This forum is for discussion of individual Open Setups, including theoretical balance.
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Post #0 (isolation #0 ) » Thu Jan 12, 2017 3:51 am
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by Creature » Thu Jan 12, 2017 3:51 am
Rolelist Town Cop
Town Miller Gunsmith
Town Miller Vanilla Cop
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Mafia Godfather
Mafia Doctor
Mafia Goon
Notes gets "" result on , , and , and "" result on any and .
gets "positive" result on , , and , and "negative" result on any and .
gets "negative" result on , , and , and "positive" result on any and .
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Post #2 (isolation #1 ) » Thu Jan 19, 2017 7:19 am
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by Creature » Thu Jan 19, 2017 7:19 am
Could be. Should mafia roles be randomized too?
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Post #4 (isolation #2 ) » Thu Jan 19, 2017 7:24 am
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by Creature » Thu Jan 19, 2017 7:24 am
Could there be three of the same role?
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Post #10 (isolation #3 ) » Tue Jan 24, 2017 8:31 am
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by Creature » Tue Jan 24, 2017 8:31 am
Maybe make Town Cop a Miller too so all PRs will get incriminating results on each other.
Also, the point of the setup is to have some sort of night information without it being enough to clear the game.
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Post #12 (isolation #4 ) » Tue Jan 24, 2017 8:41 am
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by Creature » Tue Jan 24, 2017 8:41 am
If there are going to be duplicates. Gunsmiths get a "has a gun" result on other gunsmiths and Vanilla Cops get a "not vanilla" result on other Vanilla Cops.
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Post #15 (isolation #5 ) » Tue Jan 24, 2017 8:45 am
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by Creature » Tue Jan 24, 2017 8:45 am
In post 13 , callforjudgement wrote: I thought about this setup some more. I believe it's broken for town via hypocopping (allowing it to be mostly solved in a similar way to Dethy; probably not 100% win rate, but fairly high). I'm not sure how easily fixable this is.
Maybe add a mechanism that harms town for claiming.
Other way to nerf would be 3 cops, each labelled A, B or C (but unaware and flipping just Town Cop), and then make each mafia immune for a certain label. The guilties can be trustable, but the innocents will never be fully trustable.
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Post #17 (isolation #6 ) » Wed Jan 25, 2017 3:20 pm
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by Creature » Wed Jan 25, 2017 3:20 pm
Would it be balanced if the setup could have 2 or 3 cops? (maybe make scum aware whether there are two or three cops)
Technically one scum would be detectable for both cops while the other two might be immune for one of the cops.
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Post #18 (isolation #7 ) » Fri Jan 27, 2017 1:30 am
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by Creature » Fri Jan 27, 2017 1:30 am
Unaware millers anyone?
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