Undertale Mafia: Friends & Corpses [GAME OVER]


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Post Post #8481 (isolation #200) » Tue Dec 20, 2016 1:38 am

Post by Skullduggery »

Day 6, Vote Count #14

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(1)
PeregrineV -- Narna
(0)
Nahdia
(1)
Accountant -- Almost50
(0)
Not Chara
(0)
Ankamius
(5)
BigYoshiFan -- Creeps20, Not Chara, Giovanni il Pellegrino, MathBlade, Accountant
(0)
Narna
(2)
Almost50 -- SirCakez, Nahdia
(0)
Pine
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, Pine

With 13 votes available, it takes 7 votes to hammer.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #8554 (isolation #201) » Tue Dec 20, 2016 2:21 pm

Post by Skullduggery »

JaeReed replaces Pine. Welcome to the game, JaeReed!
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Post Post #8555 (isolation #202) » Tue Dec 20, 2016 2:21 pm

Post by Skullduggery »

Day 6, Vote Count #15

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Accountant -- Almost50
(0)
Not Chara
(0)
Ankamius
(5)
BigYoshiFan -- Creeps20, Not Chara, Giovanni il Pellegrino, Accountant, MathBlade
(0)
Narna
(3)
Almost50 -- SirCakez, Nahdia, Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #8683 (isolation #203) » Tue Dec 20, 2016 4:05 pm

Post by Skullduggery »

Day 6, Vote Count #16

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Accountant -- Almost50
(0)
Not Chara
(0)
Ankamius
(5)
BigYoshiFan -- Creeps20, Not Chara, Giovanni il Pellegrino, Accountant, MathBlade
(0)
Narna
(3)
Almost50 -- SirCakez, Nahdia, Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #8930 (isolation #204) » Wed Dec 21, 2016 12:44 pm

Post by Skullduggery »

Creeps20 has been prodded.
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Post Post #8931 (isolation #205) » Wed Dec 21, 2016 12:44 pm

Post by Skullduggery »

Day 6, Vote Count #17

Current Vote Count:

(1)
SirCakez -- Not Chara
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(1)
PeregrineV -- Nahdia
(1)
Nahdia -- Almost50
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(2)
Almost50 -- SirCakez, Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, JaeReed, Giovanni il Pellegrino, MathBlade

With 13 votes available, it takes 7 votes to hammer.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #8957 (isolation #206) » Thu Dec 22, 2016 3:18 pm

Post by Skullduggery »

Day 6, Vote Count #18

Current Vote Count:

(1)
SirCakez -- Not Chara
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(1)
PeregrineV -- Nahdia
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, JaeReed, Giovanni il Pellegrino, MathBlade, Almost50, SirCakez

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9024 (isolation #207) » Fri Dec 23, 2016 11:01 am

Post by Skullduggery »

In post 8985, SirCakez wrote:
@skull is an extension due to christmas/christmas eve possible?
This request is denied.
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Post Post #9025 (isolation #208) » Fri Dec 23, 2016 11:01 am

Post by Skullduggery »

Day 6, Vote Count #19

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, Giovanni il Pellegrino, Almost50, SirCakez, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9150 (isolation #209) » Fri Dec 23, 2016 5:51 pm

Post by Skullduggery »

Day 6, Vote Count #20

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(2)
MathBlade -- BigYoshiFan, JaeReed
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Ankamius, Giovanni il Pellegrino, Almost50, SirCakez

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9266 (isolation #210) » Fri Dec 23, 2016 8:14 pm

Post by Skullduggery »

Day 6, Vote Count #21

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(1)
MathBlade -- BigYoshiFan
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50, SirCakez, Ankamius, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9308 (isolation #211) » Sat Dec 24, 2016 10:14 am

Post by Skullduggery »

Day 6, Vote Count #22

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(0)
Creeps20

Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50, SirCakez, Ankamius, JaeReed, BigYoshiFan

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9349 (isolation #212) » Sat Dec 24, 2016 8:08 pm

Post by Skullduggery »

In post 9348, Ankamius wrote:
@Mod: Could you spoiler all the videos in your posts for me please? I literally can't open up your ISO without my browser crashing anymore.
When trying to view my ISO, click the X on the right side of your search bar. That will cause the videos to immediately stop loading, so only the text of my posts will be visible.
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Post Post #9350 (isolation #213) » Sat Dec 24, 2016 8:08 pm

Post by Skullduggery »

Day 6, Vote Count #23

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
Accountant
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, Accountant
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(1)
Creeps20 -- BigYoshiFan

Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50, SirCakez, Ankamius, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Monday, December 26th, at 9 p.m. Eastern Time
Countdown: (expired on 2016-12-26 21:00:00)



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Post Post #9366 (isolation #214) » Sun Dec 25, 2016 6:59 am

Post by Skullduggery »

Currently searching for a replacement for Accountant.
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Post Post #9368 (isolation #215) » Sun Dec 25, 2016 10:43 am

Post by Skullduggery »

callforjudgement replaces Accountant. Welcome to the game, callforjudgement!

Due to the timing of this replacement, the Day 6 deadline has been extended to about 72 hours. The new deadline is posted in the vote count below.
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Post Post #9369 (isolation #216) » Sun Dec 25, 2016 10:43 am

Post by Skullduggery »

Day 6, Vote Count #24

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(3)
PeregrineV -- Nahdia, Not Chara, MathBlade
(0)
Nahdia
(0)
callforjudgement
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, callforjudgement
(0)
Narna
(1)
Almost50 -- Narna
(0)
JaeReed
(1)
Creeps20 -- BigYoshiFan

Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50, SirCakez, Ankamius, JaeReed

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Wednesday, December 28th, at 6 p.m. Eastern Time
Countdown: (expired on 2016-12-28 18:00:00)



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Post Post #9529 (isolation #217) » Sun Dec 25, 2016 6:31 pm

Post by Skullduggery »

Day 6, Vote Count #25

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(1)
PeregrineV -- MathBlade
(0)
Nahdia
(0)
callforjudgement
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, callforjudgement
(0)
Narna
(0)
Almost50
(0)
JaeReed
(6)
Creeps20 -- BigYoshiFan, SirCakez, Not Chara, Nahdia, JaeReed, Narna

Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50, Ankamius

With 13 votes available, it takes 7 votes to hammer.

Creeps20 is V/LA until 1/2.

Day 6 Will End on Wednesday, December 28th, at 6 p.m. Eastern Time
Countdown: (expired on 2016-12-28 18:00:00)



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Post Post #9542 (isolation #218) » Sun Dec 25, 2016 7:47 pm

Post by Skullduggery »

Day 6, Final Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(1)
PeregrineV -- MathBlade
(0)
Nahdia
(0)
callforjudgement
(0)
Not Chara
(0)
Ankamius
(2)
BigYoshiFan -- Creeps20, callforjudgement
(0)
Narna
(0)
Almost50
(0)
JaeReed

(7)
Creeps20 -- BigYoshiFan, SirCakez, Not Chara, Nahdia, JaeReed, Narna, Ankamius


Not Voting:
PeregrineV, Giovanni il Pellegrino, Almost50

With 13 votes available, it took 7 votes to hammer.



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Post Post #9543 (isolation #219) » Sun Dec 25, 2016 7:47 pm

Post by Skullduggery »

Image

yu luncheded crepes-twenny!!!!!!!
crepes-twenny wuz
T3mmie, Twon Froot Temmdor
.
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Post Post #9544 (isolation #220) » Sun Dec 25, 2016 7:47 pm

Post by Skullduggery »

It is now Night 6. Night 6 will last for {However long it takes to find a replacement for Narna} + 48 hours. I will post a specific deadline here in the game thread once a replacement for Narna is found.

If you have a night action, feel free to submit it to me at your leisure.
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Post Post #9545 (isolation #221) » Mon Dec 26, 2016 7:22 am

Post by Skullduggery »

Narna will continue playing. Night 6 officially begins now.

Night 6 Will End on Wednesday, December 28th, at 6 p.m. Eastern Time
Countdown: (expired on 2016-12-28 18:00:00)
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Post Post #9546 (isolation #222) » Wed Dec 28, 2016 12:43 pm

Post by Skullduggery »

Image

Not Chara was killed on Night 6.
Not Chara was
Doggo, Town Motion Detector
.




Image

Narna was killed on Night 6.
Narna was
Gerson, Town Psychologist
.



Spoiler:
Nighttime Abilities:
During the night phase, you may investigate any living player in the game to learn whether or not that player is/was capable of killing another player.
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Post Post #9547 (isolation #223) » Wed Dec 28, 2016 12:43 pm

Post by Skullduggery »

Day 7 Begins Now

Current Vote Count:

(0)
SirCakez
(0)
Giovanni il Pellegrino
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
SirCakez, Giovanni il Pellegrino, MathBlade, PeregrineV, Nahdia, callforjudgement, Ankamius, BigYoshiFan, Almost50, JaeReed

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9649 (isolation #224) » Wed Dec 28, 2016 4:31 pm

Post by Skullduggery »

In post 9615, Almost50 wrote:
Almost50
Is this a vote?
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Post Post #9650 (isolation #225) » Wed Dec 28, 2016 4:31 pm

Post by Skullduggery »

Day 7, Vote Count #2

Current Vote Count:

(1)
SirCakez -- JaeReed
(0)
Giovanni il Pellegrino
(0)
MathBlade
(1)
PeregrineV -- MathBlade
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
SirCakez, Giovanni il Pellegrino, PeregrineV, Nahdia, callforjudgement, Ankamius, BigYoshiFan, Almost50

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9713 (isolation #226) » Thu Dec 29, 2016 12:30 pm

Post by Skullduggery »

In post 9681, callforjudgement wrote:
@Mod: Should PeregrineV have been prodded and/or replaced?
No. It has not yet been 48 hours since Day 7 began.
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Post Post #9714 (isolation #227) » Thu Dec 29, 2016 12:30 pm

Post by Skullduggery »

Day 7, Vote Count #3

Current Vote Count:

(1)
SirCakez -- JaeReed
(0)
Giovanni il Pellegrino
(0)
MathBlade
(3)
PeregrineV -- MathBlade, BigYoshiFan, callforjudgement
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(1)
Almost50 -- Almost50
(0)
JaeReed

Not Voting:
SirCakez, Giovanni il Pellegrino, PeregrineV, Nahdia, Ankamius

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9792 (isolation #228) » Fri Dec 30, 2016 1:36 am

Post by Skullduggery »

Day 7, Vote Count #4

Current Vote Count:

(0)
SirCakez
(1)
Giovanni il Pellegrino -- BigYoshiFan
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(3)
Almost50 -- Almost50, PeregrineV, MathBlade
(0)
JaeReed

Not Voting:
SirCakez, Giovanni il Pellegrino, Nahdia, Ankamius, JaeReed, callforjudgement

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9808 (isolation #229) » Fri Dec 30, 2016 1:14 pm

Post by Skullduggery »

Day 7, Vote Count #5

Current Vote Count:

(0)
SirCakez
(1)
Giovanni il Pellegrino -- BigYoshiFan
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(4)
Almost50 -- Almost50, PeregrineV, MathBlade, SirCakez
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Nahdia, Ankamius, JaeReed, callforjudgement

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9825 (isolation #230) » Sat Dec 31, 2016 5:47 am

Post by Skullduggery »

Day 7, Vote Count #6

Current Vote Count:

(1)
SirCakez -- callforjudgement
(1)
Giovanni il Pellegrino -- BigYoshiFan
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(4)
Almost50 -- Almost50, PeregrineV, MathBlade, SirCakez
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Nahdia, Ankamius, JaeReed

With 10 votes available, it takes 6 votes to hammer.

MathBlade is V/LA until 1/2.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9890 (isolation #231) » Sun Jan 01, 2017 7:51 am

Post by Skullduggery »

Day 7, Vote Count #7

Current Vote Count:

(3)
SirCakez -- callforjudgement, JaeReed, BigYoshiFan
(0)
Giovanni il Pellegrino
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(4)
Almost50 -- Almost50, PeregrineV, MathBlade, SirCakez
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Nahdia, Ankamius

With 10 votes available, it takes 6 votes to hammer.

MathBlade is V/LA until 1/2.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9908 (isolation #232) » Sun Jan 01, 2017 11:50 am

Post by Skullduggery »

Day 7, Vote Count #8

Current Vote Count:

(3)
SirCakez -- callforjudgement, JaeReed, BigYoshiFan
(0)
Giovanni il Pellegrino
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(5)
Almost50 -- Almost50, PeregrineV, MathBlade, SirCakez, Nahdia
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius

With 10 votes available, it takes 6 votes to hammer.

MathBlade is V/LA until 1/2.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9938 (isolation #233) » Sun Jan 01, 2017 4:27 pm

Post by Skullduggery »

Day 7, Vote Count #9

Current Vote Count:

(5)
SirCakez -- callforjudgement, JaeReed, BigYoshiFan, Giovanni il Pellegrino, Almost50
(0)
Giovanni il Pellegrino
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(3)
Almost50 -- PeregrineV, MathBlade, SirCakez
(0)
JaeReed

Not Voting:
Ankamius, Nahdia

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9960 (isolation #234) » Sun Jan 01, 2017 5:59 pm

Post by Skullduggery »

PeregrineV has been prodded.
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Post Post #9961 (isolation #235) » Sun Jan 01, 2017 5:59 pm

Post by Skullduggery »

Day 7, Vote Count #10

Current Vote Count:

(5)
SirCakez -- callforjudgement, JaeReed, BigYoshiFan, Giovanni il Pellegrino, Almost50
(1)
Giovanni il Pellegrino -- Nahdia
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(3)
Almost50 -- PeregrineV, MathBlade, SirCakez
(0)
JaeReed

Not Voting:
Ankamius

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #9978 (isolation #236) » Mon Jan 02, 2017 4:05 pm

Post by Skullduggery »

Day 7, Vote Count #11

Current Vote Count:

(5)
SirCakez -- callforjudgement, JaeReed, BigYoshiFan, Giovanni il Pellegrino, Almost50
(1)
Giovanni il Pellegrino -- Nahdia
(0)
MathBlade
(1)
PeregrineV -- MathBlade
(0)
Nahdia
(0)
callforjudgement
(0)
Ankamius
(0)
BigYoshiFan
(2)
Almost50 -- PeregrineV, SirCakez
(0)
JaeReed

Not Voting:
Ankamius

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #10059 (isolation #237) » Tue Jan 03, 2017 12:19 pm

Post by Skullduggery »

Day 7, Vote Count #12

Current Vote Count:

(4)
SirCakez -- callforjudgement, JaeReed, Giovanni il Pellegrino, Almost50
(0)
Giovanni il Pellegrino
(2)
MathBlade -- BigYoshiFan, MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(1)
Ankamius -- Nahdia
(0)
BigYoshiFan
(2)
Almost50 -- PeregrineV, SirCakez
(0)
JaeReed

Not Voting:
Ankamius

With 10 votes available, it takes 6 votes to hammer.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #10076 (isolation #238) » Wed Jan 04, 2017 1:39 am

Post by Skullduggery »

Day 7, Vote Count #13

Current Vote Count:

(5)
SirCakez -- callforjudgement, JaeReed, Giovanni il Pellegrino, Almost50, BigYoshiFan
(0)
Giovanni il Pellegrino
(1)
MathBlade -- MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(1)
Ankamius -- Nahdia
(0)
BigYoshiFan
(2)
Almost50 -- PeregrineV, SirCakez
(0)
JaeReed

Not Voting:
Ankamius

With 10 votes available, it takes 6 votes to hammer.

MathBlade is V/LA until 1/5.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #10105 (isolation #239) » Wed Jan 04, 2017 12:27 pm

Post by Skullduggery »

Day 7, Vote Count #14

Current Vote Count:

(5)
SirCakez -- callforjudgement, JaeReed, Giovanni il Pellegrino, Almost50, BigYoshiFan
(0)
Giovanni il Pellegrino
(1)
MathBlade -- MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(1)
Ankamius -- Nahdia
(0)
BigYoshiFan
(1)
Almost50 -- SirCakez
(0)
JaeReed

Not Voting:
Ankamius, PeregrineV

With 10 votes available, it takes 6 votes to hammer.

MathBlade is V/LA until 1/5.

Day 7 Will End on Wednesday, January 11th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-11 19:00:00)



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Post Post #10128 (isolation #240) » Thu Jan 05, 2017 12:51 pm

Post by Skullduggery »

Day 7, Final Vote Count:

(6)
SirCakez -- callforjudgement, JaeReed, Giovanni il Pellegrino, Almost50, BigYoshiFan, PeregrineV

(0)
Giovanni il Pellegrino
(1)
MathBlade -- MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
callforjudgement
(1)
Ankamius -- Nahdia
(0)
BigYoshiFan
(1)
Almost50 -- SirCakez
(0)
JaeReed

Not Voting:
Ankamius

With 10 votes available, it took 6 votes to hammer.



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Post Post #10129 (isolation #241) » Thu Jan 05, 2017 12:51 pm

Post by Skullduggery »

Image

SirCakez was lynched on Day 7.
SirCakez was
Alphys
, an
Inventor
aligned with
Gaster's Followers
.
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Post Post #10130 (isolation #242) » Thu Jan 05, 2017 12:52 pm

Post by Skullduggery »

Night 7 Begins Now

Night 7 Will End on Saturday, January 7th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-07 20:00:00)
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Post Post #10131 (isolation #243) » Sat Jan 07, 2017 2:13 pm

Post by Skullduggery »

Image

callforjudgement was killed on Night 7.
callforjudgement was
Bratty & Catty, Town Neighborizer
.
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Post Post #10132 (isolation #244) » Sat Jan 07, 2017 2:13 pm

Post by Skullduggery »

Day 8 Begins Now

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
MathBlade
(0)
PeregrineV
(0)
Nahdia
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, MathBlade, PeregrineV, Nahdia, Ankamius, BigYoshiFan, Almost50, JaeReed

With 8 votes available, it takes 5 votes to hammer.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10149 (isolation #245) » Sat Jan 07, 2017 4:50 pm

Post by Skullduggery »

:right:
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Post Post #10150 (isolation #246) » Sat Jan 07, 2017 4:50 pm

Post by Skullduggery »

Day 8, Vote Count #2

Current Vote Count:

(0)
Giovanni il Pellegrino
(1)
MathBlade -- Almost50
(0)
PeregrineV
(0)
Nahdia
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV, Nahdia, Ankamius, BigYoshiFan, JaeReed

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10178 (isolation #247) » Sun Jan 08, 2017 9:16 am

Post by Skullduggery »

Day 8, Vote Count #3

Current Vote Count:

(0)
Giovanni il Pellegrino
(2)
MathBlade -- Almost50, Ankamius
(0)
PeregrineV
(0)
Nahdia
(0)
Ankamius
(0)
BigYoshiFan
(1)
Almost50 -- MathBlade
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV, Nahdia, BigYoshiFan, JaeReed

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10218 (isolation #248) » Sun Jan 08, 2017 8:37 pm

Post by Skullduggery »

Day 8, Vote Count #4

Current Vote Count:

(1)
Giovanni il Pellegrino -- Ankamius
(1)
MathBlade -- Almost50
(0)
PeregrineV
(0)
Nahdia
(0)
Ankamius
(0)
BigYoshiFan
(2)
Almost50 -- MathBlade, Nahdia
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV, BigYoshiFan, JaeReed

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10275 (isolation #249) » Mon Jan 09, 2017 1:16 pm

Post by Skullduggery »

Day 8, Vote Count #5

Current Vote Count:

(0)
Giovanni il Pellegrino
(3)
MathBlade -- Almost50, JaeReed, BigYoshiFan
(0)
PeregrineV
(1)
Nahdia -- Ankamius
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(1)
Almost50 -- Nahdia
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10310 (isolation #250) » Tue Jan 10, 2017 1:39 am

Post by Skullduggery »

Day 8, Vote Count #6

Current Vote Count:

(0)
Giovanni il Pellegrino
(3)
MathBlade -- Almost50, JaeReed, BigYoshiFan
(1)
PeregrineV -- Ankamius
(0)
Nahdia
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(1)
Almost50 -- Nahdia
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.
Giovanni il Pellegrino is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10487 (isolation #251) » Tue Jan 10, 2017 12:42 pm

Post by Skullduggery »

In post 10372, MathBlade wrote:
@mod: Assume a weak follower submits an action to a nonTown ascetic what is the result the weak follower would receive and would they live?
Spoiler:
In post 1, Skullduggery wrote:(23) I will not answer any role-related questions in the game thread. If you have any questions about your role, the (theoretical) roles of any other players in the game, or (theoretical) role interactions, send me a PM. Do not try to trick me into confirming a player's role. I will not be amused.
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Post Post #10488 (isolation #252) » Tue Jan 10, 2017 12:43 pm

Post by Skullduggery »

Day 8, Vote Count #7

Current Vote Count:

(2)
Giovanni il Pellegrino -- Nahdia, PeregrineV
(3)
MathBlade -- Almost50, JaeReed, BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(1)
Almost50 -- Ankamius
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.
Giovanni il Pellegrino is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10530 (isolation #253) » Tue Jan 10, 2017 1:53 pm

Post by Skullduggery »

Day 8, Vote Count #8

Current Vote Count:

(2)
Giovanni il Pellegrino -- Nahdia, PeregrineV
(2)
MathBlade -- Almost50, BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Ankamius -- MathBlade
(1)
BigYoshiFan -- Ankamius
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, JaeReed

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.
Giovanni il Pellegrino is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10614 (isolation #254) » Tue Jan 10, 2017 4:34 pm

Post by Skullduggery »

Day 8, Vote Count #9

Current Vote Count:

(2)
Giovanni il Pellegrino -- Nahdia, PeregrineV
(2)
MathBlade -- Almost50, BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(0)
Almost50
(1)
JaeReed -- Ankamius

Not Voting:
Giovanni il Pellegrino, JaeReed

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.
Giovanni il Pellegrino is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10632 (isolation #255) » Wed Jan 11, 2017 12:13 pm

Post by Skullduggery »

Day 8, Vote Count #10

Current Vote Count:

(2)
Giovanni il Pellegrino -- Nahdia, PeregrineV
(2)
MathBlade -- Almost50, BigYoshiFan
(0)
PeregrineV
(0)
Nahdia
(1)
Ankamius -- MathBlade
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, JaeReed, Ankamius

With 8 votes available, it takes 5 votes to hammer.

BigYoshiFan is V/LA until 1/12.
Giovanni il Pellegrino is V/LA until 1/12.
MathBlade is V/LA until 1/12.

Day 8 Will End on Saturday, January 21st, at 9 p.m. Eastern Time
Countdown: (expired on 2017-01-21 21:00:00)



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Post Post #10688 (isolation #256) » Thu Jan 12, 2017 12:27 pm

Post by Skullduggery »

Day 8, Final Vote Count:

(2)
Giovanni il Pellegrino -- Nahdia, PeregrineV

(5)
MathBlade -- Almost50, BigYoshiFan, JaeReed, Giovanni il Pellegrino, MathBlade

(0)
PeregrineV
(0)
Nahdia
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Ankamius

With 8 votes available, it took 5 votes to hammer.



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Post Post #10689 (isolation #257) » Thu Jan 12, 2017 12:27 pm

Post by Skullduggery »

Image

MathBlade was lynched on Day 8.
MathBlade was
Undyne, Bulletproof Townie
.
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Post Post #10690 (isolation #258) » Thu Jan 12, 2017 12:27 pm

Post by Skullduggery »

Night 8 Begins Now

Night 8 Will End on Saturday, January 14th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-14 19:00:00)
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Post Post #10691 (isolation #259) » Sat Jan 14, 2017 1:03 pm

Post by Skullduggery »

Image

Nahdia was killed on Night 8.
Nahdia was
Muffet, Town Jailkeeper
.
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Post Post #10692 (isolation #260) » Sat Jan 14, 2017 1:03 pm

Post by Skullduggery »

Day 9 Begins Now

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
PeregrineV
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV, Ankamius, BigYoshiFan, Almost50, JaeReed

With 6 votes available, it takes 4 votes to hammer.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10724 (isolation #261) » Wed Jan 18, 2017 1:31 am

Post by Skullduggery »

:right:
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Post Post #10725 (isolation #262) » Wed Jan 18, 2017 1:31 am

Post by Skullduggery »

Day 9, Vote Count #2

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
PeregrineV
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, PeregrineV, Ankamius, BigYoshiFan, Almost50, JaeReed

With 6 votes available, it takes 4 votes to hammer.

Ankamius is V/LA until 1/20.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10752 (isolation #263) » Fri Jan 20, 2017 11:10 pm

Post by Skullduggery »

Day 9, Vote Count #3

Current Vote Count:

(1)
Giovanni il Pellegrino -- PeregrineV
(0)
PeregrineV
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, BigYoshiFan, Almost50, JaeReed

With 6 votes available, it takes 4 votes to hammer.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10776 (isolation #264) » Sun Jan 22, 2017 3:24 pm

Post by Skullduggery »

Day 9, Vote Count #4

Current Vote Count:

(1)
Giovanni il Pellegrino -- PeregrineV
(0)
PeregrineV
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, BigYoshiFan, Almost50, JaeReed

With 6 votes available, it takes 4 votes to hammer.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10813 (isolation #265) » Tue Jan 24, 2017 12:20 pm

Post by Skullduggery »

Day 9, Vote Count #5

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
PeregrineV
(0)
Ankamius
(1)
BigYoshiFan -- JaeReed
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, BigYoshiFan, Almost50, PeregrineV

With 6 votes available, it takes 4 votes to hammer.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10828 (isolation #266) » Wed Jan 25, 2017 12:21 pm

Post by Skullduggery »

Day 9, Vote Count #6

Current Vote Count:

(0)
Giovanni il Pellegrino
(1)
PeregrineV -- BigYoshiFan
(0)
Ankamius
(1)
BigYoshiFan -- JaeReed
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, Almost50, PeregrineV

With 6 votes available, it takes 4 votes to hammer.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10851 (isolation #267) » Thu Jan 26, 2017 6:56 pm

Post by Skullduggery »

Ankamius has been prodded.
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Post Post #10852 (isolation #268) » Thu Jan 26, 2017 6:57 pm

Post by Skullduggery »

Day 9, Vote Count #7

Current Vote Count:

(0)
Giovanni il Pellegrino
(1)
PeregrineV -- BigYoshiFan
(0)
Ankamius
(0)
BigYoshiFan
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, Almost50, PeregrineV, JaeReed

With 6 votes available, it takes 4 votes to hammer.

PeregrineV is V/LA until 1/30.

Day 9 Will End on Saturday, January 28th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-01-28 20:00:00)



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Post Post #10870 (isolation #269) » Fri Jan 27, 2017 12:38 pm

Post by Skullduggery »

Day 9, Final Vote Count:

(0)
Giovanni il Pellegrino
(1)
PeregrineV -- BigYoshiFan
(0)
Ankamius

(4)
BigYoshiFan -- Ankamius, JaeReed, Giovanni il Pellegrino, Almost50

(0)
Almost50
(0)
JaeReed

Not Voting:
PeregrineV

With 6 votes available, it took 4 votes to hammer.



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Post Post #10871 (isolation #270) » Fri Jan 27, 2017 12:38 pm

Post by Skullduggery »

Image

BigYoshiFan was lynched on Day 9.
BigYoshiFan was
Toriel, Town Priestess & One-Shot Universal Doctor
.
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Post Post #10872 (isolation #271) » Fri Jan 27, 2017 12:38 pm

Post by Skullduggery »

Night 9 Begins Now

Night 9 Will End on Sunday, January 29th, at 7 p.m. Eastern Time
Countdown: (expired on 2017-01-29 19:00:00)
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Post Post #10873 (isolation #272) » Sun Jan 29, 2017 1:19 pm

Post by Skullduggery »

Image

PeregrineV was killed on Night 9.
PeregrineV was
Lesser Dog, Town Dog Sensor
.



Spoiler:
Passive Abilities:
At the end of every day phase, you will automatically scan the end-of-day lynch wagon to learn how many players on it were dogs.
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Post Post #10874 (isolation #273) » Sun Jan 29, 2017 1:19 pm

Post by Skullduggery »

:right:
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Post Post #10875 (isolation #274) » Sun Jan 29, 2017 1:19 pm

Post by Skullduggery »

Day 10 Begins Now

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
Ankamius
(0)
Almost50
(0)
JaeReed

Not Voting:
Giovanni il Pellegrino, Ankamius, Almost50, JaeReed

With 4 votes available, it takes 3 votes to hammer.

Day 10 Will End on Sunday, February 12th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-02-12 20:00:00)



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Post Post #10899 (isolation #275) » Tue Jan 31, 2017 12:26 pm

Post by Skullduggery »

:right:
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Post Post #10900 (isolation #276) » Tue Jan 31, 2017 12:26 pm

Post by Skullduggery »

Day 10, Vote Count #2

Current Vote Count:

(0)
Giovanni il Pellegrino
(0)
Ankamius
(1)
Almost50 -- Almost50
(0)
JaeReed

Not Voting:
Ankamius, JaeReed, Giovanni il Pellegrino

With 4 votes available, it takes 3 votes to hammer.

Day 10 Will End on Sunday, February 12th, at 8 p.m. Eastern Time
Countdown: (expired on 2017-02-12 20:00:00)



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Post Post #10914 (isolation #277) » Fri Feb 03, 2017 5:22 pm

Post by Skullduggery »

Day 10, Final Vote Count:

(0)
Giovanni il Pellegrino
(0)
Ankamius

(3)
Almost50 -- Almost50, Ankamius, JaeReed

(0)
JaeReed

Not Voting:
Giovanni il Pellegrino

With 4 votes available, it took 3 votes to hammer.



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Post Post #10915 (isolation #278) » Fri Feb 03, 2017 5:22 pm

Post by Skullduggery »

Image

Almost50 was lynched on Day 10.
Almost50 was
Toby Fox?, Town Annoying Dog
.



Spoiler:
Passive Abilities:
If you are ever lynched during the day phase, the player that hammered you will become the new Annoying Dog. If you are killed during the night phase, then the player(s) that killed you will become the new Annoying Dog. When a player turns into an Annoying Dog, they will receive an updated role PM identical to this one and lose access to all non-factional daytime, nighttime, and passive abilities that they possessed prior to their transformation.
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Post Post #10916 (isolation #279) » Fri Feb 03, 2017 5:22 pm

Post by Skullduggery »

Night 10 Begins Now

Night 10 Will End on Sunday, February 5th, at 11:30 p.m. Eastern Time
Countdown: (expired on 2017-02-05 23:30:00)
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Post Post #10917 (isolation #280) » Sun Feb 05, 2017 6:10 pm

Post by Skullduggery »

Image

JaeReed was killed on Night 10.
JaeReed was
Toby Fox?, Town Annoying Dog
.


(Formerly
Frisk, Vanilla Townie
)




Image

Ankamius was killed in the endgame.
Ankamius was
Chara, Town Murder Enthusiast
.
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Post Post #10918 (isolation #281) » Sun Feb 05, 2017 6:10 pm

Post by Skullduggery »

Image

Giovanni il Pellegrino survives to the end!
Giovanni il Pellegrino was
Toby Fox?
, an
Annoying Dog
aligned with
Gaster's Followers
.


(Formerly
Monster Kid
, a
Weak Even-Night Follower
aligned with
Gaster's Followers
)



Which means...


The Followers of W. D. Gaster are victorious!

SirCakez and Giovanni il Pellegrino have won the game!


W. D. Gaster is also victorious!

Maxous fulfills his post-death win condition and wins the game!
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Post Post #10919 (isolation #282) » Sun Feb 05, 2017 6:11 pm

Post by Skullduggery »

Town Role PMs:


Spoiler:
Greetings, JaeReed/Pine/Andrius, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image

Frisk

Vanilla Townie

Aligned with the Town


For most surface-dwellers, the ancient war between the humans and the monsters is nothing more than a fanciful fairy tale. They say that there's a secret entrance to the world of the monsters somewhere on Mount Ebott, and those who pass this barrier are never seen or heard from again. What a silly story, huh? Who could ever believe such nonsense?

Frisk believes. In fact, Frisk
knows
. Seeking shelter from a rainstorm one night, this unassuming child accidentally took a tumble into the one-way passage that connects the Underground to the surface world. Trapped in a strange land filled with bizarre monsters, Frisk now searches for a way to escape the Underground and return home. Whether this intrepid explorer completes this grand journey peacefully or violently is entirely up to you.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Ankamius, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Let us erase this pointless world and move on to the next."


Chara

Murder Enthusiast

Aligned with the Town


Don't listen to all those compassionate bleeding-heart hippies who tell you that people are special and every human life is worth saving. They're wrong. They are
dead
wrong. Humans are awful, terrible, wicked creatures that need to be eradicated. This world would be so much better without human beings corrupting it with their presence. They call people like Chara monsters and criminals, but they're the real monsters here. Chara is doing the world a favor by eradicating humanity. In fact,
they're
the real monsters here for trying to stop Chara's glorious crusade.
They're
the criminals who profane this planet every day with their disgusting existence. Just like all monsters and all criminals, they must be punished. Fortunately, punishing people is one of Chara's favorite pastimes.

Abilities:
During the day, you may vote to lynch any living player in the game.

Is there any greater pleasure in life than murdering people? As you satiate your blood lust and lynch all these other idiots in the game, your Level of Violence (LV) will increase, giving you access to new roles and modifiers.

You begin the game at LV 1. Every time you are on the end-of-day lynch wagon, your LV will increase by one. If you hammer a player during the day, your LV will increase by two.

Levels of Violence:

LV 1 = Vanilla
LV 2 = Miller SuperSaint
LV 3 = Miller Delayed Vengeful
LV 4 = Miller Vengeful
LV 5 = Hated One-Shot Vigilante
LV 6 = Hated One-Shot Strong-Willed Vigilante
LV 7 = Hated One-Shot Strong-Willed Ninja Vigilante
LV 8 = Macho Bomb
LV 9 = Macho Strong-Willed Bomb
LV 10 = Voteless One-Shot Day-Vigilante


Explanations:

LV 1 =
No special abilities.
LV 2 =
If a player performs an action on you, the result will be as though you were Mafia-aligned. If you are lynched during the day phase, you will reflexively kill the player that hammered you.
LV 3 =
If a player performs an action on you, the result will be as though you were Mafia-aligned. If you are lynched during the day phase, you can select any player on your lynch wagon to kill; this kill will occur during the night phase that follows.
LV 4 =
If a player performs an action on you, the result will be as though you were Mafia-aligned. If you are lynched during the day phase, you can select any player on your lynch wagon to kill; this kill will occur before the night phase begins.
LV 5 =
You will require one less vote than the posted threshold to be lynched during the day phase. During the night phase, you may select any living player to perform a killing action on them.
LV 6 =
You will require one less vote than the posted threshold to be lynched during the day phase. During the night phase, you may select any living player to perform a killing action on them; this killing action cannot be blocked.
LV 7 =
You will require one less vote than the posted threshold to be lynched during the day phase. During the night phase, you may select any living player to perform a killing action on them; this killing action cannot be blocked or detected by roles that would otherwise be able to monitor your movements.
LV 8 =
Protective actions will have no effect on you. If you are killed during the night phase, you will explode and kill the player(s) that performed a successful killing action on you.
LV 9 =
Protective actions will have no effect on you. If you are killed during the night phase, you will explode and kill the player(s) that performed a successful killing action on you; this explosion cannot be blocked.
LV 10 =
You will be unable to vote during the day phase. At any point during the day phase, you may kill any living player in the game by posting the command
Dayvig: (Player)
in the game thread in bold font. (This ability cannot be used after a hammer has occurred, and using it will not end that day phase.)

If you are still alive after expending your acquired killing action, you will drop back down to LV 1, where you will be able to increase your LV again.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, BigYoshiFan/SnarkySnowman, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"If you truly wish to leave the Ruins, I will not stop you. However, when you leave... Please do not come back. I hope you understand."


Toriel

Priestess & One-Shot Universal Doctor

Aligned with the Town


The Underground can be a rough and unforgiving place sometimes. When life gets you down, though, just remember that the kind-hearted Toriel is always happy to give you a hug and some words of encouragement. As the former queen of the Underground, Toriel earned the love and admiration of the people thanks to her compassionate actions and gentle demeanor. Though she prefers to stay out of the limelight these days -- choosing instead to dwell in the quiet and peaceful Ruins -- Toriel's kindness is as warm and welcoming as ever. The next time you find yourself passing through the Ruins, be sure to stop by her humble abode to enjoy a slice of homemade butterscotch-cinnamon pie and a thrilling lesson on snails by the crackling fireplace.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During any night phase in the game, you may activate your Universal Doctor ability to place Doctor protection on every living player in the game, including yourself. All players under your protection will be unaffected by standard killing actions during that particular night phase. You may only use this ability once.

Passive Abilities:
As a Priestess, you cannot cast hammer votes during the day phase. This modifier will be disabled in situations where you are the last Town player remaining or there is only one other Town-aligned player in the game besides yourself.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Leonshade, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Human... It was nice to meet you. Goodbye."


Asgore

One-Shot Governor

Aligned with the Town


The perpetually jolly King Asgore Dreemurr is the magnanimous ruler of the Underground, greatly loved and respected by everyone in the kingdom. Although his decision to kill wayward humans and use their Souls to open the gate between the Underground and the surface world has been met with doubt and skepticism from some (most notably his beloved wife Toriel, who abdicated her position as queen in protest), Asgore is dedicated to serving his people and bearing his guilt in silence. He promised the monsters of the Underground long ago that he would one day destroy the barrier and lead them back to the surface world, and he will do absolutely everything in his power to fulfill this promise.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Additionally, you may choose to make any living player in the game ineligible for that day's lynch by posting the command
Govern: (Player)
in the game thread in bold font. You may use this ability on yourself if you'd like. You may only use this ability once.

This ability can be used before or after a hammer has occurred, but the command
must
be posted in the game thread. As such, you cannot use this ability after a lynch has occurred and I have locked the thread. If you use this ability while there is less than 72 hours remaining in the day phase, that day's deadline will be extended to 72 hours. This ability cannot be used in situations where using it has the potential to instantly end the game.

Nighttime Abilities:
None.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

sup, mcmenno, and welcome to
undertale mafia: friends & corpses
! in this game, you will be playing the role of...

Image
"haven't i done a great job protecting you? i mean, look at yourself. you haven't died a single time. hey, what's that look supposed to mean? am i wrong...?"


sans

lazy coroner

aligned with the town


sans is a skeleton of mysterious origin who calls the underground his home. along with his overly excitable brother papyrus, he patrols the forest between snowdin and the ruins to capture any humans that happen to wander through. (when he feels like it, of course. which is never.) some of his favorite hobbies include lounging, lazing, slacking off, boondoggling, loitering, idling, lollygagging, tarrying, lingering, procrastinating, hanging out, frittering, and boondoggling some more. a lot of folks call sans lazy, but he prefers to think of it as conserving his strength. after all, the less energy he expends now, the more energy he'll have to deal with any psychopathic genocidal murderers who happen to pass through. we don't want any of
them
running around all willy-nilly, do we? they'll lower the property values somethin' fierce.

daytime abilities:
during the day, you may vote to lynch any living player in the game.

nighttime abilities:
during the night phase, you may select any dead player in the game to learn who targeted that player with a killing action on the night that they died. if this player was targeted by more than one killing action, you will learn the identities of all of that player's killers. you may only use this ability starting on night 7.

passive abilities:
none.

win condition:
you win when all non-town players have been eliminated from the game and there is at least one town player still alive.

please reply to this pm to let me know that you understand your role and that you have read and understand the game's rules. the game will not begin until I receive confirmations from at least 19 players.

Greetings, zakk, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Hmmm... You must be having culture shock, human. You see, where I come from, it's a loving tradition to suffer through horrible puzzles for no reason."


Papyrus

Flavor Cop

Aligned with the Town


Nyeh-heh-heh-heh! Human hunter extraordinaire Papyrus at your service! Although he has never actually seen, encountered, battled, or apprehended a human before, you'd better believe that when it comes to capturing humans, absolutely nobody is better at it than Papyrus! This braggadocios skeleton is never shy about reminding everyone how great he is at everything. Sure, it can get irritating after a while, but you can't help but admire this human-hunting fanatic's enthusiasm and his never-say-die attitude.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may select any living player in the game to learn their flavor character.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, MathBlade/Creature, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Deep, deep in my soul, there's a burning feeling I can't describe. A burning feeling that WON'T let me die."


Undyne

Bulletproof

Aligned with the Town


We all need a hero to look up to, and in the monster-filled world of the Underground, that hero is Undyne. This spear-wielding warrior relentlessly trains her body and her mind to combat the ever-looming threat of war with the humans of the surface. When the day finally arrives for King Asgore to break the barrier between the Underground and the surface world, Undyne will be there to lead the charge against the wicked humans who trapped them underground for so many generations. Humans aren't the only ones who possess the power of Determination! Those who dare to stand in Undyne's way will be shown no mercy!

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
You are impervious to standard killing actions that target you during both the day phase and the night phase.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, SirCakez, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"I...I just wanted to impress you! I just wanted you to think I was smart and cool. That I wasn't some...nerdy loser."


Alphys

Inventor

Aligned with the Town


Despite her shy, introverted nature, Alphys is a very important person here in the Underground. As the Royal Scientist, it's her job to create and develop the technological innovations that will help her fellow monsters emerge victorious in the impending war with the humans. She also has quite a few unsavory secrets in her past that involve some highly unethical and wildly unsuccessful experiments with Determination, buuuuuut we don't need to talk about that stuff. Let's talk about anime instead! What's your favorite anime? Alphys adores Mew Mew Kissy Cutie. Let's talk about Mew Mew Kissy Cutie instead of the, um...
the experiments that accidentally turned peoples' loved ones into shambling abominations.


Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
As an Inventor, you have the ability to create a variety of items and distribute them to the other living players in the game during the night phases. You have six items at your disposal, each of which will give the recipient a one-shot ability. You can only distribute one invention per night phase, and you cannot give any of these inventions to yourself.

Your selection of inventions includes the following:
  • Doohickey (1x Bodyguard)
    -- Allows the user to protect another player in the game for one night phase. If the protected player is targeted by a standard killing action, the user of the Doohickey will die in their place.


  • Widget (1x FBI Agent)
    -- The user of the Widget can inspect any living player in the game to learn whether or not they are a self-aligned Serial Killer.


  • Whatchamacallit (1x Neapolitan)
    -- The Whatchamacallit can be used to investigate any living player in the game to learn whether or not that player is a Town-aligned Vanilla Townie.


  • Doodad (1x Doublevoter)
    -- The user of the Doodad will gain an extra vote during the next day phase, allowing them to cast two votes instead of one. The number of players needed to hammer will be updated accordingly.


  • Thingamabob (1x Commuter)
    -- The user of the Thingamabob will be able to leave the game for one night phase, rendering them completely untargetable and immune to all night actions.


  • Gewgaw (1x Tracker)
    -- Allows the user to track any living player in the game to learn who, if anyone, that player targeted with a night action during that particular night phase.
Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, MagnaofIllusion, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"That bird will carry anyone past the gap. It NEVER says no. When I was younger, it gave me a lift. It took an hour, but this bird NEVER once thought of giving up! Cherish this bird." ~Undyne


The Bird That Carries You Over a Disproportionately Small Gap

Reflexive Motivator

Aligned with the Town


Deep in the heart of the Waterfall caverns, there's a small, almost negligible gap between two shores. Sure, you
could
just slosh through the water to get from one side to the other, but then you'd get all wet, and that would suck. Your shoes and socks would get drenched, and they'd squish with every step you took after that. Very inconvenient. Luckily, a helpful little yellow bird has a solution that doesn't involve walking through the water or backtracking all the way back through the Waterfall: free rides across the gap! Sure, it might take a while depending on how big you are, but it's better than the alternative, right? This bird is providing you with a service that's more helpful than you realize. Be sure to thank it after each trip.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
If any player performs a night action that targets you, you will reflexively Motivate that player, allowing them to use that particular action twice on the next night phase.

This ability will have no effect on any day actions, factional actions, and X-shot actions that may exist in this game. You may only motivate one player per night phase, so if you are targeted by more than one "motivateable" action during a given night phase, you will only motivate the first action according to Natural Action Resolution.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Shiro, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"I don't care about destroying this world anymore. After I defeat you and gain total control over the timeline, I just want to reset everything. All your progress...everyone's memories...I'll bring them all back to zero! Then we can do everything ALL over again!"


Asriel Dreemurr

Miller Rolecop

Aligned with the Town


Once upon a time, Asriel Dreemurr was the carefree prince of the Underground. His parents, King Asgore and Queen Toriel, showered him with affection alongside his adopted human sibling, Chara. Things were great...until they stopped being great. Chara devised a wicked plan to get revenge on the "evil" humans, and the impressionable young Asriel had no choice but to go along with it. Things didn't exactly go as planned, and when all was said and done, Asriel found himself robbed of his body, with his Soul forever trapped in a weak little flower.

Angry, frustrated, and bitter at the circumstances that ruined his life, Asriel lashed out at anyone and everyone, his rage growing and festering with every day that passed. His despair eventually manifested itself into true power that he could use to fight back against the world that had robbed him of everything, turning Asriel Dreemurr into a threat not just to the monsters or the humans, but to existence itself. And yet, despite everything, the gentle, kind-hearted young prince from long ago might still be in there somewhere. Maybe, just maybe, a small act of kindness will be all it takes to bring him back out.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may target any living player in the game to learn the name of their role.

Passive Abilities:
If a player performs an action on you, the result will be as though you were Mafia-aligned.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Giovanni il Pellegrino/Yume/House, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Yo! You're a kid too, right? I can tell 'cause you're wearing a striped shirt."


Monster Kid

Weak Even-Night Follower

Aligned with the Town


The excitable and enthusiastic Monster Kid is a citizen of Snowdin who is always happy to make a new friend. When Frisk passes through on the way to the Waterfall, Monster Kid tags along hoping to catch a glimpse of his idol, the super-duper-cool human-slaying warrior Undyne. He ends up getting more than a mere glimpse of his hero in the end as he exhibits great bravery during the inevitable showdown between Frisk and Undyne. The experience served to motivate this impressionable young monster and strengthen his resolve to grow up and become a legendary hero himself one day.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During even-numbered nights (Night 2, Night 4, Night 6, etc.), you can follow any living player in the game to learn the type of action (if any) they performed. Possible results include:
  • A Killing Action
  • A Protective Action
  • A Support Action
  • An Interfering Action
  • An Investigative Action
Passive Abilities:
Since you are Weak, you will die if you target a player who is not aligned with the Town faction.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Narna/Peptobislawl, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"I've been around a long time -- maybe too long. Studying history sure is easy when you've lived through so much of it yourself. Wa ha ha!"


Gerson

Psychologist

Aligned with the Town


The war between the humans and the monsters happened so long ago, it's nothing more than a legend to most citizens of the Underground. Gerson, however, is one of the few remaining monsters who lived through those days and experienced them firsthand. He used to be a formidable warrior back in those days, if you can believe that. The humans trembled at the mere mention of his name, by golly! These days, Gerson spends his time running a small shop in the heart of the Waterfall, but he's always happy to share stories of his glory days to customers with a bit of extra time on their hands.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may investigate any living player in the game to learn whether or not that player is/was capable of killing another player.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, callforjudgement/Firebringer/Accountant, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"God, we're like, SO hyped for the destruction of humanity."


Bratty & Catty

Neighborizer

Aligned with the Town


If you're looking for great deals on some super legit merchandise, then you've definitely come to the right place! BFFs Bratty and Catty have spent literally
minutes
digging through a dumpster to find the best quality garbage in the entire Underground, and they're willing to part with it for a reasonable amount of money. (They also accept hamburgers from the nearby Burger Emporium or items autographed by Mettaton as payment.) Regardless of the questionable source of their goods, it's definitely in your best interests to make sure these two aspiring entrepreneurs are on your side.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
You may select one living player per night phase to add them to your personal neighborhood topic, The Alleyway. This topic will remain open as long as there are at least two players in it.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Titus/Blade Dancer, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Tell your friends! There's ice cream hidden in the depths of a watery cavern."


Nice Cream Guy

Vanilla Cop

Aligned with the Town


I scream, you scream, we all scream for ice cream! ...Except please don't
actually
scream, because that would just be weird and awkward. Besides, the Nice Cream Guy is more interested in brightening the day of his customers than in turning them into screeching lunatics. No matter where you go in the Underground, you can always count on this friendly vendor to have a plentiful supply of tasty frozen goodies for your enjoyment.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may select any living player in the game to learn whether or not they have a vanilla role. Possible results include "Vanilla" (Vanilla Townie or Mafia Goon), "Not Vanilla" (everything else), and "No Result."

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

hOI, crepes-twenny/massvie!!! dis
Unnertale mafees _ frenns n dead pplz
! en dis game, u gonna B...

Image
"RATED TEM OUTTA TEM."


Temmie

Froot Temmdor

All lined wif Townzes


hihi!! dis temmy. tEm shop is b4st shop n alla Unnerground, YA! got lotsa stuffses. s00per hi-kwality. U wont find butter iTEMs ennywhere else, n dat's da temmie garyntee!!1 Tem gotsa bestestest armor, n Tem flakes, n...n...n MORE tem flaks. u buyZ somefin, ya?!?!

dyatime billy-tees:
yoos vote 2 lynch pplz!

nightytiem billy-tees:
foob!!! tem flakes vury tasty. aT nite, give tem flakes to other ppl! U gots 4 types:
  • Exkwizit Tem Flakes
    -- Da besss!!! ToP-shelf. delishus.
  • naym-bran TEm flecks
    -- dis stuffs okAy. Test gud.
  • Jen eric Tem flakeses
    -- 4 da tem onna budget
  • Glooten-free temm flakes
    -- i dun eben no what glooten is.
passeve billy-tees:
nuffin

hOw u winz:
wInna game when da bad guys r all deadz0rs, yaYA! gotta B 1 townguy still alive, tho.

Replies to PM, ya! U do that! lemme knowz u unnerstand role & rools. (Dere wuz more here, but Temm forgot.)

Greetings, Nosferatu, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Tra la la. Hmmm...I should have worn a few more pairs of pants today."


Riverman

Modified Bookie & Dead Thread Transporter

Aligned with the Town


The mysterious hooded Riverman appears to serve a very simple purpose: he transports weary travelers throughout the Underground in his trusty boat using a series of convenient water routes. He's very helpful in that regard, but one has to wonder -- what's in it for him? What are his motivations? How does he know so much about the world? How is he so familiar with the comings and goings of all the other people in the Underground? What does he look like underneath that mysterious and strangely sinister cloak? Just who
is
the Riverman? The world may never know the answers to these questions.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may send me the names of two players that you think will die during that particular night phase.

Passive Abilities:
When players are lynched or killed, you are the one who transports them to the dead thread. You will continue to perform this task even after you are lynched or killed yourself. It's a thankless job, but somebody's gotta do it.

Standard Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Alternate Win Condition:
If you are able to correctly guess five deaths throughout the course of the game using your Bookie ability, you will leave the game with a victory regardless of what happens after that.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, SlySly, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"OOOH! OOOOOOOH! YOU'VE DEFEATED ME! HOW CAN THIS BE, YOU WERE STRONGER THAN I THOUGHT, ETC. WHATEVER."


Mettaton

Loved Actor & Diva

Aligned with the Town


Get your cameras ready, people, because a true superstar is in your midst! The narcissistic Mettaton loves nothing more than entertaining his legion of loyal fans who tune in every day to follow his every move. Whether he's reporting the news, jamming out to a musical number, teaching viewers how to bake a cake with questionable ingredients, performing in a stage play that seems oddly familiar, or hosting a totally legitimate quiz show that isn't rigged in the slightest and how dare you even make such a slanderous implication, Mettaton is always committed to putting smiles on faces, butts in seats, and money in his robotic pockets. If you don't worship Mettaton yet, what are you waiting for? Go on, worship him. Do it. Worship harder.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
As an Actor, you may only vote if your vote will hammer a player.

Additionally, since you are Loved, you require one more vote than the posted threshold to be lynched during the day phase. This modifier will be disabled in situations where you become unlynchable without self-voting.

Standard Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Alternate Win Condition:
If you are able to successfully hammer four players throughout the course of the game, you will leave the game with a victory regardless of what happens after that.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Almost50/Gamma Emerald, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Arf!"


Toby Fox?

Annoying Dog

Aligned with the Town


If I were to tell you that this fluffy white dog created Undertale using a voice-to-text program that translated his adorable barks into code for a video game, you would probably say that I was some kind of crazy person.
However,
in the same way that a billion monkeys randomly typing away at a billion keyboards will inevitably produce the complete works of Shakespeare given enough time, does it not seem completely plausible that the same thing could be said about a single dog with a single computer? I mean, if anything, that seems way more likely than the monkey analogy anyway. Seriously, a billion monkeys? Where would you even find that many monkeys? Who has that much time on their hands? This fluffy white dog can create an entire video game in the amount of time it would take you to gather that many monkeys in one place.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
If you are ever lynched during the day phase, the player that hammered you will become the new Annoying Dog. If you are killed during the night phase, then the player(s) that killed you will become the new Annoying Dog. When a player turns into an Annoying Dog, they will receive an updated role PM identical to this one and lose access to all non-factional daytime, nighttime, and passive abilities that they possessed prior to their transformation.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Not Chara, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Did something move? Was it my imagination? If something WAS moving -- for example, a human -- I'll make sure it NEVER moves again!"


Doggo

Motion Detector

Aligned with the Town


Nothing gets past Doggo the sharp-eyed sentry. Nothing. I mean that. Absolutely nothing. Absolutely, positively, irrevocably, unquestionably, unwaveringly, completely, holistically, undoubtedly, irreconcilably, guaranteed, 100% certified
nothing
. N-O-T-H-I-N-G. Except stuff that doesn't move. That stuff will get past Doggo,
but!
But everything else! All the things that move! All those things! He'll see them moving, and then he'll catch those moving things. So unless you're some kind of complete jerk who wants to completely befuddle poor Doggo by not moving, you'd better move so he can catch you!

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may target any living player in the game. If that player performs an action or if any other player in the game performs an action on your target, you will detect motion coming from your target. You will not detect your own action.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, Nahdia/gigabyteTroubadour, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Don't look so blue, deary. I think purple is a better look on you! Ahuhuhu~"


Muffet

Jailkeeper

Aligned with the Town


Hello there, sir or madam! Would you like to support the spider clans of the Underground by purchasing a delectable item from our bake sale? These enticing pastries are made
by
spiders,
for
spiders,
of
spiders! For your sake, you had better hope you have enough cash to buy something from Muffet's spider bake sale. If you don't...well, let's just say that bad things happen to skinflints who are too cheap to lend a hand to this eight-limbed matriarch and her extended family of arachnids. Show some support to Muffet or you might find yourself wrapped up in a sticky web and drained of all your body's juices. (Those are important. You need those.)

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you may target any living player in the game to entangle them in your web for that particular night phase. While entangled, that player will be protected from standard killing actions and they will be unable to use any active ability that they may possess. You cannot target yourself with this action.

Passive Abilities:
None.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.

Greetings, PeregrineV, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"*Pant Pant*"


Lesser Dog

Dog Sensor

Aligned with the Town


Patrolling the forested area near Snowdin for humans is a pretty easy job since humans so rarely venture into that part of the Underground. In fact, the job is so easy, even a dog could do it! Enter Lesser Dog. He's...a dog. Just, like, a regular ol' dog. Wearing armor. Holding a sword and shield that he doesn't know how to use. If you throw a stick or give him a pat on the head, he'll completely forget that he's supposed to be capturing you and turning you over to the king. If we're being completely honest here, Lesser Dog kind of sucks at his job, but come on, just look at his face! Look at that bushy tail wagging happily at your approach! How can you be mad at those adorable eyes? Lesser Dog is far too cute for anyone to fire him.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
None.

Passive Abilities:
At the end of every day phase, you will automatically scan the end-of-day lynch wagon to learn how many players on it were dogs.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.

Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.
User avatar
Skullduggery
Skullduggery
Mafia Scum
User avatar
User avatar
Skullduggery
Mafia Scum
Mafia Scum
Posts: 2352
Joined: March 22, 2013

Post Post #10920 (isolation #283) » Sun Feb 05, 2017 6:12 pm

Post by Skullduggery »

W. D. Gaster Role PM:

Greetings, Maxous, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Beware the man who speaks in hands." ~Riverman


W. D. Gaster

Beyond Space and Time

Self-Aligned


Time and space. For most, these two laws govern every facet of their existence. They are perpetually constrained by the three-dimensional space in which they are forced to live. They have no choice but to march forward in accordance with the immutable flow of time. They lack the means to defy their reality. They are powerless.

For W. D. Gaster, time and space are merely suggestions. They are boundaries that can easily be permeated. This genius scientist has found a way to break free from the shackles of time and space that bind the rest of these moronic simpletons to their pitiful existences. No, perhaps we are being too harsh with them. They were simply born this way. It's not their fault that they aren't smart enough to find a way out. Not everyone can be as prodigious as Gaster, after all.

Unfortunately, even the great and powerful W. D. Gaster is prone to corruption. Once your world shatters and you see things for what they really are, your perceptions become a little...unwound. Your very mind rebels against you. It's no cause for alarm, though. Gaster is the greatest scientific mind that has ever lived! He'll get everything under control in no time. When he does, he'll be able to share his knowledge with the rest of the mortal world and lead everyone to a new era of knowledge. He'll be hailed as a hero, a revolutionary -- a messiah! No one will ever forget his name again.

You may post and submit actions at any time in your personal topic, Beyond Space and Time.

Abilities While You Are Alive:

Spoiler:
Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Additionally, you have access to four one-shot "Gaster Effects" that can be used during the day phase. You can only use one of these abilities per day phase, and you cannot use these abilities after a hammer has occurred. Please submit these actions in the "Beyond Space and Time" private topic.
  • Alpha Effect
    -- Resets the day phase. All votes will be discarded and the deadline will be reset. It will be as though the day had just started.

  • Omega Effect
    -- Extends the deadline for that day phase to 1,000 years from now.

  • Lambda Effect
    -- Shortens the deadline for that day phase to 120 hours (5 days). Cannot be used if there is already fewer than 120 hours remaining in that day phase.

  • Gamma Effect
    -- The rest of the moderator's posts (including vote counts) for that day phase will be posted in Wingdings.
Nighttime Abilities:
During the night phase, you may select any living player in the game to perform a killing action on them. Additionally, you may select any living player in the game to roleblock them, which will prevent them from using any nighttime ability that they may possess. You may perform both of these actions on the same night.

Passive Abilities:
You are buffed by four passive abilities while you are alive:
  • Bulletproof
    -- You cannot be killed by any daytime or nighttime killing action that targets you.

  • Ascetic
    -- All non-killing actions that target you during the night phases will fail.

  • Strongman
    -- Your killing action will punch through any protective, interfering, redirecting, or role-blocking actions that may exist in this game.

  • Transformation Immunity
    -- You are immune to actions that would otherwise be able to alter your role.
Additionally, you have access to The Alleyway neighborhood topic, but nobody knows you're there.

Win Condition:
You win when you control at least 50% of the votes and you are in no danger of being lynched, killed, or eliminated by any other means.


Abilities After Death:

Spoiler:
If you are ever lynched or killed, the game will be suspended for 48 hours, during which time you will be able to select one to five "followers" depending on how many players are left in the game (see below). These players immediately cease being Town and become a new Scum faction. They will be given access to the Gaster's Followers private topic, where you will be able to converse with them, share information, and help them win the game. These players will retain whatever roles and abilities they had previously, but they will now have a standard Mafia win condition (control 50% of the votes). I will make an announcement in the game thread that a new faction has been created, but no other details will be given.

The size of the new Mafia team will depend on how many players are remaining after you are eliminated.
  • 21 players remaining = Select 5 followers
  • 18-20 players remaining = Select 4 followers
  • 14-17 players remaining = Select 3 followers
  • 10-13 players remaining = Select 2 followers
  • 4-9 players remaining = Select 1 follower
Upon your death, you will also gain access to a Courier ability that allows you to send a message (up to 500 characters, including spaces) to any living or dead player in the game. This message will be sent anonymously -- submit the message to me and I will forward it to the recipient you specify. You may send one message per night phase.

You will still retain access to The Alleyway neighborhood topic even after death.

Win Condition:
You win when your newly formed Mafia faction controls 50% of the votes in the game (or nothing can prevent this from happening) and at least one of them is still alive.


Safe-Claim:

If you ever feel that a safe-claim is necessary, I can guarantee that nobody else in the game has received the following role PM:
Spoiler:
Greetings, Maxous, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Umm...you do know you can't kill ghosts, right? We're sorta incorporeal and all. I was just lowering my HP because I didn't want to be rude."


Napstablook

Ascetic & One-Shot Spookster

Aligned with the Town


Man, being a ghost must suck. Poor Napstablook has no friends, no hobbies, no aspirations, no special talents, and no body. Stuck in the Underground like all the other monsters, this kind-of-spooky-but-not-really apparition spends most of its time listening to music, haunting the mostly-empty Ruins, and wallowing in self-pity. Lots and lots and lots of wallowing in self-pity. Wallowing is kind of a special skill, right? Maybe that can be the one thing that Napstablook is good at. Right? No? Yeah. I didn't think so. Ooooooooo....

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Additionally, at any point during the day phase, you may send me a PM letting me know that you would like to visit the dead thread during the next night phase. Doing so will grant you access to the dead thread while rendering you completely untargetable during that particular night phase. You may only use this ability once.

Nighttime Abilities:
None.

Passive Abilities:
Since you are Ascetic, all non-killing actions that target you will fail.

Win Condition:
You win when all non-Town players have been eliminated from the game and there is at least one Town player still alive.


Please reply to this PM to let me know that you understand your role and that you have read and understand the game's rules. The game will not begin until I receive confirmations from at least 19 players.


Followers of Gaster Role PMs:

Greetings, SirCakez, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"I...I just wanted to impress you! I just wanted you to think I was smart and cool. That I wasn't some...nerdy loser."


Alphys

Inventor

Aligned with the Mafia


Despite her shy, introverted nature, Alphys is a very important person here in the Underground. As the Royal Scientist, it's her job to create and develop the technological innovations that will help her fellow monsters emerge victorious in the impending war with the humans. She also has quite a few unsavory secrets in her past that involve some highly unethical and wildly unsuccessful experiments with Determination, buuuuuut we don't need to talk about that stuff. Let's talk about anime instead! What's your favorite anime? Alphys adores Mew Mew Kissy Cutie. Let's talk about Mew Mew Kissy Cutie instead of the, um...
the experiments that accidentally turned peoples' loved ones into shambling abominations.


Your partner in crime is
Giovanni il Pellegrino (Monster Kid, Weak Even-Night Follower)
with
Maxous (W. D. Gaster, Beyond Space and Time)
acting as your team's confidant. The three of you may converse at any time in the Gaster's Followers private topic.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you and your partner can select any living player in the game to kill them. Only one of you can perform the kill.

Additionally, as an Inventor, you have the ability to create a variety of items and distribute them to the other living players in the game during the night phases. You have six items at your disposal, each of which will give the recipient a one-shot ability. You can only distribute one invention per night phase, and you cannot give any of these inventions to yourself.

Your selection of inventions includes the following:
  • Doohickey (1x Bodyguard)
    -- Allows the user to protect another player in the game for one night phase. If the protected player is targeted by a standard killing action, the user of the Doohickey will die in their place.


  • Widget (1x FBI Agent)
    -- The user of the Widget can inspect any living player in the game to learn whether or not they are a self-aligned Serial Killer.


  • Whatchamacallit (1x Neapolitan)
    -- The Whatchamacallit can be used to investigate any living player in the game to learn whether or not that player is a Town-aligned Vanilla Townie.


  • Doodad (1x Doublevoter)
    -- The user of the Doodad will gain an extra vote during the next day phase, allowing them to cast two votes instead of one. The number of players needed to hammer will be updated accordingly.


  • Thingamabob (1x Commuter)
    -- The user of the Thingamabob will be able to leave the game for one night phase, rendering them completely untargetable and immune to all night actions.


  • Gewgaw (1x Tracker)
    -- Allows the user to track any living player in the game to learn who, if anyone, that player targeted with a night action during that particular night phase.
Passive Abilities:
None.

Win Condition:
You win when the Mafia faction controls at least 50% of the votes in the game (or nothing can prevent this from happening) and at least one member of the Mafia faction is still alive.


Greetings, Giovanni il Pellegrino, and welcome to
Undertale Mafia: Friends & Corpses
! In this game, you will be playing the role of...

Image
"Yo! You're a kid too, right? I can tell 'cause you're wearing a striped shirt."


Monster Kid

Weak Even-Night Follower

Aligned with the Mafia


The excitable and enthusiastic Monster Kid is a citizen of Snowdin who is always happy to make a new friend. When Frisk passes through on the way to the Waterfall, Monster Kid tags along hoping to catch a glimpse of his idol, the super-duper-cool human-slaying warrior Undyne. He ends up getting more than a mere glimpse of his hero in the end as he exhibits great bravery during the inevitable showdown between Frisk and Undyne. The experience served to motivate this impressionable young monster and strengthen his resolve to grow up and become a legendary hero himself one day.

Your partner in crime is
SirCakez (Alphys, Inventor)
with
Maxous (W. D. Gaster, Beyond Space and Time)
acting as your team's confidant. The three of you may converse at any time in the Gaster's Followers private topic.

Daytime Abilities:
During the day, you may vote to lynch any living player in the game.

Nighttime Abilities:
During the night phase, you and your partner can select any living player in the game to kill them. Only one of you can perform the kill.

Additionally, during even-numbered nights (Night 2, Night 4, Night 6, etc.), you can follow any living player in the game to learn the type of action (if any) they performed. Possible results include:
  • A Killing Action
  • A Protective Action
  • A Support Action
  • An Interfering Action
  • An Investigative Action
Passive Abilities:
Since you are Weak, you will die if you target a player who is not aligned with the Town faction.

Win Condition:
You win when the Mafia faction controls at least 50% of the votes in the game (or nothing can prevent this from happening) and at least one member of the Mafia faction is still alive.
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Post Post #10921 (isolation #284) » Sun Feb 05, 2017 6:12 pm

Post by Skullduggery »

Private Topics:
01 zakk (Papyrus, Town Flavor Cop)
02 SirCakez (Alphys, Town Inventor)
/
(Alphys, Gaster-Aligned Inventor)

03 Giovanni il Pellegrino/Yume/House (Monster Kid, Town Weak Even-Night Follower)
/
(Monster Kid, Gaster-Aligned Weak Even-Night Follower)

04 Maxous (W. D. Gaster, Beyond Space & Time)

05 MathBlade/Creature (Undyne, Bulletproof Townie)
06 PeregrineV (Lesser Dog, Town Dog Sensor)
07 Titus/Blade Dancer (Nice Cream Guy, Town Vanilla Cop)
08 Shiro (Asriel Dreemurr, Town Miller Rolecop)
09 MagnaofIllusion (The Bird That Carries You Over a Disproportionately Small Gap, Town Reflexive Motivator)
10 Nosferatu (Riverman, Town Modified Bookie & Dead Thread Transporter)
11 Nahdia/gigabyteTroubadour (Muffet, Town Jailkeeper)
12 callforjudgement/Firebringer/Accountant (Bratty & Catty, Town Neighborizer)
13 Not Chara (Doggo, Town Motion Detector)
14 Ankamius (Chara, Town Murder Enthusiast)
15 SlySly (Mettaton, Town Loved Actor & Diva)
16 McMenno (sans, town lazy coroner)
17 BigYoshiFan/SnarkySnowman (Toriel, Town Priestess & One-Shot Universal Doctor)
18 Narna/Peptobislawl (Gerson, Town Psychologist)
19 Almost50/Gamma Emerald (Toby Fox?, Town Annoying Dog)
20 Leonshade (Asgore, Town One-Shot Governor)
21 JaeReed/Pine/Andrius (Frisk, Vanilla Townie)
22 Creeps20/massive (Temmie, Town Froot Temmdor)

Day & Night Actions


Day 1:

Maxous activates the Omega Effect
MagnaofIllusion is lynched
PeregrineV sees two dogs on the Day 1 lynch wagon

Night 1:

Maxous roleblocks Shiro
Nahdia jails zakk
SirCakez gives the Doohickey to Firebringer
Firebringer neighborizes Titus
massive gives the Name-Brand Temmie Flakes to Andrius
Nosferatu predicts that Nosferatu and Narna will die on Night 1
Maxous kills zakk
Narna does not investigate anyone
Shiro investigates McMenno (Unsuccessful)
zakk investigates Not Chara (Unsuccessful)
Titus investigates Leonshade (Result: Not Vanilla)
Not Chara watches Titus (Detects Motion)

Day 2:

Maxous activates the Gamma Effect
McMenno is lynched
PeregrineV sees three dogs on the Day 2 lynch wagon

Night 2:

Maxous roleblocks Nahdia
Nahdia jails massive (Unsuccessful)
SirCakez gives the Widget to Andrius
Firebringer neighborizes Andrius
massive gives the Exquisite Temmie Flakes to Leonshade
Nosferatu does not make any predictions on Night 2
Maxous kills Nosferatu
Narna investigates massive (Result: Not Capable of Killing)
Shiro investigates SirCakez (Result: Inventor)
Giovanni il Pellegrino follows Maxous (Unsuccessful)
Titus investigates Narna (Result: Not Vanilla)
Not Chara does not watch anyone

Day 3:

Narna is lynched (Governed by Leonshade)
Leonshade is lynched
Ankamius becomes LV 3
PeregrineV sees one dog on the Day 3 lynch wagon

Night 3:

Maxous roleblocks Not Chara
Nahdia does not jail anyone
SirCakez does not give anyone an invention
Firebringer neighborizes Shiro
massive gives the Generic Temmie Flakes to Ankamius
Maxous kills SlySly
Narna investigates Shiro (Result: Capable of Killing)
Shiro investigates Narna (Result: Psychologist)
Titus investigates Andrius (Result: Vanilla)
Not Chara watches Almost50 (Does not detect motion)

Day 4:

Maxous activates the Lambda Effect
Shiro is lynched
Ankamius becomes LV 4
PeregrineV sees one dog on the Day 4 lynch wagon

Night 4:

Maxous roleblocks SirCakez
Nahdia jails Maxous (Unsuccessful)
SirCakez gives the Gewgaw to Andrius (Unsuccessful)
Firebringer neighborizes Ankamius
massive gives the Gluten-Free Temmie Flakes to Nahdia
Maxous kills Titus
Narna investigates Nahdia (Result: Not Capable of Killing)
Titus investigates Ankamius (Unsuccessful)
Andrius uses the Widget to investigate Titus (Result: Not a Serial Killer)
Giovanni il Pellegrino follows Narna (Sees Narna performing an Investigative action)
Not Chara watches Narna (Detects Motion)

Day 5:

Maxous activates the Alpha Effect
Maxous is lynched
Maxous recruits SirCakez and Giovanni il Pellegrino to be his followers
PeregrineV sees two dogs on the Day 5 lynch wagon

Night 5:

Nahdia does not jail anyone
BigYoshiFan activates his Universal Doctor ability
SirCakez gives the Whatchamacallit to MathBlade
Accountant neighborizes MathBlade
SirCakez kills Nahdia (Unsuccessful)
Narna investigates Accountant (Result: Not Capable of Killing)
Maxous does not send a message to anyone
Not Chara does not watch anyone

Day 6:

Creeps20 is lynched
Ankamius becomes LV 6
PeregrineV sees one dog on the Day 6 lynch wagon

Night 6:

Nahdia jails JaeReed
SirCakez gives the Gewgaw to MathBlade
callforjudgement neighborizes Nahdia
SirCakez kills Narna
Ankamius kills Not Chara (Ankamius drops back to LV 1)
Narna investigates Not Chara (Unsuccessful)
MathBlade uses the Whatchamacallit to investigate JaeReed (Result: Vanilla Townie)
Giovanni il Pellegrino follows MathBlade (Sees MathBlade performing an investigative action)
Maxous does not send a message to anyone
Not Chara watches Nahdia (Unsuccessful)

Day 7:

SirCakez is lynched
PeregrineV sees two dogs on the Day 7 lynch wagon

Night 7:

Nahdia jails JaeReed
callforjudgement neighborizes BigYoshiFan
Giovanni il Pellegrino kills callforjudgement
MathBlade uses the Gewgaw to track Nahdia (Sees Nahdia performing an action on JaeReed)
Maxous sends a message to BigYoshiFan:
Image


You have been chosen. Welcome to Gaster's Followers.

New Win Condition: You win when your faction controls at least 50% of the votes in the game (or nothing can prevent this from happening) and at least one member of Gaster's Followers is still alive.
Day 8:

MathBlade is lynched
PeregrineV sees one dog on the Day 8 lynch wagon

Night 8:

Nahdia jails BigYoshiFan
Giovanni il Pellegrino kills Nahdia
Giovanni il Pellegrino follows Nahdia (Sees Nahdia performing a protective action and an interfering action)
Maxous does not send a message to anyone

Day 9:

BigYoshiFan is lynched
Ankamius becomes LV 2
PeregrineV sees one dog on the Day 9 lynch wagon

Night 9:

Giovanni il Pellegrino kills PeregrineV
Maxous does not send a message to anyone

Day 10:

Almost50 is lynched
JaeReed transforms into the Annoying Dog
Ankamius becomes LV 3

Night 10:

Giovanni il Pellegrino kills JaeReed
Giovanni il Pellegrino transforms into the Annoying Dog

Ankamius is killed in the endgame
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Post Post #10922 (isolation #285) » Sun Feb 05, 2017 6:12 pm

Post by Skullduggery »

Accessing Temmie Village:


Spoiler:
When players are lynched or killed, the Riverman will transport them to the dead thread. The Riverman will continue performing this task even if he is dead.

However, if the Riverman is ever transformed into an Annoying Dog (either by hammering an Annoying Dog or killing one as a member of the Mafia), then the Riverman will become the new Annoying Dog. Once this happens, the Annoying Dog Riverman will transport dead players to Temmie Village instead of The Core. For all intents and purposes, Temmie Village is just a second dead thread.

However, if Temmie is lynched or killed
after
the Riverman becomes an Annoying Dog, she will be transported to Temmie Village and gain access to her shop. This changes the effects of her items, giving her the ability to help out her team by distributing items to the living players from beyond the grave.

Her standard selection of items includes:
* Exquisite Temmie Flakes
* Name-Brand Temmie Flakes
* Generic Temmie Flakes
* Gluten-Free Temmie Flakes

Normally these don't do anything, but once Temmie reaches Temmie Village, they turn into these abilities:

* Exquisite Temmie Flakes -- Makes the target unlynchable during the next day phase. (Does not work in situations where using it has the potential to instantly end the game.)
* Name-Brand Temmie Flakes -- Places Rolestopper protection on the player during that particular night phase.
* Generic Temmie Flakes -- Gives the player a Self-Watcher ability during that particular night phase.
* Gluten-Free Temmie Flakes -- Makes the player Loved during the next day phase. (Does not work in situations where the target cannot be lynched without self-voting.)

Essentially, Temmie goes from being a Fruit Vendor to a Jack-of-All-Trades since she's performing these actions directly on the player instead of just giving them abilities to use.

Temmie will be restricted to whatever types of Temmie Flakes she has left at the time of her death. For example, if she gives away the Exquisite and Name-Brand Temmie Flakes while she's alive, she'll only have Generic and Gluten-Free Temmie Flakes to distribute once she gets to Temmie Village. If she uses up all four of them while she's alive, then she won't be able to distribute any of them once she gets to Temmie Village.
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Post Post #10923 (isolation #286) » Sun Feb 05, 2017 6:13 pm

Post by Skullduggery »

Nahdia pointed out the hidden Gaster face in the banner in the first post. Did anyone notice the others?

Spoiler:
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Post Post #10924 (isolation #287) » Sun Feb 05, 2017 6:13 pm

Post by Skullduggery »

Thank goodness this jagged kidney stone of a game has finally passed.

First off, let me address the Miller/Psychologist fiasco. Gerson had the ability to check whether a player is or was capable of killing another player in the game, which is not the same as checking whether a player could perform a killing action. The Millers in this game were regarded as Mafia-aligned for
all
actions that targeted them, not just investigative actions. This was explained by Shiro in the thread and corroborated by Ankamius. When Narna investigated Shiro, he was informed that Shiro is or was capable of killing another player. That player was Giovanni, who was Weak. If a Weak player performs an action on a Miller who is regarded as Mafia-aligned for everything that targets them, then that means the Weak player dies. As such, Narna's incriminating result on Shiro was accurate since Shiro, simply by being a Miller, could kill Giovanni. If this setup did not have a Weak player in it, then no, the Psychologist would not have been told that the Miller was capable of killing someone. I included this role interaction deliberately to punish players who didn't put as much thought into the situation as they should have. You guys had all the information you needed to figure out the source of the confusion, but nobody was able to put it all together.

On that same topic, the game did not end with Almost50's lynch because Giovanni was still Weak and Ankamius was a Miller since she was at LV 3 at the time. If Giovanni had killed Ankamius on Night 10, he would have died in the process and Town would have won.

As for the game itself, I don't really have anything positive to say about this experience. Between the four "Gaster Effects," the unorthodox Town-to-Scum ratio, and the mid-game recruitment upon Gaster's death, I did everything I could to make this game as fun and interesting and unique as possible from beginning to end. According to some, however, I am a bad moderator because of this.

I tried to create a game that would challenge players to think and play differently, move out of their comfort zones, and try to figure out the game from a different point of view than what they're accustomed to. Instead, the majority of the player list chose instead to simply throw their hands up in the air and let the game die a slow and painful death because they didn't feel like figuring it out. Most of the players stopped caring altogether about trying to win and allowed the game to descend into apathy. Even worse than that, however, were the players who actively tried to sabotage and kill the game just because they felt their team wasn't doing well and didn't want to play anymore. I never imagined that I would have to run a game where a contingent of players would rather ruin the game than try to figure it out. The mass force-replacement on Day 5 was sickening. It convinced me beyond a shadow of a doubt that I simply do not enjoy running games on this site anymore.

I am beyond tired of putting all this effort into running fun Mafia games (which I do in my free time because I want to, by the way, so I don't actually owe you anything) only to deal with players who call me slow or unresponsive, criticize my decisions, antagonize me in the game thread knowing full well that I cannot respond to them publicly, actively try to ruin my games, call me a bad moderator for one bullshit reason or another, petition to prevent me from running any more games, accuse me of not knowing how the roles in my own games work, take out all their frustrations on me, insult me personally because they're upset at some aspect of the game, scoff at the flavor or the mechanics or the setup, treat me with no respect, blacklist me for not breaking up every petty squabble that breaks out between players in the game, and
threaten my life
because the game didn't go their way. Yes, all of these things have happened to me.

Eventually I come to a point where I ask myself, "Why do I still do this? Why do I still bother running games on this site?" And the answer I eventually reached is, "I don't know."

Obviously, this doesn't apply to
everybody
. For those of you who have played in my games and haven't been a complete dick to me, you have my gratitude. For those of you who tried to fulfill your win condition here in Undertale Mafia and who actually tried to make this game somewhat successful, I thank you. You know who you are, and I appreciate you.

That's all I have to say. If anybody has any questions about this game, feel free to ask them and I'll be sure to explain anything you're confused about.

Thank you for playing, everyone. Congratulations to Maxous, SirCakez, and Giovanni il Pellegrino on their hard-fought victory.
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Post Post #10926 (isolation #288) » Sun Feb 05, 2017 6:36 pm

Post by Skullduggery »

It's fine.
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Post Post #10983 (isolation #289) » Mon Feb 06, 2017 12:58 pm

Post by Skullduggery »

In post 10944, callforjudgement wrote:BTW, because this game doesn't meet the definition of Game Mechanics in the wiki (specifically, "The game is comprised of factions, including Mafia, Town, and/or somewhat predictable third parties."), I don't think it qualifies for the longest-games leaderboard. (Chess Mafia was disqualified on the same basis.)
Bullshit.

First of all, this game
did
have a two-person groupscum faction. It was created after Maxous was lynched, remember?

Secondly, that page you linked does not in any way indicate that the factions of a game are required to be of a certain alignment or size. Mafia is a game that pits the uninformed majority against an informed minority that usually has access to a factional kill. That's it. That's as far as the definition goes, and this game meets that definition just fine. This game began with two opposing factions who could not win together: an uninformed Town faction who comprised the majority and a one-person faction who was in the minority and possessed a factional kill. A one-person faction is still a faction.

Yes, this anti-Town faction was of a non-traditional size, but that does not in any way mean that this game doesn't qualify as a Mafia game. Just because something is different, that does not automatically mean it's wrong or invalid. Show me where it says anywhere on the forum or the wiki that a Mafia game is required to have a multi-person groupscum faction in order to qualify as a Mafia game. Show me where it says anywhere on the forum or the wiki that a Mafia game is required to adhere to a specific Town-to-Scum ratio in order to qualify as a Mafia game. Go on, show me. Show me where it says that. Show me where those provisions are specified in a concrete, irrefutable fashion.

For a 22-player game, general opinion would say that a five-person groupscum team is acceptable, yes?
Well, what if I run a 22-player game with a four-person groupscum team? Is that acceptable?
What if I run a 22-player game with a three-person groupscum team? Is that acceptable?
What if I run a 22-player game with a two-person groupscum team? Is that acceptable?
What if I run a 22-player game with a one-person groupscum team? Is that acceptable?

At what point does the size of the anti-Town faction in the game go from "acceptable" to "too small"? And no, "I'll know it when I see it" is not a valid answer to this question.

If Maxous had been lynched on day one, would you still be complaining about it?

If this was a five-person micro game pitting just one anti-Town player against four Town players, would you still be complaining about it? If your answer is no, then why is a single-person faction acceptable in a five-person game but not a 22-player game?

Look, I may not have enjoyed this game very much, but I can take solace in the fact that I can still think to myself, "Well, at least I can say that I hosted one of the largest games in the site's history." That's something I can be proud of. Hell, that's something that
we
can be proud of. That's something that all of us earned because we all contributed to the impressive length of this game. And you want to take that honor away from us? Why? Because you didn't like the setup? Shove off.

Your argument that this game doesn't qualify as a Mafia game is complete nonsense. I am willing to fight tooth and nail to keep this game listed on the records page, so if you want to remove it, I hope you're prepared to fight just as hard.
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Post Post #10984 (isolation #290) » Mon Feb 06, 2017 12:59 pm

Post by Skullduggery »

In post 10927, MathBlade wrote:If my questions were annoying I am sorry.
No worries. You weren't annoying. I'm grateful that you put as much effort into the game as you did.
In post 10928, BigYoshiFan wrote:Good game everyone. Thank you Skull! :)
Thank you for replacing in and playing. Appreciated.
In post 10934, Nahdia wrote:Thanks for modding skull. It was certainly an innovative setup.
Thank you for playing. I think we got off on the wrong foot with the whole audio file thing on Day 1, so I'm sorry about that.
In post 10937, Andrius wrote:I respect Skullduggery's decision as a moderator because making tough calls like this one are difficult and something you don't want to have to do as a mod. What's done is done though.
Thank you again for being so understanding about the situation. You made the whole thing slightly more tolerable. It's water under the bridge as far as I'm concerned, but if you're upset at me, I understand.
In post 10949, Leonshade wrote:Thanks, Skull.
You're welcome. Thank you for playing.
In post 10957, SirCakez wrote:Thanks for modding this mess of a game Skull! I had a lot of fun for the most part. The setup was extremely creative and I don't think there's ever been anything like it on MS before. Sorry that your last game on MS ended with so many problems ;(
Borderlands Mafia is still my favorite game of all time. I'll miss your games!
I'm glad you enjoyed yourself. Thank you for participating in so many of my games and for being such a cool guy in general, Cakez. I'm going to miss you too.
In post 10959, Accountant wrote:I couldn't keep up with this game but Skulduggery is a good person and shame on whoever mistreated them.
Thank you. I appreciate that.
In post 10960, Almost50 wrote:THANK YOU SKULL for inviting me. I -for one- have/had absolutely no complaints whatsoever about the setup (i was a bastard game, so anything goes).

The one thing I REALLY feel sorry about is hat YOU (skull) feel bad and decided to quit modding. Since I enjoy thinking outside the box I very much enjoy playing non-standard setups, and when these are combined with favour it's even more enjoyable to me (grated, I didn't know much about the flavour, but that's what Google search is for).

Once again, THANK YOU for yet another great game, and sorry to see you leave. If you EVER decide to come back for even ONE more game, please make sure you contact me to see if I could play.
Thank you very much for replacing in. I'm glad you managed to enjoy this game, and I'm grateful that you've played in so many of my games as well. Your enthusiasm is always appreciated.
In post 10962, massive wrote:I also asked Skull for access to the dead thread once Creeps was lynched and never got an answer
I'm sorry about that. I didn't want to add too many extraneous spectators because I was trying to keep up the charade that Napstablook was really in the game and could view the dead thread while he was still alive. I apologize if you felt like I ignored you. That wasn't my intention.
In post 10967, Gamma Emerald wrote:well skull is leaving the site so *shrugs*
No, no, it's fine. Let the troll have his meaningless victory.
In post 10968, PeregrineV wrote:
@SKull
- Great game! It was frustrating for me, but not because of the modding. All those townflips were disheartening, but as part of the setup design I totally love it!!
Thanks for letting me play, and if you want to stick around and mod another game, count me as /pre-in.
Thank you for playing. Glad you enjoyed it. You drew one of my favorite roles in the game, so I'm happy that you stuck around as long as you did.
In post 10969, zakk wrote:I <3 u Skull
Glad to hear it. Thanks for all the words of encouragement you gave me. I'm sure it didn't always look like it, but it definitely helped.
In post 10974, SnarkySnowman wrote:I enjoyed this game and was kinda sad to be replaced. Followed it up to the end though, reading through the mechanics / roles I really didn't expect that, but still really neat / nice job skull!
Thank you for playing. Sorry I had to replace you, but rules are rules.
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Skullduggery
Skullduggery
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Skullduggery
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Joined: March 22, 2013

Post Post #10986 (isolation #291) » Mon Feb 06, 2017 1:24 pm

Post by Skullduggery »

Don't worry about it, Ankamius. You are not part of the problem.

Thank you for playing.
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