MafiaWiki Thread

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Post Post #218 (isolation #0) » Sun Sep 20, 2015 4:19 am

Post by Ether »

Please stop adding the two Chosen games run as mini themes to Chosen Mafia's statistics. They aren't the same setup as the game that's run today, and we switched because that version was brokenly townsided.
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Post Post #220 (isolation #1) » Sun Sep 20, 2015 4:55 am

Post by Ether »

Yeah, that's why I commented them out back in August. Anyway, I've wiped them entirely this time.
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Post Post #221 (isolation #2) » Sun Sep 20, 2015 5:00 am

Post by Ether »

That Nightless game was a mini normal, incidentally, not a mini theme. Since it's the only open setup that's even in that part of the database at the moment, you might just want to rename it to cover all minis?
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Post Post #223 (isolation #3) » Wed Sep 23, 2015 6:16 am

Post by Ether »

Could you keep 12-player and 13-player variants of games separated? Having an extra lynch is kind of meaningful. (Or...it can be, at least. The Friends and Enemies page was what drew my attention to this, and it seems pretty scumsided either way, but still. It is two different setups.)
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Post Post #225 (isolation #4) » Wed Sep 23, 2015 6:54 am

Post by Ether »

I think it'd be better to have completely separate versions. I don't know a whole lot about making new things, but if any amount of gruntwork will help, tell me how and I'll do it.
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Post Post #226 (isolation #5) » Mon Sep 28, 2015 7:12 am

Post by Ether »

Huh. Does the system account for third parties? I just threw some Friends and Enemies and Enemies setups into the database, and I'm not sure how to make it handle werewolves. And now that I'm looking, I can't find anything else with more than two sides either. (For now I'm filing both mafia wins and werewolf wins as scum wins, which makes sense for symmetrical multiball games. But that doesn't really work for asymmetrical setups like Jungle Republic: both mafia and werewolf are definitely scum, but the two play extremely differently and their win rates aren't interchangeable, and I don't want to say one group is the "real" scum and the other is third party. Is there a way to change which sides appear in an individual game's history template?)

I still think it'd be better to split up win rates. Things like the original Twin Trap game being run with only 7 players...well,
of course
the mafia won that, we switched to 9 player micros as the baseline for a reason.
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Post Post #228 (isolation #6) » Mon Sep 28, 2015 6:14 pm

Post by Ether »

Cool. I messed around a bit; all Opens from 400 through 595 should be in the database, except for some games that never happened or got abandoned on like Page 2. I figure I'll at least keep going until I get to the point where the old game sizes were used. Going through the micros is going to be more annoying, but I guess I'll be giving that a shot too. Let me know if there's anything else I can do!
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Post Post #231 (isolation #7) » Mon Sep 28, 2015 6:40 pm

Post by Ether »

Yeah, it's just asymmetrical setups that bother me there. Manual editing I have no problem with. It took me a while to figure out that there was even an alternative.

Also, note to self: Fire and Ice only became 13 players starting with Open 522. All earlier ones, which is about three quarters of them, used 12 players.
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Post Post #234 (isolation #8) » Wed Sep 30, 2015 3:51 am

Post by Ether »

Easy enough, that's just a find/replace after temporarily cutting away the two games you were testing it with. Done.

Can the separate histories have different names before you expand them?
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Post Post #237 (isolation #9) » Wed Sep 30, 2015 4:16 am

Post by Ether »

Noted.

This isn't a coding thing, just an aesthetic preference, but I think the old version histories should probably be below the section that contains the newer tables and their stats.

Speaking of which, how do I use stats with this?
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Post Post #244 (isolation #10) » Thu Oct 01, 2015 4:14 am

Post by Ether »

Good call on ditching the abandoned rate for stats. I'm gonna try to get the rest of the games into the database before I update. (This has been helping with the micro games, but it's still a pain.)

Someone should probably make a page for Triplicate, it's come up a couple times and doesn't seem to have one yet.

Also, the first time I came across a Cult Vengeful, I went "ugh, I don't care if this has a wiki page, I'm not going to validate it by putting it in the database." And then it turns out that it's been run at least least six times, all of which have naturally ended in a cult win. Bluh. I guess I need to go back and warn the masses.
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Post Post #347 (isolation #11) » Tue Feb 28, 2017 4:12 pm

Post by Ether »

I'm running a Telephone Pictionary right now, and something weird just happened. Here's the index. I made a page for Chain H--and clicking on it from the index will take you there--but it still appears as a redlink anyway. What's going on?
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