League of Legends: The New Thread

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Post Post #2675 (ISO) » Mon Feb 20, 2017 10:50 am

Post by Randomnamechange »

oh yeah fair enough
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Post Post #2676 (ISO) » Mon Feb 20, 2017 11:50 pm

Post by Psyche »

guys galio is sort of amazing
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Post Post #2677 (ISO) » Tue Feb 21, 2017 2:13 am

Post by Randomnamechange »

In post 2676, Psyche wrote:guys galio is sort of amazing
shh dont tell anyone he needs to stay sleeper
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Post Post #2678 (ISO) » Tue Feb 21, 2017 2:40 am

Post by JasonWazza »

I mean he is getting a rework.
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Post Post #2679 (ISO) » Tue Feb 21, 2017 10:11 am

Post by Psyche »

oh
damn
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Post Post #2680 (ISO) » Wed Feb 22, 2017 7:45 am

Post by Nosferatu »

fiora's pretty great
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Post Post #2681 (ISO) » Wed Feb 22, 2017 9:33 am

Post by Ser Arthur Dayne »

Yeah fiora's a hidden op.
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Post Post #2682 (ISO) » Wed Feb 22, 2017 9:40 am

Post by Nosferatu »

I can't understand building BT over Death's Dance on her though, taking damage as a bleed helps you sustain over duels to live to hit those vitals, and you lose 5% for healing on Q.

Also situationally I think triforce is better than cleaver when there's no tanks and you're ahead.

Any objections?
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Post Post #2683 (ISO) » Wed Feb 22, 2017 10:08 am

Post by RayFrost »

Cleaver is less expensive so it makes for a better mid-game powerspike, BT has more flat AD and the lifesteal procs off of your ravenous hydra (which death's dance does not) and the shield you gain from it enables you to take poke without taking real damage - you also run the risk of overstacking cdr which is inefficient
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Post Post #2684 (ISO) » Wed Feb 22, 2017 10:10 am

Post by zoraster »

Cleaver getting cheaper too!

but with less damage. And a worse build path for ADCs.
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Post Post #2685 (ISO) » Wed Feb 22, 2017 10:46 am

Post by Nosferatu »

In post 2683, RayFrost wrote:Cleaver is less expensive so it makes for a better mid-game powerspike, BT has more flat AD and the lifesteal procs off of your ravenous hydra (which death's dance does not) and the shield you gain from it enables you to take poke without taking real damage - you also run the risk of overstacking cdr which is inefficient
thanks, forgot about ravenous.
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Post Post #2686 (ISO) » Wed Feb 22, 2017 11:27 am

Post by MTD »

In post 2684, zoraster wrote:Cleaver getting cheaper too!

but with less damage. And a worse build path for ADCs.
I mean, i don't think it was intended as an item for adcs originally, so that's kind of fair.
still the same old MTD
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Post Post #2687 (ISO) » Wed Feb 22, 2017 11:38 am

Post by zoraster »

it's certainly fair.
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Post Post #2688 (ISO) » Thu Feb 23, 2017 2:13 am

Post by Maestro »

In Patch 7.4 notes, ETHER, GENTLEMAN GUSTAF, LUQIZILLA wrote:Cho’Gath no longer loses Feast stacks on death

Feast can now stack infinitely (only five stacks can be gained from minions and non-epic monsters, though they don’t have to be the first five)

Feast no longer heals Cho’Gath when it kills a unit at max stacks (nomming a sixth minion or non-epic monster doesn’t do anything beyond damage)

Feast no longer grants two stacks on champion kill or half mana and cooldown refund on minion kill

Feast’s tooltip on the buff bar now tracks what Cho’s eaten
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Post Post #2689 (ISO) » Thu Feb 23, 2017 2:31 am

Post by JasonWazza »

Doesn't mean much in until we get into an actual slow meta, if game times start hitting 40+ minutes for an average game though, that buff will be too much.
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Post Post #2690 (ISO) » Thu Feb 23, 2017 3:39 am

Post by Klazam »

IM SO HAPPY

idgaf about jason's comment
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Post Post #2691 (ISO) » Thu Feb 23, 2017 3:45 am

Post by Maestro »

In post 2690, Klazam wrote:idgaf about jason's comment
:lol:
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Post Post #2692 (ISO) » Thu Feb 23, 2017 4:32 am

Post by Klazam »

10 stack cho = walk into a zyra/jhin/talon, stay there hitting stuff for 16 seconds, team catches up to me to kill the three, walk away with half hp left.

BESTTHINGEVER

EDIT: edited for accuracy, i actually went in replay and watched. Talon and jhin both ulted me,
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Post Post #2693 (ISO) » Thu Feb 23, 2017 5:45 am

Post by Randomnamechange »

rip scarizard
also banning cho
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Post Post #2694 (ISO) » Thu Feb 23, 2017 10:48 am

Post by notscience »

I'm not sure if it's ali being OP or me only being able to play him but I'm 9/0 with him in ranked atm

If my laner sucks I just say screw you and go roam

If my laner is winning I just say "nah he can 1v2" and go roam

its a lot of fun
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Post Post #2695 (ISO) » Thu Feb 23, 2017 11:08 am

Post by DeathNote »

Huh... I used to play Ali all the time and really enjoyed his ability to peel and cc. After his last update, I haven't liked his kit as much and stick mostly to Braum or Naut if I want a tanky supp. Good for you if you found out how he works, I can't seem to do it.
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Post Post #2696 (ISO) » Thu Feb 23, 2017 7:47 pm

Post by KaleiÐoscøpe »

I feel that Alistar is currently way too easily punished by damage supports. He can still gain a lead with a good flash/pulv engage though
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Post Post #2697 (ISO) » Fri Feb 24, 2017 8:06 am

Post by notscience »

I feel like that's why roaming works, I pick up mobi's so they can't punish my AD too hard and bc if I was going to be zoned from cs anyway might get another lane ahead
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Post Post #2698 (ISO) » Sat Feb 25, 2017 6:31 am

Post by KaleiÐoscøpe »

So you're pretty much giving up lane in the hopes of getting another lane ahead. Seems questionable. The thing with the e change is that you cant really sustain through the bad lane Alistar has anymore and you need to commit ewrly otherwise you just get poked out.
Hell, I even play Leona with hp/5 quints now to trade better in lane
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Post Post #2699 (ISO) » Sat Feb 25, 2017 6:49 am

Post by notscience »

I run hp/5 as well as the hp/5 mastery that gives me like 10 hp/5 base on top of what I already have

I think trying to focus on putting an ad ahead with all the assassins running around is futule, better to get my other lanes, be they assassins or tanks or high damage mages ahead is a much better use of my time.

I actually like the e changes and the added CC. Yes his heal is up less but he is, in his core, a roaming initiator.

And when it comes to teamfighting, I still peel for the AD. But getting an imobile lethalty ad or an ez who has super low damage ahead of the tanks they will have to fight against with no real sustained damage or the mages that light them up with less items is not on my priority list. Not to mention if I get the other lanes and/or jg ahead we can get drags and objectives and even gank bot

I still show up bot, typically to gank because the other team overextends because it was a 2v1. But just sitting in lane does nothing for my team, which is why I dont.
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