The problem with forcing the RB to choose between a kill and a block is it severely cripples scum if one of them dies.
There's also the topic of "targeting". Since there's a lack of a pro-town RB, there's no need to specify the mafia-night kill. Since the mafia technically kill as a group, the mafia "group" is allowed to night-kill, and the mafia-RB gets his own action as well.
i suppose the mods have the final say, but it just doesn't seem like scum have a chance if one of them ends up getting lynched.
Absolutely, we're trying to promote better play, and by allowing the players more control, player skill becomes more important.Simenon wrote:but I think that if we DO want them to be bases on skill, rather than randomness, we're going to have to switch to a larger setup.
This brings up an interesting discussion. Do we need them to be based on skill?