OLD Micro Queue (Players and Moderators)

For archiving signup threads after their corresponding games are complete.
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Post Post #24  (isolation #0)  » Thu Apr 21, 2016 8:35 pm

/in 606 as a hydra with myself

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Post Post #70  (isolation #1)  » Tue May 03, 2016 4:17 pm

/in UPick Horror

Quite surprised nobody has joined so far.

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Post Post #84  (isolation #2)  » Sat May 07, 2016 6:58 am

/in killer

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Post Post #123  (isolation #3)  » Wed May 11, 2016 10:11 am

/confirm pre-in

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Post Post #218  (isolation #4)  » Wed Jun 01, 2016 10:21 am

confirm

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Post Post #277  (isolation #5)  » Thu Jun 09, 2016 10:19 am

/in House

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Post Post #307  (isolation #6)  » Sat Jun 11, 2016 5:43 am

/in S_S

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Post Post #316  (isolation #7)  » Sat Jun 11, 2016 2:20 pm

Ranger
Florestan (unconfirmed pre-in)
Creature
Yume
Frozen Angel
Apricity
Shadow_step
House
KuroiXHF

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Post Post #392  (isolation #8)  » Fri Jul 01, 2016 10:29 am

/in to mod

Game Name: Dumb Ways to Lynch
Game Type: Open/Theme
Game Size: 9 players

Bastard?: Yes, but no mod lies.
Hydras Allowed?: Yes.
Other Restrictions?: WotC enabled.

Description:
  • Nightless.
  • 6 townies vs 3 goons.
  • Various different lynch mechanisms.
Last edited by Creature on Sun Jul 10, 2016 10:59 am, edited 1 time in total.

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Post Post #418  (isolation #9)  » Sun Jul 10, 2016 10:58 am

In post 392, Creature wrote:/in to mod

Game Name: Dumb Ways to Lynch
Game Type: Open/Theme
Game Size: 9 players

Bastard?: No.
Hydras Allowed?: Yes.
Other Restrictions?: WotC enabled.

Description:
  • Nightless.
  • 6 townies vs 3 goons.
  • Various different lynch mechanisms.

Actually this might be bastard, but I won't lie about roles/mechanisms.

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Post Post #458  (isolation #10)  » Sat Jul 16, 2016 8:47 am

Image

Dumb Ways to Lynch


Nightless surely.

6 town members vs 3 mafia members
"Dumb Ways to Die" flavor, but it will indicate absolutely nothing.

Various diferente lynch mechanisms.
  • You'll get full instructions on the lynch mechanism of the day at the start.
  • There will have rulesets to ensure a lynch happens.
  • Mechanisms won't work differently for a specific alignment.
  • Some mechanisms might be considered bastard, but I won't lie about how they work.


(flavor image)
Welcome, X. You are [flavor].

You are aligned with town. You win when all mafia members are eliminated.


(flavor image)
Welcome, X. You are [flavor].

You are aligned with mafia. You win when town can no longer stop you from taking over.

Your teammates are Y and Z, you can communicate with them here.

P.S.: Game will end when I indicate it. If I don't indicate, the game is still ongoing.


I have a pre-in from Eggman.
*ignored*

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Post Post #459  (isolation #11)  » Sat Jul 16, 2016 8:48 am

/in Cakez and beeboy
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Post Post #500  (isolation #12)  » Sat Jul 23, 2016 7:55 am

/in grandest idea
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Post Post #528  (isolation #13)  » Tue Jul 26, 2016 7:54 am

/in Kuroi
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Post Post #554  (isolation #14)  » Fri Jul 29, 2016 3:31 pm

Micro 627 | Dumb Ways to Lynch has ended in a MTown win.
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Post Post #693  (isolation #15)  » Mon Aug 15, 2016 6:00 pm

/in Scummer UPick
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Post Post #738  (isolation #16)  » Sun Aug 21, 2016 7:19 pm

/in guilties
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Post Post #847  (isolation #17)  » Mon Sep 19, 2016 5:31 pm

/in Hot Fuzz
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Post Post #866  (isolation #18)  » Thu Sep 22, 2016 11:30 am

/in BIOLOGY
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Post Post #867  (isolation #19)  » Thu Sep 22, 2016 2:20 pm

Actually, /in True Love
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Post Post #969  (isolation #20)  » Sat Oct 08, 2016 10:06 am

/in Double Day
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Post Post #1059  (isolation #21)  » Fri Oct 28, 2016 8:24 am

Game Name: Scumteam UnPick
Game Type: Open
Game Size: 8 players

Bastard?: No
Hydras Allowed?: Yes, but both heads of a hydra must individually comply with activity requirements.
Other Restrictions?: No

Description: It's a 6:2 vanilla game, but the Night 1 phase will be skipped. Scum will have daytalk and they're forced to nightkill.

Every player must submit two (different) scumteam picks, these two scumteam picks won't be rolled.
  • You cannot include yourself in any of the picks.
  • You must use distinct players (such A-B and C-D, not A-B and A-C).

Accepting up to 4 pre-ins.

(I confirm the below)
Last edited by Creature on Fri Oct 28, 2016 8:52 am, edited 1 time in total.
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Post Post #1063  (isolation #22)  » Sun Oct 30, 2016 7:12 am

/in Vanillite
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Post Post #1199  (isolation #23)  » Mon Nov 28, 2016 2:47 pm

/in Chosen
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Post Post #1291  (isolation #24)  » Tue Dec 20, 2016 1:18 pm

/in Bee Movie
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Post Post #1404  (isolation #25)  » Mon Jan 23, 2017 5:39 pm

Confirming ^
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Post Post #1412  (isolation #26)  » Tue Jan 24, 2017 6:48 pm

Who won Micro 661?
Spoiler:
Town
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Post Post #1544  (isolation #27)  » Fri Feb 17, 2017 3:43 pm

/in N_M
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Post Post #1607  (isolation #28)  » Tue Mar 07, 2017 4:03 pm

/confirm pre-in
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Post Post #1737  (isolation #29)  » Sat Apr 08, 2017 6:37 am

/in eager
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Post Post #1787  (isolation #30)  » Thu Apr 20, 2017 1:20 pm

/in TWD
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Post Post #1789  (isolation #31)  » Thu Apr 20, 2017 1:32 pm

Game Name: Normal Idea Mafia
       Game Type: Semi-Open
       Game Size: 9 players
       
       Bastard?: No
       Hydras Allowed?: Yes
       Other Restrictions?: No
       
       Description: It's another run of Something_Smart's Normal Idea Mafia. It's basically Great Idea Mafia, however, with only the roles that would be approved in a Normal setup. You can see how it works here.


Accepting pre-ins (Up to 6).
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Post Post #1813  (isolation #32)  » Sat Apr 22, 2017 1:55 pm

I have a pre-in from Something_Smart
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Post Post #1929  (isolation #33)  » Fri May 12, 2017 3:26 pm

/in Not_Mafia

Just so I can kill that hydra.
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Post Post #2177  (isolation #34)  » Tue Jun 27, 2017 6:06 pm

Micro 707 ended with a Town win.
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Post Post #2181  (isolation #35)  » Tue Jun 27, 2017 8:18 pm

/in Perfect Blue
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Post Post #2222  (isolation #36)  » Fri Jul 07, 2017 1:43 pm

Game Name: Scumteam UnPick II
Game Type: Open
Game Size: 8 players

Bastard?: No
Hydras Allowed?: Yes, but both heads of a hydra must individually comply with activity requirements.
Other Restrictions?: No

Description: 6:2 vanilla game. Day 1 will hold two lynches, however the lynched players are only flipped at the end of the day.
Scum will have daytalk and they're forced to nightkill.
Other than D1 which will count as two days, all days have a deadline of seven days, while nights have a deadline of two days.

Every player must submit two (different) scumteam picks, these two scumteam picks won't be rolled.
  • You cannot include yourself in any of the picks.
  • You must use distinct players (such A-B and C-D, not A-B and A-C).

Accepting up to 5 pre-ins.
*ignored*

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Post Post #2329  (isolation #37)  » Mon Jul 31, 2017 4:13 pm

/in Greater Idea
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Post Post #2378  (isolation #38)  » Thu Aug 10, 2017 6:01 pm

Micro 731 has ended in a Mafia victory.
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Post Post #2489  (isolation #39)  » Sat Sep 09, 2017 1:45 pm

/in MariaR

Want to see if I'll get a less boring playerlist.
*ignored*


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