Worst Twist Ideas

For large social games such as Survivor where the primary mechanic is social interaction.
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Post Post #35  (isolation #0)  » Fri Mar 24, 2017 1:24 pm

In post 33, Save The Dragons wrote:
In post 15, Iprobablysuck wrote:Serious Talk: Would Exile ever work in an LSG? Has it been done?


It's actually been done a few times (BotB, Eon, Medevac are some examples), most of the time the player exiled is safe that round but can't talk to anyone, and they usually get a reward or a chance at one


It actually happens pretty frequently, even. Just in the last year it happened in those games, and very heavily (three times) in #2016.

It was great in Bands, the reward that you could have gotten was a Vacation item :P If only it was used.
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Post Post #36  (isolation #1)  » Fri Mar 24, 2017 1:25 pm

In post 25, Vijarada wrote:everyone is d3f3nder.


But then who would make the merge? :(
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Post Post #71  (isolation #2)  » Sat Mar 25, 2017 9:51 am

If it didn't encourage walling harder than people already do it would be cool to have a game where there's a cap on PMs that any two players can send to each other per day/cycle/challenge/TC.
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Post Post #73  (isolation #3)  » Sat Mar 25, 2017 11:37 am

In post 72, Drench wrote:i'm sure there's some add on out there that could do it tbh


I mean, it's certainly doable, but it would mean absolute disaster for people that can't or don't wall since that's likely what people will have to do.
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Post Post #107  (isolation #4)  » Mon Mar 27, 2017 1:29 pm

In post 96, CuddlyCaucasian wrote:Everyone is placed in a secret pair at the start of the game with someone on the opposite tribe, and if you make it to the end with your secret partner you have the opportunity to win as a pair. However, you're not allowed to discuss your secret pair with anyone or speculate as to who else may be in a secret pair.

The issue with this is that especially in LoL you were left with people so obviously hinting at other pairs that they would get known easily. You were also left with people wanting to get others out for pair-related reasons but not being able to state those reasons.

Was the idea poorly executed? Yeah. But nobody knew that beforehand. It wasn't really brought up (nor did it seem to be occurring) in Eon.
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Post Post #112  (isolation #5)  » Mon Mar 27, 2017 5:29 pm

In post 106, Xalxe wrote:
In post 104, MattP wrote:
In post 103, hiplop wrote:ya any twists thats like "oh ya you cant talk about it" means its probably flawed

haha yeah, i was thinking of running a game with a "no talking abt ID guesses and what they mean to you in your confessional" but then same


Remind me why this isn't a rule

Because you can think things without confessionalizing them.
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