light, and that card returns to the battlefield, is it as the card, or as the facedown 2/2 card?
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Post Post #5775 (isolation #81) » Thu Feb 05, 2015 6:40 pm

Post by PeregrineV »

Trying for a RDW standard deck using only the cards I currently have.

I do have one Stoke the flames, but not sure it fits in here.

Constructive criticism appreciated. And how to make it better.

http://tappedout.net/mtg-decks/05-02-15-rdw-standard/
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Post Post #5777 (isolation #82) » Fri Feb 06, 2015 9:12 am

Post by PeregrineV »

In post 5776, Debonair Danny DiPietro wrote:I don't even know where to begin, it's like you got a bunch of pieces for different decks all slammed together into one, I see things for an enchantment theme, red devotion, red heroic, and about three different kinds of red combo.

The first thing I would do is cut the shrapnel blast/artifact theme; just to enable shrapnel blast you have like six cards that are just dead in the deck and the slightly playable hammer. I tried to build a red/blue artifact deck right after KTK came out and it wasn't nearly consistent enough with even more artifacts than you're running.

Then I would try to figure out a singular direction for things, do you want to go all in on a single creature, do you want to get wide, burn versus creatures and just go with it.


I was looking around for some Red decks, and there are very few that don't splash any colors. But, the construction of those seem ....boring?

One of the reasons I like mine is that because damage could come from anywhere, it's hard to plan/defend against it.

This is just a stop-gap, but I feel like it's missing something, just don't know what.

Trying to splash blue maybe for Ensoul artifact. A 5/5 Land Mine sacrificed to do 5 seems like fun.
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Post Post #5816 (isolation #83) » Thu Feb 12, 2015 9:57 am

Post by PeregrineV »

OK, might be thinking of playing Modern (and trying to win- I have plenty of modern causal decks).

What staples should I get (regardless of final color choice)?

And one current thought/idea I have for a deck is Mono Black devotion. Would that be doable in Modern?

Finally, costs. Not rich here.

2nd part
Pauper tournament next Thursday.

I like Pauper. Easy to get cards, cheap decks to build.

Thoughts on current popular pauper decks.

Then, the best way to beat them. :lol:
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Post Post #5828 (isolation #84) » Fri Feb 13, 2015 7:05 am

Post by PeregrineV »

In post 5817, Shanba wrote:For the pauper tournament, which banlist? I've never played it in paper but I imagine legal Hymn to Tourach is a big deal for the mono black deck. Although given that Treasure Cruise is still legal in the format, you're likely supposed to just play delver if you really want to win.

If you anticipate a lot of delver, one of the appeals of Stompy is it has a decently favourable delver matchup - but it requires a lot of practice to get it right. Don't play your pump into open mana and risk getting blown out by snap (in game 1), spellstutter is their best card against you, but generally you can play under their permission and threaten to race. Post board resolving a scattershot archer is suuuuper good. The deck also benefits from Treasure Cruise being legal, because although it makes delver stronger in the abstract, it actually involves making it worse against stompy AND as a benefit it pushes mono black out of the meta, which would otherwise prey on the green men.

If you like combo, play esper familiars. It's just a much better deck than Eye Candy, imo. I don't like playing it into a delver meta, but if you're against a lot of slow decks, it is straight up the most resilient deck I have ever played - it's just a pile of divinations, after all. I've won many times after being torn apart by discard, I've won after a mull to 4, it's just really strong. But, you know, get in reps with it.

I've honestly never been a fan of the Tron decks that replaced the Post decks. I don't like falling behind while assembling tron, and I don't think the catchup cards are powerful enough to make up for the slow starts you can get. But sure, whatever.

If you want something off the wall, I have like 30 tier 2 or 3 decklists <.>


Not sure. They said to google it.

Cloudpost
Cranial Plating
Empty the Warrens
Frantic Search
Grapeshot
Invigorate
Temporal Fissure

are all banned, but then it is also assuming MTGO not paper Magic. I'll probably have to get clarification.
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Post Post #5829 (isolation #85) » Fri Feb 13, 2015 8:37 am

Post by PeregrineV »

In post 5817, Shanba wrote:For the pauper tournament, which banlist? I've never played it in paper but I imagine legal Hymn to Tourach is a big deal for the mono black deck. Although given that Treasure Cruise is still legal in the format, you're likely supposed to just play delver if you really want to win.

If you anticipate a lot of delver, one of the appeals of Stompy is it has a decently favourable delver matchup - but it requires a lot of practice to get it right. Don't play your pump into open mana and risk getting blown out by snap (in game 1), spellstutter is their best card against you, but generally you can play under their permission and threaten to race. Post board resolving a scattershot archer is suuuuper good. The deck also benefits from Treasure Cruise being legal, because although it makes delver stronger in the abstract, it actually involves making it worse against stompy AND as a benefit it pushes mono black out of the meta, which would otherwise prey on the green men.

If you like combo, play esper familiars. It's just a much better deck than Eye Candy, imo. I don't like playing it into a delver meta, but if you're against a lot of slow decks, it is straight up the most resilient deck I have ever played - it's just a pile of divinations, after all. I've won many times after being torn apart by discard, I've won after a mull to 4, it's just really strong. But, you know, get in reps with it.

I've honestly never been a fan of the Tron decks that replaced the Post decks. I don't like falling behind while assembling tron, and I don't think the catchup cards are powerful enough to make up for the slow starts you can get. But sure, whatever.

If you want something off the wall, I have like 30 tier 2 or 3 decklists <.>


Not sure what to anticipate. The shop having it is full of competitive players. With Pauper, $$$-wise, I might have a chance. I want to assume they will play common fast winning decks, then find the one that beats those most often.
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Post Post #5845 (isolation #86) » Mon Feb 16, 2015 8:42 am

Post by PeregrineV »

I played my budget Azban Whip deck. Went 1-1-2.

One guy had nothing but UB counters + Tasigur + Silumgar. Needless to say, lost to him.

Beat another guy that had Azban regular, tied the other Azban deck and tied the RG aggro deck
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Post Post #5860 (isolation #87) » Thu Feb 19, 2015 8:12 am

Post by PeregrineV »

OK, first Pauper for tonight's tournaments.

Thoughts? Replacements? Improvements?

I kind of wanted to prepare for anything, since this the the first at the store.

http://tappedout.net/mtg-decks/19-02-15-black-pauper/
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Post Post #5862 (isolation #88) » Thu Feb 19, 2015 9:42 am

Post by PeregrineV »

In post 5861, bv310 wrote:If you can find them, there's a bunch of really really strong mono-black cards in Pauper. I used to run this: http://www.mtggoldfish.com/archetype/pa ... 164#online

Assuming they're letting you use Hymn to Tourach (which you should ask ahead of time), it would replace Wrench Mind and Liliana's Specter in that list.


Got 4 of right now, and an Mind Wrench in case they get all card-drawy.
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Post Post #5863 (isolation #89) » Thu Feb 19, 2015 9:45 am

Post by PeregrineV »

Rite of Consumption I missed the first pass. Need to see how fast the meta is, and maybe use that instead, since it's a fling with lifelink. Booldhunter Bat + Mortis Dogs could give me more bang for the buck.
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Post Post #5866 (isolation #90) » Thu Feb 19, 2015 11:20 am

Post by PeregrineV »

In post 5864, bv310 wrote:I read the decklist, but you really need to confirm that Hymn to Tourach is allowed. If this is a group of people who only play Pauper online, they likely won't realize that Hymn is printed as a common in Paper. It's only ever printed as an uncommon online, so it isn't legal in Pauper online. You might not be allowed to run it at all.


I asked what cards were banned, and they game me this
http://archive.wizards.com/Magic/tcg/re ... s%2Fpauper
And when I said "So as long as it's been printed as a common in a set, according to Gatherer, I can use it?"
They said "As long as it's not in this list." (and I would assume a common).

They are trying is out with a free Pauper tournament, so right now I'm going to say Hymn is legal up until someone complains. :wink:
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Post Post #5867 (isolation #91) » Thu Feb 19, 2015 11:26 am

Post by PeregrineV »

In post 5865, Shanba wrote:One of mono black's most appealing cards is crypt rats. Alternately, pestilence also works in that slot, but it's quite clunky.


That would get around hexproof. But, since I'm OK with blocking and creatures dying, not sure yet if I need it.

Problem is, haven't tested in actual match play yet. :-(
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Post Post #5868 (isolation #92) » Thu Feb 19, 2015 11:34 am

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If Hymn gets nixed somehow, then Mind Rot, Mire's Troll, Wrench Mind and Tendrils of Despair will have to cover their job.
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Post Post #5870 (isolation #93) » Fri Feb 20, 2015 8:23 am

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In post 5869, Espeonage wrote:No garys? Strong card in mono black pauper.

Affinity looks strong in to you, but that might be because I play affinity pauper and you have no targeted hate.


Almost all my permanents are only Image towards devotion, and my mana tops out at 4 (Bloodhunter Bat and Mortis Dogs), so not sure if they fit in this one.

Lifegain will be through bats and Consume Spirit.
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Post Post #5875 (isolation #94) » Wed Feb 25, 2015 8:24 am

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Post Post #5944 (isolation #95) » Fri Mar 20, 2015 7:19 am

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In post 5925, bv310 wrote:Passed my Rules Advisor test! Planning to upgrade to Level 1 Judge as soon as I'm living somewhere where organized play actually happens.


Does a Siege Rhino with lifelink give it's controller 6 life when it enters the battlefield against a single opponent?
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Post Post #5946 (isolation #96) » Fri Mar 20, 2015 8:02 am

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Post Post #5949 (isolation #97) » Fri Mar 20, 2015 8:42 am

Post by PeregrineV »

In post 5937, hasdgfas wrote:
In post 5936, bv310 wrote:But the Delve ability was not "Soulflayer's Delve ability", so does it still matter?


Spoiler: Answer inside
So my judge mentor, a friend of mine, and I all initially thought that it was "no" because it's a different instance of Delve than it was cast with. But apparently the answer is that it
does
get the abilities of anything delved with it because, and I quote, "Soulflayer".

I've been trying to figure this out with rules explanation, and as best as I can figure out: Hooting Mandrillsflayer is a Souflayer here because a card's name on a card refers to "this card", so it sees that it was cast with Delve, and those count towards Hooting Mandrillsflayer's new second ability.

Basically, Soulflayer is super weird(also see: confusion over Soulflayer/Torrent Elemental right when Fate Reforged came out). It has been called a "stupid, made-up card"


I would think that any abilities Soulflayer had at the time it was copied would be what the copy of Hooting Mandrills becomes. Delve (for Hooting Mandrills, at least) was just an alternate casting cost, and has no effect on the card once it has entered play. However, Soulflayer was already affected, and whatever keywords it "gained" from the delve would merely be copied by Polymorphous Rush.

Like Supplant Form on a Warden of the First Tree after it's second ability has been used. It comes in as a Human Warrior with base power and toughness 3/3, but also has all of the abilities of the basic Warden.
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Post Post #5950 (isolation #98) » Fri Mar 20, 2015 8:45 am

Post by PeregrineV »

In post 5937, hasdgfas wrote:
In post 5936, bv310 wrote:But the Delve ability was not "Soulflayer's Delve ability", so does it still matter?


Spoiler: Answer inside
So my judge mentor, a friend of mine, and I all initially thought that it was "no" because it's a different instance of Delve than it was cast with. But apparently the answer is that it
does
get the abilities of anything delved with it because, and I quote, "Soulflayer".

I've been trying to figure this out with rules explanation, and as best as I can figure out: Hooting Mandrillsflayer is a Souflayer here because a card's name on a card refers to "this card", so it sees that it was cast with Delve, and those count towards Hooting Mandrillsflayer's new second ability.

Basically, Soulflayer is super weird(also see: confusion over Soulflayer/Torrent Elemental right when Fate Reforged came out). It has been called a "stupid, made-up card"


Hmm. Then do you give the Hooting Madrills copy the abilities the Original Souflayer had in addition to the ones from it's own delve ability? Seems like the delve ability (ie, the cards used to cast it) might not be able to be retraced if it happens to far along in the game, since exile is not generally not tracked by the cause exiling it.
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Post Post #5952 (isolation #99) » Fri Mar 20, 2015 8:49 am

Post by PeregrineV »

In post 5947, bv310 wrote:
In post 5944, PeregrineV wrote:
In post 5925, bv310 wrote:Passed my Rules Advisor test! Planning to upgrade to Level 1 Judge as soon as I'm living somewhere where organized play actually happens.


Does a Siege Rhino with lifelink give it's controller 6 life when it enters the battlefield against a single opponent?

Nope, life loss is not damage, so lifelink doesn't matter.


Good. It took some explaining to the guy, but none of us are officical judges. :D
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Post Post #5953 (isolation #100) » Fri Mar 20, 2015 9:04 am

Post by PeregrineV »

In post 5951, hasdgfas wrote:Actually, Supplant Form on a Warden of the First Tree doesn't come in as a 3/3 Human Warrior. When you copy something, you copy the base card, not any effects that have been applied to it. If you copy a Grizzly Bears that has had Giant Growth cast on it, the copy comes in as a 2/2. So Supplant Form on the Warden will come in as a 1/1.

Similarly, when you become a copy of Soulflayer, you have the latter ability of "If a creature with X was exiled with Delve to play this creature, you get specific abilities". Soulflayer does not have, say "Flying" printed on it, so you can't copy the Flying if that Soulflayer has Flying from a creature being exiled via Delve.


On the Warden, the second ability sets the creature type and base power/toughness to 3/3. It's not an enchantment or counter that's being copied, it's had it's basic characteristics changed.

Similar with soulflayer, it doesn't "get" or "gain" the ability, it "has" the ability. So copying a soulflayer that "has" flying should give you a Flying Soulflayer.

the Delve part on the mandrills is a separate issue. I think since Delve cost is not tracked by creatures or purpose, it could lead to arguments/unresolvable disputes.

Looking again-
Card Text:
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
If a creature card with flying was exiled with
Soulflayer's delve ability
, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, Lifelink, reach, trample, and vigilance.

Based on the bolded, the cards exiled by Hooting Madrill's Devle ability are not the same cards exiled by (new-Soulflayer-but-used-to-be-Mandrills) delve ability. If the copy spell changed Mandrills, then the new Soulflayer is not green, nor no longer an Ape, so how it was cast would not be relevant to the New Soulflayer (who is only a copy of the old Soulfayer)
I think.

Anyways, that's probably why I'm not a judge. :lol:
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Post Post #5956 (isolation #101) » Fri Mar 20, 2015 9:24 am

Post by PeregrineV »

In post 5954, Shanba wrote:If you phyrexian metamorph a nissa'd forest, you get a forest.


I would think you get a 4/4 Basic Land- Forest Elemental Artifact creature with trample.
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Post Post #5961 (isolation #102) » Fri Mar 20, 2015 11:02 am

Post by PeregrineV »

Grrrr....I'll solve this.
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Post Post #5987 (isolation #103) » Tue Mar 24, 2015 7:04 am

Post by PeregrineV »

In post 5961, PeregrineV wrote:Grrrr....I'll solve this.

In post 5962, bv310 wrote:Solve which? The copy thing? If you don't believe the rest of us, load up MTGO and try it in a solitaire game, or go http://chat.magicjudges.org/mtgrules/ and ask the judges in JudgeChat.


I mean digging through the comprehensive rules understand how/what/where.

I started it, then got sidetracked by pre-release, but I think if I assign any and all effects/changes as effects that temporarily change a card (instead of thinking it's a permanent change like I fell is implied) then layers work fine, and I get it. I think I still disagree with it, but I get it.
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Post Post #5988 (isolation #104) » Tue Mar 24, 2015 7:07 am

Post by PeregrineV »

In post 5968, bv310 wrote:
In post 5966, sthar8 wrote:
In post 5962, bv310 wrote:Solve which? The copy thing? If you don't believe the rest of us, load up MTGO and try it in a solitaire game, or go http://chat.magicjudges.org/mtgrules/ and ask the judges in JudgeChat.

I don't know if it's gotten better but I can tell you as a judge that I absolutely hate it when someone says 'it works that way online.'

I hate it too, but this case is one where he can easily prove or disprove his own belief by checking in the client, instead of arguing with us. Also, depending on how recently you were on MTGO, it actually has gotten a lot better (mostly in the past year. They've done dick-all about actually making the client look nicer, but they've fixed a buttload of backend issues and made it function way more consistently.

It's not arguing. I respect people in this thread enough that I bother asking for advice and rules clarifications and stuff like that. If I question an answer, it's because I need more explanation because I still don't get it. (I may get that it is that way, but I like to know the WHY).
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Post Post #5989 (isolation #105) » Tue Mar 24, 2015 7:10 am

Post by PeregrineV »

In post 5972, Natirasha wrote:No one at my shop got the Foe-Razer Regent promo. I got the closest with 18 points.

I think the shop owner was wrong on the rules, though, because instead of the composite total of both throws, she took the best throw out of two?


Friday night, followed the rules. Saturday followed the rules. Sunday, I think was pure generosity if anyone cared to try at that point.
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Post Post #5991 (isolation #106) » Wed Mar 25, 2015 10:13 am

Post by PeregrineV »

Was sent this by someone in my casual group.

Interview with WotC about the state of Modern: https://youtu.be/gYrslokS2Ac
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Post Post #5996 (isolation #107) » Mon Mar 30, 2015 9:52 am

Post by PeregrineV »

We had a draft and Wrestlemania 31 watching party last night. Didn't pull anything spectacular, but ran white/red and dash was a winner.

Also, Outpost Siege and Sprinting Warbrute were totally awesome.
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Post Post #6067 (isolation #108) » Fri Apr 17, 2015 4:30 am

Post by PeregrineV »

In post 6060, bv310 wrote:[SNIPPED] is the whole thing. I'll cut any of you guys a good deal. This is mostly just me seeing a giant pile of cards I don't play with and wanting to use them for something useful.

EDIT: That link didn't work. Looking for other stuff.


Maybe a Google doc link?

I'd be interested in stuff.
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Post Post #6078 (isolation #109) » Wed Apr 22, 2015 9:21 am

Post by PeregrineV »

I've been trying to use one of my (in theory) favorite new dragons, and have come up with this deck, but it's been winning at a rate just under 50%.

Ideas for sideboard and improvements?

http://tappedout.net/mtg-decks/blue-whi ... orch-deck/
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Post Post #6079 (isolation #110) » Wed Apr 22, 2015 9:35 am

Post by PeregrineV »

Alos, the rules game, again.

I cast a Sunscorch Regent
Image

Opponent controls a dragon, and casts a
Image

I cast a
Image
on his attempt to counter my spell.

Is his spell countered, or is he able to pay Image to let his spell go through.

Is my dragon in play, in my hand, both, or neither, or something else?
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Post Post #6084 (isolation #111) » Wed Apr 22, 2015 9:47 am

Post by PeregrineV »

Rules-

Opponent casts
Image
by paying one black and exiling 5 graveyard cards.

I cast
Image
to counter it, with 1 card in my graveyard when I cast it.

Can he exile an additional graveyard card (since Tasigaur was cast using Delve) to pay that extra cost?

And it is only 1, since I only have 1 card in the graveyard? Or does the Disdain spell count itself?
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Post Post #6086 (isolation #112) » Wed Apr 22, 2015 10:01 am

Post by PeregrineV »

In post 6083, TheWayItEnds wrote:Narset's a weird include in that deck because none of your spells are useful rebounded. Are you only using her to +1 and find counters?

And the only creature you have that turns on stubborn denial is your dragon?

You have no way of exiling torrent elemental from your graveyard?

Oujatai's command is only ever a 4 mana counter-draw. Playing blue-white-lategame without end hostilities or DTT/cruise is weird


I have her and she is in the colors, but I do question he actual usefulness in this deck. She does act as a distraction, drawing resources as my opponent goes after her. Otherwise, aside from giving me a peek at the next card, she hasn't done much - when she has come out.

Stubborn denial- yes.
I mostly like the card because it only costs one blue. That one blue can up the cost, or full counter (maybe, at some point, in the future, maybe).

Torrent Elemntal-
No. He gets exiled against Anafenza, the Foremost so far during play, but not any other way yet. I have nothing to exile him.

Oujatai's command-
Yeah. Had one, wanted to try it, see it as another counter.
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Post Post #6087 (isolation #113) » Wed Apr 22, 2015 10:03 am

Post by PeregrineV »

I have 3 treasure cruises, should I just use that for card draw?
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Post Post #6093 (isolation #114) » Thu Apr 23, 2015 7:04 am

Post by PeregrineV »

In post 6091, Siveure DtTrikyp wrote:That deck looks like a pile of cards to me. What is it even doing?

Ojutai's command is a weird one. It's good if you want to use the first mode I think, and otherwise it's a rather mediocre way to gain life against aggressive decks. Essence Scatter + Draw is a bit meh for four mana

Narset is imo a build around, which you haven't done.


Plan was to counter early, big blocker on 2, Beastmaster/Seige for card draw on 3, turn 4, more counters, turn 5 dragon or elemental.

Seige, if not doing card draw, can make it more expensive to target me or my guys.

glint acts as removal counter since hexproof.

Impersonator becomes planeswalkers or Shamans of the great hunt (most copied cards so far).

That was kind of the plan, and also based on cards I have, since dropping more than $10 on a deck is not an option at this point.
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Post Post #6095 (isolation #115) » Thu Apr 23, 2015 7:30 am

Post by PeregrineV »

In post 6094, Knight of Cydonia wrote:Sunscorch is just kind of Not Good. It's a great limited card, but stacking +1/+1 counters on it will mean very little if you tap out for it turn 5 and, say, an opponent on Abzan Midrange/Control goes "Ultimate Price your Sunscorch, Anafenza The Foremost/Courser/hold up Downfall, go". Sunscorch is good in Limited because removal is at a premium and most people are relying on damage/fight effects at the moment. Standard decks do not have that issue.


Yes, this is all true.

The only way he really sticks is if there are other, worse threats that have to be dealt with. But then I'm giving up spots for what are probably better cards. :(
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Post Post #6097 (isolation #116) » Thu Apr 23, 2015 10:25 am

Post by PeregrineV »

In post 6096, Natirasha wrote:I actually was trying a one-of Sunscorch in UB dragon control and it did lots of work.


Although I may be burned at the stake for saying this, I might try him in my Azban deck.
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Post Post #6098 (isolation #117) » Thu Apr 23, 2015 10:38 am

Post by PeregrineV »

Free Modern tounament tonight. Last week if was All monored burn all the time.

Is there a reason that people play modern?
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Post Post #6101 (isolation #118) » Fri Apr 24, 2015 3:53 am

Post by PeregrineV »

In post 6100, bv310 wrote:
In post 6098, PeregrineV wrote:Free Modern tounament tonight. Last week if was All monored burn all the time.

Is there a reason that people play modern?

Because the meta at-large is really fun?


Yes, but the more I read about the decks it seems like it's Rock, Paper, Scissors, and anything else kind of gets beaten down by any of the 2, making it...a casual deck?
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Post Post #6109 (isolation #119) » Tue Apr 28, 2015 7:14 am

Post by PeregrineV »

In post 6095, PeregrineV wrote:
In post 6094, Knight of Cydonia wrote:Sunscorch is just kind of Not Good. It's a great limited card, but stacking +1/+1 counters on it will mean very little if you tap out for it turn 5 and, say, an opponent on Abzan Midrange/Control goes "Ultimate Price your Sunscorch, Anafenza The Foremost/Courser/hold up Downfall, go". Sunscorch is good in Limited because removal is at a premium and most people are relying on damage/fight effects at the moment. Standard decks do not have that issue.


Yes, this is all true.

The only way he really sticks is if there are other, worse threats that have to be dealt with. But then I'm giving up spots for what are probably better cards. :(


Gave up on this one for now.

But, put the Dragons in the Azban deck (I was already running white.... :shifty: )
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Post Post #6111 (isolation #120) » Tue Apr 28, 2015 9:09 am

Post by PeregrineV »

In post 6110, bv310 wrote:I'm sporting Temur Dragons right now. Basically RG Ramp, running blue for Kiora, Sarkhan Unbroken, and 2 Icefall Regents. Sarkhan/Kiora have been outstanding against most of the decks I've come up against, but Icefall is just awful in a ton of matches. I'm thinking I want to cut the Icefalls for Stormbreaths in the maindeck, and move them to the side.


Why are the Regents bad? What are they doing/not doing that you expected them to? or is it something else?
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Post Post #6114 (isolation #121) » Tue Apr 28, 2015 9:19 am

Post by PeregrineV »

Another Rules question-


Battlefield Thaumaturge

Image

+


Launch the Fleet
Image

Equal unlimited targets for Image

??
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Post Post #6116 (isolation #122) » Tue Apr 28, 2015 10:17 am

Post by PeregrineV »

Then it helps these cards...and probably more.

http://gatherer.wizards.com/Pages/Searc ... e]&format=[%22Standard%22]
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Post Post #6144 (isolation #123) » Fri May 01, 2015 4:31 am

Post by PeregrineV »

In post 6143, Espeonage wrote:Can I get someone to look at a brew list. This one is much more in my budget and will (apart from three cards across the entire list) be able to be used post rotation. It seems to do ok in early testing, but that has only been on cockatrice. Need to wait for cards to get in before I can actually try it out in paper.

It's basically GU face down.


Do you have a link?
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Post Post #6156 (isolation #124) » Fri May 01, 2015 10:53 am

Post by PeregrineV »

I, too, would like a playset of Deathmist Raptor, but don't have $80 to drop on them. I do think Whisperwood Elemental would really help, and it's only $12 ATM.

Another artifact that may help is Stormrider Rig, since it's free to attach to a creature when they enter the battlefield.

More later...
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Post Post #6164 (isolation #125) » Wed May 06, 2015 9:42 am

Post by PeregrineV »

Did a fast GR deck, and barely lost to WGU because he got dragonlords while I got crap, and he topdecked them three times at the right time, when I had only 2 removal.

WR seems to win me the most games lately.
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Post Post #6165 (isolation #126) » Wed May 06, 2015 9:42 am

Post by PeregrineV »

This is useful to me, because i got lots of old stuff.

Image
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Post Post #6169 (isolation #127) » Thu May 07, 2015 9:14 am

Post by PeregrineV »

Rules question-


Players may not rearrange the cards in their graveyards.

True or false?
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Post Post #6172 (isolation #128) » Fri May 08, 2015 6:03 am

Post by PeregrineV »

http://www.vice.com/video/the-mystical- ... e=vicefbus

A documentary of some kind, but has some current stuff.
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Post Post #6186 (isolation #129) » Mon May 11, 2015 10:21 am

Post by PeregrineV »

Really torn on whether to get a box. If I do, torn, on whether to open it or keep unopened for future resale.
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Post Post #6188 (isolation #130) » Mon May 11, 2015 10:38 am

Post by PeregrineV »

They are talking about $30-$40 drafts at the store. I actually have most of these cards already, so really want to understand the overpricing/underprinting strategy.
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Post Post #6234 (isolation #131) » Fri May 15, 2015 5:18 am

Post by PeregrineV »

Someone local looking for advice, so naturally I come here. This is the deck they plan to play, and thier SB strategy. Any advice I should pass on?

2 Battlefield Forge
2 Caves of Koilos
4 Temple of Triumph
3 Mountain
1 Swamp
1 Temple of Silence
3 Temple of Malice
2 Haven of the Spirit Dragon
3 Bloodstained Mire
4 Nomad Outpost
4 Soulfire Grand Master
4 Goblin Rabblemaster
4 Stormbreath Dragon
2 Kolaghan, the Storm's Fury
4 Thunderbreak Regent
4 Thoughtseize
4 Draconic Roar
4 Crackling Doom
1 Murderous Cut
2 Kolaghan's Command
2 Foul-Tongue Invocation

Sideboard:
4 Anger of the Gods
2 Read the Bones
1 Mastery of the Unseen
1 Elspeth, Sun's Champion
2 Outpost Siege
1 Crux of Fate
1 Mardu Charm
2 Raise the Alarm
1 Virulent Plague

Matchups:
Atarka Red

In - 4 Anger, 1 Plague, 1 Crux, 2 Raise, 1 Charm
Out - 4 Thoughtseize, 2 Stormbreath, 2 Doom, 1 Cut
Esper Dragons

In (play) - 2 Bones, 1 Mastery, 2 Siege
Out (play) - 4 Roar, 1 Cut
In (draw) - 2 Bones, 1 Mastery, 2 Siege, 1 Charm
Out (draw) - 4 Roar, 1 Cut, 1 Battlefield Forge
Abzan Aggro

In (play) - 2 Read Bones
Out (play) - 2 Command
In (draw) - 2 Bones, 1 Elspeth, 1 Crux
Out (draw) - 2 Command, 2 Rabble
G/W based

In (play) - 4 Anger, 1 Mastery, 1 Elspeth, 1 Crux
Out (play) - 4 Soulfire, 2 Foul-Tongue, 1 Thoughtseize
In (draw) - 4 Anger, 1 Mastery, 1 Elspeth, 1 Crux
Out (draw) - 4 Soulfire, 2 Foul-Tongue, 1 Rabble
Sidisi Whip

In - 2 Siege, 4 Anger, 2 Bones, 1 Mastery, 1 Elspeth, 1 Plague
Out - 4 Grandmaster , 2 Foul-Tongue, 4 Rabble (or Thoughtseize on play?), 1 Caves of Koilos
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Post Post #6325 (isolation #132) » Mon Jun 29, 2015 4:02 am

Post by PeregrineV »

"Today's spoilers"

ImageImageImage


Embermaw Hellion
Image
Type: Creature - Hellion
Rarity: Rare
Trample
If another red source you control would Deal Damage to a permanent or player, it deals that damage plus one to that permanent or player instead.

ImageImageImage
ImageImage
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Post Post #6326 (isolation #133) » Mon Jun 29, 2015 4:10 am

Post by PeregrineV »

Daethblade Predator
Image
Deathtouch

Whenever Deathblade Predator deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
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Post Post #6344 (isolation #134) » Thu Jul 09, 2015 4:02 am

Post by PeregrineV »

In post 6340, Natirasha wrote:Would anyone be interested in me doing a limited set review?


That would be cool.
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Post Post #6346 (isolation #135) » Tue Jul 14, 2015 5:07 am

Post by PeregrineV »

Really great pre-release weekend. More details as I get to typing them up.
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Post Post #6353 (isolation #136) » Mon Jul 20, 2015 8:48 am

Post by PeregrineV »

In post 6352, Debonair Danny DiPietro wrote:Boom, won my PPTQ today, got to decide if I'm going to Indianapolis, Pittsburgh, or flying out to San Jose.


Congrats!!
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Post Post #6354 (isolation #137) » Mon Jul 20, 2015 8:54 am

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In post 6346, PeregrineV wrote:Really great pre-release weekend. More details as I get to typing them up.


Friday I ended up with Green-White on a White box.Went 2-2, but everyone was fun to play with so even when I lost, it was fun games. Probably would have won another, but we misplayed Managorger Hydra.

Also pulled a Nissa, so that also helped make it a great day/night.


Sunday I picked a Red box, and ended up going Red-Blue. I had some Thopter synergy (I thought), but
Image
only works if you already control an artifact.
So I sideboarded it out, and went 4-0-1 (the last guy and I split the prize- I got 14 packs instead of 16 or 12).

Also, they have a drawing for a free box of Orgins, and I won that Sunday. So that made Sunday even better.

Trying to work a Blue-Red Standard Deck, but not sure it would be fast enough for the format.
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Post Post #6355 (isolation #138) » Mon Jul 20, 2015 8:57 am

Post by PeregrineV »

Oh, and a Friday sealed I drew crap, and draft I pulled crap. Ended up going mono-green, just to use the ridiculous land draw I had.
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Post Post #6357 (isolation #139) » Wed Jul 22, 2015 8:47 am

Post by PeregrineV »

In post 6356, Natirasha wrote:I didn't think it was possible, but WotC actually made standard fun again after Dragon of Oh God This is So Fucking Boring!

I'm playing Sultai Thopter Spy Network control. It actually has so much game and I can't wait for the pros to dash my hopes at the PT.

Mana is a little shakey(since it's a 3 color deck with 4 colorless lands), but I'm splashing for two copies of Sultai Charm (beats Gaea's Revenge) and a Conclave Naturalist out of the board.

Hangarback Walker is amazing and is my big speculation target for the PT (it's seriously nutso). TSN is cool and will be awesome as long as Darksteel Citadel is in the format. It's literally Bitterblossom that also draws you cards. Tomb of the Spirit Dragon is a good card and definitely a land worth boarding in against aggressive decks. I'm running one Jace in the board as my other Origins card (and a Languish bleh), and he's been decent but not amazing.

But, seriously, fuck Gaea's Revenge and especially fuck you dude on Cockatrice who boarded in 2 Terra Stompers, 4 Revenges and 1 Mistcutter Hydra. What is even your problem?


I like Mistcutter. It knocks the crap out of that guy who plays blue/black and does nothing but draw cards, counter my spells, and swing in with that retarded 3/7 dragon. (No offense to mentally disabled dragons).
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Post Post #6358 (isolation #140) » Wed Jul 22, 2015 8:48 am

Post by PeregrineV »

Also, might try playing that. I used tomb in my Myr deck and it stopped the burn in modern- should be great here too.
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Post Post #6362 (isolation #141) » Thu Aug 06, 2015 5:40 am

Post by PeregrineV »

In post 6361, Espeonage wrote:If you want bulk stuff ebay is ok. I would actually suggest that it is best to play draft events to start out.

You don't have to play to win and can just pick cards in the colours you want to play outside of draft. It's a good way to build up cards without splitting across all five colours. Plus you get to play in a fun event at the same time.


This right here. Any sealed event will get you cards. If you cruise Gatherer like I do, then you can buy the cards you like off Ebay or other online stores.
Also, I like to buy a least a fat pack for a set, since you get packs plus a box to put them in. If you're really new, the lands come in handy too.
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Post Post #6374 (isolation #142) » Mon Aug 10, 2015 8:07 am

Post by PeregrineV »

Great Game Day.

They tied it to thier free Sunday standard event, and I went 3-1-1 with my Azban whip deck, only losing to Silumgar control (and I won't say he slow-played, but c'mon, we went 1-0-1). Got 7th and then lost to 2nd (RDW) in the top8 swiss thing.

Played against black-white warriors. Citadel siege was a pain, because it really sped up my need for answers.

Played against Red-blue. But he was fairly new, so it was more fun socializing.

Played against traditional Abzan. That was the 1-1-1 tie.

Played against another fairly new guy, but he had a decent red Goblin deck.

Also played Force of Will with the red/white duel decks a friend of mine bought.

All in all, a good Sunday.
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Post Post #6376 (isolation #143) » Mon Aug 10, 2015 11:07 am

Post by PeregrineV »

In post 6375, Natirasha wrote:Force of Will is like Magic if they designed it like Yu-Gi-Oh.


I find it so similar to Magic, learning it took about 10 minutes. Probably less.

I do think the art is great. As in, it's very well done. I like the card names, and the concept. I like the combat mechanics, where you can attack a creature, and can strategically attack in a given order.

I'm ok on the land thing.

Otherwise, it's very much like Magic, which I already have a whole lot of cards for, and money invested in.

So, I play other people's decks. :D

Green white Fairy Tales is fun. Big guys to stomp others with.

Vampires is kind of boring.

Abdul's is some kind of control.

Grimm is creatures only.

The "fat packs" are $50. The boosters are the same price as magic, but only have 10 cards.

So, when not playing Magic, the game is a second best option.
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Post Post #6397 (isolation #144) » Mon Aug 31, 2015 2:32 am

Post by PeregrineV »

Bought the Eldrazi v Zendkiar duel decks this Friday. Played 4 games. Eldrazi won all 4 pretty handily. They have this thing called removal that removes whatever Zendikar tries to put on the board. Will do more testing, but definitely not seeing the balance in the two decks.
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Post Post #6469 (isolation #145) » Thu Oct 15, 2015 4:30 am

Post by PeregrineV »

Another rules question.

Player 1 uses Gideon's +1 to make him a 5/5 Human Soldier Ally.

Image

Player two, in response to the attack, casts Supplant Form.
Image

Is the token that player 2 now controls a Gideon planeswalker with 4 counters on it that is in 5/5 Human Soldier Ally mode?
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Post Post #6502 (isolation #146) » Mon Oct 19, 2015 9:05 am

Post by PeregrineV »

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Post Post #6604 (isolation #147) » Thu Nov 05, 2015 11:36 am

Post by PeregrineV »

In post 6603, InflatablePie wrote:Been tweaking my deck a bit.

Spoiler: stuff
Land (26) - 2x Blighted Cataract, 2x Evolving Wilds, 4x Prairie Stream, 4x Tranquil Cove, 6x Island, 8x Plains

Went down to 2 Blighted Cataract because drawing multiples early really really hurts. Shelled out ~5 tix for the other two Streams, probably not picking up Flooded Strands though. Maybe in paper I can use my Windswept Heaths or something. Also went up to 26 land, because I kept getting stuck on 3-4 Mana, even with Monastery Siege down, an uncomfortable amount of time.

Removal (21) - 3 Quarantine Field, 4 Planar Outburst, 2 Pacifism, 3 Silkwrap, 1 Celestial Flare, 4 Stasis Snare, 2 Suppression Bonds, 2 Citadel Siege
Card draw/Engines (9) - 4x Sphinx's Tutelage, 3x Monastery Siege, 2x Ugin's Insight
Protection etc (4) - 2x Negate, 1x Disdainful Stroke, 1x Starfield of Nyx

Took out a Silkwrap for one MB Disdainful Stroke, because I am tired of losing to Gx Ramp decks with Ugins and Ulamogs and it helps that game 1 slightly. Plus it has targets in most decks (Atarka Red's Become Immenses, control's PWs, various midrange stuff). I can see adjusting that back to 4 depending on meta.

Also took out an Ugin's Insight, as I don't usually
need
to draw more than one per game, and lots of games I don't have time to take a turn off until I completely lock down my opponent's creatures.

SB: 4x Arashin Cleric, 2x Orbs of Warding, 1x Dampening Pulse, 1x Celestial Flare, 1x End Hostilities, 2x Negate, 2x Disdainful Stroke, 2x Dispel

Dropped the Cranial Archives completely for more Strokes. Could see dropping an Arashin Cleric but not sure what I'd throw in (maybe the 4th Silkwrap?). Could also see running 3/1 Outburst/Hostilities main with a second Hostilities in the side, if I'm running into more decks with Awaken (Esper Control) or something like the RB/Grixis Eldrazi deck with Ghostfire Blades etc.


How are you doing gamewise compared to Saff's videos?
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Post Post #6646 (isolation #148) » Fri Nov 13, 2015 7:55 am

Post by PeregrineV »

New Duel Deck- Blessed vs Cursed.

Yay!
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Post Post #6734 (isolation #149) » Fri Jan 15, 2016 10:56 am

Post by PeregrineV »

I got a rules question base don a cliarificaiton of a new card (Hissing Quagmire).

An ability that turns a land into a creature also sets that creature’s power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Hissing Quagmire has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/5 creature that’s still a land.

If the land was made a 0/0 elemental with three +1/+1 counters, but is then made a 2/2, what does it become at the end of the turn? A 0/0 again?
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Post Post #6736 (isolation #150) » Fri Jan 15, 2016 11:24 am

Post by PeregrineV »

In post 6735, Thestatusquo wrote:Layers and timestamps my friend.

How this works is that multiple characteristic defining abilities that effect the same layer for one card, so they're applied in timestamp order. In this case we have the following P/T layers to deal with:

7b: Power/Toughness setting effects.
-Awaken spell sets P/T to 0/0
-Activated Ability of Hissing Quagmire sets its p/t to 2/2

Whichever thing happens second will take precedence because thats how effects in the same layer work.

So if you activated it and THEN awakened it it would be a 0/0 for the turn, but if you awaken and THEN activate it it would be a 2/2

then we get to

7d: Power/Toughness changes from counters.
- X +1/+1 counters are on the land.

So whichever the base toughness is based off of the time stamps in layer 7b, you add the number of counters to it.

The second part is that when the activated wears off (at the end of the turn) it is still a 0/0 because we still have the awaken modifer in 7b but we do not any longer have the other modification in 7b.

Source: I'm a level 1 judge.


So layer 7b modiifers use timestamps?
Image
If I have him out, and play hissing Quagmire, I can have hissing become a 3/3 Elemental with haste.

If I were to activate his Hissing ability, would he still be able to attack? Would he now be a 2/2 with haste and deathtouch? If I want him to be a 3/3 with deaththouch, that's not possible, correct?
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Post Post #6738 (isolation #151) » Fri Jan 15, 2016 11:32 am

Post by PeregrineV »

And if I turn him into a 2/2 deathtouch in response to the landfall trigger, then apply the landfall trigger, is he a 3/3 with haste, daethouch, and vigilance?
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Post Post #6739 (isolation #152) » Fri Jan 15, 2016 11:34 am

Post by PeregrineV »

Plus, I have mixed feelings about the unlimited use of wastes in constructed but "only what you open" use in sealed.
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Post Post #6742 (isolation #153) » Fri Jan 15, 2016 11:51 am

Post by PeregrineV »

The the ability layer applied before or after the P/T assignment layer?
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Post Post #6751 (isolation #154) » Sat Jan 16, 2016 4:46 am

Post by PeregrineV »

Went 2-2, but even that wasn't the full story. I made a black red Argo with plenty of removal and only a few cards with cc4. But the first game, his RW aggro was more aggro than mine. He won the first and third, and almost the second.

Next match he was running WG and I took him out pretty quickly. He got a Kolziek though, so tho was cool.

Played another early finished and beat his BU deck. Boulder Salvo can hate perfectly well on fliers.

Third match, all of the games were tight. He was running WU aggro, and I was taking him down pretty well until I hit a pocket of 5 lands in a row. When I had the Tunneling Geopede, it was great. When I didn't, I took him to 5 and he stalled me out. They were all three fun tough games, fun Except for the losing.

Last round my opponent noShowed, and I played EDH instead.

I did pull a Nisssa, but not enough green support to play her, and not enough mana fixers.

One combo I liked was the 1/4 vampire that gains you a life when it taps, along with the 3/3 vampire that gets a counter when you gain life. Ones an ally, and the holdout land lets you tap the vamp for mana.
Need to find a way to use that.

Another prerelease at 3! :-)
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Post Post #6753 (isolation #155) » Sun Jan 17, 2016 8:16 pm

Post by PeregrineV »

Won our 60+ person prerelease tournament on Saturday. Came in first at 5-1, and won by .05 points (so I was informed). Will post deck list later to request feedback.

Today did 2HG. We went 3-1 but still came in 5th because pair-down and tiebreakers. But still a lot of fun.
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Post Post #6901 (isolation #156) » Wed Feb 10, 2016 5:43 am

Post by PeregrineV »

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Post Post #6923 (isolation #157) » Tue Feb 16, 2016 7:01 am

Post by PeregrineV »

In post 6909, beeboy wrote:Temur Devoid Assault Formation


What version are you guys looking at? I had one in playetest, but it's light on removal.
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Post Post #6933 (isolation #158) » Thu Mar 03, 2016 4:03 am

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In post 6931, DeathNote wrote:Made it to day 2 for my first ever gp!


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Post Post #7143 (isolation #159) » Tue Aug 16, 2016 5:06 am

Post by PeregrineV »

In post 7141, DeathNote wrote:I finally won a game day! Yay!!!

Did it with blue/black zombies. It's funny because I took that deck to a game day and went 0-4 just yesterday but today went 4-0. Just needed that little bit of tweaking I guess?
Congratulations!! The mat looks cool.

I went 0-3, then won because I had a bye, so decided to not sit around for another 3 hours and went home. :(
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Post Post #7162 (isolation #160) » Mon Sep 12, 2016 9:30 am

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In post 7161, hasdgfas wrote:I was at GP Louisville this weekend for Team Sealed. It was a fun weekend. I may give a fuller explanation when I am back in front of a computer and not on my phone.

:D

I'd like to hear about it!
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Post Post #7268 (isolation #161) » Thu Dec 08, 2016 5:18 am

Post by PeregrineV »

Just saw the event type is Unified Modern Team.

Image

I'll be at the SA event, not sure if I'm doing that one just yet.
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Post Post #7271 (isolation #162) » Fri Dec 09, 2016 7:36 am

Post by PeregrineV »

In post 7270, xyzzy wrote:hey, can anyone offer any useful thoughts on this?

http://tappedout.net/mtg-decks/08-12-16-white-soldiers/

one big thing that I'm gonna do that I just haven't gotten the chance to do is replace several more of the Plains with utility lands, since other than Emeria and Emeria Shepherd there's very little reason to have that many Plains, so if you have any suggestions about specific lands I should be including, then that would definitely be helpful.
Brave the Elements?
Patrol Signaler?


will look for lands too
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Post Post #7289 (isolation #163) » Wed Jan 11, 2017 9:13 am

Post by PeregrineV »

I don;t get this-

While you’re casting your free spell, the Expertise spell is still on the stack. It will be put into its owner’s graveyard after the free spell is cast. The free spell can’t target the Expertise card in your graveyard. It can target the Expertise spell on the stack, but the Expertise spell will become an illegal target before the free spell resolves.
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Post Post #7312 (isolation #164) » Tue Jan 17, 2017 5:04 am

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In post 7269, kdowns wrote:Mser meet up there like last SA right PV :P
I think it was 2, it might be 3 this time! :D
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Post Post #7313 (isolation #165) » Tue Jan 17, 2017 5:10 am

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In post 7292, Natirasha wrote:Opened Tezzeret and Herald of Anguish at the prerelease. Feels good.
I think my best was Heart of Kiran. I've been told to sell or trade asap since its value is only going to drop.
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Post Post #7334 (isolation #166) » Fri Mar 24, 2017 8:12 am

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In post 7332, kdowns wrote:Who is going to GP San Antonio?
Probably.
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Post Post #7340 (isolation #167) » Tue Apr 04, 2017 4:15 am

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In post 7337, Thestatusquo wrote:It was a good 3 packs.

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Post Post #7341 (isolation #168) » Mon Apr 24, 2017 8:42 am

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Anyone have any good pre-releases? I was only able to play in one (2HG), and we went 2-3, but I hadn't played in so long, it was fun just playing.
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Post Post #7355 (isolation #169) » Tue Apr 25, 2017 2:34 am

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In post 7354, PJ. wrote:I haven't opened a pack since alara...the first alara...if there is a second alara...
Since the theme seems to be going back to old sets, there should be a Return to Alara in the next 3-5 years.

Resharding Alara?
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Post Post #7357 (isolation #170) » Tue Apr 25, 2017 2:39 am

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My 2HG was prettyy fun. I was random matched with a partner, but he was fun to play with. I played UG, and I hardly ever play blue, so that was interesting. He pulled a Nissa, and she was useful for drawing attention when she came out, but other than that we didn't get much utility from her. She had to +2 to survive, which means she wasn't 0 or -6 ing.

He played WB, mostly focused on lifegain and more control. We didn't get any good red cards, unfortunately.

I opened my other event packs, and did get a new Liliana, so that's good.

I think I'll start doing standard again, I kind of missed playing.
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Post Post #7358 (isolation #171) » Tue Apr 25, 2017 2:40 am

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In post 7356, Sudo_Nym wrote:Rumors I've heard suggest we're getting a third Mirrodin block.
That works, I like artifacts. :D
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Post Post #7360 (isolation #172) » Tue Apr 25, 2017 6:26 am

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In post 7359, hasdgfas wrote:
In post 7356, Sudo_Nym wrote:Rumors I've heard suggest we're getting a third Mirrodin block.
Ah good. Another artifact block. Those have
never
caused problems
That's the spirit!!!
:lol:

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Post Post #7366 (isolation #173) » Thu Jul 20, 2017 3:55 am

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Got to open 6 boxes for the Hour set for individual card sales last week. Best was masterpiece Blood Moon and Opposition.

Might get back into standard again- these card prices arent too ridiculous.
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Post Post #7373 (isolation #174) » Mon Sep 18, 2017 4:16 am

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Hey, what are people currently playing in standard, if any?

Modern?

Are you ready for Ixalian release?
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Post Post #7388 (isolation #175) » Fri Sep 29, 2017 5:50 am

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I like this set so far.

3 pre-releases

Played Red/Green/White dinos (1-1-2)
Played Black/Green/Blue Jank (2-1-1)
Played 2HG (I was the red/white citter blaster deck, my other head was blue/green control mill) went 2-2

Drafted last night, played Dino pirates (did ok at first, because I had enough Crushing Canopy, but my little guys couldn't get past BIG BUTT.
Really enjoyed the games though. It was like a 90% dick-free weekend.
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